Hyperstrike

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  1. Okay. Another good night tonight.

    We had a guy show up at level 4, so we opted to do missions tonight. And OH DEAR GOD!



    • Greased Wheels
    • Kaylee Foxtrot
    • Riches
    • Zero Decay
    • Big Wave
    • Vortex Core
    • TechNein
    • Zorinna


    We had a short night tonight because several had to call early (long weekend = short recovery time).

    Anyhow, when we got the first mission with all the high level carnies, I was a bit...worried.

    After the first two groups, I stopped worrying.

    Fire/Rads. THE ONLY WAY TO GET ARCHMAGE! We just cut straight through them.

    Well, a few missions in, it was time for some people to bail. Yet, fate wouldn't let us part quite so easily. Right as we were leaving, we caught an in-progress banner event in PI (PI1, we spent most of the time trying to stay in PI2). So everyone stuck around for that.

    Now we all have our badges for the event outta the way.

    Effort? Well...I guess. NOT! We're a Fire/Rad team! We have to exert ourselves NOT to cook someone!

    Also, sometime between the 1st and 3rd mission, I got a nice little surprise.

    Armageddon: Chance for Fire Damage


    I darn near pooped my spandex when I saw that!

    All in all, lots of fun had. Lots of butt kicked. And Big Wave saw Big Levels out of it tonight. And now he's ready for next week.

    Okay. Going to be more mishes next week. Some of our people don't have their Midnighter creds yet. So we're going to go after them. And hell, we might even keep that suicidal *AHEM*....Lady Jane alive!



    Also, for those of you wondering how you get in on the group.

    1. Make a Fire/Rad.
    2. Put a couple levels on it yourself to get familiar with the powers.
    3. Look at the first post either here or here.
    4. Take a quickie, cursory look at the general build outline here.
    5. Show up on time.
    THAT IS IT!
  2. Okay. Another good night tonight.

    We had a guy show up at level 4, so we opted to do missions tonight. And OH DEAR GOD!



    • Greased Wheels
    • Kaylee Foxtrot
    • Riches
    • Zero Decay
    • Big Wave
    • Vortex Core
    • TechNein
    • Zorinna


    We had a short night tonight because several had to call early (long weekend = short recovery time).

    Anyhow, when we got the first mission with all the high level carnies, I was a bit...worried.

    After the first two groups, I stopped worrying.

    Fire/Rads. THE ONLY WAY TO GET ARCHMAGE! We just cut straight through them.

    Well, a few missions in, it was time for some people to bail. Yet, fate wouldn't let us part quite so easily. Right as we were leaving, we caught an in-progress banner event in PI (PI1, we spent most of the time trying to stay in PI2). So everyone stuck around for that.

    Now we all have our badges for the event outta the way.

    Effort? Well...I guess. NOT! We're a Fire/Rad team! We have to exert ourselves NOT to cook someone!

    Also, sometime between the 1st and 3rd mission, I got a nice little surprise.

    Armageddon: Chance for Fire Damage


    I darn near pooped my spandex when I saw that!

    All in all, lots of fun had. Lots of butt kicked. And Big Wave saw Big Levels out of it tonight. And now he's ready for next week.

    Okay. Going to be more mishes next week. Some of our people don't have their Midnighter creds yet. So we're going to go after them. And hell, we might even keep that suicidal *AHEM*....Lady Jane alive!



    Also, for those of you wondering how you get in on the group.

    1. Make a Fire/Rad.
    2. Put a couple levels on it yourself to get familiar with the powers.
    3. Look at the first post either here or here.
    4. Take a quickie, cursory look at the general build outline here.
    5. Show up on time.
    THAT IS IT!
  3. Quote:
    Originally Posted by Wanted_NA View Post
    I have a 50 Fire/Rad and I've ran a few Fire/Rad (or just all /Rad) events before. What time do you guys run this? I'm on a EST+7 time zone so I'm thinking it would be pretty hard for me to join you guys especially since I have to be up for work at about 11 pm EST, but can always try.
    As per the first post in the thread:

    9PM ET, 8PM CT, 7PM MT, 6PM PT.
    We meet up on The Hill in Talos.


