Is there a CAP for how many Temp Powers you can receive from Mayehm missions?
I have successfully run about a dozen of these things so far, finished most of the secondary, and tertiary side missions inside them as well as stepped on a badge or three and only have ever received two (2) temp powers; Self Rez, and the goofy Jump Boots.
If those are the only Temps given, it would be nice if the timer on those items was increased per successfull completion. Maybe even a uber special power for owning mish if it mobs are equal or higher level?
All in all, the missions are refreshing. I have had a max of 17 to 23 minutes timer to complete, though the average is more like 16 minutes, with all the smash and grabs, resist arrests, etc.
End fight at bank is fairly predictable if you can bottle neck the Hero and pile on him first, the rest are easy to mop up after that.