Gobbledygook

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  1. While I never teamed with him, I did enjoy many of the posts that he brought to the forums. As a Soldier, I've seen friends die. Had another friend of mine get blown up in March as well. I don't think I like March anymore.

    To all Of Lord of Times friends, I send my condolences.

    God Speed.
  2. Ugliest set I have seen, by far. Haven't been able to make it past lvl 8.
  3. Quote:
    Originally Posted by Xzero45 View Post
    I laughed at this so hard that my wife literally told me to just shut up. Dammit thats ****** funny!
  4. Quote:
    Originally Posted by Kitsune9tails View Post

    - The rig is an exoskeleton and should multiply your physical strength by up to a factor of 100, based on voice commands.
    I would love this.

    My Big three are
    Squats 455
    Bench 325x2 Reps (Bad Shoulder)
    Deadlifts 485x2


    As for what I'd do with it? There are a few people that deserve to stop breathing, but I believe that the punishment should fit the crime. I also keep anything that I find on the bodies of the people I dispose of.
  5. Should probably post this in the scrapper section of the forums.
  6. Me and my wife are interested in this. I work a weird schedule, since I work nights at a hospital, so I wouldn't be available all the time. She has only really ever played one toon past 10, and that was like 2 years ago.
  7. Gobbledygook

    ?/Willpower

    Personally, I say go Claws/WP.
    Claws gets it's first AoE at lvl 6 to help lvl faster, and claws tends to be a little lighter on your end bar.
  8. Sorry, looks like I missed this. Had to do the father/daughter movie thing and didn't make it back in time. On a side note, Cars 2 was a pretty good movie.
  9. Gobbledygook

    AT and Powers.

    New player with basic enhancements? I say either Scrapper or Brute. Grab Willpower as your secondary, pick whichever primary seems like the most fun to you, and go to town.
  10. I'm interested in this, 50+1 SS/Inv Brute
  11. Gobbledygook

    Dps question.

    Quote:
    Originally Posted by Arbegla View Post
    I know this hasn't been said yet, but once thing you may want to think about is that DPS is not king in this game. While having a build that can pump out large DPS numbers is pretty nifty, its not required, and ATs like Corruptors and Defenders will actually boost DPS numbers much more then a brute or a scrapper would, due to buff/debuffs affecting entire teams.

    In other games, DPS is really king. If you don't have the DPS to kill said mob, it will enrage, then kill everyone. Here, if you don't have the DPS to kill said mob, you debuff it down and kill it way before any timer drops down making you fail.
    In my defense(/sr toon, defense, get it.)I don't like any of the non melee AT's.
  12. Gobbledygook

    Dps question.

    Oddly enough, I just discovered the more advanced settings today.

    Thanks again for explaining things in details simple enough for my non math focused brain to understand.
  13. Ok, just went on live and copied what I have from there.
    This is just what I have, not saying it is the best.
    I have soloed Chimera, Neuron, Mynx, Anti-Matter( He sucked!), am able to farm with no problems since spin is up so quickly.
    Is there still room for improvement? Yep. But honestly, I have altitis, so I'm surprised I got this far on a toon.

    http://www.cohplanner.com/mids/downl...A8FD1FEC20F2CB
  14. Would this be an all around build, AV soloer? Any restrictions on powers?
  15. Gobbledygook

    Dps question.

    Quote:
    Originally Posted by Caulderone View Post
    Using the attack chain of GFS-Incinerate-Cremate, here is a basic breakdown...

    GFS(2.508)+INC(1.848)+CR(1.716)+0.23(pause due to GFS recharge)
    comes out to chain cycle time of 6.088 seconds.

    At 65% fury (your 70% is too high to be realistic probably), damage is...

    GFS = 468.8
    INC = 364.9
    CR = 329.4
    Total = 1163.1

    Rough DPS = 1163.1 / 6.088 * 0.95 = 181.5
    (assuming 95% acc, which you aren't even close to against +4 mobs)

    This doesn't take into account many things (varying accuracy, build-up, hasten downtime, etc.), but it's a quick, rough look.

    edit: PS, you'd probably be better off with the Perfect Zinger - Chance for Psionic proc in all 3 attacks. 20% chance vs 15% chance (same dmg).
    First, thanks for the recommendation on the taunt set procs, I didn't realize that they had a higher chance to proc.

    Perhaps I misread, or maybe even misunderstood the first respons. But isn't the time frame that you use supposed to be the cast time, and not the recharge time?

