Golden_Ace

The Assassinator
  • Posts

    1271
  • Joined

  1. [ QUOTE ]
    We are here to field any questions you may have about this wonderful news.

    Ex

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    I hope it is wonderful news.


    Also will you join my SG? I need the prestige.
  2. Golden_Ace

    Moon Hazard Zone

    Rofl

    Funny Pictures Bounzer.
  3. [ QUOTE ]
    I appreciate the event and the mini-content. It's nice to have something different to do in-between full issues. And I always enjoy seeing all the level 50s I leveled up with come out of the mothballs to collect the new badges.

    I would have liked to have an in-game timer on the costumes though, even if it was a short period of time. Fifteen minutes of in-game time would have been much better to me than 15 days of real time.

    My only other criticism is that it becomes mind-numbingly tedious to get the 3rd badge and all 33 costumes. I realize that no one is forced to that, but some of us are a bit obsessive compulsive about badges and keeping up with the Joneses.

    Arcanaville or one of the other math mavens can correct me or flesh out the details, but it seems to me that the more costumes you have, the more likely you are to get a repeat costume and the less likely you are to get the last remaining costume to complete the set of 33.

    That means that I have to click perhaps hundreds more doors to get the 33rd costume than I did to get my first costume. By the time I get there, I think my first costume will have expired and I will despise all halloweenish things. I know many will disagree with me, but I think less costumes may have been better.

    [/ QUOTE ]

    I agree with most of what you say, however I would like an hour of in-game time instead of the suggested 15 minutes.

    also, I want the costume temps permed as a vet power.
  4. Golden_Ace

    Moon Hazard Zone

    [ QUOTE ]
    I totally forgot about the Moon Hazard Zone, Yes Once again I would love to see it come to life. Glad to see you back to posting.


    Valor

    [/ QUOTE ]

    Damn. Now you found me doing the moonwalk in the moon zone.

    I'll have to find someplace else to hide.
  5. Golden_Ace

    Moon Hazard Zone

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    You changed it.

    I liked the old names.

    [/ QUOTE ]

    I agree with this.

    [/ QUOTE ]

    A couple of suggested changes to the zone. were to get rid of some of the names, and change them to actual moon names. I was PM'd by several people concerning this.
  6. WHERE IS MY HEROES THREAD!!! I WANT MY HEROES THREAD!!!
  7. Golden_Ace

    Moon Hazard Zone

    [ QUOTE ]
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    [ QUOTE ]
    Updated OP post per request of OP.

    *kicks into moonwalk*

    Poof!

    [/ QUOTE ]

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    Updated 10/15/2007

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    She's from... the future! *spooky noises*

    [/ QUOTE ]


    [/ QUOTE ]

    Ex can time travel???

    Maybe she came from a time when there was a Moon Zone.

    She was moonwalking....

    Now I want a Moonwalk dance.
  8. [ QUOTE ]
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    Okay, now round up the same amount of warriors, and don't use burn. See how long it takes you without that tool at your disposal.


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    Don't get me wrong, I know Ice Melee by itself is lacking. I just take exception into someone saying you can't herd well with a fire/ice. I know my name has been ranked up on the Punishers list many times when I get the bug.

    [/ QUOTE ]

    without burn, it takes at least twice as long using only ice melee attacks and nothing from the epic pool.

    My testing in the other thread verified that.

    I am currently trying to figure out how to herd Chimera's map w/o a kin. I may just move up through the arc and get to Bobcat or Battle Maiden, they may be a bit easier (faster)

    [/ QUOTE ]

    Twice as long is an understatement. 3 or 4 times I would think is about right. at least for an Inv/Ice tank.

    No AOE's to speak of, Those Minions will take time to get rid of.
  9. [ QUOTE ]
    I will be starting an Invuln/Ice tank soon and I WILL have fun and make it work.

    [/ QUOTE ]

    YES!! Company!!

    *pst*

    We have a secret hand shake too
  10. [ QUOTE ]
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    It's been a while since I've looked, and I'm kind of taking too long of a work break right now, but what set bonuses of real value to a Tanker are in the sleep sets?