    Quote:
    Also, like someone else has mentioned in the topic before. As long as you have 4+ Rads on the team you really don't need Stamina as long as you Sync your AMs (which should be your primary goal on a /Rad team).
    True. But it does take practice.

    Quote:
    Also, if all Frads would work on a "super team build", picking up manuevers is pretty advantageous. 8x Stacked Manuevers is about 31% Defence against everything, that's nothing to sneeze at. And if you tack Hover/Combat Jumping on top of that that's over 33% defence to everything...at which point one small purple would give you 45% defence against all types and positional damage.
    My thinking was much the same.

    Quote:
    On a side note: AlienOne has been wanting to do an all Frad STF for over a year now..which is the main reason I made my Fire/Rad.
    Well, some of our number are level-locked. However, I have my secondary Fire/Rad that's going to 50. So, eventually, we'll be trying stuff like the ITF and STF.
  4. Okay, every SG I'm in I've either founded or joined to be with friends.

    My main on Protector is a positively HUGE SG (composed mostly of me and my alts).

    My Protector VG isn't as huge, but it's got everything one needs in the game.

    My SG on Freedom went unused for a while and actually rolled over to one of my friends in the group. As I still have access and base edits with it, I'm happy to leave the group as is.

    My other SG on Freedom is the Marketing SG (of which I'm the primary base editor).

    My primary VG on Freedom is a bunch of Protector expats. My secondary VG on Freedom is the overflow from the first.
    My tertiary VG on Freedom is the Marketing VG. I don't actually play the toon I have in there a whole bunch (Hi! I'm Hyperstrike. And I'm a terminal Altaholic!)

    My primary SG on Virtue is one I started up for friends.
    My VG on Virtue is just me and doesn't get a bunch of play.

    In a friend's VG on Guardian.

    In a friends SG on Champion.

    Have one toon in an SG on Justice. Was mainly as a lark for a "mime" invasion.

    Have one on Triumph essentially for another "Holiday" invasion.

    None of them are "top free prestige" SGs.

    The very concept is stupid to the point of mandatory trepanation.
  5. Quote:
    Originally Posted by Dirtball View Post
    I guess I just don't play enough...
    I play a little every night.

    Hyper doesn't get LOTS of merits most of the time. He's my "main" but I normally pull him out of Hami raids and events.

    My two Fire/Rad controllers (that I'm doing Fire/Rad superteams with) are out and TF'ing pretty much every Monday night.
  6. Well, between Flamin' Trolla and Vortex Core (both Fire/Rads), I've generated something in the neighborhood of 850 merits that I cashed in a little over 2 weeks ago. Splitting rolls between 10-14 and 30-34

    Multiple Basilisk quads
    A bunch of Neuronic Shutdown procs
    An LOTG 7.5% Recharge
    Three BOTZ -KB
    A Steadfast Def/Res
    A Miracle + Recovery


    I seem to have better luck when I save them up and do a bunch of rolls.
    I still get a lot of crap, but I get a chance to see all the good stuff I've built up too. It keeps me from getting frustrated.
  7. Quote:
    Originally Posted by Sooner View Post
    Actually, Hyper, we work on the blues until the yellows are down, then switch to greens. If there are any blues left after the greens are down, then we go back to blues. We are not "failing," we are "switching."

    We've done exactly the same thing at the last several raids.

    Okay. What I'm saying is, I don't understand why. The strategy behind it.

    Quote:
    Originally Posted by Major T
    We've tested the defeating Greens first and defeating Blues first, and we've noticed that defeating the Blues first seems to make the raid progress faster.
    Okay, I can accept that.
  8. Quote:
    Originally Posted by Captain_Freak View Post
    Stalkers fill no needs in the game that arent covered in spades by other Ats
    This can be said about pretty much ANY AT.
  9. Quote:
    Originally Posted by kidengineer View Post
    And everyone walked away with a HO. ^_^

    Nuh uh!

