Fulmens

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  1. They let us go 2-for-1 on our regular merits by turning them into purple merits for money. That's pretty close to buying merits. And the price is much more reasonable than I would have picked!
  2. Quote:
    I think the market has become more cut-throat with the merger
    ... which results in higher buy prices and lower sell prices. Nonflippers win.

    Three cheers for the flippers!

    Hip hip... hooray!
    Hip hip... hooray!
    Hip hip... hooray!
  3. Another_Fan said
    Quote:
    To the extent that I can buy up low priced supply I can shift the price point.
    ... the last time I tried to buy up the low priced supply was when Going Rogue went live. I spent about 3 billion on crafted IO's. I managed to sell them for a little over 2 billion, minus the 10% Wentfee. So I got half my money back. Go me.

    Last week Celerity:Stealths were 50 million crafted. This week they're like 20 million. I have a few that are listed at 40,100,908 that aren't selling. Why? Someone listed lower than me, and people started paying that price. (I may be wrong about the specific combo of prices and IO and time. I got burnt a couple times lately- L40 Miracle Heal/Rech and L50 Celerity:Stealth are two where I had to mark down my prices- so I might be mixing up a couple events.)

    Prices spike up when there's a big event (like Going Rogue, or a new issue, or double XP, or whatever) and then gradually come down. It's consistent. It's predictable. Like King Canute, we cannot command the tide. It's just too large.
  4. Minotaur said
    Quote:
    . What I struggle with is things like top level reactive armors selling at 5-10M a recipe when I used to buy them at 10K, and steadfast protection res/defs, for which I never paid more than 500K for a long time.
    Some of what you're seeing is caused by the evolution of the game. The change in steadfast prices was caused by people discovering they could softcap on Super Reflexes, and how GOOD the softcap was, and taking [for instance] Tough to put a Steadfast in. That was a matter of build evolution. I picked up a Steadfast Res/Def when I did the original 6,000,000 inf man back in, like, July 2007. Because it was 60K including crafting costs and I couldn't afford the Steadfast -KB I wanted.

    The change in Reactive Armor was caused [probably; I haven't been following it] by the "typed/ranged" changes. (For those following at home: Used to be you'd get ONE typed defense, and no "half spillover". Thunderstrikes gave you 2.5% Energy at the 3-slot and no Neg or Ranged; you got 2.5% ranged with 6 and no En/Neg.) Reactives become much more useful when you get some amount of Ranged, Melee, AOE, as well as En/Neg, Smash/Lethal, and Fire/Cold- especially when you can stack that with [e.g.] 3.75% Range/En/Neg from Thunderstrikes or 4.11% F/C/AOE from Aegis. So the softcap became far more accessible to far more builds. And Reactive Armor helps pretty much any kind of Defense you're working on, at least a little bit.

    There may have been other changes that boosted Reactive Armor, for instance the introduction of BoTZ (getting people used to softcapped Defense) and its nerfing (causing people to go elsewhere for the Defense they lost.)

    Some of it may have been "general inflation": respecs are going for 180M last weekend instead of... what did they used to be? Like 45M at one point?

    I'm certain some of it is also "inflation of expectations"- if you expect to spend a couple million per slot no matter what, you pay more (and more casually) than if you expected to spend half a million per slot on the normal stuff. When the invention system started, spending 300 million inf on a build was a number so big people couldn't fit it in their brain. Now people spend 300 million inf on one slot.
  5. Nobody I know was converting inf because they were outraged by the rates. That's how it happened that I knew two people (at least) who went into the Invention system with a billion inf cash.

    I think the "bannable offense" claim was confusing "buying inf" with "Buying prestige". Wasn't my claim, though, so I dunno. I've been wrong before.
  6. The bottom rank in the SG is for those who have not yet destroyed a full billion. You're welcome to join.

    (Ed. was aimed at Kelenar. Although anyone else is welcome to join, too.)
  7. *reads link*
    Wait. If they speak entirely by metaphor, how can you tell the damn story you're referencing?
  8. If you're using Thunderstrikes, it's very easy to get 50+% end reduction in your attacks, AND get additional End Recovery and lots of it. Attacks are the big end killer; a very old rule of thumb was "one end red in one attack pays for one toggle." You can also get 50% reduction in your toggles very easily.

    Frankenslotting three Def/End from different sets and a Def gives you, roughly, 60% end red and 56% [ED-capped] defense, and you can still do it for less than a million inf per power.
  9. Fulmens

    Why?

    Is that an anteater in your avatar, Aett?
  10. There is an occasional problem (I've mostly seen it since Going Rogue) where the market doesn't accept your bid. I'll see it where it lists the total price you bid as 0; if you're bidding 10,000 on three Iron it will say something for bid -I don't remember the exact wording- like "10,000 (30,000 total)." If the bid didn't "take" it will say "10,000 (0 total). "

    If you're not seeing that, then I don't know what's going on.
  11. Quote:
    if that steady supply is at a price that is more than I'm prepared/able to pay, meaning the item is now completely unavailable to me, whereas before it simply took time but I would eventually get one, how has this improved my market experience ?
    Gedankenexperiment: We have no inf, just a giant swap meet. If you want thing X, you have to either beat it out of a critter or find someone willing to swap you for it.

    If you beat a "thing X" out of a critter once in the past, you either swapped it for something, or you kept it . If you swapped it for something you can swap it back IF THE PRICE IS FAIRLY CONSTANT. If you have a sword and one day you can swap it for a bar of gold, and the next day you can swap it for a single gold coin, there's not much guarantee you can swap a sword and get it back.

    Sword Flippers make the price of swords fairly constant.