    Hasten is permanent with this build.

    Now, with the accuracy, I have plus 60% just from set bonuses. I also added in the kismet set.

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Solarstreak: Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Scorch
    • (A) Touch of Death - Damage/Endurance/Recharge
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Accuracy/Damage
    • (7) Touch of Death - Chance of Damage(Negative)
    Level 1: Focused Fighting
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Cremate
    • (A) Hecatomb - Damage/Recharge
    • (7) Hecatomb - Accuracy/Damage/Recharge
    • (13) Hecatomb - Accuracy/Recharge
    • (15) Hecatomb - Damage/Endurance
    • (15) Hecatomb - Chance of Damage(Negative)
    • (17) Perfect Zinger - Chance for Psi Damage
    Level 4: Agile
    • (A) Red Fortune - Endurance
    • (42) Red Fortune - Defense
    • (43) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 6: Focused Senses
    • (A) Red Fortune - Defense/Endurance
    • (17) Red Fortune - Defense/Recharge
    • (19) Red Fortune - Endurance/Recharge
    • (19) Red Fortune - Defense/Endurance/Recharge
    • (21) Red Fortune - Defense
    • (21) Red Fortune - Endurance
    Level 8: Incinerate
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (9) Crushing Impact - Accuracy/Damage/Endurance
    • (9) Crushing Impact - Accuracy/Damage/Recharge
    • (11) Crushing Impact - Damage/Recharge
    • (11) Crushing Impact - Damage/Endurance
    • (13) Perfect Zinger - Chance for Psi Damage
    Level 10: Practiced Brawler
    • (A) Empty
    Level 12: Boxing
    • (A) Empty
    Level 14: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 16: Dodge
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    Level 18: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    Level 20: Evasion
    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (31) Red Fortune - Defense
    • (34) Red Fortune - Endurance
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 26: Fire Sword Circle
    • (A) Armageddon - Chance for Fire Damage
    • (27) Armageddon - Damage/Endurance
    • (27) Armageddon - Accuracy/Recharge
    • (29) Armageddon - Accuracy/Damage/Recharge
    • (29) Armageddon - Damage/Recharge
    • (31) Eradication - Chance for Energy Damage
    Level 28: Lucky
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    Level 30: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 32: Greater Fire Sword
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Endurance
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (33) Crushing Impact - Damage/Recharge
    • (34) Crushing Impact - Damage/Endurance
    • (34) Perfect Zinger - Chance for Psi Damage
    Level 35: Quickness
    • (A) Run Speed IO
    Level 38: Build Up
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (45) Performance Shifter - EndMod
    • (45) Numina's Convalescence - Heal
    • (45) Numina's Convalescence - Heal/Endurance
    Level 47: Maneuvers
    • (A) Kismet - Accuracy +6%
    • (48) Kismet - Defense/Endurance
    • (48) Kismet - Defense/Endurance/Recharge
    • (48) Kismet - Defense/Recharge
    • (50) Kismet - Endurance/Recharge
    Level 49: Elude
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 50: Reactive Radial Flawless Interface
    Level 50: Spiritual Radial Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (37) Numina's Convalescence - Heal
    • (37) Miracle - +Recovery
    • (39) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    ------------
    Set Bonus Totals:
    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 4.88% Defense(Smashing)
    • 4.88% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 5.5% Defense(Energy)
    • 5.5% Defense(Negative)
    • 3% Defense(Psionic)
    • 6.75% Defense(Melee)
    • 8% Defense(Ranged)
    • 3% Defense(AoE)
    • 62% Enhancement(Accuracy)
    • 86.3% Enhancement(RechargeTime)
    • 15% FlySpeed
    • 134.9 HP (9%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • MezResist(Confused) 1.65%
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 13.8%
    • 9.5% (0.16 End/sec) Recovery
    • 74% (4.62 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 8.82% Resistance(Fire)
    • 8.82% Resistance(Cold)
    • 15% RunSpeed
    • 1.5% XPDebtProtection
    ------------
    Set Bonuses:
    Touch of Death
    (Scorch)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Focused Fighting)
    • 10% (0.62 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Cremate)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Red Fortune
    (Agile)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Red Fortune
    (Focused Senses)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Crushing Impact
    (Incinerate)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Steadfast Protection
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Luck of the Gambler
    (Dodge)
    • 10% (0.62 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.62 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Evasion)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Luck of the Gambler
    (Weave)
    • 10% (0.62 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Armageddon
    (Fire Sword Circle)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Lucky)
    • 10% (0.62 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Winter's Gift
    (Super Speed)
    • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
    Crushing Impact
    (Greater Fire Sword)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Performance Shifter
    (Superior Conditioning)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.75 HP/sec) Regeneration
    Kismet
    (Maneuvers)
    • 1.5% (0.03 End/sec) Recovery
    • MezResist(Confused) 1.65%
    • 1.5% XPDebtProtection
    • 3.75% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.75 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints



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  16. Gobbledygook

    Dps question.

