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Posts
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Joined
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Well, here's an adaptation of my primary Inv/SS/Energy build.
Soft-capped S/L, high E/N and decent F/C.
It's a bit on the expensive side, but not horrendously so.
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Quote:This is funny! link
Sorry, but the Cartoon Network perpetrated the ultimate Rickroll a few years back (2008) at the Macy's Parade.
They essentially Rickrolled the entire freaking country using the real, live Rick Astley, not an old video, ON LIVE TELEVISION. -
Heh. Once you've got your build sussed out, you should notice a massive improvement in survivability.
This should add quite a bit to your tanking speed, as you're no long afraid to just fall on every single spawn like a starving fat man on a hamburger. -
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Haven't touched the new trials on Live yet. Wasn't exactly enamored of them on Beta either. Unfortunately it's either grind the trials or spend the next year getting my next four slots opened and populated.
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Quote:You misunderstand what I'm talking about. There are people who, for various reasons (time, schedule, system/connection limitations) simply are not candidates for participation in these raids.Doing a trial once in awhile is "grinding"? OK. Let's suffice it to say that I don't see it that way. And for whom is doing a 30 min. BAF trial "not an option" ever?
So working the discussion of "the solo option is prohibitively long" back around to "well run the raids then" is a massive wallbanger. -
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Okay, your resists are WAAAAY overslotted.
Quite simply, for Invuln, you don't need 6 slots. At MOST, 5 (and then only in 1-2 of them, early on to support the +3% defense uniques).
You're leaving your attacks critically underslotted. Yes, tanks are not all about DPS. But you still don't want simple minion/LT fights to drag on forever. And you WANT to be able to overcome boss and EB regeneration.
Basically you have all these extra slots devoted to passive powers that can get away with between 2-4 slots.
Look at building for defense cap (at least to S/L). Take a good long read of Call Me Awesome's guide specifically on this subject.
Doing so will make you several orders of magnitude more survivable than what you would be with the build you presented.
Suggestions along the way.
Drop Punch. You have Jab by default, and Haymaker's a more effective power. The power choice (and slots) will be more useful elsewhere.
Drop Hand Clap. One of your primary defenses RELIES on you having enemies surrounding you to boost your defense numbers. Hand Clap is like cutting off your nose to spite your neighbor.
Drop Unstoppable. I've said it before and I'll say it again. It's a delayed death sentence. The power is hopelessly situational and as far as "OH ****!" buttons go, it's only of limited utility. Most of the time whatever was rapidly killing you pre-Unstop will continue rapidly killing you post-Unstop.
Plus, the way your attacks are slotted out right now, Unstop will crash before you defeat whatever caused you to hit it and you'll insta-faceplant.
Take the Fighting pool. Boxing, Tough, Weave. Just take Boxing off your tray and slot Tough and Weave appropriately.
If you're keeping Stamina and Physical Perfection, invest in a pair of Performance Shifter +End procs. They make a BIG difference in end management.
When slotting common IOs, don't slot more than 3 of the same type. The benefits beyond that simply don't justify the slot and enhancement investments.
Three-slot Rage for recharge. Perma-Rage is your friend. Plus, avoiding the Rage defense crash is VERY important.
Yank Energy Torrent. It's doing you next to no good. The power pick is more useful elsewhere.
Yeah, the Stealth proc is nice. But it's wasted. Your auras automatically aggro, even through stealth. OOPS!
Here's my current build. It's slightly screwed for IO placement from a respec, but it still works.
Also, please note the two purple sets are entirely OPTIONAL. They're only in there because I had the sets assembled back during Issue 12 when they were (relatively) cheaper.
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Honestly, while I don't mind the CoH or the BAF in and of themselves, I feel that the choice of falling back to raid content has effectively limited player's options as to how they advance.
1-50 there are multiple avenues of advancement.
With the Alpha, there's still multiple avenues, but it's more limited.
With Post-Alpha advancement you effectively have ONE path (grind). Period. Sure, you can choose your grind (run the new trials over and over (and over and over) again, OR grind out shards and pay to up-convert them to threads). But in the end, the final solution still distills down to "just grind".
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Quote:Be aware that upgrading to SP3 could turn your computer into a brick.
