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Bah! One of the biggest complaints of the Anti-Power leveling crowd was that it skewed the dev's numbers, forcing them to focus on higher level content and not spending time fixing bugs or developing new content. When it seems it is more the complainers, forcing the devs to work on issues they cannot ignore that leave the content untouched and bugs ignored or unresolved. I would say, Who cares about the wolf mission, maybe you could save me the 10 minutes each time you patch that it takes to recreate my checksum file, or how about fixing the bug that takes my sidekick down to the red whenever we zone. Yeah, real big win here, you made the power levelers change missions, did nothing for everyone else.
For the people that think this is going to stop the powerleveling, the tells, or the low levels in PI,it's not. The basic fact remains;
as long as there is Side Kicking, there will be powerleveling. Now if you want to make a case to remove that, there is also bad news;
As long as teams with different levels can get xp, there will be power leveling
Now knowing this, who wants to talk about the steps needed to remove power leveling?
Overall, here's my report card for this move;
Issue 4? No
Skills system? No
CoV? No
Bases? No
Global Chat Live? No
One mission that could be used by power levelers changed? Yes
Big win!
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Technically ANYONE who has to group with another to kill x-mob is being power leveled. You lack the resource or skill to kill this mob and need help for XP! Herding is just a faster way of doing it.....