Hyperstrike

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  1. Hyperstrike

    I am old.

    Quote:
    Originally Posted by Fury Flechette View Post
    I have a SG mate that served tours of duty in Vietnam. And I have you beat nearly by a decade. OP - you're not even close to being old.
    No. You've merely surpassed "old", "really old" and "watched the birth of the universe" and are at the point of "So immortality IS possible".

  2. Quote:
    Originally Posted by Luna de Nocturne View Post
    Can I get a fourth team leader to volunteer again? You don't have to do much other than invite people to your team. Turg will be our Pylon/Raid Caller, so really I just need someone who is bringing a 50, who can invite people to their team. Any takers?
    We should have at least 1-2 50's in our group.

    Quote:
    Originally Posted by Luna de Nocturne View Post
    REMINDER: This is TONIGHT! It looks like we'll probably be sporting about 4 teams ourselves, and we might be joined by the Frad group with probably 1-2 teams. It should be a great night!

    See everyone tonight!
    Can you say MONSTER RECHARGE?
    End problems? What End problems?
  3. Hyperstrike

    Bug Followup

    Original Bug Report:

    Summary: Blown-open artwork in Map

    Full Description:
    Map: COT_60_GRANDVILLE_VAULTS_OF_MU. In entry room, 3rd floor-arch (furthest from the door on the left-hand side) is partially "exploded" right now. You can actually fly into the top of the room detail and down into it.

    Addendum: Include image for visual reference.

    Click on picture for full-sized image.

  4. Quote:
    Originally Posted by Ghostwind_EU View Post
    Should I be farming tip-missions with my low level toons to get low level IOs uniques or use my 50s and get lvl 50 IOs?

    I kinda got the idea that I was wasting my time using my 50s to farm...

    How do you people think?
    Farming them in either the very early 30's (30-35) or in the at 50 is where you'll see the highest returns. Unfortunately, the intermediate levels of most recipies won't draw as much consideration.
  5. Hyperstrike

    I am old.

    Quote:
    Originally Posted by 2short2care View Post
    It's not so much that I am 31 that makes me feel so old, it's my 13 year old that does. I do believe you're as old or young as you feel, but that also applies to how old your kid makes you feel :P.

    Children [chil-druhn]

    1. A distressingly common form of energy vampire that preys on it's progenitor species and literally saps the life from them. Leaving them exhausted, both physically and mentally.
  6. Quote:
    Originally Posted by HeroJunkie View Post
    I'm not convinced.
    Of course you're not. You've got to "prove" you're "right". Right?

    Quote:
    A quick internet search on MMO costs pulls up information that inndicates hosting an MMO is less than $1 per month per user.
    Operational costs for a business are more than simple server hosting costs.
    Others have already outlined a lot of costs that take bites out of your $15/month.

    Quote:
    I paid $30 for Going Rogue, so all the new Going Rogue content doesn't count as new content paid for by subscription fees. I also paid for the Martial Arts pack, etc. everything except the Mutant Pack.
    Welcome to the wonderful world of micropayments.
    You wanted a lot of "Ooh shiny!". Hence you bought the "Ooh shiny!".

    Additionally, you got Issue 18 with Going Rogue. Please familiarize yourself with what constitutes Issue 18. That includes new content.

    Quote:
    When you look at "free" new content from the subscription fees, there is not that much.
    Again, your subscription fee guarantees you nothing more than simple access to the game. The fact that you're not paying for every addition to the game since Issue 0 is a minor miracle.

    Quote:
    At 100,000 players paying $15 per month that's $1.5 million per month revenue.
    Gross revenue is not the same thing as "profit" or "net revenue". You have to subtract all those stupid little costs of doing business.

    Quote:
    If they even spent a third of that on new development it would pay for a team of ten full time programmers and artists each making $50,000 a year.
    As mentioned above. BIG difference between "gross" and "net". They can't simply say "we're devoting 1/3 of gross revenue to *this*".

    Quote:
    You're telling me that ten professional game staff, working full time for a year, could only come up with four new powersets, a few new costumes, and a couple dozen new missions? Don't count the Going Rogue stuff I told you I already paid separate for that.
    Exactly how much MMO programming have you done? This argument usually comes up from people with little to none.

