Hatred666

Cohort
  • Posts

    372
  • Joined

  1. [ QUOTE ]
    It's the card overheating, guaranteed. That is the only thing here which has ever produced that effect.

    So do the regular stuff. Make sure the card and fans are clean, that the inside of the case is clean, that all fans are spinning. Get speedfan or something similar and check the temperatures.

    Then go out and buy a new card because you are going to need one in a month at most.

    [/ QUOTE ]

    Your right. I switched out my graphics card and the graphics problem, crashing, and quite a bit of lag all went away.
  2. [ QUOTE ]
    It's the card overheating, guaranteed. That is the only thing here which has ever produced that effect.

    So do the regular stuff. Make sure the card and fans are clean, that the inside of the case is clean, that all fans are spinning. Get speedfan or something similar and check the temperatures.

    Then go out and buy a new card because you are going to need one in a month at most.

    [/ QUOTE ]

    The graphic problem only starts when I enter the AE building. As long as I don't enter it I'm fine.
  3. [ QUOTE ]
    hmm can you
    1 COh Helper

    then Hijack this
    then post results?


    [/ QUOTE ]


    ---System information gathered by CoH Helper version 0.1.1.7---

    DxDiag gathered at May 6, 2009 21:41 (-07:00)
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
    System Manufacturer: HP Pavilion 061
    System Model: EG194AA-ABA A1250N
    BIOS: Phoenix - Award BIOS v6.00PG
    Central Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
    Memory: 1022MB
    .Net Memory Report: 677MB out of 1022MB available
    Page File: 1928MB (530MB currently in use)
    C Drive: (HDT722525DLA380) 145713MB out of 230262MB (63%) free
    D Drive: (HDT722525DLA380) 888MB out of 8194MB (10%) free
    E Drive: (HP DVD Writer 740b) zero-size drive
    F Drive: (IDE-DVD DROM6216) zero-size drive
    Windows directory location: C:\WINDOWS
    DirectX: DirectX 9.0c (4.09.0000.0904)
    DirectX Diag version: 5.03.2600.2180 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.
    Input Notes: No problems found.

    Monitor: COMPAQ MV740 Color Monitor
    Monitor's Max Resolution: 1280,1024
    Video Device Name: RADEON X800 Series
    Manufacturer / Chip: ATI Technologies Inc. / RADEON X800 XL (0x554D)
    Video Memory: 256.0 MB
    Driver Version: 6.14.0010.6490
    Driver Date: 11/3/2004 7:40:24 PM
    Driver Language: English

    Sound Device Description: Realtek AC97 Audio
    Driver File: ALCXWDM.SYS
    Driver Version: 5.10.0000.5840
    Driver Date: 4/20/2005 11:00:56 AM


    WMI Information
    Motherboard Manufacturer: MSI
    Motherboard Model: (empty)
    Motherboard Product: AMETHYST-M
    Motherboard Version: 1.0
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - Award BIOS v6.00PG
    BIOS Version: HP-CPC - 42302e31
    BIOS Release: 20060303000000.000000+000

    Registry Information for Current User
    Resolution: 1280x968
    3D Resolution: 1246x942 (Using renderscale)
    Full Screen: No
    Maximized: Yes
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: No

    Physics Quality: None
    Maximum Particles: 100
    Max Particle Fill? 10.000
    Physics Card Enabled: No

    Anti-aliasing: None
    Anisotropic Filtering: None
    Texture LOD Bias: Crisp
    Water Effects: None
    Bloom: 1.000 (turned off)
    Depth of Field Enabled: No
    Desaturation Effects (Sepia) Enabled: No
    Shader Detail: Lowest

    World Texture Level: Low
    Character Texture Level: Medium
    World Detail Level (Vis_Scale): 0.500
    Entity Detail Level: 0.500
    Shadows Enabled: No
    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of Extra Player FX Enabled: Yes
    Suppression of FX When Camera Close Enabled: Yes
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 1.000
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 0.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 308435 bytes/second
    Current Game Version: 18.20090422.2T
    Installation Directory: C:\Program Files\COH

    Mod files in the Data directory
    No modifications found






    Logfile of Trend Micro HijackThis v2.0.2
    Scan saved at 9:39:51 PM, on 5/6/2009
    Platform: Windows XP SP2 (WinNT 5.01.2600)
    MSIE: Internet Explorer v6.00 SP2 (6.00.2900.2180)
    Boot mode: Normal

