Hyperstrike

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  1. Quote:
    Originally Posted by Snow Globe View Post
    Actually I'm talking almost purely from a fiscal standpoint for the well-being of Paragon Studios.
    I'm sure you are...

    Quote:
    Characters take storage. Even though storage is a tiny cost to the servers, it is still a cost. This is an area that Paragon Studios can save money with. Almost everyone has run into a storage limit somewhere. At that point you have 2 choices: buy a larger amount of storage or purge something. At some point the company needs to cease being a hoarder and clear out dead accounts.
    And they've already stated that their current virtual structure makes server costs essentially a null issue.

    Plus there's the unwarranted assumption that such a plan will actually free up an appreciable number of space. It isn't.

    Quote:
    Right back at you.
    Please don't misunderstand. I'm not saying you, yourself are necessarily being arbitrary or selfish. I'm saying the argument itself is. It's simply being put into reasonable-sounding terms to make it seem less offensive.


    Quote:
    Actually, no it isn't 5 minutes people are talking about. In this thread, it is 3 years. Before you say that isn't reasonable, I'll point out that if a car is "parked" out on a lawn and left to rust for 3 years, most jurisdictions will tow the car away as junk (and fine the "owner"). Just because you take something to a ludicrous extreme doesn't mean that your example applies.
    Again, you are missing the point that the temporal qualifier here "3 years/5 minutes/whatever" is utterly irrelevant to the actual argument. Again, it's simply an attempt to dress up a selfish argument in trappings of "that sounds reasonable".

    Quote:
    No, your basic argument is insulting. It also doesn't apply to my argument in the slightest.
    If you believe this, then I have nothing further to say to you.
  2. Quote:
    Originally Posted by Snow Globe View Post
    I don't think anyone could reasonably expect to keep a name after 3 years of not playing the game.
    Why not? Pre-Freedom, there are people who'd kept names 6+ years.

    Again, the whole argument about "time limits" is simply frosting on a turd.

    The turd being "Someone else has something I want and aren't using it, so it should be taken away from them".

    Forgive me if I don't take a bite.
  3. Quote:
    Originally Posted by Archiviste View Post
    Indeed we do: Event tickets for GenCon are going on sale this Sunday, May 20, at noon eastern time.

    So... on the Saturday of the con (August 18th), like last year ?
    Sorry about the lateness of the followup. Yes, we're looking at Saturday for the M&G.
  4. Quote:
    Originally Posted by PRAF68_EU View Post
    You can't beet a movie that has David Niven, Peter Sellers and Woody Allen...

    ...what?

    Oh. I'm sure something will turnip.
  5. Okay, that's actually pretty bad***
  6. Been doing a bit of learning about WP recently. Here's something I wouldn't mind taking out.