    (If you never had a thing X, there is no guarantee that you'll be able to get one. Normally that's an argument I use on purples. )

    I would also say there's a considerable difference between the price you're PREPARED to pay and the price you're ABLE to pay. Lamborghini performance doesn't often come for Honda prices; in this case I'd say that Honda performance doesn't often come for Yugo prices, but the principle is the same.
  12. Quote:
    It's being done specifically to prove that INF doesn't mean anything
    First: There are at least as many reasons to do this as there are people doing this.

    Second: Inf means something. Inf means "I can buy [thing x]. " People put other meaning on inf, like people put other meanings on real money, but inf always means "I have this much purchasing power." If we can reduce the total amount of inf in the game by a meaningful amount, that means your pile of inf has gotten proportionately larger and you have more purchasing power at Wentworth's.

    ... Forget it. You're right. We're buying your cake and we're putting our feet in it. It's the only reasonable explanation.
  13. ...oh, hey, it's used (in the 25-40 range) in two Crushing Impacts, Red Fortune: Defense, one Harmonized Healing* , one Doctored Wounds, one Titanium Coating, one Touch of Death*, one Kinetic Combat*, and one Positron's Blast. Nobody slots any of THOSE sets, though, so that wouldn't have any effect on supply.

    The asterisk'd sets cap at 40 or lower, so if you slot that IO you will never be using the high level salvage equivalent.

    Go through your build, see how many Alch Silvers you used to make it. Extra credit: see how many Alch Silvers you used in the generics or frankenslots you stepped on with your "final build" .
  14. Runt9: You might want to read the other "Crazy 88s" thread first.
  15. Quote:
    I don't see this working for white salvage though. Seems to me that you have the choice between buying Alchemical silver for 100k or waiting 3 days for a lowball bid to come through, instead of picking one up for verdor prices. I just keep stockpiles of mid level salvage in storage to avoid the hassle.
    Alchemical Silver is pretty much always expensive, running between 55K and 100K.
    Improvised Cybernetics are so cheap you can't give them away.

    Let's look at what they are used in, especially the generics. Improvised Cybernetics is used in Resist Damage, which maybe 20% of characters slot. Alchemical Silver is used in Defense, which maybe 25% of characters slot, and... umm... Accuracy.

    Do you have a character, generic'd or SO'd out, with less than 6 Accuracies slotted?

    Can't imagine why there'd be a high price on THAT.
  16. Quote:
    Every time a bad guy faceplants or a goal is achieved, the global pool of inf goes up.

    There are no drains in that pool.

    While I applaud (and laff myself silly at) your efforts, the Dev's need to rationalize the various in-game currencies and provide a way for the money to go away.
    ... if you'd said "There aren't enough drains in that pool" I might be willing to agree with that.

    I pretty much destroy around 60M influence per day in Went-fees in the ordinary course of my marketeering. Now that we can convert reward merits to AM's at 20 million inf per AM created, I'm good for another 20M every two or three days depending on when I get time to run a TF, and another 10M or so from selling those recipes. Call it 10M a day from that.

    There are drains. You could say there aren't enough drains, that's a fair point, and not enough people using them, but there are drains.
  17. Fulmens

    Who to choose

    My suggestion would be take 10 or 20 million inf and "Frankenslot" one character (mix cheap sets) to get a feel for how to use set IOs and what to watch out for. Some sets give good set bonuses but shave the performance of the actual power you slot them in. ("Why did you slot fireball with Positron's Blast?" "For the 6.25% global recharge." "You know you're losing about 50% recharge out of the power itself?" "...I am? Oh. " )

    Only after that would I recommend poking around with a super-high-end build.
  18. Fulmens

    Cold vs FF

    Quote:
    Originally Posted by Oedipus_Tex View Post
    "What little damage does get through" is actually 50%. I hope you brought a lot of greens.

    I'm not someone who believes direct set comparisons are really appropriate. But it really does raise my eyebrows that a single cast of Cauterize unslotted provides more effective HP than Sonic brings relative to Thermal.
    I see Sonic as a secondary buffer, as mentioned above. If you have someone else workin' it on the team, that's generally 50% of what didn't get stopped by the other guy[s].

    Sonic's great with Rad, Dark, FF, Cold, another Sonic, you name it. By itself? pretty meh.
  19. I set permissions on everything I could find.

    (we're about 18 million prestige. Scaaaary.)
  20. Hmm. Black Thursday was oct. 24, 1929 ... "1024" maybe?

    I got nothin'.
  21. Quote:
    I didn't pick the largest 'cause it would have actually put a really big chunk in our prestige
    This is just to say


    I have spent
    the prestige
    that was in
    the SG kitty

    and which
    you were probably
    saving to crush RP'ers

    Forgive me
    It was delicious
    It was so money
    and so cold.

    ... actually, as far as prestige, I'm virtually certain that the ranking is based on total, not available.

    Thanks for doing this!
  22. Fulmens

    Cold vs FF

    ... I note that people are continuing to make the "at level 50" assumptions.

    Who would you rather bring to a Sister Psyche?
  23. Someone quoted 15K prestige for a task force.

    I don't think it's going to make a significant difference when rank 3 in the SG means you threw in 4 million prestige.

    Our current MOTD is "Leaving Invisible Fingerprints all over your server", which is why the SG symbol is a fingerprint. That's why I am in SG mode. The fingerprint.

    If we convince other SG's to burn billions to put us in our place, we will be leveraging our money most excellently!
  24. I want someone, don't care who, to make sure we have the following:

    A medbay

    A crafting station and nearby vault access

    Some teleporters.

    Any volunteers?