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    Hibernation
    Sleep Dur / +Health / + Smashing Res / - Recharge Time

    Induced Coma (Chance for Recharge Slow proc IO)
    Sleep Dur / +Health / Debt Prot / + Move / + Melee Def

    Lethargic Repose
    Sleep Dur / + Energy Def / + Smashing Def / + AoE Def / + Toxic Res

    Call of the Sandman (Chance for Self Heal proc IO)
    Sleep Dur / +Health / +Endurance / - Recharge Time / + Toxic/Psionic Res

    [/ QUOTE ]

    So, nothing that you can't get from having a useful power instead of Frozen Aura.

    =. .=

    [/ QUOTE ]

    FA is useful! How else are we supposed to wow the newbies in Atlas?

    Edit -> and to channel GA for a second, those hellions aren't going to get the Top Dog badge by themselves!

    [/ QUOTE ]

    Whoa! For a second there I thought I was standing someplace else covered in Ice, and for some reason I was holding a Carp.
  11. [ QUOTE ]
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    Add in that I have a hold attack...Ice Melee is really safe set.

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    Tanker Secondaries with 100% chance hold/stun attacks:

    Energy.
    Stun: Mag 3 Stun, 6.67 Smashing, 4.45 Energy
    Total Focus: Mag 4 Stun, 44.49 Smashing, 113.89 Energy

    Ice.
    Frozen Touch: Mag 3 Hold, 6 * 12.46 Cold

    Stone.
    Seismic Smash: Mag 4 Hold, 158.38 Smashing

    Super Strength.
    Knockout Blow: Mag 3 Hold, 158.38 Smashing

    War Mace.
    Clobber: Mag 3 Stun, 11.12 Smashing

    Ice's hold attack isn't even slightly the best.

    [/ QUOTE ]

    and that's one of the main problems. If Ice melee is about control (seems obvious it's not about damage) it should have the best hold in the tanker sets (a little more damage wouldn't hurt either).

    Frozen Aura should be a low mag hold, not a sleep, so that it is not shut down by your own aura's or ice patch.

    These two things in itself would go a very long way toward fixing the set.

    IMHO of course.
  12. [ QUOTE ]
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    The datamining I do shows how players are actually performing in the "reality" of the game.

    [/ QUOTE ]

    There is a concern that has been brought up about the way you guys use datamining to determine if things are "okay".

    If Ice Melee underperforms as a whole, and the majority of Ice Melee players know this and deal with it by dropping/not slotting some of the worst attacks and substituting with Pool attacks, Burn combined with Ice Patch, and/or Epic Pool powers in their attack chain to a greater extent than those using other sets do, is this noticed by your datamining? Or are you just pulling reports on all Ice Melee tankers and getting stats like xp per hour and such?

    [/ QUOTE ]

    Very good points.
  13. [ QUOTE ]
    Thank you everyone! I can't say how much all this means to me. Reading it over though, it does seem like a very very emo and egotisticle mini-rant. >_< Surprised I didn't call meh out on that. Really shows how polite and comunity orientated the Tankers are. You all are really a great bunch of people.

    [ QUOTE ]
    You've done more than any of us on this matter, and that is to truly be applauded. You should not feel bad about this. These forums are not life, and should not be treated as such. Things get in the way of posting. It happens to all of us. Don't beat yourself up for things that happen here when you're out in the real world.

    [/ QUOTE ]

    The sad thing is, and one of the prime contributing factors on my burnout, is that for me these Forums and the battle for Ice Melee did become my life. I'm obsessive-compulsive and I've been obsessed with getting Ice Melee it's changes. For a year now these forums have been a huge part of my life. I can honsetly say with a strait face that I have not a single friend beyond CoH. Not one. It's long and complicated the reasons why. SUffice it to say I have a social anxiety disorder that I've only recently begun seeking help to cope with.

    Anywho, enough of the Emo Otter. Thanks one and all for the kind words and support. And who knows, maybe changes are on the way, we just need that little bit more pasience.

    =. .=

    [/ QUOTE ]

    Polite???

    HOW DARE YOU CALL ME POLITE!

    Bite my Glorious Golden [censored]!

    Quick someone get me a dictionary!

    P...

    PO

    POL

    POLICE

    POLICY

    POLISH

    POLITE

    adjective: showing regard for others in manners, speech, behavior, etc.
    adjective: not rude; marked by satisfactory (or especially minimal) adherence to social usages and sufficient but not noteworthy consideration for others
    adjective: marked by refinement in taste and manners.