    Running processes:
    C:\WINDOWS\System32\smss.exe
    C:\WINDOWS\system32\winlogon.exe
    C:\WINDOWS\system32\services.exe
    C:\WINDOWS\system32\lsass.exe
    C:\WINDOWS\system32\Ati2evxx.exe
    C:\WINDOWS\system32\svchost.exe
    C:\WINDOWS\System32\svchost.exe
    c:\Program Files\Common Files\Symantec Shared\ccProxy.exe
    c:\Program Files\Common Files\Symantec Shared\ccSetMgr.exe
    C:\WINDOWS\system32\Ati2evxx.exe
    C:\WINDOWS\Explorer.EXE
    c:\Program Files\Common Files\Symantec Shared\ccEvtMgr.exe
    C:\WINDOWS\system32\spoolsv.exe
    C:\WINDOWS\eHome\ehRecvr.exe
    C:\WINDOWS\eHome\ehSched.exe
    C:\Program Files\Common Files\LightScribe\LSSrvc.exe
    C:\Program Files\Common Files\Microsoft Shared\VS7DEBUG\MDM.EXE
    c:\Program Files\Norton Internet Security\Norton AntiVirus\navapsvc.exe
    C:\WINDOWS\system32\svchost.exe
    c:\Program Files\Common Files\Symantec Shared\Security Center\SymWSC.exe
    C:\WINDOWS\system32\dllhost.exe
    C:\WINDOWS\ehome\ehtray.exe
    C:\Program Files\Common Files\Symantec Shared\ccApp.exe
    C:\hp\drivers\hplsbwatcher\lsburnwatcher.exe
    C:\Program Files\HP\HP Software Update\HPwuSchd2.exe
    C:\WINDOWS\eHome\ehmsas.exe
    C:\Program Files\Common Files\Real\Update_OB\realsched.exe
    C:\Program Files\ATI Technologies\ATI.ACE\cli.exe
    C:\WINDOWS\system32\LVCOMSX.EXE
    C:\WINDOWS\system32\ctfmon.exe
    C:\Program Files\ATI Technologies\ATI.ACE\CLI.exe
    C:\Program Files\HP\Digital Imaging\bin\hpqtra08.exe
    c:\Program Files\Common Files\Symantec Shared\SNDSrvc.exe
    C:\HP\KBD\KBD.EXE
    C:\WINDOWS\system32\wuauclt.exe
    C:\WINDOWS\ALCXMNTR.EXE
    c:\windows\system\hpsysdrv.exe
    C:\Program Files\Java\jre1.5.0\bin\jusched.exe
    C:\Program Files\iTunes\iTunesHelper.exe
    C:\Program Files\iPod\bin\iPodService.exe
    C:\Program Files\Mozilla Firefox\firefox.exe
    C:\Program Files\Yahoo!\Messenger\ymsgr_tray.exe
    C:\Documents and Settings\HP_Administrator.YOUR-B27FB1C401\Desktop\CohHelper.exe
    C:\Program Files\Trend Micro\HijackThis\HijackThis.exe

