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Posts
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You star, cheers. I'll look into 'em over the weekend.
I'm now galvanised into action!
....of course, I know I'll suck..... LOL -
Alright... if I wanted to give it a go, where would I start? Any books or tutorials I should look at?
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Just look at me! I think I'm doing pretty well in such a short time, I'm just afraid I'm gonna 'plateau' and not get much better.
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Nawwww! Your art is great! -
Seriously...do you think it's entirely possible for anyone to draw well?
Man...thats a hard mindset for me to get over... I've never been able to put anything reasonable on paper. Even my stick-men suck.
But....you've kinda given me hope.... -
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Or, at the very least, spell it correctly. "Umbrage."
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LOL! Guilty as charged. By the time I noticed my mistake, it was too late to edit. *sighs* Thats what happens when I post while at work, ever fearful of the watchful eye of Her Majesty's Government. Like now... *looks over shoulder nervously*
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Getting back to the thread:
And, yes, of COURSE people don't literally mean it. And, yes, I understand what sarcasm is. I grew up in Massachusetts where sarcasm is the unofficial second language. The point I was trying to make is WHY be sarcastic when you're supposed to be complimenting someone on their hard work? It's bad form. Is it that hard to just give the compliment without the backhand?
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Y'see.. I dunno.... I guess it's just the receipient in question. If there wasn't a compliment upfront, like "that looks amazing" or "you're a great artist", then I'd agree with your sentiment. But there's a compliment, THEN an ironic one-liner. At least, in the vast majority of like comments.
But I can see the general point you're trying to make.
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Anyway, another thing I wanted to know is if other artists were bothered by it, and it doesn't seem that they are. And, by starting this thread, I've pretty much made it a fait accompli that when I finish my pic of my main villain, the thread is just going to be people telling me that they hate me (whether they like the pic or not), so I guess it's run its course.
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Well, I promise I will be less ambigious in the future. If anything, this thread as presented me with the alternative notion that sometimes popular expressions do not translate well onto the screen. -
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Your Avatars are talented... I hate them.
LOL
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The appallingly talented Celtic Bolt did mine.
I hate him.
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This thread has talent.
I hate it.
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That reply has wit.
I hate it. -
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umbridge. That's a big word!!!!!!!
Dang you brits and your big words!
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LOL
I won't do it again, Rowr.. don't beat me...again... please.... -
I'm a Brit. I am naturally ironic.
And I mean that ironically.
Of course I don't bloody mean it when I say it. I am genuinely without artistic talent. Sure, I can visualise brilliantly, but there is no help for me when it comes to putting that visualisation into practice.
Sometimes, just sometimes, there are those who - despite all the will in the world - can't draw. Digitally or otherwise. I push myself with Lightwave renderings. So I am always in awe of those who can put their dreams onto paper or screen.
In any case, I would be extremely surprised if anyone took umbridge at that sort of comment - it's something that is part of the community spirit and general humour of the boards. -
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How'd you shrug them off? Aren't Stalker criticals (including AS) unresistable?
And even if you did nothing else but *not die* how does that make you in anyway uber?
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Given that no other AT can survive such a thing, I'd consider it worth noting, at least.
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True. But then it is noteworthy that no other AT can do so much damage in a single - unresistable - blow as a Stalker. -
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Yeah, I was PvPing for, like, the third ever time the other day when another (/Mace!) tank brought that to my attention. Frackin' hard to fight and keep moving tho! At least for me! LOL
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If you don't have support, and are getting clobbered by two stalkers, it's time to get moving and forget about fighting, IMO.
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Tried that once before. Was called a "cr*p tank" for it. Now I suck it up. -
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I gotta have your build then! One I can handle (DP usually sorts me out). A second...maybe. A third. No way.
Unless I'm running Unstoppable. But hell, the penalty for not being safe outside the 3 minutes is like banging an underwater electrical cable with a paddle with a Great White circling nearby.
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Just having Tanker level health gives you enough to survive ~two Assassination Strikes. The real trick is to keep moving fast, so enemies don't get a chance to do the placate/followup.
I still say having AS be unresistable was a damn stupid idea, but that's a topic for a different thread.
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Yeah, I was PvPing for, like, the third ever time the other day when another (/Mace!) tank brought that to my attention. Frackin' hard to fight and keep moving tho! At least for me! LOL -
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Sorry I disagree whole heartedly (sp?) if your going to remove blaster toggle dropping completly, then your going to have to increase blaster damage to put a hurt on tankers thru all thier def,resistence,hp, and shields.