    Oh Nevermind then.
  14. You did much better than I did. I gave it up as hopeless a long time ago.

    *Hugs*
  15. Time flies when you're in suspended animation waiting for September 24th.
  16. The Heroes Graphic Novels (From Heroes Wiki, Click on the link to the group you want, then click on the novel) or click on the direct link below.

    Heroes Graphic Novels

    HEROES, Chapter 01 - Monsters

    HEROES, Chapter 02 - The Crane

    HEROES, Chapter 03 - Trial By Fire

    HEROES, Chapter 04 - Aftermath

    HEROES, Chapter 05 - Snapshots

    HEROES, Chapter 06 - Stolen Time

    HEROES, Chapter 07 - Control

    HEROES, Chapter 08 - Isaac's First Time

    HEROES, Chapter 09 - Life Before Eden

    HEROES, Chapter 10 - Turning Point

    HEROES, Chapter 11 - Fathers & Daughters

    HEROES, Chapter 12 - Super-Heroics

    HEROES, Chapter 13 - Wireless (1 of 4)
    HEROES, Chapter 14 - Wireless (2 of 4)
    HEROES, Chapter 15 - Wireless (3 of 4)
    HEROES, Chapter 16 - Wireless (4of 4)

    HEROES, Chapter 17 - How do you stop an Exploding Man? (1 of 2)
    HEROES, Chapter 18 - How do you stop an Exploding Man? (2 of 2)

    HEROES, Chapter 19 - Bully

    HEROES, Chapter 20 - Road Kill

    HEROES, Chapter 21 - The Path of the Righteous

    HEROES, Chapter 22 - Hell's Angel

    HEROES, Chapter 23 - Family Man

    HEROES, Chapter 24 - War Buddies - The Lonestar File (1 of 6)
    HEROES, Chapter 25 - War Buddies - Unknown Soldiers (2 of 6)
    HEROES, Chapter 26 - War Buddies - Unknown Soldiers (3 of 6)
    HEROES, Chapter 27 - War Buddies - No Turning Back (4 of 6)
    HEROES, Chapter 28 - War Buddies - Introductions (5 of 6)
    HEROES, Chapter 29 - War Buddies - Call to Arms (6 of 6)

    HEROES, Chapter 30 - String Theory

    HEROES, Chapter 31 - Walls (1 of 2)
    HEROES, Chapter 32 - Walls (2 of 2)

    HEROES, Chapter 33 - The Death of Hana Gitelman (1 of 2)
    HEROES, Chapter 34 - The Death of Hana Gitelman (2 of 2)

    HEROES, Chapter 35 - It Takes a Village (1 of 4)
    HEROES, Chapter 36 - It Takes a Village (2 of 4)
    HEROES, Chapter 37 - It Takes a Village (3 of 4)
    HEROES, Chapter 38 - It Takes a Village (4 of 4)

    HEROES, Chapter 39 - Betty (1 of 4)
    HEROES, Chapter 40 - Betty (2 of 4)
    HEROES, Chapter 41 - Betty (3 of 4)
    HEROES, Chapter 42 - Betty (4 of 4)

    HEROES, Chapter 43 - Golden Handshake - Man Overboard (1 of 4)
    HEROES, Chapter 44 - Golden Handshake - An American in Paris (2 of 4)
    HEROES, Chapter 45 - Golden Handshake - One More For The Road (3 of 4)
    HEROES, Chapter 46 - Golden Handshake - Severance Pay (4 of 4)

    HEROES, Chapter 47 - Heroism Is Found In The Heart - (1 of 2)
    HEROES, Chapter 48 - Heroism Is Found In The Heart - (2 of 2)

    HEROES, Chapter 49 - Blackout - (1 of 2)
    HEROES, Chapter 50 - Blackout - (2 of 2)
  17. Golden_Ace

    Moon Hazard Zone

    Working on another update from a few PM's and suggestions I got after the last one.
  18. Golden_Ace

    Moon Hazard Zone

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    I like this idea.. but how about a new villain group all together?