    Hero Plan by Mids' Hero Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Body Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), HO:Nucle(5)
    Level 1: High Pain Tolerance -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), Numna-Heal:50(9), Numna-Heal/EndRdx:50(9), Numna-EndRdx/Rchg:50(11)
    Level 2: Smashing Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(13), HO:Nucle(15)
    Level 4: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(15), Numna-EndRdx/Rchg:50(17)
    Level 6: Mind Over Body -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(21), RctvArm-ResDam/Rchg:40(23), S'fstPrt-ResDam/Def+:30(23)
    Level 8: Power Siphon -- RechRdx-I:50(A)
    Level 10: Indomitable Will -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(25), LkGmblr-Def/EndRdx:50(25)
    Level 12: Repulsing Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(27), Posi-Dmg/Rng:50(29), Posi-Acc/Dmg/EndRdx:50(29)
    Level 14: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
    Level 16: Rise to the Challenge -- HO:Golgi(A), HO:Golgi(33), HO:Golgi(33)
    Level 18: Burst -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(33), Erad-%Dam:30(34), SScrappersS-Acc/Dmg:50(34), SScrappersS-Dmg/EndRdx/Rchg:50(34), SScrappersS-Rchg/+Crit:50(36)
    Level 20: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(36), P'Shift-EndMod/Rchg:50(36)
    Level 22: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(37), RctvArm-ResDam/Rchg:40(37), GA-3defTpProc:50(37)
    Level 24: Weave -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(39), LkGmblr-Def/EndRdx:50(39)
    Level 26: Focused Burst -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(40), Decim-Acc/EndRdx/Rchg:40(40), Decim-Acc/Dmg/Rchg:40(40)
    Level 28: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(42), LkGmblr-Def/EndRdx:50(42)
    Level 30: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(42), LkGmblr-Def/EndRdx:50(43)
    Level 32: Concentrated Strike -- SScrappersS-Dmg/Rchg:35(A), SScrappersS-Acc/Dmg/Rchg:35(43), SScrappersS-Acc/Dmg/EndRdx/Rchg:35(43), HO:Nucle(45), HO:Nucle(45)
    Level 35: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(45), LkGmblr-Def/EndRdx:50(46)
    Level 38: Super Jump -- Winter-ResSlow:50(A)
    Level 41: Spring Attack -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(46), Erad-%Dam:30(46), C'ngBlow-Acc/Dmg:50(48), C'ngBlow-Dmg/EndRdx:50(48), C'ngBlow-Dmg/Rchg:50(48)
    Level 44: Conserve Power -- RechRdx-I:50(A)
    Level 47: Focused Accuracy -- Rec'dRet-ToHit:20(A), EndRdx-I:20(50), Rec'dRet-Pcptn:20(50)
    Level 49: Physical Perfection -- P'Shift-End%:50(A), RgnTis-Regen+:30(50)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Jump-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 4: Swift -- Run-I:50(A)
    Level 4: Health -- Numna-Heal:50(A), Numna-Regen/Rcvry+:50(17), Mrcl-Rcvry+:40(19)
    Level 4: Hurdle -- Jump-I:50(A)
    Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(19), P'Shift-EndMod/Rchg:50(21)
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  7. Hyperstrike

    Robin Gibbs RIP

    Ques up a Bee Gees song.

    Hmm. "Stayin' Alive" might not be the most fitting right now...
  8. They're automatons?

    DAMN!

    And here I've been burning the midnight oil to get these TPS reports completed!
  9. I use Goofylactus as my Windows user icon.
  10. Quote:
    Originally Posted by DreamWeaver View Post
    The real problem with leechxecutives, btw, is when they start to believe their own hype
    Translation: All the time. That's why they're leechxecutives and not actually out doing something legitimate.
  11. Quote:
    Originally Posted by Chrome_Family View Post
    http://www.comicbookmovie.com/fansit.../news/?a=60071

    BOX OFFICE: THE AVENGERS Takes #1 Spot Again; BATTLESHIP Bombs With $25M

    Joss Whedon to Peter Berg: Miss
    Peter Berg to Joss Whedon: YOU SANK MY BATTLESHIP!
  12. Quote:
    Originally Posted by BrandX View Post
    You asked the question. I answered. Then you reply with that? Why even ask the question?
    No, reread the original. I made a statement.

    Quote:
    Originally Posted by Hyperstrike View Post
    And were you to come back after an extended absence to find your character names generic'ed, you'd be ticked.
    You responded by disputing my statement.
    I put in a rejoinder of disbelief.
  13. Quote:
    Originally Posted by BrandX View Post
    I wouldn't be ticked. I'd realize I hadn't been on in over 3 years.

    I picked a number based purely on "sounds reasonable" I'd be okay with it if they marked them as available after 1 year of inactivity.
    It's very easy to "say". Because you're not actually *in* that position right now.
  14. Quote:
    Originally Posted by Zemblanity View Post
    Well, I'm tired of having to play Mr. X or Captain X instead of just X because of a silly system limitation. If there's a way around it that doesn't require extensive work, I'd love to see it implemented.