    Just basic dps.
    Here, I'll just post the build.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Solarstreak: Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Touch of Death - Damage/Endurance/Recharge
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Accuracy/Damage
    • (7) Touch of Death - Chance of Damage(Negative)
    Level 1: Focused Fighting
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Cremate
    • (A) Hecatomb - Damage/Recharge
    • (7) Hecatomb - Accuracy/Damage/Recharge
    • (13) Hecatomb - Accuracy/Recharge
    • (15) Hecatomb - Damage/Endurance
    • (15) Hecatomb - Chance of Damage(Negative)
    • (17) Touch of Death - Chance of Damage(Negative)
    Level 4: Agile
    • (A) Red Fortune - Endurance
    • (42) Red Fortune - Defense
    • (43) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 6: Focused Senses
    • (A) Red Fortune - Defense/Endurance
    • (17) Red Fortune - Defense/Recharge
    • (19) Red Fortune - Endurance/Recharge
    • (19) Red Fortune - Defense/Endurance/Recharge
    • (21) Red Fortune - Defense
    • (21) Red Fortune - Endurance
    Level 8: Incinerate
    • (A) Touch of Death - Accuracy/Damage
    • (9) Touch of Death - Damage/Endurance
    • (9) Touch of Death - Damage/Recharge
    • (11) Touch of Death - Accuracy/Damage/Endurance
    • (11) Touch of Death - Damage/Endurance/Recharge
    • (13) Touch of Death - Chance of Damage(Negative)
    Level 10: Practiced Brawler
    • (A) Empty
    Level 12: Boxing
    • (A) Empty
    Level 14: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 16: Dodge
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    Level 18: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    Level 20: Evasion
    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (31) Red Fortune - Defense
    • (34) Red Fortune - Endurance
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 26: Fire Sword Circle
    • (A) Armageddon - Chance for Fire Damage
    • (27) Armageddon - Damage/Endurance
    • (27) Armageddon - Accuracy/Recharge
    • (29) Armageddon - Accuracy/Damage/Recharge
    • (29) Armageddon - Damage/Recharge
    • (31) Eradication - Chance for Energy Damage
    Level 28: Lucky
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    Level 30: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 32: Greater Fire Sword
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Endurance
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (33) Crushing Impact - Damage/Recharge
    • (34) Crushing Impact - Damage/Endurance
    • (34) Touch of Death - Chance of Damage(Negative)
    Level 35: Quickness
    • (A) Run Speed IO
    Level 38: Build Up
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (45) Performance Shifter - EndMod
    • (45) Numina's Convalescence - Heal
    • (45) Numina's Convalescence - Heal/Endurance
    Level 47: Maneuvers
    • (A) Red Fortune - Endurance
    • (48) Red Fortune - Defense
    • (48) Red Fortune - Defense/Endurance
    • (48) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 49: Elude
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 50: Reactive Radial Flawless Interface
    Level 50: Spiritual Radial Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (37) Numina's Convalescence - Heal
    • (37) Miracle - +Recovery
    • (39) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge


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    |02409CFE40|
    |-------------------------------------------------------------------|
    Forgot to turn build up off. Of course it recharges in 22 seconds, with its 10 second duration, so it will be up pretty frequently.
  17. Gobbledygook

    Fm/Sr for review

    First off, keep in mind that I started working on this after being up for close to 20 hours.