    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://ie.redirect.hp.com/svs/rdr?TYPE=3...arm1=seconduser
    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://ie.redirect.hp.com/svs/rdr?TYPE=3...arm1=seconduser
    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Bar = http://us.rd.yahoo.com/customize/ie/...ch/search.html
    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://us.rd.yahoo.com/customize/ie/.../www.yahoo.com
    R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://www.yahoo.com/
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://www.yahoo.com/
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://us.rd.yahoo.com/customize/ie/.../www.yahoo.com
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Bar = http://us.rd.yahoo.com/customize/ie/...ch/search.html
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://us.rd.yahoo.com/customize/ie/.../www.yahoo.com
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://www.yahoo.com/
    R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant = http://ie.redirect.hp.com/svs/rdr?TYPE=3...arm1=seconduser
    R1 - HKCU\Software\Microsoft\Internet Explorer\SearchURL,(Default) = http://us.rd.yahoo.com/customize/ie/.../www.yahoo.com
    R3 - URLSearchHook: Yahoo! Toolbar - {EF99BD32-C1FB-11D2-892F-0090271D4F88} - C:\PROGRA~1\Yahoo!\Companion\Installs\cpn7\yt.dll
    O2 - BHO: &Yahoo! Toolbar Helper - {02478D38-C3F9-4efb-9B51-7695ECA05670} - C:\PROGRA~1\Yahoo!\Companion\Installs\cpn7\yt.dll
    O2 - BHO: AcroIEHlprObj Class - {06849E9F-C8D7-4D59-B87D-784B7D6BE0B3} - C:\Program Files\Adobe\Acrobat 7.0\ActiveX\AcroIEHelper.dll
    O2 - BHO: Google Toolbar Helper - {AA58ED58-01DD-4d91-8333-CF10577473F7} - c:\program files\google\googletoolbar1.dll
    O2 - BHO: NAV Helper - {BDF3E430-B101-42AD-A544-FADC6B084872} - c:\Program Files\Norton Internet Security\Norton AntiVirus\NavShExt.dll
    O2 - BHO: SingleInstance Class - {FDAD4DA1-61A2-4FD8-9C17-86F7AC245081} - C:\PROGRA~1\Yahoo!\Companion\Installs\cpn7\YTSingl eInstance.dll
    O3 - Toolbar: &Google - {2318C2B1-4965-11d4-9B18-009027A5CD4F} - c:\program files\google\googletoolbar1.dll
    O3 - Toolbar: Norton AntiVirus - {42CDD1BF-3FFB-4238-8AD1-7859DF00B1D6} - c:\Program Files\Norton Internet Security\Norton AntiVirus\NavShExt.dll
    O3 - Toolbar: Yahoo! Toolbar - {EF99BD32-C1FB-11D2-892F-0090271D4F88} - C:\PROGRA~1\Yahoo!\Companion\Installs\cpn7\yt.dll
    O4 - HKLM\..\Run: [ehTray] C:\WINDOWS\ehome\ehtray.exe
    O4 - HKLM\..\Run: [HPHUPD08] c:\Program Files\HP\Digital Imaging\{33D6CC28-9F75-4d1b-A11D-98895B3A3729}\hphupd08.exe
    O4 - HKLM\..\Run: [SSC_UserPrompt] c:\Program Files\Common Files\Symantec Shared\Security Center\UsrPrmpt.exe
    O4 - HKLM\..\Run: [ccApp] "c:\Program Files\Common Files\Symantec Shared\ccApp.exe"
    O4 - HKLM\..\Run: [IS CfgWiz] c:\Program Files\Norton Internet Security\cfgwiz.exe /GUID {257BBC47-1B26-432e-9F84-188603799DD3} /MODE CfgWiz /CMDLINE "REBOOT"
    O4 - HKLM\..\Run: [URLLSTCK.exe] c:\Program Files\Norton Internet Security\UrlLstCk.exe
    O4 - HKLM\..\Run: [HPBootOp] "C:\Program Files\Hewlett-Packard\HP Boot Optimizer\HPBootOp.exe" /run
    O4 - HKLM\..\Run: [LSBWatcher] c:\hp\drivers\hplsbwatcher\lsburnwatcher.exe
    O4 - HKLM\..\Run: [HP Software Update] C:\Program Files\HP\HP Software Update\HPwuSchd2.exe
    O4 - HKLM\..\Run: [TkBellExe] "C:\Program Files\Common Files\Real\Update_OB\realsched.exe" -osboot
    O4 - HKLM\..\Run: [ATIPTA] C:\Program Files\ATI Technologies\ATI Control Panel\atiptaxx.exe
    O4 - HKLM\..\Run: [ATICCC] "C:\Program Files\ATI Technologies\ATI.ACE\cli.exe" runtime
    O4 - HKLM\..\Run: [LVCOMSX] C:\WINDOWS\system32\LVCOMSX.EXE
    O4 - HKCU\..\Run: [ctfmon.exe] C:\WINDOWS\system32\ctfmon.exe
    O4 - HKCU\..\Run: [Messenger (Yahoo!)] "C:\Program Files\Yahoo!\Messenger\YahooMessenger.exe" -quiet
    O4 - HKUS\S-1-5-18\..\Run: [] (User 'SYSTEM')
    O4 - HKUS\S-1-5-18\..\Run: [ATICCC] "C:\Program Files\ATI Technologies\ATI.ACE\cli.exe" runtime (User 'SYSTEM')
    O4 - HKUS\.DEFAULT\..\Run: [] (User 'Default user')
    O4 - Global Startup: ATI CATALYST System Tray.lnk = C:\Program Files\ATI Technologies\ATI.ACE\CLI.exe
    O4 - Global Startup: HP Digital Imaging Monitor.lnk = C:\Program Files\HP\Digital Imaging\bin\hpqtra08.exe
    O8 - Extra context menu item: &Google Search - res://C:\Program Files\Google\GoogleToolbar1.dll/cmsearch.html
    O8 - Extra context menu item: Backward Links - res://C:\Program Files\Google\GoogleToolbar1.dll/cmbacklinks.html
    O8 - Extra context menu item: Cached Snapshot of Page - res://C:\Program Files\Google\GoogleToolbar1.dll/cmcache.html
    O8 - Extra context menu item: E&xport to Microsoft Excel - res://C:\PROGRA~1\MI1933~1\OFFICE11\EXCEL.EXE/3000
    O8 - Extra context menu item: Similar Pages - res://C:\Program Files\Google\GoogleToolbar1.dll/cmsimilar.html
    O8 - Extra context menu item: Translate into English - res://C:\Program Files\Google\GoogleToolbar1.dll/cmtrans.html
    O9 - Extra button: (no name) - {08B0E5C0-4FCB-11CF-AAA5-00401C608501} - C:\Program Files\Java\jre1.5.0\bin\npjpi150.dll
    O9 - Extra 'Tools' menuitem: Sun Java Console - {08B0E5C0-4FCB-11CF-AAA5-00401C608501} - C:\Program Files\Java\jre1.5.0\bin\npjpi150.dll
    O9 - Extra button: Research - {92780B25-18CC-41C8-B9BE-3C9C571A8263} - C:\PROGRA~1\MI1933~1\OFFICE11\REFIEBAR.DLL
    O9 - Extra button: Connection Help - {E2D4D26B-0180-43a4-B05F-462D6D54C789} - C:\WINDOWS\PCHEALTH\HELPCTR\Vendors\CN=Hewlett-Packard,L=Cupertino,S=Ca,C=US\IEButton\support.htm
    O9 - Extra 'Tools' menuitem: Connection Help - {E2D4D26B-0180-43a4-B05F-462D6D54C789} - C:\WINDOWS\PCHEALTH\HELPCTR\Vendors\CN=Hewlett-Packard,L=Cupertino,S=Ca,C=US\IEButton\support.htm
    O9 - Extra button: Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
    O9 - Extra 'Tools' menuitem: Windows Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
    O23 - Service: Ati HotKey Poller - ATI Technologies Inc. - C:\WINDOWS\system32\Ati2evxx.exe
    O23 - Service: ATI Smart - Unknown owner - C:\WINDOWS\system32\ati2sgag.exe
    O23 - Service: Symantec Event Manager (ccEvtMgr) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\ccEvtMgr.exe
    O23 - Service: Symantec Network Proxy (ccProxy) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\ccProxy.exe
    O23 - Service: Symantec Password Validation (ccPwdSvc) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\ccPwdSvc.exe
    O23 - Service: Symantec Settings Manager (ccSetMgr) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\ccSetMgr.exe
    O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files\Common Files\InstallShield\Driver\1050\Intel 32\IDriverT.exe
    O23 - Service: iPod Service (iPodService) - Apple Computer, Inc. - C:\Program Files\iPod\bin\iPodService.exe
    O23 - Service: IS Service (ISSVC) - Symantec Corporation - c:\Program Files\Norton Internet Security\ISSVC.exe
    O23 - Service: LightScribeService Direct Disc Labeling Service (LightScribeService) - Hewlett-Packard Company - C:\Program Files\Common Files\LightScribe\LSSrvc.exe
    O23 - Service: Norton AntiVirus Auto-Protect Service (navapsvc) - Symantec Corporation - c:\Program Files\Norton Internet Security\Norton AntiVirus\navapsvc.exe
    O23 - Service: SAVScan - Symantec Corporation - c:\Program Files\Norton Internet Security\Norton AntiVirus\SAVScan.exe
    O23 - Service: Symantec Network Drivers Service (SNDSrvc) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\SNDSrvc.exe
    O23 - Service: Symantec SPBBCSvc (SPBBCSvc) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\SPBBC\SPBBCSvc.exe
    O23 - Service: SymWMI Service (SymWSC) - Symantec Corporation - c:\Program Files\Common Files\Symantec Shared\Security Center\SymWSC.exe

