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Okay, yes, you're capped.
Now the downside. All your attacks are underslotted and it's going to take you a long, long time to defeat stuff.
Granted, if you're just looking to pure-tank and aggro-manage while on a team, this isn't a huge issue. But your damage output will be gimped. This will lead to longer fights and the increased likelihood of you being overcome by "lucky shots". -
If you guys want, I'll mention you in the Freedom Fire/Rad threads as well.
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Quote:What you're experiencing here is NOT an interface glitch. It's a function of lag/load/slowness on the market server. I used to have the same thing happen in the old interface every once in a while. Usually it's the market DB server screaming for a table rebuild, defrag, and reboot.I'm sure this has been discussed somewhere before on here, but I can't find it, and am extremely frustrated with CoX right now.
As anyone who has tried to use WW since issue 17 knows, it's almost unworkable. You'll drag, say, a piece of salvage into the WW window, and it immediately shows back up in your inventory. Sometimes I have to drag it 5-6 times before it finally sticks. And then there's pricing. I'll put the price in, click post, and the price window goes blank. I do it again, it goes blank again, keeping the item in "Stored" rather than putting it in "Selling" where it belongs. 3-4 tries later, it finally works.
Not for me it hasn't. You can't simply drop stuff ANYWHERE on the interface.Quote:This has been going on since day one of issue 17. -
Short answer: NO
Long answer: NNNNNNNNNNOOOOOOOOOO!!!!!!!!!!
I do not want to arrive at a mission to find it already completed by someone else. I get enough of that during speed TFs.
There are already missions that have you teaming with AVs and the like. People who, if you met them in other circumstances in a mission would be doing their damndest to turn you into hero/villain pate.
Also, there are HOW many active heroes/villains on the servers. Coming up with an initially randomly generated nemesis and then make sure to keep them the same AND progressing them as you do would put a strain on server resources.
So welcome to the Airborne jRangers! -
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Honestly, I don't have a problem with team splits if the team has already proven that it's capable of handling them. If you can hack it, HACK IT HARD!
Friday afternoon, I was able to team my Ill/Ice troller to a team with three bubblers. Dear sweet JESUS we ran right over everything we hit. We'd buff, take on a couple groups, regroup and rebuff, then carry on. Sitting at 85-100% defense is SO nice sometimes.
About the only thing I don't like are people who run off well before everyone gets in-mish and starts trying to complete the mission.
Granted, there are occasionally VERY slow teammates who seem to take 20 minutes to get on-map. But still. If I rush to a mission, zone in, and ding completion because one guy took it on himself to complete I get ticked! -
The market HAS been rather pokey and flaky this weekend. I started noticing the whole "take stuff...nah...not really!" lag-induced behavior Friday morning. This is probably the market server screaming for a reboot, a table rebuild and a defrag.
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Quote:Not necessarily. You have to remember, not everyone in the world is a paragon of tolerance, felicity, and goodwill.Not to take this off topic too much, but if there's a 'but' coming after a statement like that, then you are ashamed to a certain degree.
There are people with strong opinions about online gaming. Hell, until a couple years ago, *I* used to rag on "rent to pwn" games.
And the identity I establish here is JUST the identity I establish here. It's probably very similar to the identities I establish in other online venues (I'd be flabbergasted if it weren't). Yet I prefer to compartmentalize my participation. Both for security and out of necessity.
Years ago, I received a couple of serious death threats. Serious because the guy lived in proximity to me and had the wherewithal to do it. Nothing REALLY came of it. But still.
A few years after that, I got into a serious community dispute in a hacker/security forum I was running. Turns out the guy who I was arguing with was a few hundred cans short of a six pack. He'd been getting into altercations with police, not only in my area, but traveling to places across the country. Moreover, he thought nothing of hacking into machines owned/run by people he didn't like and stealing/destroying things. He actually caused problems for company I worked for, simply because I worked there, and broke into a couple of my private systems and e-mail accounts. Luckily he didn't get anything important. One of his victims had nearly 5000 credit card numbers stolen from their e-commerce system.
I wound up working with the FBI to put this idiot behind bars for a few years. Since then I've taken up other pursuits (like this game). And I'd MUCH rather he not be alerted to the fact.
My bosses know I'm an online gamer, gamer in general, and own a gaming company. They're gamers as well, with their own ties into the gaming industry.Quote:If you think it's a negative to bring up the fact that you are an online gamer, then at some point you're hiding that fact.
Again, compartmentalization of facets of your life. Maybe to shield facet A from B. Or maybe to shield facet B from A. Or maybe you may just not want those facets of your life overlapping and causing the appearance of a conflict of interests.Quote:Not saying you should or shouldn't, because I don't know your current situation, but I'd think the art/music field would not only not care about you being a gamer, they are both fields that flow very much into the gaming world. You might be shooting yourself in the foot as much as trying to maintain a certain image. Just something to consider. -
Nah.
XP is ALREADY an endless font in the game.
The amounts you could "buy" with merits would be abysmally small and completely not worth it. -
Quote:Sorry about the circumstances of your switchover. But welcome to the game!Mysterious coincidences!
Shortly after Blizzard announced this, I was asking a friend who plays CoH for information, and he pointed me at this thread. By a further amazing coincidence, a couple of hours later I had a trial account.
We've got to take you after a couple giant monsters then.Quote:I may well end up resubbing to WoW, depending on how the rest of this plays out, but I am thus far finding CoH an interesting change. It's a hard sell for me, though, because fundamentally I want to kill internet dragons.