    What makes you think that a database puirge doesn't require extensive work?
  15. Quote:
    Originally Posted by I Burnt The Toast View Post
    So please state your point in a less demeaning manner
    I stated my point in exactly the manner required. If the portrait it paints in your mind is less than flattering...

    Quote:
    as the request has nothing to do with one's inability to be creative
    Like hell it doesn't. People who're too lazy to simply create another name are basically demanding that others be forcibly vacated from the names they want.

    There's countless TRULY unflattering comparisons I could make to that. But I think I'll just leave it there. I'm sure a few will pop into your head for you.

    Quote:
    rather it has more so to do with people who logged in snatched a cool name and have since vanished.
    Always easier to demonize those who have what you (in the generic, not YOU specifically) want. Makes it easier to justify taking it from them doesn't it?


    Again, the basic argument is "They're not using it, therefore "someone else" should have the right to. With a given that, on some level "someone else" equates to "I/Me". Even if that's not what's being argued DIRECTLY.

    The portion about "after *INSERT TIME FRAME QUALIFIER*" is utterly irrelevant. It's merely an arbitrary and facile justification spackled on top of a falacious and and selfish plaint in an attempt to imbue the argument with a false notion of willingness to compromise (where none actually exists).

    A more ludicrous example is "Well you haven't used your car in the last five minutes. Therefore you don't need it. It should be taken away from you and given to someone else (or me)."

    It's an identical argument with an identical attempt at justification. The only difference is the temporal parameters and the actual object of contention have been altered.

    On some level, everyone here has an understanding of just how selfish, and self-serving the basic argument is. And most here are adult enough to actually feel shame for thinking in such a manner. This is why you feel my basic argument comes across as "insulting".
  16. Quote:
    Originally Posted by Hatred666 View Post
    My Invulnerability Tank sits at 46% Def to everything and has never had problems with Incarnate stuff besides the AV's with their auto-kill powers. From my experience having a fully incarnate WP Brute and Scrapper also both softcapped, WP has it's moments where you seem invincible at one moment, then your face-planting like a Blaster the next.
    I've had DA groups curbstomp my Inv/SS tank. But I was running +4x8. An occasional "Whoops! *FLOORSMOOTCH*" is to be expected every now and again.

    On WP, I tend to get much tighter swings between "Okay" and "Dead" than I do with Invuln. Still, outside of cases like this, WP is Just Friggin' AWESOME.
  17. Quote:
    Originally Posted by BrandX View Post
    If people can't bother to log into the game in a 3+ years, then mark the names as available. I've sent out tells consistently over the years to a few of those names, and I've yet to get a response.

    So that means they're still away after 3 years or they're ignoring me. And generally I'd get back some sort of response.

    So if I can /getglobalname /getlocalname /tell /friend these people consistently for 3 years and never get a response or see them online, free up the name, someone else can use them.
    And were you to come back after an extended absence to find your character names generic'ed, you'd be ticked.

    What you're trying to argue is an arbitrary number that "sounds fair" to you. You can't actually justify the number you pick.

    Because it's arbitrary, I can counter-argue 5 minutes or 50 years. But I'm not going to. I'm just going to give a blanket "no" to it. Because it's not Paragon's fault, or the fault of the people who got your "chosen name" first that you're suffering a crisis of creativity and are ticked that you can't get XxWolverinexX

    Quote:
    Originally Posted by I Burnt The Toast View Post
    I am with Brand on this one...if someone cannot be bothered to log into their account and/or toon in 3 years....I doubt the name is THAT precious to them. I have only ever not been able to get a name one time in 7 years of playing...and wouldn't even want that name now, but I am willing to bet there are some idle names somewhere out there that have been taken years ago....and their "owner" has not been on in years. I of course only stand behind this if the time frame is 3 years...otherwise I am meh on the subject.
    And I say again. No. Because it's completely arbitrary. And it doesn't address the real problem (lack of creativity and flexibility). Indeed, as flexible as the character creation is, its worst failures are at Layer 8.