    [/ QUOTE ]

    I have different aliens, Attacking Plants (Not DE), bring back the 5th, and utilize a sorely underused Igneous. pretty much thought I had it covered.
  19. Golden_Ace

    Moon Hazard Zone

    It's been a year since my last update. So I thought I would look at this one more time. After some thought, I think it should be a co-op zone instead of a hazard zone. I however refuse to change the title it's been titled the "Moon Hazard Zone" for nearly three years so I'll keep it as that (this being it's second incarnation, the first having succumbed to a mod wipe). I purposely kept the Rikti out of the zone, because frankly I think they are in enough zones as is.

    Since I'm changing it to a co-op zone instead of a hazard zone. I'm adding a third base for Villains. The second base will still belong to heroes and the first base will still belong to the 5th Column so a few of the suggestions for task forces and missions would still work out. Besides you absolutely have to have the 5th Column on the moon trying to build a giant planet–threatening laser. It just wouldn't be the same without that.

    Updated 08/15/2007


    Moon Hazard Zone. Level 50+ Zone

    Zone Level

    The areas surrounding the bases are level 50 – 51, the majority of the zone is 50 – 52, with one area that is level 52 – 53, which has one small part in the center that is level 53 - 54’s I figured you needed one area that is extremely difficult. I’m thinking the level 54 area should be at the bottom of a large crater to help separate it from the rest of the zone (Valeron Valley).

    Discovery

    Mare Vaporum or "Sea of Vapors" as it is known in English is an area that has been shrouded in mystery for centuries. For unknown reasons and unbeknownst to most of humanity it maintains a temperate environment and a breathable atmosphere. The Atmosphere in the Mare Vaporum was first discovered in the late 1940’s after the Second World War but was classified Eyes Only because of political tensions at the start of the cold war.

    Exploration

    NASA during the 1960’s finally explored the Mare Vaporum, albeit in secret, and a secret permanent base was established in the mid 1970’s. All contact to the base was lost during the late 1970’s. Satellite surveillance showed the base in total disarray and Igneous like creatures roaming the grounds. The base and all personnel were written off as a loss. However, the United States Government and its Allies decided not to abandon the Sea of Vapors for Scientific, Political and Military reasons. A new landing site was selected at a more secure location and in the late 1980’s Moon Base Beta was completed. Moon Base Beta was built with defense as a priority, and while it is primarily a scientific research station, Beta more closely resembles a fortress. To this day Beta is manned by a secret cadre of allied scientists, and astronauts and is protected by a Longbow Task Force. With the advent of Teleportation, Personnel and Supplies are now routinely Teleported to Moon Base Beta.

    Ecosystem

    Scientific studies of the local ecosystem have convinced our experts that the atmospheric bubble that surrounds the Mare Vaporum has been in place for many centuries. The plant life, within the Sea of Vapors, appears to be terrestrial, and extraterrestrial in origin. In some areas the two differing flora genomes appear to coexist in harmony, while in others the terrestrial and extraterrestrial vegetation are in a constant state of war. These areas are extremely dangerous as the plants are constantly mutating into new and dangerous forms and attack anything that moves. Extreme caution is advised in these areas. The most dangerous of which is in a large crater in the center of the Sea of Vapors. This area has been dubbed the Valeron Valley. Moon Base Beta is slowly being encroached by the more hostile plant life. The Longbow Task Force patrols the area outside the base and is attempting to curtail the incursion of the hostile foliage. The local vegetation is slowly overwhelming them and any help you can give is welcomed.

    Terrain

    The Mare Vaporum is a huge area that varies from lush vegetation, to desert like conditions. The most dangerous part of the zone is Valeron Valley where Igneous, like creatures and many varieties of plants fight for dominance. The zone is overshadowed by the giant twin peaks of Sugar and Spice. Ancient abandoned aliens installations can be found throughout the entire zone.

    Recent news

    It has been recently discovered that the original moon base was taken over by the 5th Column in the late 1970’s and has been in their hands ever since. The fighting and the explosions caused during the 5th Column's takeover caused cave-ins, which disturbed the Moon Igneous and forced them to the surface. The 5th Column units on the moon were cut off from the rest of the 5th column that were on earth when the war with the council took place, leaving the moon as the last bastion of the 5th column. Military Intelligence believes that the 5th Column is building their strength in secret to over throw the Council back on earth. 5th Column patrols can be found fighting with Moon Igneous in the area surrounding the base. It is a hazardous area where an unwary hero could easily stumble upon on going battles between the 5th Column and Moon Igneous, or into traps set by either group.

