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Posts
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Joined
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Phantasm beating the snot out of somebody? Unthinkable!
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Oh now I get it, you mean we use insps and wont stand still for you to AS.
On the other hand theres few things more satisfying than beating up a noob whos foaming at the mouth that his build is so über.
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Quit trying to start an argument. I made it quite clear what I meant and it has nothing to do with inspirations or standing still.
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Heh was just a mild gibe so
Anyway you should know better than to make generalizing remarks about the population of a whole server. -
Oh now I get it, you mean we use insps and wont stand still for you to AS.
On the other hand theres few things more satisfying than beating up a noob whos foaming at the mouth that his build is so über. -
*takes a look at character list*
Last I checked energy blast wasnt considered Fotm (not to mention the blaster was created before I4 was even a twinkle in statesmans eye). Also I am appalled to know that stalker Claws are now Flavour of the month -
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whats the style on defiant?
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Yeah, you tell me -
Thanks to the insightful labeling abilities of the devs, Kinetics Repel (the power) isnt repel (the effect). Neither are repulsion field of power mastery and forcefield powerset. All the three actually cause knockdown/knockback instead of repel. Examples of real repel powers are telekinesis, hurricane and force bubble. Iirc singularity also does small repel but Im not sure. Knockback can still be useful, but its not nearly as effective.
The range of bodyguard mode is roughly the same as leadership toggles like assault and tactics. -
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Lets hope server hopping never becomes possible then.
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Why, you afraid? -
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Ehm farming is usually connected to gold/game currency/resource gathering.
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Yes but thats not the point. By definition it means repeatedly doing and resetting something for profit, either an outside spawning point, or some other spawning mob/thing like RV turrets, or a mission which is repeatedly cleared and resetted. Whether the reward is XP, Inf, prestige, salvage, recipes or a badgecounter is irrelevant to whether the action itself is considered farming.
5 out 6 rewards I mentioned existed before inventions. I agree that inventions sped up farming, but it was done before inventions as well. -
oh yeah:
1. moving around to avoid attacks is not cheating
2. use of inspirations is not cheating
3. use of temporary powers is not cheating
4. standing still for whatever reason in the pvp zones = bad idea, unless you are inside hospital or dead. Think about getting double-assassin striked.
5. In pvp zones, anything goes. Duels are for arena. -
Unfortunately I was busy and forgot this :S sorry.
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Well, I think I'll go BS/Regen scrapper in the end as it suits my vision of a durable, unconditionally good (no need to hide or wait for fury to do evil things) character with ability to perform teh "omgwtfbbq" chains on regular basis.
As much as rad/sonic defender sounds like a totally mean package, I just don't really like overdependencies on buff/debuff/mez/questionable techniques. I prefer a more conservative approach - take some piece of iron and smash it into someone's face for a great direct effect.
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Regen is indeed unconditionally good, all you have to do is know how to make the build, own three fingers and have buttonbinds for reconstruction, dull pain and instant healing.
And BS is imo one of the best primary options. A critted headsplitter is.. well .. just like the name suggests. You can surprise lot of people with the damage.
Like others said, BS/regen will be great introductory toon to PVP, learn to punch the heals on reflex and youll be fine. Learn the movement too, never trust solely on your durability.
Debuffs are extremely strong in PVP when they come in a tight package. -
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Fire/Kin is the ultimate farming toon, can easily hit the damage cap, damage capped hot feet and fire ball (or whatever epic) is insane, no downtime, infinite end, self heal, great resistances, self recharge buffs and the list goes on. The aim of this post is to try and stop fire/kin farmers? Certainly won't stop me.. sorry
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And this is after devs tried to nerf it.. Ending up nerfing pretty much all the other trollers. -
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If you want to make people stop farm just remove Inventions.This is the ONLY reason people started farming.
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Oh come on!!!
You seem to forget that PLing is ALSO a form of farming.
I remember very distinctly a dude who supposedly PLed people for money, and I remember the big celebrations when one member of our coalition managed to get his dreck finished. I remember very distinctly being in a PLing team with a character whose name started "tractor.." who I fathom was doing just IT the whole time, possibly also for money. All of this happened before inventions.
Also, I seem to remember that people were farming RV just the same before and after inventions. -
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Rad/Sonic is not for a new player and new to PvP imho. I would suggest a BS/Regen like Psydock said.
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Unfortunately I agree, BS/regen is most suitable of the toons listed.
sigh...why does it always has to be regen? Its like theres an assembly line for regen scrappers in atlas >_< -
If its jsut a matter of money moving them back, I will also.
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You didnt say were you going for arena or zone pvp?
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Greetings all... I am new to the game and seek to start a character which is based around being competitive in PvP.