    --
    End of file - 10521 bytes
  4. So whenever I log into the game, after about 10 minutes my graphics turn into this:

    http://i43.tinypic.com/25i9ero.jpg

    If I lower the graphics quality, it will fix it temporarily for another 10 minutes, then again it will appear like the image. As long as I continue to change the quality, it will make it better.

    This all begin the day i14 went live. I have no other info as to why this is happening.
  5. I like the room in AE that deactivates all powers. It really helps with the lag issue. My idea would be to apply this to all Wentworths/Black Market areas. The spamming of powers really adds to an already laggy area of the game. The only problem I can see arise from this are the Black Market areas. They don't have the protection that WW has from police drones, so any attack from a zone mob, rikti invasion, zombie invasion, etc, you couldn't defend yourself. Something would have to be done about that.
  6. [ QUOTE ]
    Hey, im playing the trial right now and i understand at low level that their isnt much as far as pvp buti m okay with that. i have a friend that use to play and im wondering how well this pvp system is, but from what i hear its not that great. so in your opinions on a scale of 1-10 how well is the pvp.

    What features does it have, form what ive seen it has arena and contested territories, but is there something equivalent to the WoW Battlegrounds or something like that or is it just not that impressive.

    Thanks in advance.

    [/ QUOTE ]

    If your interested in a PvP game that you constantly have to re-learn every 3-4 months, this is the game for you.
  7. Hatred666

    Thank You Devs

    [ QUOTE ]
    OK well I just finished my first night of PvP since I got back from Iraq and tried it under the new rules. I went in there with an EM/EA brute with standard IOs (no set bonuses) on a build that will one day hopefully be a good LRSF build.