    The Rogue Isles lands on the Moon

    Recently the self styled Lord Recluse, leader of the Arachnos organization, and ruler of a small group of islands off the coast of Bermuda called the Etoile Islands, but more commonly referred to as the Rogue Isles due to their historical connections with piracy, acquired the funds and technology to send several manned rockets to the moon. Utilizing natural caves near the surface Arachnos personnel were able to construct a third moonbase in record time. The entrance to the Arachnos Base is very heavily fortified, and the base extends deep into the ground. It is believe that the ships sent by lord Recluse contained teleportation technology and currently the Arachnos base is being supplied with weapons and troops via teleportation. An uneasy truce has developed between the personnel of Moon Base Beta and those of Arachnos Base. Recently the Igneous have launched numerous Subterranean attacks in an effort to drive everyone out of the caverns. It appears Arachnos Base encroached on the underground territory of the Igneous, and The Igneous are slowly overwhelming them, any help you can give to secure the base is welcomed.

    Arch–Villain

    A new 5th Column Arch–Villain living in the original base. (A kill all mission) Retake Base Alpha!

    An Igneous Arch–Villain living in the Caves near the original base. (A find the missing object mission) Find the Missing Satellite!

    New Story Arc

    With thanks to Weisse_Sturm for giving me the idea "Really, I don't see anyone better to build a giant planet–threatening laser than the 5th. Freaking Nazis, always doing stuff like that. – Weisse_Sturm" Story–Arc: Starts out small something like defeat 50 5th Column troops to gather information. You discover they have been working on a top-secret project for years, but are unable to find out where they are working on it. But you do discover the location of a cave of Moon Igneous. After defeating all Igneous in the cave (By the way these Igneous are upgraded. They can climb cave walls and ceilings, and drop onto unwary visitors) you discover the remnants of a 5th Column research station. Your contact is able to tell you that it appears that the 5th Column ws doing Laser research. Take down another 50 5th Column soldiers, and you are directed toward another research outpost. This time you must travel deep within "Valeron Valley" the most dangerous jungle in the Sea of Vapors. Fight your way through the jungle to the old Research Station. Find all the clues left behind by the staff when it was abandoned. You discover the location of the laser. It’s being built in a side cavern along the wall of the Sea of Vapors. Find it and destroy it. It’s defended by guards and pillboxes, take them out and then take out the Laser.

    Taskforce

    With special thanks to Soltares for some new Ideas. (I have in mind something like an Ancient Alien artifact that causes the Mare Vaporum to have a livable environment) Discover the secrets of the Mare Vaporum – Several tasks, the first of which is to find out what the 5th Column has been working on in a hidden lab. A kill all mish, which ends when each team member has collected one of the items the 5th Column was working on. (each team member would have to collect an experimental alien tech Atmospheric Belt, much like in the Terra Volta Reactor core for the mission to end) You discover that the 5th Column has uncovered some of the alien atmosphere sustaining technology, and have taken samples of it, and have discovered the location of several ancient alien bases located outside of the atmospheric bubble. Your contact has directed you use the Atmospheric Belts to explore each of the alien bases outside the Mare Vaporum on the lifeless surface of the moon.

    The bases contain a new race of aliens that appear to have been here for a very long time. The aliens seem to go into a state of hibernation or suspended animation when caught in a vacuum. Some sort of accident a long time ago caused the Atmospheric bubble to shrink to its present size. All the aliens caught outside the Atmospheric bubble went into hibernation awaiting to be awakened by the fist trace of an atmosphere. This race of aliens appears to have been kidnapping people from the earth using Teleportation for hundreds if not thousands of years. Each base contains several ancient humans being held in suspended animation chambers. Your job, defeat all the aliens, rescue the humans and bring them back to the atmospheric bubble of the Mare Vaporum. You must keep them close to you so they remain within the atmospheric bubbles created by your belts when you take them to the bubble. (History Badge – Ancient Knowledge: If you rescue all the ancient humans you discover facts about the past never known before.)

