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Posts
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Joined
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Wait, this is not a doooommm thread....I am disapoint
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My team at work celebrated today since we don't work tomorrow. I'll have a picture posted soon
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WWWWWWWWWWWWWHHHHHHHHHHHEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEE!!!!
That is all -
You know, I just realized that if you listen to the song in the background, while watching my avatar, they are almost in synch....freaky, and yet oh so happy!
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Sing it with me now!
Hello, boys and girls. This is your old pal, Stinky Wizzleteats. This is a song about a whale. No! This is a song about being happy! That's right! It's the Happy Happy Joy Joy song!
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Joy!
I don't think you're happy enough! That's right! I'll teach you to be happy! I'll teach your grandmother to suck eggs! Now, boys and girls, let's try it again!
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Joy!
If'n you aint the grandaddy of all liars! The little critters of nature... They don't know that they're ugly! That's very funny, a fly marrying a bumblebee! I told you I'd shoot! But you didn't believe me! Why didn't you believe me?!
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Joy Joy Happy Happy Joy Joy
Happy Happy Happy Happy
Happy Happy Happy Happy
Happy Happy Joy Joy Joy!
This is to counteract all those DOOOOOMMMM threads that are out there....and to celebrate happy joy! And Friday! And Pirates! And Sun! And Oranges! And intimate relations! And Vacations! And I-16! And most of all, YOU!!!
SING NOW! SING LOUD! WWWWWAAAAAAAAHHHHHHHHHHH!!!!!! -
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So, the valuable lesson to take away from this thread is to thoroughly check, double check, and triple check any perceived problem before saying its broken
On my level 50 AR/NRG Blaster, unbuffed, I found a mob of level 50 Nemesis and activated Self Destruction
Gewehr Jaeger bashes you with his Jaeger Mace for 103.97 points of smashing damage!
Pew Pew Thwomp blasts you with a Self Destruction for 231.06 points of smashing damage!
You blast Pew Pew Thwomp with your Self Destruction for 231.06 points of Smashing damage.
Pew Pew Thwomp blasts you with a Self Destruction for 250.85 points of Fire damage!
You blast Pew Pew Thwomp with your Self Destruction for 250.85 points of Fire damage.
You blast Dragoon with your Self Destruction for 267.71 points of Smashing damage.
You blast Dragoon with your Self Destruction for 267.71 points of Fire damage.
You gain 973 influence.
Legends of Justice gains 13 prestige.
You received Temporal Analyzer.
You blast Gewehr Jaeger with your Self Destruction for 307.87 points of Smashing damage.
ou blast Gewehr Jaeger with your Self Destruction for 267.71 points of Fire damage.
You gain 876 influence.
Legends of Justice gains 12 prestige.
You blast Gewehr Jaeger with your Self Destruction for 307.87 points of Smashing damage.
You blast Gewehr Jaeger with your Self Destruction for 267.71 points of Fire damage.
You gain 876 influence.
Legends of Justice gains 12 prestige.
You received Respite.
You Self Destruct, hitting yourself for 3212.68 points of damage.
You Self Destruct, hitting yourself for 3212.68 points of damage.
You Self Destruct, hitting yourself for 3212.68 points of damage.
You Self Destruct, hitting yourself for 3212.68 points of damage.
So, probably the perceived lack of damage was an aberation. Anyways, enjoy your weekend and happy "talk like a pirate day!" (Although it's tomorrow lol) -
Quote:HAHA! That's awesome!I have a buddy who roleplays a malfunctioning robot hero. He has self-destruct set on autofire. Every hour he blows up, no matter what he is doing.
See also: http://futurama.wikia.com/wiki/Malfunctioning_Eddie -
Then I think I need to do some further testing cause I have yet to see that kind of damage output when I use it. Am I the only one seeing this kind of "perceived" lack of damage?
When I test, I will keep the following in mind:
1. My level
2. My character
3. The level of critter that I'm fighting
4. Any buffs/debuffs/resists that the critters might have
5. Any buffs/debuffs that might be case on me
6. The overall environment (i.e. indirect buffs/debuffs)
Am I missing anything? -
heh, I rolled a cold/AR Def last night as well. I expect great things for this toon
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I don't think any of the scrapper sets offer protection against fear, do they?
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Never had this happen with Symantec/Norton
/shameless plug -
Quote:See, now this is what I would expect from this kind of power. Heck even half of this would be worthwhile.*Edit : Ah ha. I think this is it. In a different section for some reason. No idea why. Does 520 damage according to that. Hmmm. Almost tempting for my Stone/Fire Brute...
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Debt prot is great and all, but that's not why I bought the pack, nor why I use the power. Again, shame on me for expecting too much from this power (thanks a lot, Marketing *shakes fist*). If I'm gonna blow myself up to try to save the team, at least make the result worth the sacrifice. The graphical representation of self-destruct is awesome. But the damage that results from it makes the power seem like a dud.