I've had experience with this exactly ONCE.
Know what the real problem was? The machine was infested with malware.
On every machine where the end user showed a SMIDGEON of intelligence about not going to crapware and scareware pusher sites, where they weren't running warez, SP3 installed just fine.
Please leave the FUD alone. -
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You don't "become stronger" by being forced to pick a different AT because the one you're playing on has been marginalized by content that ignores that AT's abilities entirely and completely marginalizes the AT's utility.
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Damn! Nice job on BOTH those.
Enjoy your 4B.
But MAN is someone going to be PISSED when they log in next time...
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Quote:Folks,
Two things
1. We're currently investigating this issue.
2. Please refrain from posting instructions, advice or anecdotal comments regarding the pirating of software or digital licenses on these forums. As fellow software developers, we consider it a professional courtesy to not encourage or foster an environment where this type of activity is discussed.
Thanks
- Z
How to pirate software:
SO NYAH!Code:10 PRINT "Arr!" 20 GOTO 10
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Quote:Because the chances of getting an HONEST answer out of an angry luddite is greater than if you coddle them along. It's also FASTER. And when your time is in demand (and you're charging $100-200/hour) that's important.Or, to phrase it another way... Why do people always ask obnoxious, passive-aggressive questions when giving IT advice? "
"
Sit there for 45 minutes and let them spend the entire time spewing some elaborate, completely implausible lie about how "it just broke", or needle them with the questions you need to actually get the information you require to just fix them and hang up.
I mean, PERSONALLY, I have no problem having a single-day take-home of 9 years worth of CoH sub fees. But most of my clients require Depends when they see the bill. -
Quote:I can't speak for anyone else, but as for me, I'm sorry to say that the size of your new chat window does not work for me. Now I've changed the Window Interface setting so all the windows are smaller, So I can actually... you know see my character on the screen. But seriously guys, you need to trim down the window or put some things elsewhere. The minimum width of this thing should not be across half of the screen. This is one of the things we can't really customize, (though the ability to do so would be awesome.)
Known issue right now. They're working on it. -
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Quote:So, instead of simply producing for yourself, or finding a way to capitalize on what you DO produce now, you're going to insist that everyone else play the same way that you do?Out of all my 50s I probably just have under a billion inf. I dont see myself ever breaking 1 billion at least any time soon (grumbles at incarnate conversion costs). Playing the game so much that money flows like water just isnt normal to me thats what I am saying. Yes I know is pretend money but thats not the point. I am not a hardcore farmer and I have a life outside of the game.
Uh. NO! -
Quote:No. Supply CAN be effectively infinite. But the ACTUAL production rates are still lower than demand right now. As supply at any given moment is outstripped by demand at any given moment, we fail to see price reductions.You keep saying supply outstrips demand but the supply is infinite now.
What you call "manipulation" is simple use of the market.Quote:Second if manipulation or price fixing wasnt going on we would get to see what the real demand is. Until manipulation is pulled out of the equation all supply demand arguements you marketeers keep using are null and void.
Besides the point. There are no rules about what types of roles players can and cannot play within the market mini-game.Quote:If the items sells fast its not your job to police the supply of it.
If you dislike this status quo, the problem is entirely yours.
People don't necessarily fill these roles for philanthropic reasons. But simply because they realize a profit off their efforts doesn't mean they aren't serving said purpose.
And if you think the market as-is sucks so bad, you'd HATE it were there not people in there acting as price controls. Fortunately for you, such a situation is utterly impossible unless nobody actually uses the market.
It'd help if you actually knew what you were talking about before making cockeyed comparisons.Quote:Its just as bad as some of the users here who think they are mods.
*HEADDESK*Quote:If it all sells out that gives the next seller the advantage to sell some what higher in response to the true demand and not the manipulated demand.
...
*HEADDESK*
...
But..
*HEADDESK*
What you're describing is the very sort of "market manipulation" that you're bellyaching about! Please formulate a coherent position before posting again please.
(That should shut him up for a couple years...)
Quote:Thats how its supposed to work and thats how it works on games where you get to see the listed price.