    Final Mission your contact has been able to decipher the alien language and has discovered the whereabouts of an extremely powerful Teleportation device capable of transmitting people across interstellar distances. Your task is to defeat all aliens in the base and to disable the device before it can be used to call reinforcements from their home planet. Unfortunately, the return of breathable atmosphere to the base has caused the hibernating aliens within it to awaken as well, ravenous for food after their long slumber... I’m thinking about a nice battle like in the Terra Volta Reactor Core only you’re the one trying to destroy the core / Teleporter with awakened aliens coming in waves trying to stop you from destroying the Teleportation device, and a few waves coming from the aliens home planet via the Teleportation Device.

    Upon completion of the Taskforce You find a nice souvenir, a book written in alien script entitled "To Serve Man".

    Second Moon Taskforce – Finding the Core

    With thanks to graywolf10 for the idea. You speak with Astronaut Lonith located in Base Beta who informs you of a little task that he needs accomplished.

    1st Mission – I want you to talk to my fellow astronauts located around the moon, come back when finished. you are directed to speak with 5 different astronauts to learn more about the moon.

    2nd Mission – Astronaut Lonith informs you that there has been an Alien Invasion, You must hurry to their Space Ship and defeat them before they can attack! The Space Ship is located in a crater full of all sorts of nasty surprises. You must defeat them all. After defeating them, return to Astronaut Lonith.

    3rd Mission – Astronaut Lonith states "Good Job destroying those aliens! Now I need you to find a Drill, a very Large Drill. I’ve heard rumors that the aliens had these in some of their labs. Take this map. I’ve marked down the location of a lab that is believed to have some of these drills. You will need one of these special Atmospheric Belts to survive in the vacuum outside the Atmospheric Bubble where the lab is located. Take this homing beacon and attach it to the drill so it can be teleported away when you find it. defeat all aliens in the lab and retrieve the drill

    4th Mission – Astronaut Lonith informs you "Good job! I had the drill sent to a good friend of mine Jim Foro makes and installs Cockpits. He is installing a cockpit on the drill as we speak for you and your teammates. I need you to take the drill down to the center of the moon. Go talk to Jim he should have it ready when you get there. He’s in a lab on the other side of the zone.

    5th Mission – Jim Foro tells you "The cockpit is installed. I have a message from Lonith, he needs you to travel to the core and kill the Alien Lord and the Moon Igneous Lord. They are very tough I wish you the best of luck...I hope your Ready. defeat all aliens and Igneous. Upon completion you are awarded the Moon Miner Badge"

    Travel Power Suppression.

    The mysterious energy that causes the temperate environment and a breathable atmosphere in the Sea of Vapors also cancels out all travel powers (make the high level Heroes trudge through the Hazard Zone just like the low levels have to do in the Hollows). Upon the completion of the Taskforce you get a special artifact that counters this effect (Allows you to use your travel powers again).

    Special Powers

    Lower Gravity – Everyone has a temporary power that allows you to jump much higher than on the earth. (I believe the programming and physics could be worked out quite nicely, perhaps adding some extra knockback to attacks also).

    Badges Special thanks to graywolf10 for some of the badge and Accolade ideas.

    Astronaut Badge – You arrived on the moon. (Located right inside of the Teleporter)

    Cosmonaut Badge – You found the missing satellite. . (You found a crashed Russian Satellite)

    Monolith – You discovered an alien artifact. (Located on a Large Black Monolith)

    Crater Badge – you have explored one of the deepest craters on the moon . (located at the bottom of the deepest crater).

    CuppaJo Badge – You find the coffee shop, inside Moon Base Beta and you order a CuppaJo from CuppaJo (who else?). She is standing behind the bar, drinking a coffee of course. Costs you 500 Influence. After drinking 100 coffees with CuppaJo she gives you a badge. (Hey! Before you complain about the cost remember this is the moon! You're lucky you even get coffee! >< :grin: CuppaJo you will be missed) :(

    Terminator 1 – You have stood atop Mount Sugar as the Terminator passed over you, and watched the moon change from light to darkness. (The terminator is the scientific name for dividing line between the sunlit side and the shadowed portions of the Moon's surface. You can only get the badge at dusk. Thanks to Virginia_Belle for the badge idea.)

