GrymJak

Apprentice
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  1. Actually Weirdbeard the dev said the streak-breaker code worked on both mobs and heroes. so in effect sr and every other hero is going to get hit even when defense is maxed, whether from the random 5% chance of the mob or from the streakbreaker kicking in because the mobs are missing you. supposedly low occurence but still a gauranteed hit. and at the higher levels you can expect those hits to be one-shot-kills if you don't have any resistance to the damage. red bosses take 3/4 of my hp with a hit at level 31, my defense is not maxed out yet so it occcurs often enough i need to keep respites stocked in my inspiration slots, but as the levels get higher, i can only see the damage increasing from the mobs since their damage and our hp don't scale the same. in the near future for my character those occasional hits will be one shot kills. so defense is an all or nothing game and while withthe numbers it's weighted in our favor, we can't be lucky all the time. we will get hit gauranteed, how do we deal with it other than a hospital trip? sr has nothing inherent to prevent it.

    his post is here http://boards.cityofheroes.com/showf...v=#Post1132750

    sorry about the link looking so bad, i don't know how to make it look better, this is not my forte.
    Shonsu lvl 31 spines/super reflexes