GRIMSPAWNS

Recruit
  • Posts

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  1. I agree that the dual blades aren't that great. This is just my opinion though, they may totally be worth it if they dish insane amounts of damage. But I was picturing something similar to the redcaps. We already have enough sword like stuff in the game that does plain lethal damage. Broad sword, axe, and katana (hero and villain side). Plus any other sword set I might of missed. Seems like the devs dropped the ball again, so much opportunity to develop something fresh and exciting that could be advertised and draw more people to the game, or more of the old players back. When villains came out I was excited because of the necromancy mastermind grave knights sword fully upgrades had the blue energy in the middle. I looked great but I think still was only lethal damage. Maybe I just expected to much since I only play melee characters and one of the other archtypes now and then, but *sigh* guess I'll have to wait longer for something cool.
  2. I've noticed that very little actual testing could get done in the test server. I've tried every day at all different times and every time I'm in Recluse's Victory there is some annoying person that thinks they have to kill me like its the regular game. Then on top of it I return to the same area to continue and they kill me again and again, talk about annoying. Come on isn't it obvious when I'm trying to look around and not even fighting back that I could actually be testing something? The test server should really have some restrictions put on it.