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In light of learning only Force Bolt TDs, this makes even less sense to me now. I am convinced Blaster Primaries other than those with Force Bolt are equally as efficient against Tanks. -
o.O
I must look at my combat logs more. In THAT case, Blasters have even less reason to call for TDs, since they do bloody well without 'em. -
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wait...Tankers are gimped? damn...I must of just shruged off a team of 4-5 stalkers while I was running towards the Siren's Call gate a couple weeks ago o_O
/e tries to find something to do besides being bored but fails T.T
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I gotta have your build then! One I can handle (DP usually sorts me out). A second...maybe. A third. No way.
Unless I'm running Unstoppable. But hell, the penalty for not being safe outside the 3 minutes is like banging an underwater electrical cable with a paddle with a Great White circling nearby. -
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Pointless since this debate is over toggledroppers that don't apply in range.
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Wait... Ranged doesn't toggle-drop? But I thought that was one of the Blasters' reasons why they wanted to keep TD in. I'm sure I've been blasted into shut-down.... -
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Personally, I think tanks should become the "main" detogglers.....other classes like Blasters should have it removed completely...pretty much like Scrappers have no ability to detoggle.
This would actually give tankers a place in PvP...right now, tankers are pretty much useless for the most part in PvP.
Or, if Blaster do keep a bit of detoggle ability, tankers should be much better at it....
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Sorry I disagree whole heartedly (sp?) if your going to remove blaster toggle dropping completly, then your going to have to increase blaster damage to put a hurt on tankers thru all thier def,resistence,hp, and shields. Yes tanks should be able to take a beating but not to the point where one of the highest damaging AT has no chance of killing them
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I can't see how that is a concern. I mean, really. From my PoV, INV Tankers have had their defences slashed. Honestly. Invincibility is largely useless against ranged. Our passives are woeful. Our shields are no more than umbrellas. The one thing I have going for me is Unstoppable (unavailable in all but one map), Dull Pain, and a stock-full of greens/break-frees. And even the greens are dependant on our mez protection.
A Blaster with SOs shouldn't actually have too much of a problem with a Tanker with SOs. I mean, I can't kill you with Temporary Invunerability. I'm a melee AT. Blasters are ranged. If one gets close enough for me to pummle, there's no blame to go around but theirs.
Just as I have to chew on purples or greens to survive, Blasters should have to chew on blues and reds to beat me.
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I have to say, I'm not by any means the best PvPer around - but I'd enjoy it a whole lot more without persistant toggle-drops.
Thats not to say I'm utterly unkillable without 'em. Far from it. I've been face-planted by Brutes, Dominators, Corrupters et al without needing to be TD'd - and that's with a build that one hardcore PvPer called, "great"... despite not actually gearing it towards anything other than PvE.
At the end of the day, denying Tankers their Primary toggles with a plethora of means available to all is like asking a Blaster or Scrapper not to use their Primaries. It's a fudge of a mechanic, in a system that still needs work and revision.
I'd be all for a PvP damage increase to other ATs IF the negation of TD completely throws the combat out of whack, but I do not want to play "Hunt The Toggle" any more. Winning by it may be fun for the victor, but it's just plain UNfun for the Tanker who experiences it.
And thats what this game is about, right? Fun. For all -
Name: Great Briton
Class: Tanker
Powers: SS/INV
Server: Justice
Origin:
"With the passing of Hero 1, the United Kingdom mourned the loss of its greatest champion. Crime-rates soared as the destructive elements of this great nation took advantage of the power vacuum. Britain's other heroes did their best to stem the tide of villainy, but with a figurehead, an icon of British justice, it was an impossible battle.
This remained the status quo for months until a new hero appeared on the streets, in the skies, at the bases of these anarchists, rallying the nation's heroes under the banner of truth and virtue. Within days, Law & Order was restored to the cities, and a new era of hope and pride washed over the exhausted country.
Great Briton represents the same ideas as Hero 1 sacrificed his life to uphold, and is in Paragon City to shine this new hope across the Atlantic.
Some say Great Briton is the reincarnation of Hero 1. Some say he IS Hero 1, returned to us and keeping a low profile. Some say that he is just a tribute to that fallen champion.
Whatever the truth, Great Briton is not saying - preferring to speak with action, not words." -
All I want is a half-decent banquet table....
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His one posted test involved using the broken version of Invincibility. He also completely glosses over the fact that when buffed, any AT can Tank, so what then is so special about Tanks?
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The goal of the game is to make sure there isn't an ideal team composition. So, yes, a Scrapper, with buffs, can tank, but not as well as a Tanker. Why? Because 1) a Tanker starts with higher resistances/defenses and 2) he has Punchvoke and thus can manage the aggro better.
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Jack/"Statesman",
Again, thank you for your time in responding to this issue. However, rather than go on for many paragraphs as to the current concerns I/we have re: Tankers, I'll just sum up the AT in one simple phrase:
Paper Tiger.
Looks great on a spreadsheet, not so hot in practice.
I'll now hand you back over to my peers, who will continue to fight the good fight. I just wanted my opinion stated for the record.