    I "only" got merits!

    =)

    Anyhoo, while Hami gave a couple of our attempts a sound and thorough drubbing, we still stuck it out.

    A few months back, this likely would have resulted in a lot of people practicing their best "brb" and "gtg" lines.

    I think our problem right now is just getting cooridinated enough.

    One thing I DO feel the need to ask though, mainly due to ignorance.

    Is there a reason the ranged team is going after blues first, THEN greens?

    I'd think it'd be easier to deal with a bit of end drain and frag greens than it is trying to kill stuff through 10,000+% HP (due to constant regen).

    I noticed that we seemed to be trying to do the same thing during the villain raid, failing, then turning over to the greens.
  10. Expression: Jingoistic Fervor! Emphatic!

  11. Quote:
    Originally Posted by PhroX View Post
    The modus operandi of many stalkers is "scout out the entire map, then go stand by the final boss waiting for everyone else to get there".
    Portion Removed -Mod08

    Quote:
    Then there's the better, but still pretty poor ones who'll get involved in every fight, but only by ASing a boss, before stealthing onto the next group of foes and waiting there.
    These are about on par with "I will stand here and h3@l U!" defenders and petless masterminds.

    Quote:
    A good stalker will AS the most dangerous target, then stay around and help kill the rest of the group.
    Stick it in, scrap it out.
  12. Quote:
    Originally Posted by Remote_Control View Post
    but when your're taking on AVs and heroes burst damage has no place in the group.
    Other than carving large chunks out of the enemy's HP.
  13. Quote:
    Originally Posted by Dirtball View Post
    Pardon my innocence/ignorance....how exactly do you get 900+ merits on a character that apparently is NOT your main?
    Well, Schwarzschild started out as a project to see how long it'd take to go 1-50 solo (Grav/Kin) on standard difficulty. Sometime in the mid-40's it got painful... At that point I stopped trying to solo and started TF-ing and raiding. He's got about 4 hami raids under his belt, a couple respec trials, and a bunch of TFs. Still, just under half of the merits are from arc completion.
  14. Quote:
    Originally Posted by Motorheart View Post
    Basically, I've been looking around the boards for a while and I keep seeing all these posts saying that they are new to Corruptors, or something, and they give a build that takes them to level 50.
    I just wonder if they plan on following that build solidly and mechanically all the way to level 50, or if they do other stuff along the way and respec in to it. It's just because they say they have just started out and have planned what they are going to do. I mean, I haven't even planned what I'm wearing tomorrow, for <deity>'s sake!

    So, am I the only person who plays the game by ear, or what?
    Okay, one thing to keep in mind.

    There are two types of builds people work with.

    Leveling builds
    Finishing builds

    I'll deal with them in reverse order.

    Finishing builds are what people tend to eventually respec into. They're usually better planned and better laid out than anything they have during leveling. They can be simply because the players now have a surfeit of powers and slots to play with, as well as enhancements specifically picked to give them the results they want.

    But these builds sometimes do rather counterintuitive things (like six-slotting resistance powers, etc). At lower levels, trying to run with a build skewed this way (and not having the slots to fill other necessary things out) can lead to very painful levels of underperformance.

    Hence you have leveling builds. These builds aren't necessarily the most powerful or efficient. But they do the basic job of keeping your toon survivable.

    In a lot of cases, this isn't much different than "playing it by ear".
  15. Quote:
    Originally Posted by Test_Rat View Post
    People say that but its been made clear to me that Quantitatively its not true.
    That's the problem. You're looking at quantity. Let's talk QUALITY.

    Quote:
    Stalkers have a lower HP and HP cap by far.
    When played right, and with decent support from teammates, this is meaningless.

    Quote:
    Thier survival is on a order of magnitude less than a scrapper.
    See above.

    Quote:
    They do less damage on Average than scrappers by a significant amount, and even when things are most optimal they only outdamage scrappers by an insignificant amount.
    But they CAN (and in some cases DO) outdamage scrappers. Their primary function is NOT to scrap. Yes, they can do this to a limited degree as well. What they really wind up being are point-blank blasters with high burst damage and various methods of foe-mitigation.