You've proven time and again that you don't know "how it's supposed to work". All you know is you can't get your stuff for cheap for RIGHT NAO. Thus you gripe. -
Okay, have been in on the server. Things seem to be working-ish, except for global channels right now. Petitioned it, so hopefully they'll get it going soon.
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Quote:You've been told this time and again. Weren't you listening?Seriously why do we have Non-purple/pvp recipes going more than 40 mill?
Because demand outstrips supply. Both natural drops and through artificial generation (tickets, merits, A-Merits).
Because some people are impatient. They don't WANT to invest the time into generating those recipes themselves. They'd rather pay a premium price to have it NOW.
Because some people have MASSIVE coffers of inf. Because 500 million isn't even a fraction of a percent of their total wealth.
Because, if other sellers are pulling down 9 digits on a recipe, why the hell should another seller settle for 100 inf?
Quote:Ever since we got A-merits that should have been the absolute cap on those items. Reason being ebil marketeers plain and simple. See the reasons above. Simply because someone can take several months and several hundred million inf to produce a recipe does not mean they will.Quote:Originally Posted by Inigo MontoyaYou keep using that word. I do not think it means what you think it means.
The fact that you're griping so hard about this implies you're one of this unfortunate population statistic.
No. It's not. Were everyone being industrious and knocking out morality missions left-right-and-center, cashing in merits, etc, etc, etc. Sure, you might be right.Quote:You can try to sugar coat it any way you want but essentially thats what it is.
But they're not. You have several classes of player whom don't do this.
As such, they're reliant on the market for their supply. And, if they want it now, they pay correspondingly higher prices.
Stop blaming seller greed for what is, actually, buyer greed.
If it goes for that price long enough, then that IS what it's going for. Remember, the sale price is set by the buyer.Quote:If people see a manipulated price long enough they start to think thats really whats its going to go for.
Wrong. Flippers help stabilize supply and pricing. If Recipe X is going for 100 inf and is in heavy demand, the market supply will soon be exhausted. A flipper, by acquiring large stocks of the desirable item, ensure that, with their higher pricing, that the item is still available down the road to other players. They also set a barrier of entry against dilettante hoarders.Quote:Again I repeat if your making money off crafting recipes more power to you, take them for all their money for all I care because you are adding real value to item where as flippers just arent. -
Quote:So post the names of people who you think charge too much on the market so you can bully and harrangue them.1. Post the sellers GLOBAL name, and any other GLOBAL names their master NC Account pays for.
Desired resolution: This helps track down the farmers and the BM jackers, then everyone that plays the game can refuse to play with the jerk that makes this aspect of the game infuriating to the player base. The community will sort out the bad apples and the devs can easily boot/slap/punish/immolate/draw&quarter the BM Jerks.
No. NO. HELL NO!
No. Doing so will destroy the market utterly. There will be no point to listing items (especially valuable ones) if you're going to straight out LOSE your listing fees for no return whatsoever.Quote:2. Make listings time sensitve, 1 week max length, and the price you paid to list it is GONE FOREVER. This will incentivise sellers to put an actual reasonable price on their items instead of just listing something for an inflated price and letting it sit for months. It'll start costing them to try and jerk around the BM so they'll have to drop the prices in order to actually move their stock.
Way to drive all business to the black market.
So again, No. NO. HELL NO!
3. *SNIP*
People have been asking for off-site market interfaces for a while now. Unfortunately the the devs let marketing screw it up it was made a 7 year vet perk.
The market is a place that rewards patience and insight. On the flip side, it's a place that heavily penalizes impatience and stupidity.Quote:I'm trying to enjoy the game, i really am, but its starting to feel like they're working harder at punishing the player, instead of rewarding them.
Essentially you're asking for someone to give you a discount on your stupidity tax when the tools are available for you to do it yourself. -
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Quote:You might not need to reinstall the OS. When you buy the OEM copy, it'll come with its own serial number; you can apply that serial number to the already installed OS and it should work. http://support.microsoft.com/kb/328874
Only works on a volume license key. If you try it on an OEM copy, it'll fail. The license is matched to the media. And there are several "versions" of the OEM media out there at each major patch level.
So multiple versions at:
XP (Release)
XP SP1
XP SP2
XP SP3 -