    Of course I got owned quite a bit. But, I have to say I loved the experience. I did get some kills, and the fact that I was not built for PvP was a disadvantage (I almost lost a 1v1 melee with a kin/elec defender, lol!), I was able to make contributions quite a bit with my taunt, and did get a number of kills through the evening. Regardless of how good or bad I did, though, I really loved the new rules. Now my brute currently is an EA with nothing to boost his standard shields. So yeah, I was running 26% defense. It's an aid self build, but I didn't get aid self before 30. So I was getting hit a good bit, but it wasn't like before I13 where even with all the IOs and power pools in the world, it was like I didn't even have a secondary. I mean they missed me SOMETIMES. I saw the occasional deflected over my head. I LOVE the lack of status protection, but that the mezzes were shortlived. Like there was a point where a defender and controller were tearing into me with slows and endurance drains, and trust me, life was not good. But it didn't put an utter end to me. Sometimes they were able to get me, but it took them a while, so if a buddy came in he could shew them away. But if I got no help, then yeah, those two squishies would have taken me out with their debuffs and sands of mu, lol. It's like there are grades now. Before, you were either fine or you were done. Now, you are fine and then they get you and they have to work on you to get you and you still have a chance to get away. I just loved it. I came out of there pretty bad off. I still got owned a lot. It's not like te new game requires no skill or experience or toon building, but I got the impression that if I did rebuild my toon and did get more experience, then I could be good at this. It's like there is still a learning curve, but not so steep.

    Overall, it was a great experience. And now I see that I need to spread the word among others who have given up on PvP. The devs have fixed PvP. They just haven't got the word out. Maybe they need to come up with different and better PvP rewards to lure the standard CoX player. I don't know. But I do know that I totally love the new system.

    So I just wanted to thank the devs from the bottom of my heart for making PvP a valid part of the game again. Not something for a particular type of player on a particular path that most of us know nothing of.

    [/ QUOTE ]

    Congratulations! In a week when i14 goes live you'll get to learn yet another new version of PvP. They keep giving and giving.
  8. [ QUOTE ]
    I would suggest tesla cages to 7, drop shocking grasps, and add a supercharger (ando from heroes style) buff, that works similar to power sink (i think it is power sink) that increases secondary effects so SC can drain a group properly.

    I really want to see electricity control too.

    [/ QUOTE ]

    I agree. Telsa Cages should be 7. A power such as Thunder Clap from the Storm Summoning set could go into the 6 slot.
  9. [ QUOTE ]
    You... Did notice that you've got 2 AoE Hold powers in this set at tiers 6 and 7 where the standard AoE Hold power of controller sets is at 7...

    So Elec gets access to their hold a lot earlier AND gains the ability to stack holds in an AoE making it possible to lockdown the whole area INCLUDING multiple bosses, while OTHER trollers have to drop their AoE hold and then use their Single Target power to choose ONE boss to lockdown fully...?

    Just checking...

    -Rachel-

    [/ QUOTE ]

    I know. I wasn't sure what else to put in the 6th power. Maybe some form of another pet, or some type of AoE stun.
  10. I'm hoping one day an Electricity control set will be available. Browsing through the powers available for each AT, I noticed there is already quite a few powers that could make up such a set.

    Tesla Cage, Short Circuit, and Voltaic Sentinel are from Blaster/Defender Electric Blast Set. Electric Fence, Lightning Field, Lightning Clap, and Shocking Grasp are from the Blaster secondary. Electrifying Fences are from the Mu Ancillary Set available to Brutes.

    I looked at Fire Control to model this set after. The order and choice selection I feel are very close. I took Shocking Grasp, a hold from Blasters Electricity Manipulation, and made into an AoE Hold, also changing it from High DoT to Minor DoT. The same thing was done with Tesla Cage, also creating an AoE Hold from that power.

    To me, it seems like it would be a very functional set. But like I said, the powers here are already powers that exist in the game. If there ever was and Electricity Control set, I'm sure it would be a bit different.



    1. Electric Fence (Moderate DoT(Energy), Foe Immobilize, -End)

    2. Tesla Cage (Minor DMG(Energy), Foe Hold, -End)

    3. Electrifying Fences (Targeted AOE, Minor DoT(Energy), Immobilize, -End)

    4. Short Circuit (PBAoE, Moderate DoT(Energy), -End, -Recovery)

    5. Lightning Field (Toggle: PBAoE, Minor DoT(Energy), Foe -End

    6. Tesla Cages (Minor DMG(Energy), AoE Hold, -End)

    7. Shocking Grasps (Minor DoT(Energy), AoE Hold, -End)

    8. Lightning Clap (PBAoE, Foe Disorient, Knockback)

    9. Voltaic Sentinel (summon sentinel: Ranged)
  11. I'd love to see Shadow Shard and Croatia converted in co-op zones. Imo, it would make sense conceptually since their both desolate areas.
  12. I'm sure this has been answered already within the 81 pages, but I'm too lazy to look so I'm hoping someone will answer. Will the architect provide the ability to re-create existing characters within the game? Such as if I wanted Statesman or Recluse to be in it, would I be able to do this?
  13. [ QUOTE ]
    Flying invul/ss tanks are full of lol, I'm about to make one.

    [/ QUOTE ]

    I have one.
  14. [ QUOTE ]
    [ QUOTE ]
    Watch what you ask for.

    You'll get mobile Root, but in exchange they'll halve the radius of mud pots, double the slow effect and endurance cost on granite armor, and they'll probably throw in "K. You get mobile stat resist, but we had to throw out the art/stacking armor changes to make it work."

