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we had also 2 spare mythos, just in case it prevents from new ones
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Don't mean to be rude, but I have no idea what you mean. Mitos? Spare mitos??
Congraz on the raid btw. Have you worked out a non-hold strat for Hammi yet? And did you all get HOs, coz if you did then Union is one step behind you -
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all archtypes are brilliant, just depends on the player.
the most feared in pvp is a controller.
personally, i cant stand stone/storm controllers.
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Really? Against a Corruptor, they're toast. Which AT do you play? -
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I tend to fort scrappers first
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I agree. I tend to Fort scrappers & blasters as they are going to get the most from the + Dam more than any of the other ATs. That said, if theres a tank on an AV, they take priority and so forth. It depends a lot on circumstance. Stacked Fort is completely insane and if you plonk AB & Fort on any decent scrapper or blaster, they will be plowing through mobs to save your backside and to get their next double fix.. -
RI is brillent and stacks well with both Choking Cloud & EF. Once you get into the 35+ range, on particular enemies you can tank rather effectively, letting the rest of the team to do their stuff.
The tactic I most enjoyed, although it doesn't work with all enemies, is target boss/Lt in centre of group, leap into the centre with Choking Cloud on, click your RI when your in the air and then throw down your EF as well. Lastly spam heal to counter the initial aggro your gona suffer. You can leap into mobs and use EMP as well if you want to, but I found it much better to hit PB first then EMP as this will hold just about anything in range. If you pair this tactic with blasters with Nova's etc, AM'in them to get their recharge up, you literally lay waste to most things. Like I said before though, you can't do this on every enemy type, like Malta with stun grenades. -
Corrupters are very good with an 8 member team. The PD's have some corrupters left over from when we first ventured into Bloody Bay and killed a lot of heroes on their own base beach the night before CoV went live
Have a word with Mesmer, Nightbringer or Imaginary, they were the brains behind the 'impossible to beat' villian team. Killing lvl 50 heroes full slotted with SOs when you were only fitted with TOs was some of the best fun I've had. -
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While I didn't use to think Dark Miasma was a particularly good PvP set, I'm changing my mind about it, as a couple of powers have proven themselves to be far better than I imagined.
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Thats why I've created a Dark/Dark, they appear to be the best 'soloish' Defender that would annoy most toons in a PvP zone. Other types of defenders would really only serve their purpose like in PvE play, Defenders are support toons, but to increase their Acc & Dam would be unfair to other ATs (however ironic that sounds) because of the buffs/debuffs that a Defender would have backing their powers up.
Needless to say, a good defender is difficult to kill, mainly due to the fact that they understand how weak they are, and how much of an target they becoming from another AT searching for that easy kill.
I dont come in PvP zones that often (despite TG spamming me loads of tells ordering me to get my [censored] in there), coz I'm lvl'in up other PvP toons, and got that itch thats called 'Hamildon' that I wanna scratch... -
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There is a BIG difference between AP not being a useful power, and people tending to use AP badly.
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Not to me, the difference is minimal at best. Again, I would choose a Mag 3 hold over AP or something as equally as useful.
maybe I just need to see the right person use it in the right context, but I think even if I did witness that, my impression would be little different to the one I hold now. Although my viewpoint of the empaths generally is one of 'buffer' with heal as secondry, rather than an empath that primarily heals.
Oddly, in PvP I dont heal all that often either, I'm a buffer for my team, heals are there just to make killing my teammates difficult and annoying. -
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I do think that pretty much everything you are saying is the idea that any empath that has absorb pain or any player that needs to be healed using absorb pain is a bad player though
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I'd be lying if I said the above statement didn't have an element of truth to it. Based on my observations and my experiences I do think this. I'm sorry if that offends anyone, but thats how bad I view AP.
For example, today I was playing with my Ice/Kin troller, with an empath who had AP. The AP used on me was quite frankly OTT, it wasn't needed but was used anyways. My own heals saved the empath, ironically. The point is that I generally see empaths use AP when there is not much health that needs healing, and I rarely see it being used on somebody who has precious little health left. So on that basis I am going to think poorly of those who use AP. Yes it is a sweeping statement, and no I haven't seen/played with anyone who are shining examples of proper/correct useage of AP.