Honestly, we have our share of jerks too. Still, glad you're finding the experience so agreeable thus far.Quote:Still, CoH seems pretty friendly. Also, Levelling Pact, best idea ever. Awesome. -
Quote:Perhaps you don't understand what I'm doing.But to continue to bash the hell out of them for *LISTENING* to the playerbase is idiotic.
No. Not perhaps.
I'm not bashing them for (finally) listening to their players (after the players fought back in the media and monetarily).
I'm bashing them because they ever thought this idea was a Good Thing in the first place. -
This is where we're going to have to disagree. Simply spending 15 minutes hashing their plans over with a real security professional would have gotten them the tongue-lashing for even thinking something like this was okay.
Again, YES. It WAS a bad idea. Monumentally so. There's a whole RAFT of nasty things that could have come out of this had it gone live. And it either never occurred to them, didn't register as important enough to them, or they just didn't give a damn. None of these says ANYTHING complimentary about the decision makers.Quote:Were there some legitimate concerns that needed to be addressed? Yes. But the idea itself wasn't a bad idea.
That's just it. They DID tell the fans "just deal with it".Quote:And even if it WAS a truly bad idea, would you have prefer they just told their fanbase "[censored] it, quit your crying, and deal with it"? Or would you have prefered they listen, like they did?
The fans dealt with it in the appropriate way. Penalizing Blizzard financially. Bypassing a nads-shot and kicking them firmly where they live. The pocketbook. They also hit them where Blizzard simply couldn't defend or silence. THE MEDIA. The company was made to look like a bunch of jackbooted imbeciles because of this. -
Quote:Wrong.Except you would have STILL had controll over your name and identity, BY NOT POSTING ON THEIR FORUMS.
When someone can issue a command in-game to return your RealID, you're boned.
And, since the GMs direct a majority of tech support questions to the forums, forum use CANNOT be treated as "optional"
See above. Would you like to try again?Quote:Keep in mind, forums are no way essential to a game.
That's because their tech support staff isn't known for taking 3-7 days to respond to tech support queries, if they respond at all. And the tech support staff RARELY direct the players of CoX to go to the forums with their problems.Quote:Look at CoH/V: It's widely been known that only around 1% of the playerbase is active on the forums. -
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Quote:No. The minute the resolution to go forward with this idiocy was made was the point at which they were pretty much damned. Period.Sooo... If they go through with this, then they are a horrible company for not listening to their playerbase and instituting a change that nobody likes.
If they don't, then they are a horrible company for "caving to their playerbase".
Damned if you do, damned if you dont.
The fact that it was considered A Good Thing, and wasn't shouted down, internally (or mitigated in any way), LONG before ever hitting the public with the equivalent of "like it or lump it" shows just how completely out of touch they were. And having been barely bright enough to about-face when the opposition hits you where you live is not something worthy of a reward.
They've already proven that they're perfectly capable of hitting MACH1 on the slippery slope.
Placing one's trust in them afterward goes beyond the realm of naivete and delves into the nether reaches of idiocy and carelessness.
In short, why continue to put your trust in an entity that's already shown that it's incapable of being trustworthy unless its ongoing existence is threatened? -
Subscription to CoH? $15/month.
IOs to defense cap? 300 million inf.
Stepping up and shaking hands with the AV's FACE while your buddies whittle him down in an extended "death by a thousand cuts"? PRICELESS. -
Uhm. WHY?
Seriously. They went and pulled a massive, PUBLIC cranio-rectal insertion maneuver.
They then got bitchsmacked by a very vocal portion of their userbase and lost a not-isignificant number of subscriptions over this.
They also got handed a large, slimy poop sandwich by several large media outlets about it too.
So, under threat of collapsing their paying playerbase, they caved.
Why exactly should they get kudos for this?
They shot themselves in the foot, then resolved not to do that again with their other foot. At least just yet...
That's NOT something deserving of an "attaboy". -
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Quote:We have a couple people in the 35-50 range thus far.Do we have a 50 so we can do ITF? Or do we need one? I thought all spawn in ITF were level 53...
How many 35+ do we have? I don't remember Kaylee's level, but it's above 32 and below 40.
And AFAIK, all the spawns in the ITF scale to the mission holder. -
Quote:Actually they possibly didn't. One of the links provided to another site where it was being reviewed had someone step forward to claim the post. Said that the account was perma-banned from the boards for "releasing sensitive information".This was posted earlier today in the voluminous Real ID thread - now over 2,100 pages - and the CMs on the forum have let it alone. Make of that what you will.
*Puts on some Mellencamp*
When the walls come tumblin' down;
When the walls come crumblin', crumblin';
When the walls come tumblin', tumblin' down. -
Quote:Meanwhile, reports are leaking out from within Blizzard that the rank and file are no less unhappy than the players:
This was posted earlier today in the voluminous Real ID thread - now over 2,100 pages - and the CMs on the forum have let it alone. Make of that what you will.
Ooh. Could it be that the REAL WoW killer is not another game?
This kind of thing could have a HORRENDOUS impact on subscription rates for them.
And it couldn't happen to a nicer bunch!
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Yup. Would roll a few at 10-14, then switch and do 30-34. Rinse and repeat until you're out of merits.
For just straight inf-generation, doing random rolls in large lots is probably your safest bet. Doing one every time you have a multiple of 20 merits might work too, but the lag time between rolls may make your haul seem "crappier" if you may get a couple bad rolls in a row.Quote:I have hundreds of merits sitting on various toons and I'm wondering the best way to spend them. Was going to save up for the individual recipes I need but I'm thinking that may not be the best approach.
-MT
Just trying to get the guts up to get rid of those 900 merits on my controller now.