    This build is made to put out damage, and survive, as long as possible. I am not a fan of farming, but I do like to kill things fast. I plan on taking the iPower that heals and grants regen. Can't recall the name right now. Elude is only in there because I honestly couldn't think of anything else to pick. Any guidance will be helpful. Also, would I be able to run the top DPS chain with this set up?
    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Solarstreak: Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Touch of Death - Damage/Endurance/Recharge
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Accuracy/Damage
    • (7) Touch of Death - Chance of Damage(Negative)
    Level 1: Focused Fighting
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Cremate
    • (A) Hecatomb - Damage/Recharge
    • (7) Hecatomb - Accuracy/Damage/Recharge
    • (13) Hecatomb - Accuracy/Recharge
    • (15) Hecatomb - Damage/Endurance
    • (15) Hecatomb - Chance of Damage(Negative)
    • (17) Touch of Death - Chance of Damage(Negative)
    Level 4: Agile
    • (A) Red Fortune - Endurance
    • (42) Red Fortune - Defense
    • (43) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 6: Focused Senses
    • (A) Red Fortune - Defense/Endurance
    • (17) Red Fortune - Defense/Recharge
    • (19) Red Fortune - Endurance/Recharge
    • (19) Red Fortune - Defense/Endurance/Recharge
    • (21) Red Fortune - Defense
    • (21) Red Fortune - Endurance
    Level 8: Incinerate
    • (A) Touch of Death - Accuracy/Damage
    • (9) Touch of Death - Damage/Endurance
    • (9) Touch of Death - Damage/Recharge
    • (11) Touch of Death - Accuracy/Damage/Endurance
    • (11) Touch of Death - Damage/Endurance/Recharge
    • (13) Touch of Death - Chance of Damage(Negative)
    Level 10: Practiced Brawler
    • (A) Empty
    Level 12: Boxing
    • (A) Empty
    Level 14: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 16: Dodge
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    Level 18: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    Level 20: Evasion
    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (31) Red Fortune - Defense
    • (34) Red Fortune - Endurance
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 26: Fire Sword Circle
    • (A) Armageddon - Chance for Fire Damage
    • (27) Armageddon - Damage/Endurance
    • (27) Armageddon - Accuracy/Recharge
    • (29) Armageddon - Accuracy/Damage/Recharge
    • (29) Armageddon - Damage/Recharge
    • (31) Eradication - Chance for Energy Damage
    Level 28: Lucky
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    Level 30: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 32: Greater Fire Sword
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Endurance
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (33) Crushing Impact - Damage/Recharge
    • (34) Crushing Impact - Damage/Endurance
    • (34) Touch of Death - Chance of Damage(Negative)
    Level 35: Quickness
    • (A) Run Speed IO
    Level 38: Build Up
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (45) Performance Shifter - EndMod
    • (45) Numina's Convalescence - Heal
    • (45) Numina's Convalescence - Heal/Endurance
    Level 47: Maneuvers
    • (A) Red Fortune - Endurance
    • (48) Red Fortune - Defense
    • (48) Red Fortune - Defense/Endurance
    • (48) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 49: Elude
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 50: Reactive Radial Flawless Interface
    Level 50: Spiritual Radial Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (37) Numina's Convalescence - Heal
    • (37) Miracle - +Recovery
    • (39) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1435;675;1350;HEX;|
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    |02409CFE40|
    |-------------------------------------------------------------------|
  18. Gobbledygook

    Dps question.

    Hey, thanks!

    I think my ears are bleeding. Nope, it's CSF, I broke something.
  19. Gobbledygook

    Dps question.

    Not sure if this has been explained in detail, or if I should just ask in the scrapper forum, but I'll try here first anyway.
    Can someone explain how to do the DPS calculation? Keeping in mind that numbers are a foreign language to me. They seriously hurt my friggin head.
    If not, then would someone mind doing a dps calculation for me?
  20. So, I have been tooling around with a build in mids, and almost have it exactly where I want it to be. The only problem I'm having is figuring out the attack chain. Would someone mind having a look. I'm wondering if maybe I should drop fire sword, and maybe move thos slots to fire blast?
    Any help is appreciated.

    http://www.cohplanner.com/mids/downl...C7FE0795BD10AE
  21. Brutes and scrappers are tied for the top spot. Of the two AT's I have a total of 27 of them.

    After those two AT's, I don't have any other toons. I have tried Def, Corr, Tanker, Troller, Blaster, Stalker, SoA, Khelds, MM's, and Doms. None have made it past 38.
  22. Brutes and scrappers are tied for the top spot. Of the two AT's I have a total of 27 of them.

    After those two AT's, I don't have any other toons. I have tried Def, Corr, Tanker, Troller, Blaster, Stalker, SoA, Khelds, MM's, and Doms. None have made it past 38.
  23. Decisions, decisions. Do I go wm/ea? Some of the changes to /Ea look awesome. Especially the +recharge, to help bring some of the slow attacks back quicker. Or do I go with the wm/sd option, for all f that ludicrous damage? Ah, decisions, decisions.