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I think we might just have to agree to disagree tho... I very much doubt that either one of us is swaying the others opinion on the power
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Your absolutely correct. Different playing styles result in different builds, and gawd damn, it would be boring if all us empaths were exactly the same.
Just out of interest, I'm assuming everyone is refering to PvE play in regards to AP, but would anyone take it for the purposes of PvP? Obviously you already know my answer... -
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I just find it strange It's just my opinion of course and going from my own experience of Absorb Pain making a difference. I took absorb pain when it became available on Psygon and used it as and when it was needed.
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And I find it odd vice versa. Like I stated before, I've never found myself whereby AP would have made a difference.
Maybe its a tactics thing, if the tank needs that big of a heal, partly because ppl are running round corners blindly, then thats to do with the players rather than the overall asset of AP.
Its funny, coz my Lvl 50 Rad Defender can keep the team alive without the need of a target heal, Heal Other is handy on an empath, but AP is just overkill... -
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It depends on how you play
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I think that's the key point, AP isn't for everyone. I never took it on Empath until I got to level 50, and I did fine without it. But after taking it, I didn't want to lose it! (and now I can't)
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although the implication above is that only Empaths that team on bad teams need absorb pain... which I would disagree with... otherwise almost every team I have ever been on is a bad team...
surely that can't be true...
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Yeah, I would disagree with that as well...even the best teams can run into trouble.
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They can, but they also know how to handle that trouble as well, and its not always down to the empath is it Ms Freedom? -
How come you find that strange? I've been on teams that fought AVs ( I dinged in the shadows, possibly the first on the euro servers), but never encountered a situation whereby AP would have made any difference.
Perhaps it was the teams. Perhaps it was the AV dam output that put it beyond reach of being able to heal, or perhaps it was because I was in teams that never needed to recruit 'tanks' coz the the team knew exactly what it was doing.
Sure, I'm not saying that a heal doesn't help, but fortunatly for me I've been in teams whereby the heals were secondry to all else (post-ED too). I'm saying that i might be naturally lucky or know how to cherry pick teams.... -
Never took it. Never found a reason to waste a powerslot on AP. Never been in a situation whereby AP would have turned the tide.
It depends on how you play and the ppl you play with. On a good team, your buffing. On a bad team, your healing and if you need to put yourself at risk in order to keep the tank/anybody alive just to stand a small chance of success, then I'd say the team has bitten off more than it can chew which equals, time to make your excuses and leave the team.
On the best teams I've been in, I protect my team and my team protects me, which leaves no room for AP. Although I understand that not everyone has the good fortune that I had during my stint to Lvl 50. -
At this point, confusing mitos is worth a try, don't let my doomsayer speak put you off. If it an't been done, test it, who knows what results could be achieved from it.
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PS. whats this 'silver bullet' theory?
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According to rumour Hammi can be, for want of a better expression, one-shotted (Stalkers, eat your hearts out). Theres a few bits of weird stuff in the Hive, like the cave with no door, the blocking lines of GMs with Lvl42/3 DEs wandering amongst them or the Portal base which is devoid of any GMs.
Some Americans claim that killing approximately 13+ GMs within the vicinity of the NW base reveals a switch that brings up a blue hand, but does nothing. A couple of weeks ago we tested this within the Hive, with a small clearance team (many thanks to those who turned up without any idea what they were there for), but nothing appeared and we searched the area throughly for any kind of switch or 'handy' type object but to no avail.
It could be just stuff left over from an idea the Devs had for a TF in the zone and now are just refusing to answer straight in order to create a bit of mystery and interest with Hammi. Who knows? Only the Devs can answer and they an't talking.. -
The Yanks have already tested the viability of confuse in terms of the Swarms and herding them towards Hammi as this will:
1) do -regen &
2) do -teleport. A theory came from their boards in which when Hammi spawns mitos, does he teleport them into the zone?
The 'Silver Bullet' theory is also proving to be nothing but the Devs attempting to muddy the waters a little bit. Got to admit though, theres a few strange things in the Hive that are there without explanation.