    Quote:
    CoH is a great game, but you can't just play the same stuff over and over forever.
    Additionally, you have been playing for what? Nearly 6 years? A player can CONSUME content at a far more ferocious rate than developers can put it out.

    Quote:
    There has to be new stuff coming out all the time.
    Define "all the time". This game has been, more or less regularly, putting out an issue every 3-5 months since inception. That's new content and about as close to "all the time" as a dev staff is going to get.

    Quote:
    You guys are too easily satisfied, I think.
    I'm not. I've been playing for roughly two years. And I haven't by any stretch of the imagination, consumed the entirety of the game's content. I've done most of the events/raids/Trials/TFs at least once. But that's not the whole game.

    Moreover, I play the game for other reasons than to blindly plow through content in some sick completionist drive for "been there, done that, sent postcards". Does this lead me into repetition in play? Sure! But, at times, THIS IS WHAT I AM AIMING FOR!

    Honestly, you've been playing for what? Six years? You're probably badly burnt out on the game and probably require an extensive absence from the game before you can come back and look at it objectively.

    What is NOT going to happen is for them to simply double the content of the existing game every issue (which is likely what you're looking for). Try asking that of any development crew and prepare for raucous laughter.
  7. This also allows them to release two sets "full season" DVDs. Kinda like the crap BSG was pulling.
  8. Hyperstrike

    I am old.

    Quote:
    Originally Posted by 2short2care View Post
    *BIG SIGH* Today is the first day of school for my daughter, she is in the 7th grade, junior high. She also turned 13 at the beginning of this month so I am officially a mother of a teenage girl. Today happens to also be my birthday and I am now officially in the over 30 catagory. Who wants to buy me some strong liquor?
    So what was it like? Y'know. Back before...dirt.

    Oh wait! Now I remember! Darn alzheimers!

    Welcome to the "Too old to trust" club.
  9. Quote:
    Originally Posted by KidLazarus View Post
    Thanks for the replies so far. I guess I should point out that improved performance in CoH is of fairly minor concern to me; even with my current specs, and the in-game settings set fairly high, I have no complaints about performance.
    You're not running Ultra Mode with all the bells and whistles at high resolution.

    A newer machine would give you this option.

    Quote:
    The only upgrade I was making with an eye towards CoH is the graphics card, since my 9800GT is on the low end. Any recommendations on a card and power supply?
    Some people will recommend a GTX 460. Some people may recommend a Radeon 5850. If you're going to spend $1500 on UPGRADES, you're sorta in the "money is no option" category. You could go full-on GTX 480 or Radeon 5970.

    You're probably looking at a PSU in the 500-700W range. Coolermaster, Antec, Thermaltake, Seasonic, and Silverstone all make decent power supplies that I've used.

    Quote:
    My desire to switch to SDD has little to do with increased performance and more to do with them being, to my understanding, more reliable than traditional hard drives -- I've had terrible experience recently with data loss due to hard drive failure.
    Uhm. No. You run the risk for storage failure with any device you buy. Anyone telling you different is spewing from a nether orifice.

    Unfortunately everyone has a different opinion on what brands are reliable. Some people swear by Maxtor. Personally, every Maxtor drive I've owned has failed miserably. However, I've had excellent luck with Western Digital.

    Quote:
    I suppose I could just save up and buy a new system, but I find it easier to replace things piece by piece. So I'm wondering how far I can push this current system (even if it means eventually replacing the CPU.)
    You could probably push the system a little further. HOWEVER, get yourself thinking "bang for the buck" for a moment. No matter how much you spend on simple upgrades, you're still better off replacing the machine.

    Also, remember this is a Gateway machine. You may or may not be able to put a newer CPU into the machine.
  10. Hyperstrike

    Time Cards

    Bungee, not sure where you're at but take a look at the MicroCenter website.