    They sneak into a group, look for the biggest bad, and when the team pulls attention, said big bad finds his guts in a pile at his feet. Usually this is a Very Bad Thing for them. You then fade out and let your teammates finish them off and go looking for your next victim. You're not supposed to be trying to play alt-tank.

    Quote:
    Stalkers have pathetic (relatively in the cases of spines, Elec melee and DB) aoe, in a game ruled by AOEs.
    Again, a stalker's job isn't to wipe out hordes of foes simultaneously. They're there to come as close as possible to insta-killing singular foes, usually some of the larger, harder targets. This lightens the load on the rest of the team as they can concern themselves with mopping up the rabble that's left.,

    Quote:
    So there is a Quantitative case why you should NEVER invite stalkers to the team since they are a simply SUB-OPTIMAL AT.
    Are you trying to convince ME or YOURSELF? If the former, you're failing spectacularly.

    Quantitatively, there's nothing wrong with stalkers. They're burst damage kings. They can provide a massive contribution to a team.

    Qualitatively, there's nothing wrong with stalkers. Unless you're trying to play them as if they were a tank, brute, scrapper, or stalker.

    None of which has ANYTHING to do with some moron kicking a stalker off the team.
  16. Stalkers (well played of course) are always acceptable on a team.

    Your problem is that you're just exceptional at rooting out idiots on teams.
  17. I was able to snag enough help last night that I was able to pick up a chem nuke.
  18. Well, I've had more on my toon in the past. But always seemed to forget the darn screenie. Then I'd dole it out again before thinking about it.

    So here it is.




    Started yesterday night with about 200 million.

    Then realized I had 563 merits saved up...how sloppy of me!

    2 LOTG 7.5
    2 Basilisk Quads
    2 BOTZ -KB
    2 Miracle + Recovery
    An Oblit Quad
    A Mako Quad
    A Devastation Quad
    2 Sciroccos

    And a bunch of procs (and probably a few other things I'm mis-remembering at the moment).

    Everything isn't sold yet. But I just passed 1 billion tonight. Should hit about 1.8 after everything sells.

    On top of all that, I still have a controller with 900+ merits to clean out sometime.
  19. Hyperstrike

    New GR Video

    That link doesn't work for some people.

    Try this one if it doesn't.
  20. Quote:
    Originally Posted by avatea View Post
    in our second vidoc, the development team behind city of heroes going rogue™ reveals the secrets behind the going rogue system. Now you can craft the story of your own character through moral choices that finally allow your hero or villain to shape his or her ultimate destiny!
    linky no worky!

    Have found a link for the public vid here.

  21. Hyperstrike

    Evil Twins?

    Quote:
    Originally Posted by Kattyia View Post
    I came up with Evil Katty, though a few people tell me she does not look very evil...
    Probably because it's very hard to tell how evil a girl is when you're gawping at thigh-high fishnet stockings and an open mesh chestpiece.

    Most guys begin rerouting blood allocation from the primary head to the secondary at that point.
  22. Quote:
    Originally Posted by JusticeisServed View Post
    Rage + footstomp + any APP that gives a group immob.
    Lots of + rech..

    done
    This is invuln we're talking about. And a tank no less. Why the hell would you need an immob for farming?

    Built properly for softcap and with a quick recharging Taunt, are you have zero real need for an immob.
  23. Quote:
    Originally Posted by Bounder View Post
    Babbage is out for the count:



    I love this picture! Imagine being the poor sap who owns the car Babbage is using as an ottoman!
  24. Quote:
    Originally Posted by metalhead300 View Post
    I dont run anything or with anyone on monday nights, so i'd like to build a fire/rad and run with you guys.
    You're entirely welcome! Get your Fire/Rad built up and take a couple practice runs with him in lowbie missions to appreciate how nice he is solo.

    And once you team, don't drink anything. The urge to cackle insanely at how fast stuff dies will cause you to choke.