I personally don't think using confuse on either Hammi or GMs will result in anything less than disaster. The GMs & Hammi have resistance to such powers and stacking confuse will be quite a task, plus you would need somebody who excelled at herding GMs.
Its definatly getting close to a time whereby new tactics should be attempted. The only issue I foresee is the zone resets which haven't been formally explained which leads me to the conclusion that they haven't been fixed yet. -
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No, it's the tool of someone who is speaking to children that don't pay any attention to what is being said, because you OBVIOUSLY DON'T.
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In other words, you cannot debate 'on the level'. If you feel that you need to inject that into regular debates, then you'll find that people will react badly towards you. If you can refrain from such actions, you'll find they will have more respect for you and you will not have to 'speak to them like children'. Little worldly advice for you there
Asking for any change which will make the Stalkers life that much harder is a 'nerf'. As has been pointed out already, your suggestions to prevent any 'nerf' could lead to the stalker having superior hide/stalk skills anyways. Thus we have arrived back at square one.
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Hmmmm... I REALLY have to put my brain in a vice to work THIS ONE OUT!
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Personally, I'm not going to talk you out of that particular action, do whichever aids you best. Sure there are loads of stalkers in PvP zones, but how do you think they got to the respective lvls for the PvP zones? By playing the PvE game of course! So by that very same calculation, there *must* be at least as many, if not more, Stalkers playing PvE as there were/are playing PvP! -
I'll ignore the rest of the waffle you posted and go straight to where you were *actually* posting about the subject we're discussing:
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Hide is getting the nerf I feared
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I was under the impression that AS is the thing on stalkers that is getting 'nerfed', not through play balancing on part of the Devs, but because of all the pathetic moaners who take their dodgy and backwards builds into PvP zones and then wonder why their human targets don't lay down in front of them.
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MY problem is moot
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No, your original point was moot, hence why you've had a bunch of people replying to you to explain why it was moot.
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but the stalker's problem is not
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First */storm controllers, now stalkers. On a very serious question, what AT will be next on your 'lets nerf' list because your precious Blaster can't take them out?
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I know I said the previous post would be the last
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Its always best to never contradict your own words/actions. It makes any point you have make/are making invalid. Sarcasm and/or exaggeration also are tools of somebody who is unable to remain 'on the level' when engaded within adult debate -
But is that the overall topic of conversation in their forums? Sure it might be the latest posted, but most discussed about their PvP? Thats what I was referring to, and you time stamping stuff merely shows how briefly you check out their forums.
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because fairness obviously comes in small doses in the human race
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Exactly. When have you known the human race to be free and fair? History has taught otherwise.
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why not make blasters the only AT that does damage
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Coz scrappers do damage.
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Defenders the only AT that can heal
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You've just insulted every decent defender on every server. Defenders dont heal. They buff and they debuff, empaths are the only primary on a Defender set that is 'designed' to heal their teammates. You've just shown your lack of knowledge on Defenders.
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OK, I did actually offer a solution that removed something from the stalker, and that was the ability to stack hide and stealth.
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Thats the only statement of yours I agree with. Other ATs cannot stack their hide/stealth powers, why should Stalkers be able to do the same?
You *are* trying to get Stalkers nerfed, otherwise you would not be making more noise about it than somebody who plays within a PvP zone with an empath. I get 100% heal whenever I heal anybody, or I dont suffer an Acc penalty like say Dark Defenders do, but at the same stroke, if I were to heal 100% every time I hit them in a PvP zone, wouldn't that make the AT I'm healing impossible to kill? And if that AT was protecting me, would that mean that I was impossible to kill also? Using your own arguments, we're already encountering a situation whereby players would be complaining a lot more than they are over Stalkers and their AS. Leave Stalkers alone ppl for flip sake. -
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it's ALL OVER the US boards too
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This is frankly untrue. I've been on the US boards searching for information unrelated to this subject, but the biggest complaint within the PvP zones in the US is...<drum roll>.... Heroes camping in, or just outside of, Villian hospitals. Thats whats flooding their PvP chatter, not Stalkers being overpowered.
