HardRider

Legend
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  1. [ QUOTE ]
    No to more co-op zones. Yes to separate Hero/Villain stories/areas!

    [/ QUOTE ]
  2. yes stop all heroes chatting in atlas nxt the whole city muahahha us villains we rule soon enough with silly ideas like these XD
  3. dum de dum dum
    dum de dum dum
    dum de dum dum
    dum de dum dum
    dum de dum dum
    dum de dum dum
  4. well if we start from scratch i have a widow at 2
    if ur looking for 50 sup team then i have a 50 fortunata and 50 crab
  5. Rap u sneeky little thorn.
    wondering when ud show urself around here.

    welcome back

    id pick the cirlce of thorns- i mean magic, power, knowledge alll for the taken muhaha oh did i mention about the demons
  6. ConGz u Lations
    Happy B-Day.
  7. cya at the end of may.
  8. So where r the pics or info of this pack kinda stuiped tht they're getting something out and saying nothing about it
  9. HardRider

    Problems

    [ QUOTE ]
    is this the forums or just the interent in general?

    [/ QUOTE ]

    quotes like this r casuing my mental problems.
  10. erm err whats tht thingy agin... erm

    ah yer /signed
  11. Everytime i make a toon im like.. is there the oooo there.
    is there the shiny there
    what theme can i have
    whats gonna keep me going with it
  12. Making a safeguard harder is a better start- i mean hereos have it easy compared to villains.
  13. but what about rikti zone- no way id set up a stall in a war zone.
  14. U do? when it finally hits. what will you do first?
    we'll you...

    transfer you arcs from test?
    create ur own?
    test other arcs out?
    make new toons?
    test new changes?
    make a butt kiking Nightwidow?
    getting annoyed real life calls u away?
    thinking of getting rid of tht dam cat that broke your computer?

    Me...sorting out my arcs and making a widow ofc :P
  15. [ QUOTE ]

    2 to rush the lightbulb and faceplant

    [/ QUOTE ]
    LOL- massive PBAOE shining light nuke

    [ QUOTE ]
    3 to moan that the illusion troller is confusing the lightbulb, thus "robbing" the team of XP

    [/ QUOTE ]
    - yer we all hate it when a light bulb thinks its a door handle

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    1 to click on the lightbulb glowy, and get yelled at by the farmers.

    [/ QUOTE ]
    theres always another bulbtistic mish
  16. when as a teacher u really want to [censored] a student off u put them in a real detention field...or at least dream about it
  17. have to agree witth neko here. thts looks sick >.<
    love the first one as well.
  18. HardRider

    Oldies!

    Welcome back hun
  19. [ QUOTE ]
    [ QUOTE ]
    About the Nova form and End Mod. 2 slotted with +3 SOs youll be getting 0.2 more end per second, 12 end per minute. Thats less than one use of Nova Detonation. Youre better off slotting end redux in attacks because you will save end every time you use them, even if you drop to Human after just one blast of Nova AoE.

    [/ QUOTE ]
    Excellent advice.

    The inbuilt mini-stamina in either of the forms is purely to cover the toggle cost and IMHO is not worth enhancing as it just isn't good enough. One EndRdx is detonation will likely save you 5 times as much end per minute.

    [/ QUOTE ]

    AH didnt know this. in that case ill prop stick nova as fly then n slot my other powers with end redx
  20. [ QUOTE ]

    I dont know what kind of set bonuses you are looking for, so im only looking at your slotting in the enhancement point of view.

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    Well im mainly looking at Acc/Damg/Rech and abit of end rec.

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    But i will point out that you have again one too many 2.5% end recovery bonus and one 9% accuracy bonus. You can have only 5 active set bonus of one exact type. Look if you could frankenslot powers with IOs from multiple sets, its a really good way to free up some slots.

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    i know ive looked at trying to get tht last sent out so i know its not perfect but getting there

    [ QUOTE ]
    Eclipse you have slotted too heavily on recharge, youre loosing around 70% because of ED. Eclipse also needs to hit, id definitely slot accuracy in it, and never any end redux. It costs about 0.5 end, embrace it.
    Good spot to try out frankenslotting.

    [/ QUOTE ]

    Thanks- ill re look into tht.

    [ QUOTE ]
    As 32 power i got Dark Extraction. Dont know about others but for me that was the clear winner over the nuke. Its perma out of the box iirc, and they sometimes even agro the mezzer to let me work in Nova for a bit longer. Also they keep blasting when youre mezzed and can save your life either by drawing the agro or by defeating the mob. Replace Stygian Return with Quasar or Dark Extraction unless you want it sooner for RP reasons.