    [/ QUOTE ]

    What he said ...


    [/ QUOTE ]

    I lol'd.
  15. [ QUOTE ]
    [ QUOTE ]
    Peter Cullen has voiced Optimus Prime in both Transformers movies, so you can understand my confusion when you're referring to Don LaFontaine.

    [/ QUOTE ]

    It's also rumored that in the upcoming Transformers 2, Judd Nelson will again do the voice of Hot Rod.

    [/ QUOTE ]

    Ultra Magnus will also be in the movie too, but Robert Stack can't do the voice again since he's dead
  16. [ QUOTE ]
    Peter Cullen has voiced Optimus Prime in both Transformers movies, so you can understand my confusion when you're referring to Don LaFontaine.

    [/ QUOTE ]

    It's also rumored that in the upcoming Transformers 2, Judd Nelson will again do the voice of Hot Rod.
  17. Sorry your being punished for being honest. Good luck on your future endeavors.
  18. Funny. I saw 2 WM/EA's running around in Sharkhead Isle today.
  19. [ QUOTE ]
    Just wanted to post in an Epic Thread....

    ...please...continue

    [/ QUOTE ]

    Oh hai.
  20. I haven't seen too many fire/kin guides on here, so I figured I'd share my own.

    One of the biggest differences in my build compared to others I've seen on here is that I took the fighting pool instead of the leadership pool. Personally, I feel many fire/kins take this pool because they truly don't understand how powerful their toon can be, due to most of them being PL'd themselves. Assault, especially for a fire/kin, is not really needed. Containment is one of the best inherents in the game, and if used correctly, can produce a lot of damage. In order to make the most of it, you have to be able to get into those mobs and take some damage. Maneuvers is a joke, which is why I chose tough. Combined with one of the epic damage resistance powers will provide great smash/lethal resistance. Tactics is a good power, but for the build I wanted, skipping the fighting pool to get it wasn't worth it.

    I've noticed a lot of fire/kins will dip into the speed pool for Hasten, but skip on Super Speed for Siphon Speed. Siphon provides a quicker recharge on your powers, but with Hasten + IO recharge bonuses, I didn't really have a use for it.

    I find Acrobatics a "must have" for this build, plus Combat Jump is a good power as well, which is why I chose the leaping pool. Yes, you can get a knockback IO, but it wont provide the hold resistance these 2 powers provide.

    I chose fire as my epic pool. I felt it provided the most damage, and as a fire/kin my main objective is to kill as quickly as possible. Fire Cages, then Fulcrum Shift + Fireball, not much left is standing. Anything that is, their health is so low, hot feet will finish them off. Any lieutenants or bosses that are still standing around, just hit them with a char and fire blast.

    Flashfire, Cinders, Fireball, and Fire Blast are 6 slotted for a recharge IO. Transfusion is 6 slotted for an accuracy IO. Doctored Wounds doesn't provide any accuracy. The accuracy IO, plus the combined accuracy from set bonuses is more than sufficient.

    Ring of Fire, Smoke, Bonfire, Repel, Siphon Speed, Increase Density, Inertial Reduction, I personally don't have any use for them.

    I Hope this guide is helpful, and provides some ideas for you if you decide to build a fire/kin.




    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name:
    Level: 50
    Archetype: Controller
    Primary: Fire Control
    Secondary: Kinetics
    +---------------------------------------------
    01 => Transfusion
    IO - Doctored Wounds : Heal,Endurance Cost (1)
    IO - Doctored Wounds : Endurance Cost,Attack Rate (3)
    IO - Doctored Wounds : Heal,Attack Rate (3)
    IO - Doctored Wounds : Heal,Endurance Cost,Attack Rate (5)
    IO - Doctored Wounds : Heal (11)
    Accuracy(40)

    01 => Char
    IO - Neuronic Shutdown : Damage,Accuracy (1)
    IO - Neuronic Shutdown : Damage,Hold (5)
    IO - Neuronic Shutdown : Accuracy,Endurance Cost (7)
    IO - Neuronic Shutdown : Hold,Range (11)
    IO - Neuronic Shutdown : Endurance Cost,Range,Attack Rate (17)

    02 => Fire Cages
    IO - Positrons Blast : Damage,Accuracy (2)
    IO - Positrons Blast : Damage,Endurance Cost (7)
    IO - Positrons Blast : Damage,Attack Rate (9)
    IO - Positrons Blast : Damage,Range (15)
    IO - Positrons Blast : Damage,Endurance Cost,Accuracy (29)

    04 => Siphon Power
    Accuracy(4)
    Accuracy(34)

    06 => Combat Jumping
    Endurance Cost(6)

    08 => Hot Feet
    IO - Sciroccos Dervish : Damage,Accuracy (8)
    IO - Sciroccos Dervish : Damage,Endurance Cost (9)
    IO - Sciroccos Dervish : Damage,Attack Rate (15)
    IO - Sciroccos Dervish : Accuracy,Attack Rate (17)
    IO - Sciroccos Dervish : Damage,Endurance Cost,Accuracy (29)