    60-day cards for $20. If you want to give them a CC#, you can mass order them online and have them shipped. Otherwise, look for a store local to you and see if they have any in stock.
    1. If you can double the memory, that might not hurt.
    2. This might or might not give you a real speed boost. Loading maps and stuff would be fast, but actual in-game performance won't see a horrendous boost.
    3. Windows 7 may negate some of the speed gains from other aspects of the system upgrade.
    4. As to upgrading your graphics card, you'd need to upgrade your power supply first. Quite simply it won't really accept a higher performance (and power eating) card than you already have.
    Honestly, if you're going to lay out between $1000 and $1500 in a two month period, you'd be better off just saving the money up and buying/building a new system.
  11. Quote:
    Originally Posted by MrDestiny View Post
    Well I bought one of these things and Im posting here for others who might see this and decide to purchase. No where in the description does it mention this but I found out (after a series of emails exchanged between me and support) that these things only work for Praetorians.

    Be warned.

    The sad part is I cannot figure out how to remove it from my powers list and i cant use it. Im gonna try to resell it but I wish I could add a disclaimer to the auction so others are as easily duped as I.
    http://paragonwiki.com/wiki/Consignm...se_Transporter

    You should be able to right-click and select "remove from tray".

    Or are you saying you're looking in your powers list and can't figure out how to use it?

    If so, click-and-hold on it and drag it to an open spot on your powers tray. You can then use it.
  12. Quote:
    Originally Posted by Bionic_Flea View Post
    Some of that is my personal bias. I have never liked choking cloud, but in a FRAD superteam it becomes pretty darn good. But then again, so does everything else.
    AV: You will all *COUGH*COUGH*COUGH*
    *FWOOSH!*
    AV: *GACK!*

    Fire/Rad Team Leader: Okay we took down the last minion. Now where's the AV?
  13. Quote:
    Originally Posted by Bionic_Flea View Post
    The real must have powers are Accelerate metabolism, maneuvers, tactics, and assault from the leadership pool, hotfeet, imps, and your favorite AoE mez to set up containment. After that, you can really pick anything else and it's hard to go wrong.

    Smoke and bonfire are the most skippable in fire control. Choking cloud, fallout, and Emp pulse are the most skippable in radiation emission.
    Honestly, I wouldn't call Choking Cloud skippable. Big PBAoE hold as a toggle?
  14. Okay, will try this again.

    Ranged hoverblaster with defense cap.