My chosen options are: BS/Regen Scrapper, BS/SR Scraper, Fire/Fire Brute, Ice/Cold Corruptor, NB/Regen Stalker, NB/SR Stalker.
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Out of those, SR scrapper isnt durable nor otherwise effective in generic PVP so you can write it off. That is, unless youre making it a toon against specific opponents.
BS/regen is possibly the most versatile and durable of the toons listed, and is definitely good in most PVP situatios you will encounter. however, you may find that skilled pvp-players remain beyond your ability to kill. Regens (and scrappers in general) may have to settle for draws (with regen you have the ability to survive most 1v1 encounters, with enough skill. The problem is scrappers ability to deal damage against the debuffers etc) Regen is also easiest to play and learn, but you can never go autopilot in pvp situation.
Fire/fire brute, well tbh I dont have much experience of it, but /fire is similar to regen in that it can be very difficult to kill. Scrapper will however deal more damage out of the box than brute because Brute has to rely on fury to get damage up.
As a stalker its different, but personally Id pick ninjitsu over SR, I have one lvl 47 ninja stalker myself. Ninjitsu gets an extremely useful selfheal that will improve survivability a lot. In other respects it is roughly equal to SR stalker, as long as you address the knockback issue with acrobatics.
No stalker secondary compares in survivability to brute/Scrapper with the exception of regen. Stalkers best asset is however ability to pick the time (and in zones, place) of attack. Several melee toons will still be beyond your ability to kill. Masterminds as well.
Ninja blade isnt very damaging. Relying on +def strike that NB has is not a very effective in PVP against good opponents. EM is pretty much the only of the stalker primaries with the ability to effectively kill players without using assassin strike.
Ice/cold corruptor fulfills the requirements of being extremely effective in 1v1, and possibly even more so in team pvp. But you may find that it doesnt do as much burst damage as youd wish, except against squishies. It WILL own most toons in 1v1 though. Ice/cold corrupter is a type of toon with which you have a chance of beating more skilled players than yourself, depending on their characters.
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What I seek is a character that is extremely good in 1 on 1 situations, is moderately durable (would it be pure mitigation or all kinds of EFFECTIVE tricks like hold/slow/hide), and most importantly capable of pulling out a "omgwtfbbq" burst damage attack chains on regular basis (not something once in a blue moon when stars allign)
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If youd want an honest opinion, even at the risk of seeing MORE of these annoying inhuman abominations at arena I give you:
Radiation/sonic/power defender.
It fulfills all the requirements listed above except maybe durability in open enviroment. That can be handled with a bit of skill though. It doesnt have much trouble in 1v1 against most kinds of opponents, although due to the nature of this games theres always some countermeasure.
It will definitely OMGWTFBBQ an average player, and majority of the good pvpers as well in 1v1 combat, especially at confined quarters like arena 1v1. It is also fast and easy to lvl while not a grinding machine, and functions well in team. My own was herding oranges at level 4. It also has an added bonus most melees dont have: its good against masterminds. However, its abilities quickly drop the more players you have against you. In 1v1 it is fearsome opponent.
For showcasing rad/sonic, try PM Stalk-obot. His lvl 50 defender Cryka is a great example of the concept (and also filled with goodies since its copied from US). My own rad/sonic is lvl 43-44 iirc. And there are more Im sure, these two are only ones I remember though.
You may hear that Rad/psi are better, but personally I believe its a matter of point of view. rad/sonic is definitely more fun to play in the early game and can crank up more burst damage, where as psi is harder to defend against and does great -recharge. Rad/sonic/powers build is pretty much set in stone, so you wont have much trouble getting a good build, you will get two free power slots of your choice even.
ps. You may find that generally people dont want to duel against you in arena if you tell them youre rad/sonic -
Martial arts is about as superpower as you get. Theres been a bazillion MA scrappers in comics.
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Note how Bridger didnt explain why its 1/2
It just is. -
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Very true, except just stop all the farming all together. This is a game not a farm!
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If you want to seriously hurt farmers/PLers, just make PI a lv40+ zone
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Word. -
Fire/fire blaster with emp+kin backup?
(this is the teamplayer in me speaking)
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Not sure about this, Im pretty sure I havent noticed any drop of damage in my blasters attacks (looking at opponent health). Its more likely that this is a visual problem, as in the numbers arent showing properly.
For instance, numerous times Ive seen that total focus damage doesnt even register on the combat channel. -
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What does confuse me though is blasters who can't wait an extra second for Tar Patch to be laid down before exploding.
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I guess they were on a short fuse -
looking at the proposed powerset choices I think this might have something to do with PVP.
/energy:
power bolt,power blast: [censored] damage, necessary for building domination in PVP.
bonesmasher, total focus: only good attacks in this set
power boost: the reason why youd take this powerset, right?
power burst: Youll get it, some day.