thank you fo ryour replys but can u all check my build. This is a simple one with regular IO's just want to see if its good like this before i ge tinto the expensive build
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fitness
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Lunge <ul type="square">[*] (A)
Damage Increase IO[*] (15)
Damage Increase IO[*] (15)
Accuracy IO[*] (34)
Accuracy IO[/list]
Level 1: High Pain Tolerance <ul type="square">[*] (A)
Healing IO[*] (11)
Healing IO[*] (11)
Resist Damage IO[*] (13)
Resist Damage IO[*] (13)
Resist Damage IO[/list]
Level 2: Mind Over Body <ul type="square">[*] (A)
Resist Damage IO[*] (3)
Resist Damage IO[*] (3)
Resist Damage IO[*] (9)
Endurance Reduction IO[*] (9)
Endurance Reduction IO[/list]
Level 4: Fast Healing <ul type="square">[*] (A)
Healing IO[*] (5)
Healing IO[*] (5)
Healing IO[*] (7)
Healing IO[*] (7)
Healing IO[/list]
Level 6: Build Up <ul type="square">[*] (A)
Recharge Reduction IO[*] (34)
Recharge Reduction IO[*] (34)
Recharge Reduction IO[/list]
Level 8: Impale <ul type="square">[*] (A)
Damage Increase IO[*] (37)
Damage Increase IO[*] (37)
Damage Increase IO[*] (39)
Accuracy IO[*] (40)
Accuracy IO[*] (40)
Recharge Reduction IO[/list]
Level 10: Indomitable Will <ul type="square">[*] (A)
Endurance Reduction IO[/list]
Level 12: Combat Jumping <ul type="square">[*] (A)
Defense Buff IO[*] (42)
Endurance Reduction IO[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Jumping IO[/list]
Level 16: Rise to the Challenge <ul type="square">[*] (A)
Healing IO[*] (17)
Healing IO[*] (17)
Healing IO[*] (19)
To Hit Debuff IO[*] (19)
To Hit Debuff IO[*] (21)
Endurance Reduction IO[/list]
Level 18: Assault <ul type="square">[*] (A)
Endurance Reduction IO[/list]
Level 20: Quick Recovery <ul type="square">[*] (A)
Endurance Modification IO[*] (21)
Endurance Modification IO[*] (25)
Endurance Modification IO[*] (25)
Endurance Modification IO[*] (27)
Endurance Modification IO[*] (27)
Endurance Modification IO[/list]
Level 22: Tactics <ul type="square">[*] (A)
Rectified Reticle - Increased Perception[*] (23)
Rectified Reticle - To Hit Buff/Recharge[*] (23)
Rectified Reticle - To Hit Buff[/list]
Level 24: Swift <ul type="square">[*] (A)
Run Speed IO[*] (45)
Run Speed IO[*] (45)
Run Speed IO[/list]
Level 26: Ripper <ul type="square">[*] (A)
Damage Increase IO[*] (42)
Damage Increase IO[*] (42)
Damage Increase IO[*] (43)
Accuracy IO[*] (43)
Recharge Reduction IO[*] (43)
Recharge Reduction IO[/list]
Level 28: Heightened Senses <ul type="square">[*] (A)
Defense Buff IO[*] (29)
Defense Buff IO[*] (29)
Defense Buff IO[*] (31)
Endurance Reduction IO[*] (31)
Endurance Reduction IO[*] (31)
Endurance Reduction IO[/list]
Level 30: Health <ul type="square">[*] (A)
Healing IO[*] (33)
Healing IO[*] (33)
Healing IO[*] (33)
Healing IO[/list]
Level 32: Throw Spines <ul type="square">[*] (A)
Damage Increase IO[*] (40)
Damage Increase IO[*] (46)
Recharge Reduction IO[*] (46)
Accuracy IO[/list]
Level 35: Stamina <ul type="square">[*] (A)
Endurance Modification IO[*] (36)
Endurance Modification IO[*] (36)
Endurance Modification IO[*] (36)
Endurance Modification IO[*] (37)
Endurance Modification IO[/list]
Level 38: Strength of Will <ul type="square">[*] (A)
Resist Damage IO[*] (39)
Resist Damage IO[*] (39)
Resist Damage IO[/list]
Level 41: Caltrops <ul type="square">[*] (A)
Slow IO[/list]
Level 44: Web Grenade <ul type="square">[*] (A)
Immobilisation Duration IO[*] (45)
Immobilisation Duration IO[*] (46)
Accuracy IO[/list]
Level 47: Targeting Drone <ul type="square">[*] (A)
To Hit Buff IO[*] (48)
To Hit Buff IO[*] (48)
To Hit Buff IO[*] (48)
Endurance Reduction IO[/list]
Level 49: Quills <ul type="square">[*] (A)
Accuracy IO[*] (50)
Accuracy IO[*] (50)
Damage Increase IO[*] (50)
Endurance Reduction IO[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit