-
Posts
3171 -
Joined
-
How many times have we actually even tried to get it work? Maybe we could test it out. Also, doesnt the info person in pocket D give some sort of info about the match types?
-
[ QUOTE ]
for primary i hesit between fire and grav but and yes it would be for a try in PvP map ^^'
[/ QUOTE ]
If you want to pvp, dont take fire as primary.. I think it is too lacking in the control department to be honest.
Grav would be better. -
[ QUOTE ]
Some defenders get nukes too although not those specific ones.
[/ QUOTE ]
And corrupters. Non-blaster nukes are afaik: Psychic Wail, Atomic blast and Blackstar. Rain of arrows was mentioned too I think.
Aaand don't forget Dawn Strike for Peacebringers and Quasar for Warshades. -
[ QUOTE ]
Indeed - the Alien Tech, Aberrant Tech, Demon Heart and Spells of Power are used in building advanced base defences, and never in production of individual components. There's also certain rare pieces of salvage that can be used BOTH as parts for components, AND as keystone pieces for a finished creation... obviously, it's better to save those for the final constructs.
[/ QUOTE ]
Add Unstable rad pistol and Nano fluid to that. Those are the ones I can remember offhand. Particularly the unstable rad pistols which are used in building elite-class turrets. You cant refine them though, so no fear of using them for the wrong purpose. -
I might tolerate my doms kill/death ratios of 0/25 but I just get fed up at the "HAHA! U SUK" messages on top of that..
-
One thing I particularly hate about them is that they must be the latest bloomers in the game. Kinda hard with all the slander flying about to believe they will eventually get any better.. (and since I have fought doms at lvl 50 Im more than inclined to say that they dont)
ps. Since I havent killed anybody in pvp with my dom yet, cant say about how rewarding it feels. I have experiences from union sirens that make me feel not to want to go there anyway.
pps. as for the topic question, I said long before the changes went live that domination changes will change nothing in pvp. -
That may be reason to respect the player, but the AT has nothing going for it. Ps. Id like to see someone repeat it, instead of listening to zillion "this guy could do it"-posts.
Personally I don't complain about 'unfairness', I complain when I perceive an imbalance in the game and expect devs to fix it. -
I have had most fun so far with my emp/elec in pickup teams..
At least theres something to do.
I like the (rp point of view) concept of my new dark/dark a lot too, unfortunately soloing seems a bit slow atm. -
[ QUOTE ]
Scrappers are designed to lead the team in dps, its official and they do generally if you make them and play them to.
[/ QUOTE ]
Can you point me to the source that says its official? -
[ QUOTE ]
Welcome to the new 'Wolfs Throat'
[/ QUOTE ]
Wolfs throat is actually easier because it is marked on the map iirc. It just takes the newbies some time to figure out what is marked on the map is actually underground.. -
[ QUOTE ]
are they a little more competitive?
[/ QUOTE ]
Nope. -
Well, the Prima guide states creepers as having 100% accuracy in all their attacks. Doesnt appear to be autohit though. Weird.
-
[ QUOTE ]
[ QUOTE ]
Imo, best secondary for both ranged OR melee blaster is energy..
[/ QUOTE ]For PvP maybe. For PvE, I'd say elec is best ST and fire best AoE.
[/ QUOTE ]
I referred to the existence of boost range, which imo fits those who want to be specifically 'ranged', and no other secondary has anything like it. Correct me if Im wrong but /elec has a grand total of 2 ranged attacks when you don't count PBAoEs. I don't see them as useful. Conserve power and power boost also have their uses in /en.
Ps. fire has even less. PBAoEs count as melee in my books, btw.
pps. I have my own opinions what makes an effective blaster, and discriminating between ranged and melee isnt part of it. -
I don't think acrobatics needs more than one slot, at least I dont have any more in it.
-
Fortnightly? looks like were into once a week rhythm.. I might be able to make it. Captain Skyfire wants more HOs for PvP.
-
[ QUOTE ]
How would you decide who won each zone? I like the sound of large battles but i don't think there are enough players to fight over 3 zones. One side might cover 2 and hope for the best. But they could still be out numbered. 3 zones at once would be less laggy but it depends on the amount of interest.
[/ QUOTE ]
Sirens call and Recluses Victory have the counters for hero/villain control. For Bloody bay and Warburg its more difficult but I guess success could be measured from whose base was under siege.. -
[ QUOTE ]
And this here, kids, is one of the reasons why the toggledrop nerf should have never happened.
[/ QUOTE ]
Toggledrop nerf was right to happen. I just wasnt expecting so across-the-board nullification of the whole concept. -
[ QUOTE ]
i hate pvp with a passion yet in the brief hour or so I have spent in warburg with mr cuddles I managed to kill several villains, and a few heroes by chaining knockup, knockback, and clobber.
[/ QUOTE ]
Were they doing something else than standing still? -
[ QUOTE ]
[ QUOTE ]
I seriously don't think anyone could promote War Mace as a "good PvP secondary".
[/ QUOTE ]
True, but I wouldn't class it as a useless PvP secondary either
[/ QUOTE ]
If anything in this game would be, then mace would be it. -
Id actually like to have energy do -dam instead. It could still have the dedicated KB attacks power push and thrust.
-
Imo, best secondary for both ranged OR melee blaster is energy..
-
I wasnt talking about duel pvp. It is theoretically impossible to duel with mace. It couldnt kill a defender, dominator, fly or ant. Anyway Im too touchy about the subject and drop this now.
ps. The only power from war mace that is basically useful in PvP is taunt and thats when its at least 5-slotted, 2 acc, 2 recharge and 1 duration. If you manage to stun somebody with clobber they deserve to die.
pps. Heck, I said I'd drop it. Off now. -
[ QUOTE ]
IMO they wont buff it, instead they will nerf accro.
[/ QUOTE ]
I mean to give it another secondary effect than KB. I don't want its KB increased. -
[ QUOTE ]
why the hell did you level a mace tank to 50
[/ QUOTE ]
Because it is the first character I ever made in this game and it was okay before devs NERFED IT
We on same wavelength now? I a NOT listening someone say it has ADVANTAGES IN BLOODY PVP OKAY?! With the posible exception of axe mace is propably the worst set in PvP ever go live!! (edit: on ANY AT anywhere)
ps. If you call a SINGLETARGET stun that does no damage and is up once every 20 seconds a boost in survivability I have nothing more to say.