    Terminator 2 – You have stood atop Mount Spice as the Terminator passed over you, and watched the moon change from darkness to light. (The terminator is the scientific name for dividing line between the sunlit side and the shadowed portions of the Moon's surface. You can only get the badge at dawn. Thanks to Virginia_Belle for the badge idea.)

    Sugar and Spice Badge – you have climbed both the mountains Sugar and Spice (Awarded upon reading the plaque on the top of both mountains)

    Moon Man – you have spent 20 hours on the moon (Awarded upon staying 20 hours on the moon).

    History badge – Ancient Knowledge Badge – You discover facts about the past never known before. Granted after you have rescued all the ancient humans from the first task force.

    History badge – Spaceman Badge – You discovered the secrets of the Moon. (Awarded after reading 3 plaques about the First landing site, The First hero on the moon, and Hostile plant life).

    History badge – Shadow of Man Badge –You have seen and learned why there is a man in the moon. Awarded after reading 7 plaques located throughout the Mare Vaporum, and one located on earth in the Teleporter departure room.

    Alien Vanquisher – You have struck fear into the aliens of the moon. (Kill 150 Aliens of any kind)

    Flora Badge – you have stopped the encroachment of the hostile Vegetation. (Kill 500 hostile plants)

    Moon Igneous – You discovered the Secret of the Moon Igneous. (Kill 500 Moon Igneous)

    Alpha Badge – You have found out how the 5th Column took over the original base. (kill 100 5th Column)

    Laser Badge – you have destroyed a giant planet–threatening laser (awarded upon completion of the Laser Story Arc)

    Moon Miner Badge – you have destroyed all creatures at the core of the moon. (awarded upon completion of the Finding the Core Taskforce)

    Accolades

    Moon Accolade – You have completed the Moon Task Force (gives you the power to use your travel powers again)

    Moon Logistics Accolade – Obtained by getting, Cosmonaut Badge, Astronaut Badge, Laser Bade, Alpha Badge, Spaceman Badge and the Sugar and Spice Badge. Effects: +DEF to Psi +Res (Mez, Confuse, Stun, Hold) Self Click lasts 2 minutes, Recharge Very long.

    Space Explorer Accolade – Obtained by, gaining the following badges – Moon Miner Badge, Moon Igneous Badge, Flora Badge, Monolith Badge, Crater Badge, Ancient Knowledge Badge, Shadow of Man Badge, and the Alien Vanquisher badge. Effects: + 10% Jump Height (all jumping powers), Run Speed (all running powers), Flight Speed (all flying powers), +TP distance (on all Teleport powers). – Auto (always on).

    I would love to hear any suggestions and ideas from you for new badge ideas.

    Footnotes

    Why I picked Igneous.

    The Igneous are only in the hollows as it stands now. I was thinking it would be fairly simple to upgrade them and put them on the moon, and make the zone level 50 – 53 or higher. Other monster groups are in several zones so having some of them on the moon seemed like a good idea. I was thinking that since they are Moon Igneous their powers could be a bit different too. Perhaps cold or, radiation based for the bosses and or the Lieutenants.

    The reason for wanting to suppressing travel powers.

    Suppressing travel powers would make traveling from one place on the zone to another a bit more of a challenge for what heroes of this range level are used to, and I believe it would enhance the overall enjoyment of the zone. Allowing them to get up close and personal with all the hazards that are available. (Now who would want to miss that?) As stated this is only temporary until the Task Force is completed.

    I would like to thank everyone who helped come up with some of these ideas.

    I am open to any and all ideas; please let me know what you think. Thanks

    GA
  20. Finally got my first tell on this. I of course petitioned the account right away.
  21. Golden_Ace

    Superhero quiz

    [ QUOTE ]
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    [ QUOTE ]
    There's also a superheroine quiz on the main page. Click on the big coin picture you get when you finish the test.


    [/ QUOTE ]

    Darn 21/21 on them (can't claim to be a non geek on this one)

    Geek powers activate

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    You see, GA, I know where you've been...I know where you keep your stuff, and the term "vault" is simply a term I'm using for "where you keep your valuables," be it a cave, a shoebox, or your sock drawer...nothing is safe

    [/ QUOTE ]

    Wow. Very apt avatar Froggy. This was what? Two years ago?