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Posts
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Joined
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I support...er...ah...um I believe...
I BELIEVE IN POWER FOR ME!!!! Get in line or get out of the way!!!! -
This thread makes my head hurt with awesome.
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LanaLang LanaLang LanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLangLanaLang LanaLang.
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*happy dance* Thanks for posting this. I will hunt it up.
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We have mansploitation. DC would be way too afraid to do mansploitation. YAY THOR!!!!
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Sojurn!!!! I wantz Sojurn!!!
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Not apropos of anything....
New Praetoria = Positron Prime PUNCH!!! -
I think now we know why Longbow hates Vanguard, they turn the ballistas into pizza.
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Arc Name: Wrong Turn at Albuquerque...Really Wrong Turn at Albuquerque!
Arc ID: 10239
Faction: Multiple Custom Factions (descriptions for all adversaries are available via the "right click" info command)
Creator Global/Forum Name: Synnerman
Difficulty Level: Medium to hard depending. This is a horror arc and the custom mobs are built to make the players edgy and aware. A Claws/Regen/Body Mastery scrapper can solo it on Heroic. However, a smartly built Stalker with candy can probably run through it by carefully evading conflict. While it can be soloed, a team would be best. And as a clue...there is a reason I used a scrapper with Body Mastery to test it.
The custom groups are somewhat varied, especially in the second mission. Don't let your tactics calcify.
Synopsis: A "friend" of a certain "colorful" contact asks you to look into a long term project being conducted by your mutual enemies named for a certain Mediterranean microstate.
Estimated Time to Play: Maybe 30 to 40 minutes when played for speed at base difficulty. An hour or more on higher difficulties with large groups. But then again, a strong team could probably do it in 45 minutes.
Link to More Details or Feedback: Thread is here. -
I only have one thing to say:
I LOVE YOU DEVS!!!! I LOVE YOU SOOOOOOOOO MUUUUUUCH!!!!!!! -
I want to buy a permanent jetpack power. Price that up for me and I'll buy it...and about 10 respecs.
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YESSSSSSSSSSSSSSSSSSSSSSSSS!!!!!
I am glad this is available!!!
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Good news! Now...the choices....the CHOICES!!!!
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I apologize if this has been asked before...and I'm probably going to get laughed at...
Are the AT's gender specific or will we be able to play male Blood Widows and female wolf spiders? -
I'm...so...happy!
PSYCHIC BLASTERS!!!! -
I think Sister Psyche is like Selene from the Hellfire Club. She's nearly 80 years old and no one in the CoX gameworld seems to wonder how or why she's still young. They fall all over themselves explaining Statesman's and Recluse's longevity. Why not her? She did stop Nemesis in the early part of the 20th century. She isn't a private sort of person, it's not a secret. Why isn't it even included in puff news about her?
She makes the journos and fans forget!
She's evil I tells ya! Evil ancient telepathic redhead and she's going to marry Manticore and mind jump into him and continue to live forever!
EDIT: Or make him into a evil immortal telepathic vampire like her!!!!!!! -
Yay! More story arcs! More drama! More crossovers!!!!
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I'm so damn late to the thread but all I have to say is WOOPIE! No divided loyalties, let the development roll on!
So...will we be seeing a Death of Statesman storyarc? -
Yeah, it didn't require all this linked functionality last time.
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Starting work on the sequel. I had to level up a few characters to get a feel for them and work on personalities.
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So if you reactivate all the dormant accounts, doesn't this utterly defeat the name reclaim policy just announced? Or will they actually have to log in for their account to get flagged as active?
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They'll have to log in and subscribe.
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Thanks Lighthouse.