Just remember, in comparison to everyone else that your talking to on these boards, I'm an empath. I buff, I CM, I keep the team alive. In return I expect nothing more than they keep my backside alive. I have no problem with stalkers, I get AS'd by them, whether in a team or not (how is a stalker going to know whether I'm teamed or not anyway). If a stalker doesn't attempt to one shot me, hes preatty damn stupid because:
1) I'm an easy kill
2) If he doesn't, chances are I'm buffing a player that will kick his backside, quickly.
On the basis of that, why in the hell are you moaning about your blaster? At least you have a chance to kill something which is more than can be said for Defenders. Apart from the few oddballs, most Defenders haven't stepped up and asked for other ATs to be nerfed to their level. Think about it. -
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No Mr. Hobo, I have not "left them with nothing". I have given them a weakness like -every other AT has-.
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But they have a weakness? Scrappers can go toe to toe with most things, Stalkers can't, ergo Stalkers 'have a weakness'.
TBH, I don't think your trait idea will work, besides the fact that it exists already at much higher levels with Accolades anyways, what you are merely proposing is accolades that can be attained at much earlier lvls, with some accolades unavailable to your toon because you've already taken some other accolades.
If you think your Acc & Dam sucks in a PvP zone? Try playing an empath... -
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PvP is and has always been a different game to PvE; so why run the two concurrently?
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Little bit lost here, but don't nearly all mmorpg's that have both PvP & PvE content also run the two concurrently?
I'm still more than surprised than other ATs moan more than an Empath in a PvP zone -
Playing with an Empath teaches you a thing or two about 'good' and 'bad' teams, prob more do do with the players themselves rather than the teams. On a 'bad' team you'll find that you are healing loads without being able to buff much, and on a 'good' team you and buffing with a little time to spare.
This is being general. It does depend on your level (higher lvl empath can sometimes join in the fight). I have to agree with TG, a team that knows their empath will not dedicate them to mere healing duties, they will expect all buffs comming to them, for example Fort for the tanks/scrappers, AB for scrappers/blasters, CM for the trollers and other Defenders, RA & Regen to be dropped either before a nasty battle or when the team needs it and when the team understands they need to be close in order to receive it.
Having played both Rad & Emp, Empathy are the most varied alongside Kinetics. Both a Kin & a Emp will do more for your killing ratio whereas a Rad will compensate for a tank in certain situations.
It really depends who you are teamed with. A Storm/Rad/Dark I would say is better suited to Blasters, Emp or Kin are much better with melees like tanks or scrappers, whereas trollers can work nicely with them all. -
It probably should be noted that the Yanks themselves have seen a big drop in the amount of raids they do and the numbers that turn up for those raids. The US have had a lull from the major raids, but there is an SG or two that have built themselves for raiding.
That said, for PvP, HOs are gold dust. They are the only thing that can seperate your build from a bog standard one and truely make you 'uber' to give you that edge.
As for TF races, I dinged 50 on my first a long time back with a Shadow Shard. They are fun, esp when there is a lvl difference.
Don't go by everything that is on these boards, both Union and Defiant haven't forgotton Hammi, each server has a lorry load of Ice cream they need to shift.. -
Still waiting for my jumper Plight. Put some elbow into it
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G-Bomb was made to look like his ideal woman, a six foot Swedish Blonde babe, with very little on, so you can see the mentality of the person in question.
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*ahem*
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It's has been an honour teaming with you mate.
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Dont wanna get soppy, but I've met some really close and good friends on here, i remember the hollows and appricate you running around to save my [censored]. Empaths have long memories
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G has also been a great irl friend seen me and listened to me at my best and my worse which means to me a lot. One of the best friends i have made ever. Congratz G u swine
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Hehe, friendship is always a two way street. Without you, Defiant would still be figuring out how to hold Hammi
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Grats G! I suppose I should really make some kind of effort now.
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Too feckin right. I'm sick of waiting. -
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I got pwned in bloody bay by xanthus when i was a brute - did i start a thread about how controllers with hasten are uber in pvp?
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Look. We've spent months trying to convince Xanthus that he is the [censored], backward, never to advance for love or money, player that he is. And you post this?! Its Christmas. I Hope you know the pain you've inflicted on the PDs. Shame on you. Curse your family n'all that.