    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ranged Tankmage: Level 50 Magic Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Electricity Manipulation
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
    Level 1: Electric Fence -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11)
    Level 2: Dual Wield -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(13), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(15), Thundr-Acc/Dmg/EndRdx:50(15), Thundr-Dmg/EndRdx/Rchg:50(17)
    Level 4: Empty Clips -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(17), P'ngTtl-Acc/EndRdx:50(23), P'ngTtl-Rng/Slow:50(27), P'ngTtl-EndRdx/Rchg/Slow:50(27), P'ngTtl--Rchg%:50(29)
    Level 6: Swift -- Run-I:50(A)
    Level 8: Swap Ammo
    Level 10: Bullet Rain -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(29), P'ngTtl-Acc/EndRdx:50(31), P'ngTtl-Rng/Slow:50(31), P'ngTtl-EndRdx/Rchg/Slow:50(31), P'ngTtl--Rchg%:50(33)
    Level 12: Suppressive Fire -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(33), Lock-Rchg/Hold:50(33), Lock-EndRdx/Rchg/Hold:50(34), Lock-Acc/EndRdx/Rchg/Hold:50(34), Lock-%Hold:50(34)
    Level 14: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50)
    Level 16: Build Up -- RechRdx-I:50(A)
    Level 18: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), DefBuff-I:50(19)
    Level 20: Hover -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(21), DefBuff-I:50(21), DefBuff-I:50(23)
    Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(50)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(25), KntkC'bat-Dmg/Rchg:35(25), KntkC'bat-Dmg/EndRdx/Rchg:35(48)
    Level 26: Executioner's Shot -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(36), Thundr-Dmg/Rchg:50(36), Thundr-Acc/Dmg/Rchg:50(37), Thundr-Acc/Dmg/EndRdx:50(37), Thundr-Dmg/EndRdx/Rchg:50(37)
    Level 28: Piercing Rounds -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(39), P'ngTtl-Acc/EndRdx:50(39), P'ngTtl-Rng/Slow:50(39), P'ngTtl-EndRdx/Rchg/Slow:50(40), P'ngTtl--Rchg%:50(40)
    Level 30: Thunder Strike -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(40), Erad-Acc/Dmg/EndRdx/Rchg:30(42), ExStrk-Dmg/KB:20(43), ExStrk-Acc/KB:20(43), ExStrk-Dam%:20(43)
    Level 32: Hail of Bullets -- ExStrk-Dmg/KB:20(A), ExStrk-Dam%:20(45), ExStrk-Acc/KB:20(45), Erad-Dmg:30(45), Erad-Acc/Dmg/Rchg:30(46), Erad-Acc/Dmg/EndRdx/Rchg:30(46)
    Level 35: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(36)
    Level 38: Tough -- S'fstPrt-ResDam/Def+:30(A)
    Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), DefBuff-I:50(42)
    Level 44: Scorpion Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46), DefBuff-I:50(48)
    Level 47: Power Sink -- P'Shift-EndMod/Acc:50(A), P'Shift-Acc/Rchg:50(48), Efficacy-EndMod/Acc/Rchg:50(50)
    Level 49: Assault -- EndRdx-I:50(A)
    ------------
    Level 1: Brawl -- Hectmb-Dam%:50(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Defiance
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 6.75% Defense(Smashing)
    • 6.75% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 33.9% Defense(Energy)
    • 33.9% Defense(Negative)
    • 3% Defense(Psionic)
    • 4.88% Defense(Melee)
    • 40.5% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 3.6% Max End
    • 7.5% Enhancement(RunSpeed)
    • 7.5% Enhancement(FlySpeed)
    • 2.5% Enhancement(Held)
    • 7.5% Enhancement(JumpSpeed)
    • 55% Enhancement(Accuracy)
    • 22.5% Enhancement(RechargeTime)
    • 7.5% Enhancement(JumpHeight)
    • 26% FlySpeed
    • 18.1 HP (1.5%) HitPoints
    • 26% JumpHeight
    • 26% JumpSpeed
    • MezResist(Held) 10.5%
    • MezResist(Immobilize) 2.75%
    • MezResist(Sleep) 8.25%
    • 8% (0.13 End/sec) Recovery
    • 30% (1.51 HP/sec) Regeneration
    • 26% RunSpeed




    Code:
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  15. Quote:
    Originally Posted by DigbyMD View Post
    Anyone have a level 50 Mid's build for F/rad using the suggested powers?
    Honestly? No. Mostly because the rough power outline we provide leaves so much room for customization.
  16. Hey guys. Apparently there's going to be a Mothership Raid Monday night.

    Wanna take the Fire/Rads in on it?

    (See: Mothership Raid On Speed)
  17. Quote:
    Originally Posted by MajorTrauma View Post
    Quote:
    Originally Posted by ChrisMoses View Post
    MARVEL FANBOY SAYS!!!!!!!!



    The X-Men books since Hope Summers showed up have been a lot of fun... But it looks like they're getting away from that with Vampire'ing.



    Had a thought..if they bring back Dazzler..let her get turned into a vampire..wouldnt she be the bestest sparkly vampire every?

    Do not make me hurt you...
  18. Quote:
    Originally Posted by Castle View Post
    Critters run away for one of two reasons: A power or script forces them to or their "grief" flag has been set to true.

    The Grief flag gets set to true when the enemy's morale breaks. Morale can break because a team mate died too quickly, or because they cannot attack their enemy effectively. So, if a group of softcapped players AoE nuke half a spawn down, the rest are pretty likely to run away -- a bunch of their team just died AND their odds of being able to retaliate are at minimal levels.

    I'm not saying there isn't a problem; I am giving you, the players, more information regarding how it works internally. You should also know that runners are a part of the game and eliminating that aspect of the game isn't really likely to happen.
    Okay, then you've just told me something is wrong.

    Atlas Park.
    Level 3
    Hunting Hellions

    I come up on a pair of +2 Hellion minions in the group just outside the wall of that courtyard due west of the AE building.
    I hit one of them and both take off like a bat outta hell. One running directly into the AE drones. One hopping the wall and running into the courtyard just north of the wall (running through several other groups of enemies on the way).
    They don't attack me, and I've shot someone exactly once.
    And at level 3 there's no way in hell I'm softcapped.
    No teammate has died.

