-
Posts
25494 -
Joined
-
Quote:What about Maelstrom? He's easy on the eye for both gendersI hate that "sexualized females" is called that. I am a fan of this game... but Penny is no kind of service I want (nor was Desdemona).
Love when a term like that is just fraught with an exclusionary subtext. -
Ideally, CoH would operate in a serverless environment, but if that's not possible, the cross-server teaming offers the biggest scope for lettign everyone team with everyone else.
-
Yeah, the storytelling's been on a steep upward curve since I17 and the clone/doppelganger arcs -all the new little bits of tech they've added has let them create way more dynamic stories than the older content - especially the launch content.
The latest bit of tech is the new temporay power bar, which is used in a I23 to let the player play as a well known NPC, only instead of the way it was done in I22, where you didn't have any powers while doing it, the new tech now lets the game still gray out your normal powrs, but gives you a selection of powers that belong to the NPC instead. -
The 2 non-English servers will stay "dead" if they keep the language message beside their names on the server list - that will put off any non-French and non-Germans from even trying them out.
The server names don't need to change, the he language messages beside them do. -
-
Quote:That's stretching it a bitthis is Golden Girl's fault btw
although to be fair she did want steam horses
http://boards.cityofheroes.com/showthread.php?t=179324 -
-
-
Quote:We also have Penny Yin, which puts us miles ahead.Seen the movie, but didn't see much that we haven't already got somewhere in the game first.
Alien invasion? Check.
Hot chicks in tight outfits? Check.
Spaceships that blow up if attacked? Check.
Characters that don't get along until the big fight? Check.
Characters that switch sides? Check.
Nukes? Check.
Bombs? Check.
Copyright ripoff characters? Check.
Civilians that run around but never die? Check.
An AV/GM that gets defeated? Check.
Destructible environment? Check.
Base? Check.
Base Raids? Check.
So what exactly do you think we don't have?
Aside from
Bruce Banner showing up on a scooter.
Hulk sucker punching Thor (PvP) during the invasion.
Loki being thrashed like a rag doll
and actual buildings blowing up instead of just cars and stuff. -
This request was bright up at the Player Summit, and got a negative reply.
-
-
Quote:You've got a pretty weird idea of what counts as lingeriea couple of issues ago, it was the Bettie Page lookalike with a whip that they were shoving in our faces. Now it's Penny, replacing one character whose "costume" amounted to lingerie with the paramilitary version of same.
-
Quote:Well, we can kinda do that now - but it needs a lot of people to help take down the dropshipsIf you wanted to make Rikti invasions more like the movies, here's an idea - have a ground battle and an air battle. Rikti are teleporting in and heroes fight them off on the ground, but they're getting bombed all over the place and taking heavy damage. So a squad of flyers has to get up there and kill some dropships. The more dropships the flyers kill the fewer bombs fall on everyone else.
Currently, the invasions are designed in favor of small teams - there's just one objective that scales to the number of people fighting - adding multiple objectives would require there to be a larger number of players around to complete the event successfully - for example, if the event needed players to take out Rikti bombs at the same time as fighting off the invaders, instead of it being in 2 separate phases like it is now, along with taking own a set number of dropships and going up to a Rikti mothership floating over the zone to knock out its troop teleporters, then the event would be more dynamic, but it'd also need 2 or more teams to complete it successfully.
Here's an example of a multi-objective Battalion invasion event that'd be dynamic, using only tech that already exists in the game, but would still be unfair to small teams - it's split into 4 parts, all of them happening at once, and affecting each other - they scale to the number of players invovled, but still require several players at each objective.
1 - Shivan meteorites land in the zone, spawning Shivans - the meteorites need to be destroyed to keep the Shivan numbers down, or they'll appear during the other 3 objectives to reinforce the Battalion.
2 - Siren's Call style hotspots appear at intervals across the zone, featuring Vanguard troops fighting the Battalion - failing to win enough hotspots give the Battalion a footing in the zone, and they use it to reinforce the Shivan meteroites and the guards on their starships.
3 - A Vanguard NPC appears in the zone who can teleport heroes into a Battalion starship to disrupt their attacks and defeat their commander - clicking the NPC brings up a text window where you can decline to go, or agree to be tp'ed - agreeing to go sends you to an instanced map inside one of the starships, similar to the way the Winter Realm used to work, only with no lock-out timer on entering. Disrupting the Battalion on their ship reduces the amount they can deploy at the hotspots and meteorites.
4 - Several Shivan/Battalion Giant Monsters roaming the zone - not just spawning and waiting, but moving around, similar to the way the Paladin moves through Kings Row. If the GMs aren't defeated, they'll turn up at the other 3 objectives.
The Battalion are an Incarnate race, so the event also gives Incarnate rewards to any Incarnates taking part, and lasts 20-25 minutes - completeing 1 objective in that time gives you common salvage, completing 2 gives you uncommon salvage, completing 3 gives you rare salvage, and completing all 4 gives you very rare salvage.
A Incarnate Trial objective window would be present to let everyone know the situation with the 4 objetives, so that the players could divide their numbers to balance them out.
It's a multi-objective event that's suitable for the scale of the Coming Storm, with falling meteorites, pitched battles, rampaging monsters and swashbuckling attacks on enemy starships - amnd it allows players to choose pobjectves to suit what they prefer doing - they can stand and fight at the meteroites, chase GMs and hotspots across the zone, or hop onto an instanced map if they prefer missions to zone events, or if their computer can't handle the action in the zone - everyone would still be working together - but unlike the current invasion events, the whole thing is totally unfair to smaller teams. -
Quote:I think the big test for them will be the inevitable need to eventually repalce actors - like will they go the WB/DC route of obsessively rebooting each hero franchise when there's achnage of actor or director/producer, or will they follow the James Bond model and simply hire a replacement actor who'll carry on in the role as if nothing's changed?One would assume it has to some degree. On the other hand Marvel may look at it as an evolution in their business model towards being more "electronic/movie" based than "comic" based in the coming future. Same thing happened when telegraphs used to be the primary form of long distance communication and eventually things like telephones took over. Once everyone accepted telephones the telegraph was eventually phased out.
I'm not saying that folks like Marvel are going to instantly stop making comic books tomorrow. I'm just saying that they'll probably be making their primary money from movies (and by extension electronic forms of media) instead of paper-based comic books in the years ahead.
Comicbook readers accpet different artists drawing the same heroes in different ways, and if enough movie goers can be led to do the same, then Marvel could actually create a multi-decade movie universe, where there could be, say, 4 actors who've played Thor, but the events in the moves they were in are all part of one continuity.
Like I think it'd be totally awesome if the Avengers assembled in 2022, and the characters were still the same people who took part in their 2012 adventure. -
Quote:If it does turn out to be the hit of the year, it might just let Disney pretend that John Carter never happenedCurrent projections now show that this weekend the Avengers should surpass the $500 million mark (world wide) and keep on going.
Also related to that, it seems that Disney have had the sense to buy Marvel and just let them get on with it, instead of trying to add their own style to the brand. -
-
-
Quote:Well, Hawkeye's showing quite a bit of skin and some muscles, Captain America's outfit is quite tight across his chest, and Thor fills out his costume pretty well - and if it's your kind of thing, the Hulk is also working itI sure hope there was, cuz that doesn't sound very interesting...
-
-
-
He might have been trying to mislead us about where his current HQ is located.
-
-
UXB = Unexploded Bomb
-