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At the top of the page is a section of powers that use this and self-destruct is listed there. Unless there's a completely different self destruct temp power that I'm unaware of....also, all of the Tarot Card temp powers are listed in the same area as Self-Destruct.
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Certainly valid points. I had not thought about the power being available from level 1 on, and having it as a full nuke at that level would be wrong. Also, I am aware that it is meant to be a "fluff" power and not one that puts it on par with other nuke-class powers. I don't believe that it should be on par with those powers, as I had stated.
I guess the "no debt" and trip to the hospital components of the power are benefits, but that's not how the power was marketed to me. Of course, I didn't buy the pack simply for the power. The emotes and costume pieces are awesome and I've certainly put them to use. I guess it could be said that my expectations of the power were higher than they should have been. I'll be sure to check all the details next time before I buy.
Oh, and Self-Destruct does 55.61 Energy damage at level 50. At level 10, 17.63.
Here's the info from City of Data: Self-Destruct -
Cool! Good input
I'll have to test those builds out
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Hmm, I guess I should've posted this on the general questions board...
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I tried running a search for this topic, but hadn't found any, so I've made one (I apologize if this is a redundant topic)
When I purchased the Cyborg pack when it was released, I was crazyhappyexcited over the Self Destruct power. I was under the impression that it would be on par with other nukes, such as Fallout. I was quite disappointed when, after several uses, I realized that this is not the case. In each use, the mobs that I used the power on were delt MAYBE 100 points of dmg. Using Fallout, I often see mobs damaged for several hundred points, even defeating some of the critters in the mob.
Now, I guess I should ask: what is the proper usage of the self-destruct power so that it maximizes damage? I don't necessarily want damage on the same level as Fallout or other damage-dealing nukes. But the glaringly minimal output of the power makes me not want to use it at all. I feel like I paid 10 bucks for dance emotes and costume pieces and that's it.
To me, the costs of using Self Destruct far outweigh the benefits. Here's how I see it:
1. Typical, and likely expected, usage of self-destruct would be when you have a minuscule amount of health left. Basically, it's an ohshi power. And that's how the marketers have sold it..."Some situations call for the ultimate sacrifice." Those are the exact words used by marketing.
2. After usage, you either have to go to the hospital or use an awaken that you have. Teammates cannot res you, nor can they give you inspirations (I don't think they can do anything with you once it's been used: no veng, no fallout, etc.)
3. I think this is correct, but can't find the source to confirm; the power has a 1 hour cooldown so it's not like you can use it over and over again.
4. Even if Self Destruct were to be used like a Tier 9 power, such as Inferno or Psychic Wail, while the user is at full health, the damage output would still be significantly less than either of the aforementioned powers.
5. This might be like comparing apples to oranges, but the benefits given by the Tarot Card power, which is part of the Magic Booster, are greater than Self Destruct without nearly the same costs. There's no negative after-effects, no 1 hour cooldown. As far as I can see, it's nothing but good
I love the self-destruct power. I like how it was designed and I think the costs of using the power prevent it from being exploited. However, I think the utter lack of noticeable damage makes the power un-fun and not very worthwhile to use. I'd be better off having a Defender or Controller who has fallout use my body as a nuke and then res me. MUCH greater damage to the mob AND I'm brought back to life all buffed up! WIN!
So, I've laid bare my reasoning for buffing Self-Destruct. I don't have hard numbers to support my reasoning, but maybe some of you out there do? Also, how do you feel about the Self-Destruct power (if you have it)? Do you like it? Do you use it? Do you feel like you got less "bang" (and yes, pun intended) for your buck than you were expecting?
Devs, how do YOU feel about the power? When you use it, do you feel like you got what you expected, especially for what all the costs are with using the power? Again, I'm not looking for a "super nuke" or something on par with Fallout, but maybe on par with the damage done by an exploding Warhulk. To me, damage of that kind would be what I expect from Self-Destruct.
Sorry for the ultra-long post, but I had to make my case
Hells -
So, I have an AR/NRG blaster whom I absolutely love playing. With I-16, the AR set is now available to Defenders, which intrigues me and makes me want to roll one with AR. I read the "conspiracy theory" thread; what's that note I saw about Defenders having a 0.65 damage output? I'm assuming that Blasters have a 1.0 damage output? If that's the case, I guess the output of my AR Blaster would be vastly different than a AR Defender...
Without trolling/nerdrage comments, what're the board's thoughts on Defenders having /AR? What might be the best Primary to work in conjunction with it? I often go against the grain when it comes to toon builds (if it's fun, I play it)...I'm simply looking for input
Hells -
I built my Fire/Cold Dom controller last night, Divine Equilibrium...got his powers fixed up all nice and purddy
I won't be doin' much with him right away though since my SG is doing a new toon thing that'll start next week.
Till then, I might experiment with some other builds. I like having AR on the Defender side...I might actually roll another one. Have the blaster AR values been applied to the defender AR, or was there some nerfage (I'd imagine that there was....heaven forbid we have a feasible defender *SARCASM*)