I agree that the dual blades aren't that great. This is just my opinion though, they may totally be worth it if they dish insane amounts of damage. But I was picturing something similar to the redcaps. We already have enough sword like stuff in the game that does plain lethal damage. Broad sword, axe, and katana (hero and villain side). Plus any other sword set I might of missed. Seems like the devs dropped the ball again, so much opportunity to develop something fresh and exciting that could be advertised and draw more people to the game, or more of the old players back. When villains came out I was excited because of the necromancy mastermind grave knights sword fully upgrades had the blue energy in the middle. I looked great but I think still was only lethal damage. Maybe I just expected to much since I only play melee characters and one of the other archtypes now and then, but *sigh* guess I'll have to wait longer for something cool.