    [/ QUOTE ]

    Na just the dwaft is mainly the rp part rest of the powers r for use. think i might swap them around tbh. think i was hooked on dying abit much

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    Gravity Well id insist you to frankenslot, the hold part is just too good to pass. I think i have about 80% or more recharge, damage and hold in mine.

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    thks ill look into tht as well

    Also thanks as well for taking time to help.
    (and tht goes for everyone else who helps )
  21. O.k well i took anotehr look and lets see if this is any better.

    atm lvls not to fussed either fine as they r or mix n match but ive taken some advice and mixed it around

    i know dwaft isnt just for tank but tbh despite what ppl say im not taking it for rp reasons.

    im going half human half squid more range then melee but got melee ne way for better survial.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Speed
    Power Pool: Medicine

    Hero Profile:
    Level 1: Ebon Eye -- Empty(A)
    Level 1: Absorption -- S'fstPrt-ResKB:30(A)
    Level 2: Gravimetric Snare -- Empty(A)
    Level 4: Gravity Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(21), TtmC'tng-ResDam/Rchg:50(23)
    Level 6: Dark Nova -- Frbd-Stlth:50(A), Frbd-Fly:50(7), Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(7)
    Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9)
    Level 10: Shadow Blast -- Dev'n-Dmg/EndRdx:50(A), Dev'n-Acc/Dmg:50(23), Dev'n-Dmg/Rchg:50(25), Dev'n-Acc/Dmg/Rchg:50(31), Dev'n-Acc/Dmg/EndRdx/Rchg:50(31)
    Level 12: Sunless Mire -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(46), Sciroc-Acc/Rchg:50(46), Sciroc-Dmg/Rchg:50(46), Sciroc-Dam%:50(50)
    Level 14: Shadow Cloak -- EndRdx-I:30(A)
    Level 16: Penumbral Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-ResDam/Rchg:50(45)
    Level 18: Gravity Well -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(43), Mako-Dmg/Rchg:50(43), Mako-Acc/EndRdx/Rchg:50(43), Mako-Dam%:50(45)
    Level 20: Twilight Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(42), TtmC'tng-ResDam/Rchg:50(42)
    Level 22: Stygian Circle -- P'Shift-EndMod:50(A), P'Shift-End%:50(36), P'Shift-EndMod/Rchg:50(37), P'Shift-EndMod/Acc/Rchg:50(37), P'Shift-Acc/Rchg:50(40)
    Level 24: Dark Detonation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(25), Posi-Dmg/Rchg:50(36), Posi-Dmg/Rng:50(36), Posi-Dam%:50(37)
    Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(27), Stpfy-Acc/EndRdx:50(27), Stpfy-Stun/Rng:50(34)
    Level 28: Unchain Essence -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(29), Posi-Dmg/Rchg:50(29), Posi-Dmg/Rng:50(31), Posi-Dam%:50(34)
    Level 30: Super Speed -- Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(A), Run-I:50(42)
    Level 32: Quasar -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Rchg:50(33), Sciroc-Dam%:50(34)
    Level 35: Stygian Return -- Heal-I:50(A)
    Level 38: Eclipse -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx/Rchg:50(39), TtmC'tng-ResDam/Rchg:50(39), RechRdx-I:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
    Level 41: Aid Other -- Empty(A)
    Level 44: Aid Self -- Empty(A)
    Level 47: Dark Extraction -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Rchg:50(48), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-EndRdx/Dmg/Rchg:50(50), RechRdx-I:50(50)
    Level 49: Resuscitate -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- Empty(A)
    Level 10: Shadow Recall -- Empty(A)
    ------------
    Level 6: Dark Nova Bolt -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(3), Dev'n-Dmg/Rchg:50(3), Dev'n-Acc/Dmg/Rchg:50(5), Dev'n-Hold%:50(5)
    Level 6: Dark Nova Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(9), Dev'n-Dmg/Rchg:50(11), Dev'n-Acc/Dmg/Rchg:50(11), Dev'n-Hold%:50(13)
    Level 6: Dark Nova Emanation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(15), Posi-Dam%:50(17)
    Level 6: Dark Nova Detonation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(17), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(19), Posi-Dam%:50(21)
  22. Thanks all.as i said all advice welcome as i havent really done any HEAT since pre IO. it was just a quick attempt and do see where ur all saying so ofc im giving a relook cos i see proplems now myself. and ill post another build in time.