    It's already been stated that Paragon has NO plans to run a name-clearing script on their names database again. Eight years dormant or 8 minutes dormant, every account that's not banned represents a potential returned customer for Paragon. They're NOT going to waste time and effort on it because little Johnny can't create a toon called Batdude because LapsedGuy 2005 did it way the heck back..
  18. Quote:
    Originally Posted by Tsuji View Post
    you might consider doing that and worrying less about solo tanking 8 man stuff in DA.
    With only 22% DDR, it's not going to matter a bunch anyhoo. Most of the enemies have sufficient defense debuff at 8x to wreck him but good.
  19. I have this to say.

    NO

    Actually, howsabout:

    HELL *BLEEP!* NO!

    "All the good names" are NOT taken. You're just griping because low-hanging fruit has already been picked and you're demanding a share of the pickings, even though you came in MUCH later.

    No. Try being more original.

    PERIOD.
  20. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I see that you have been enlightened! Welcome to the ranks of the Master Archetype! Unfortunately, you are playing the wrong powersets, but we can address that at the next meeting. Would you like some Punch?

    Someone's been selling you a line THB. There's no such thing as "wrong power sets".

    Additionally, my main is one of those who actually smacked down "Invincible" Reichsman back in the day.

    "Oh my god! It's Reichsman and he's totally invincible!"
    Hyper: Huh? Then how did my team and I beat him to the pavement and make him say "I'm your ***** and you're my daddy"?
  21. Actually, that's a pretty nifty build. I like how you got around some things (like KinCombat quad-slotting accuracy deficiency) with Hamis.

    While the build is kinda "meh" for holding power, even with the Taunt in RTTC, you've got it near HP cap. Combined with the ridiculous regen that RTTC provides, and you should be VERY survivable.

    You're going to need to be careful around defense debuff-heavy mobs (Cims and those ridiculous Sorrows mobs in DA). I got a nasty reminder of how squishy WP can be sometimes tonight. Have a MA/WP scrapper with nearly the same DDR and dived into a group with two Sorrows LTs. Even with a bind to look for Sorrows, it didn't help.

    I dove into the group, took one swing and watched my defenses dive from capped to negative in 3 seconds. No hyperbole. I'd had a couple faceplants on a previous mob for similar reasons and was timing. Absolutely the damndest thing I ever saw.

    Not sure if the ridiculous def debuff is WAI or if it's a bug. But going from 58% defense to -38% by the count of "three mississippi", from two LT-class enemies, sure as hell FEELS like a bug.
  22. I tanked tower-buffed Lord Recluse. On a Fire/Fire/Pyre Blaster.

    Took the same blaster through the DA arc at x8.
  23. Quote:
    Originally Posted by Vanden View Post
    What happened while I was gone?

    I saw something on the Facebook page about Nemesis, did that mean anything in-game?
    It's an Invasion-style event.

    You get a badge for slapping down Nemesis himself, but you really need a full team or more breaking things and blowing stuff up to get him to spawn.
  24. Hyperstrike

    Game Changes

    Quote:
    Originally Posted by Mageman View Post
    There are several changes to CoH reciently, and I don't remember reading anything about them. Maybe someone can help me with them.
    1. Dark Astoria is gone. My beacon now leads to Echo: Dark Astoria. I know what happened to Galaxy City. What is the story line with Dark Astoria?
    2. I can now create a "Hacked Teleporter" in my base. What is the difference between a normal and a hacked teleporter?

    1. The death god, Mot, finally broke loose in DA and things have gone from bad, past worse, into HOLY ******* **** BATMAN! All the solo/small team Incarnate content is in there now. And the portal zone by the hospital seems to be the new cool place to hold Incarnate trial assembly.
    2. The Hacked telepads and their mystic counterparts cost the same to craft, but they cost more prestige to place. HOWEVER, they can mount up to six (6) beacons instead of two. Hero side can neatly be covered in 4 telepads, and with a large enough transport room, you can fit your raid telepad in there too. No more multiple rooms needed.