    10 => Hasten
    Attack Rate(10)
    Attack Rate(31)
    Attack Rate(34)
    Attack Rate(37)
    Attack Rate(37)
    Attack Rate(50)

    12 => Flashfire
    IO - Stupefy : Damage,Accuracy (12)
    IO - Stupefy : Damage,Stun (13)
    IO - Stupefy : Accuracy,Endurance Cost (13)
    IO - Stupefy : Stun,Range (25)
    IO - Stupefy : Endurance Cost,Range,Attack Rate (27)
    Attack Rate(43)

    14 => Super Jump
    Jump(14)

    16 => Hurdle
    Jump(16)

    18 => Health
    Heal(18)
    Heal(19)
    Heal(19)

    20 => Stamina
    Endurance Modification(20)
    Endurance Modification(21)
    Endurance Modification(21)

    22 => Cinders
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(22)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(23)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(23)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(25)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(27)
    Attack Rate(40)

    24 => Speed Boost
    Endurance Cost(24)

    26 => Acrobatics
    Endurance Cost(26)

    28 => Boxing
    Empty(28)

    30 => Tough
    IO - Impervium Armor : Damage Resistance,Endurance Cost (30)
    IO - Impervium Armor : Endurance Cost,Attack Rate (31)
    IO - Impervium Armor : Damage Resistance,Attack Rate (31)
    IO - Impervium Armor : Damage Resistance,Endurance Cost,Attack Rate (46)
    IO - Impervium Armor : Damage Resistance (46)

    32 => Fire Imps
    IO - Blood Mandate : Damage,Accuracy (32)
    IO - Blood Mandate : Damage,Endurance Cost (33)
    IO - Blood Mandate : Damage,Endurance Cost,Accuracy (33)
    IO - Blood Mandate : Damage (at 0.5 value) (33)
    IO - Sovereign Right : PBAoE (20 feet) Pet Res(all but Psionic) (34)

    35 => Transference
    Accuracy(35)
    Accuracy(36)
    Attack Rate(36)
    Endurance Modification(36)
    Endurance Modification(37)

    38 => Fulcrum Shift
    Endurance Cost(38)
    Endurance Cost(39)
    Attack Rate(39)
    Attack Rate(39)
    Attack Rate(40)

    41 => Fire Ball
    IO - Positrons Blast : Damage,Accuracy (41)
    IO - Positrons Blast : Damage,Endurance Cost (42)
    IO - Positrons Blast : Damage,Attack Rate (42)
    IO - Positrons Blast : Damage,Range (42)
    IO - Positrons Blast : Damage,Endurance Cost,Accuracy (43)
    Attack Rate(43)

    44 => Fire Shield
    IO - Impervium Armor : Damage Resistance,Endurance Cost (44)
    IO - Impervium Armor : Endurance Cost,Attack Rate (45)
    IO - Impervium Armor : Damage Resistance,Attack Rate (45)
    IO - Impervium Armor : Damage Resistance,Endurance Cost,Attack Rate (45)
    IO - Impervium Armor : Damage Resistance (46)

    47 => Fire Blast
    IO - Decimation : Damage,Accuracy (47)
    IO - Decimation : Damage,Endurance Cost (48)
    IO - Decimation : Damage,Attack Rate (48)
    IO - Decimation : Accuracy,Endurance Cost,Attack Rate (48)
    IO - Decimation : Damage,Accuracy,Attack Rate (50)
    Attack Rate(50)

    49 => Super Speed
    Endurance Cost(49)

    01 => Sprint
    Empty()

    01 => Brawl
    Empty()

    02 => Rest
    Empty()

    +---------------------------------------------
  21. Having been playing for a little while now, I'm still fairly new to the boards obviously . I wanted to share a build I plan on respecing into very soon with my blaster. Before I did, I was hoping to get some input from some experienced players. Positive or negative, I welcome your input.

    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name: Pirotechnic
    Level: 50
    Archetype: Blaster
    Primary: Fire Blast
    Secondary: Fire Manipulation
    +---------------------------------------------
    01 => Ring of Fire
    Empty(1)

    01 => Fire Blast
    IO - Decimation : Damage,Accuracy (1)
    IO - Decimation : Damage,Endurance Cost (3)
    IO - Decimation : Damage,Attack Rate (5)
    IO - Decimation : Accuracy,Endurance Cost,Attack Rate (17)
    IO - Decimation : Damage,Accuracy,Attack Rate (37)

    02 => Fire Ball
    IO - Positrons Blast : Damage,Accuracy (2)
    IO - Positrons Blast : Damage,Endurance Cost (3)
    IO - Positrons Blast : Damage,Attack Rate (5)
    IO - Positrons Blast : Damage,Range (13)
    IO - Positrons Blast : Damage,Endurance Cost,Accuracy (13)