    Note: This doesn't ALWAYS happen. However, I can usually manage to get them to run away with only one attack.
  19. Quote:
    Originally Posted by BMuraro View Post
    I think they shouldnt ban any IP Brazil or from any other country, it's a offense for anyone who wants to buy something and cannot.
    IIRC, for South American players, there's an option built into the game to allow you to directly purchase GR.

    Link here.
  20. Okayyyyy! What the hell happened to the post with the ranged tankmage I posted?

    Oh well. Will drop in in here when I get back to the machine it's on tomorrow.
  21. Quote:
    Originally Posted by NinjaPirate View Post
    I wasn't talking about me. I was talking about actual employees of Catalyst and their freelancers.

    But if you can get official clarifications, head on over to Dumpshock and let them know. Since Catalyst employees and freelancers hang out there and THEY'VE been waiting on official clarifications for quite a while.


    -karma
    Okay, just so I'm clear on the point you're talking about, this is the section you have questions for?

    Note: This comes from the SR4A book.

    Spending Edge
    When you spend a point of Edge, you can choose to have one of the following happen:
    • You may declare the use of Edge before rolling for any one test (or one interval roll on an Extended Test). You may add a number of extra dice equal to your full Edge attribute to the dice pool. All dice (not just Edge dice) rolled on this test are subject to the Rule of Six (p. 62), meaning that if you roll a 6, you count it as a hit and roll it again.
    • You may declare the use of Edge after you have rolled for one test. In this case,you may roll a number of extra dice equal to your full Edge attribute and add their hits to the test’s total. The Rule of Six (p. 62), however, applies only to the additional Edge dice rolled, not the original dice pool.
    • You may re-roll all of the dice on a single test that did not score a hit.
    • You may make a Long Shot Test (p. 61) even if your dice pool was reduced to 0 or less; roll only your Edge dice for this test (the Rule of Six does not apply).
    • You may go first in an Initiative Pass, regardless of your Initiative Score (see Initiative and Edge, p. 145). If multiple characters spend Edge to go first in the same pass, those characters go in order according to their Initiative Scores first, then everyone else goes according to their Initiative Scores.
    • You may gain 1 extra Initiative Pass for that Combat Turn only (see Initiativeand Edge, p. 145).
    • You may negate the effects of one glitch or critical glitch.
  22. Quote:
    Originally Posted by Lobster View Post
    [edit2: I just noticed the GTX465 is about the same price as the 1GB GTX460... it's older but appears to benchmark better? Can someone clarify, as I'm obviously way out of the vid card loop.]
    A technical explanation can be found here.

    In short, the 460 is using a newer core architecture. It requires significantly less power, so it has fewer heat issuers, therefore the cooling solution paired with the card is correspondingly quieter.
  23. Quote:
    Originally Posted by NinjaPirate View Post
    I wasn't talking about me. I was talking about actual employees of Catalyst and their freelancers.
    Most of whom I'm on a first-name basis with.

    Quote:
    But if you can get official clarifications, head on over to Dumpshock and let them know. Since Catalyst employees and freelancers hang out there and THEY'VE been waiting on official clarifications for quite a while.
    -karma
    Better yet, I'll just ask Jason to post the stuff there himself.
  24. Quote:
    Originally Posted by spech_k View Post
    Hi All,

    Anyone interested in starting a fire/rad superteam meet up? I've seen there's one on Freedom, but unfortunately i made it here before i saw that.

    I have one around lvl 30 right now, and would love to see how things just melt with a whole team...let me know guys!

    @FatherCronos

    Hey Spech_K, nothing's stopping you from making another one over on Freedom (except maybe the occasional queue).

    Additionally, Liberty has a group that runs Tuesday/Thursday as well.

    I know you've already started one. What'll it hurt trying another from scratch? If nothing else, the rapid leveling common to this sort of team will give you ideas for do's and don'ts for your primary build on your home server.

    I currently have three Fire/Rads.

    Flamin' Trolla (Level-locked for marketing purposes)
    Vortex Core (For high-level TFs)
    Al A. Magordo (Over on Liberty to help get them started)