    04 => Flares
    IO - Decimation : Damage,Accuracy (4)
    IO - Decimation : Damage,Endurance Cost (7)
    IO - Decimation : Damage,Attack Rate (7)
    IO - Decimation : Accuracy,Endurance Cost,Attack Rate (17)
    IO - Decimation : Damage,Accuracy,Attack Rate (46)

    06 => Hasten
    Attack Rate(6)
    Attack Rate(9)
    Attack Rate(9)
    Attack Rate(15)
    Attack Rate(34)

    08 => Aid Other
    IO - Regenerative Tissue : 20% Regeneration (8)

    10 => Fire Sword Circle
    IO - Sciroccos Dervish : Damage,Accuracy (10)
    IO - Sciroccos Dervish : Damage,Endurance Cost (11)
    IO - Sciroccos Dervish : Damage,Attack Rate (11)
    IO - Sciroccos Dervish : Accuracy,Attack Rate (15)
    IO - Sciroccos Dervish : Damage,Endurance Cost,Accuracy (43)

    12 => Boxing
    Empty(12)

    14 => Super Speed
    IO - Quickfoot : RunSpeed (14)

    16 => Hurdle
    IO - Unbounded Leap : Jump (16)

    18 => Health
    Heal(18)
    Heal(19)
    Heal(19)

    20 => Stamina
    Endurance Modification(20)
    Endurance Modification(21)
    Endurance Modification(21)

    22 => Blaze
    IO - Thunderstrike : Damage,Accuracy (22)
    IO - Thunderstrike : Damage,Endurance Cost (23)
    IO - Thunderstrike : Damage,Attack Rate (23)
    IO - Thunderstrike : Damage,Accuracy,Attack Rate (25)
    IO - Thunderstrike : Damage,Endurance Cost,Accuracy (25)

    24 => Build Up
    Attack Rate(24)
    Attack Rate(46)

    26 => Tough
    IO - Impervious Skin : Damage Resistance,Endurance Cost (26)
    IO - Impervious Skin : Endurance Cost,Attack Rate (27)
    IO - Impervious Skin : Damage Resistance,Attack Rate (27)
    IO - Impervious Skin : Damage Resistance,Endurance Cost,Attack Rate (31)
    IO - Impervious Skin : Res(Mez effects) (40)

    28 => Fire Breath
    IO - Positrons Blast : Damage,Accuracy (28)
    IO - Positrons Blast : Damage,Endurance Cost (29)
    IO - Positrons Blast : Damage,Attack Rate (29)
    IO - Positrons Blast : Damage,Range (34)
    IO - Positrons Blast : Damage,Endurance Cost,Accuracy (43)

    30 => Weave
    IO - Red Fortune : Endurance Cost (30)
    IO - Red Fortune : Defense Buff,Endurance Cost (31)
    IO - Red Fortune : Defense Buff,Attack Rate (31)
    IO - Red Fortune : Defense Buff,Endurance Cost,Attack Rate (37)
    IO - Red Fortune : Defense (40)

    32 => Inferno
    IO - Sciroccos Dervish : Damage,Accuracy (32)
    IO - Sciroccos Dervish : Damage,Endurance Cost (33)
    IO - Sciroccos Dervish : Damage,Attack Rate (33)
    IO - Sciroccos Dervish : Accuracy,Attack Rate (33)
    IO - Sciroccos Dervish : Damage,Endurance Cost,Accuracy (34)

    35 => Consume
    Attack Rate(35)
    Attack Rate(36)
    Attack Rate(36)
    Attack Rate(36)
    Attack Rate(37)

    38 => Burn
    IO - Sciroccos Dervish : Damage,Accuracy (38)
    IO - Sciroccos Dervish : Damage,Endurance Cost (39)
    IO - Sciroccos Dervish : Damage,Attack Rate (39)
    IO - Sciroccos Dervish : Accuracy,Attack Rate (39)
    IO - Sciroccos Dervish : Damage,Endurance Cost,Accuracy (40)

    41 => Hot Feet
    IO - Sciroccos Dervish : Damage,Accuracy (41)
    IO - Sciroccos Dervish : Damage,Endurance Cost (42)
    IO - Sciroccos Dervish : Damage,Attack Rate (42)
    IO - Sciroccos Dervish : Accuracy,Attack Rate (42)
    IO - Sciroccos Dervish : Damage,Endurance Cost,Accuracy (43)

    44 => Char
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(44)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(45)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(45)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(45)
    http://www.cohplanner.com/img/ios/Ghost Widows Embrace(46)

    47 => Fire Shield
    IO - Steadfast Protection : (47)
    Damage Resistance(48)
    Damage Resistance(48)
    Damage Resistance(48)

    49 => Aid Self
    Heal(49)
    Heal(50)
    Interrupt Time(50)
    Interrupt Time(50)

    01 => Sprint
    Empty()

    01 => Brawl
    Empty()

    02 => Rest
    Empty()

    +---------------------------------------------