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Posts
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Joined
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Im going to burn a billion at 7:30 Eastern and another billion [depending on sales] at 10:30 Eastern.
/e scarywallet -
Somehow I missed it until recently:
http://realworldhero.com/
Personally I still like Child's Play, but any donation is appreciated. I'm bribing people to mention it to their SG's... so Hey ! Crazy 88s! There's this cool thing going on! check it out! -
Last year I said this:
Quote:This year I'm giving away two billion, because I'm late to the party.To raise awareness of RealWorldHero.com , I'm giving away another billion inf to turn into prestige. 100 million to a customer. This does NOT have to be matched! All I ask is that you maybe mention RealWorldHero.com to your SG. (I personally gave to Child's Play but any donations are appreciated.)
This is not a Real Money Transaction: You don't have to donate anything. You don't even have to tell your SG. I'm not going to check up on who's being naughty or nice. I'm just giving away inf with "realworldhero.com" in the memo field of the check. -
OK, I've been having trouble with my forum login, so here goes: we're at 271.4 million prestige, 10:41 AM eastern. I'm trying to scrape together a billion or bill and a half to start the burning.
/e scarywallet -
Quote:I'm so tempted to throw down a giant chunk of lyrics from The Music Man...
I don't have the system down yet to what it cost to make something or what the profit will be just by looking at the IO type and Salvage type.
I never worry about my line, I don't know the territory. What you need to know is this:
1) What will it cost you to craft it? 500K for a level 50, 200K for a level 40, anything under that is "not much."
2) What kind of salvage will it take to craft it? Figure 1-2 million per rare [ok, you DO sort of get a feel for whether salvage is "running expensive" or not], 100K per common and uncommon.
3) What are the last 5 recipes selling for?
4) What are the last 5 crafted selling for ?
5) How many crafted are for sale, how many bids, how long did it take for the last 5 to sell?
5) is really the important one. If you have something with 15 for sale, 390 bids, selling 5 in the last 24 hours: You've got a winner.
If the recipe costs 20-25 million and the crafted costs 40 million, it doesn't MATTER what the salvage sells for. It doesn't MATTER what the crafting cost is. OK, the Wents 10% still matters a little, but you're going to make 10-15 million on that no matter what.
If the recipe costs 20-25 million and the crafted costs 20-25 million, you're not going to make money on that even if the salvage is free. -
I was seriously hoping they'd give me a chance to retire my character from [human] play.
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I like the idea that he named it after his mommy.
I mean, the guy was born in 1920-odd, right? Allow an old man his sentimental moments. Or he'll crush you like it was still PC to commit genocide. -
Sounds like you aren't sure how you want to make your money, and you're doing a lot of things looking for the thing that will flip often, make you 50 million each time, and stay stable.
The bad news: there isn't one.
The good news: you only need three or four different things that are good, regular sellers. "Find something that makes 10 or 20 million each time, then find three more", he said casually. Then you just need to keep track of four things, and once a week or so go look for another one. Niches collapse, and they only sometimes come back.
Point 1: You may be thinking, "Why, if I only make 20 million per item and I want a billion, I have to craft and sell FIFTY THINGS!" This is true. Fifty things isn't that many, though. Ten runs to the crafting table, if you build 5 things each time. Three or four complete sell-outs of your slots. A hundred things isn't that many either, really. You've got time.
Point 2: How do you do that? Well... if you've read "all the guides" you know there are about fifty different ways to make money in this market. [Someone got rich on wing recipes once, like a year after the drop rate went up. That still blows my mind. Someone else has made hundreds of millions on large inspirations. ] What I do is set the market interface to look by level (and not to look at 51-53s), pick a melee/ranged/defense/resist/heal/AOE/whatever set, and look at only the top level- crafted, and recipe. If the recipe is selling for 100K and the crafted is selling for 10 million, and it only uses yellow salvage, you're going to make 8 million, plus, on each one of those. If the recipe is selling for 11 million and the crafted is selling for 30 million, you're going to make a little under 14 million on each of those. If the recipe is selling for 40 million and the crafted is selling for 50 million, stay the hell away.
Point 3: There are other things you can do for inf, which involve actual play and potentially, even, fun. A-merits (and R-merits that you turn into A-merits) are a great example of how to make a couple hundred million in four days. Statesman's TF: nobody's making synthetic Hami-Os right now, I'm pretty sure. Kind of a crapshoot, because last I looked only a few were going for hundreds of millions, but it's a fun TF anyway.
One last thing: If you're marketing on 20 characters, you may drive yourself crazy and spend all your time on it. I market on 4 characters, and two of them are new and bootstrapping themselves to a couple hundred million. Takes like 10-15 min most times I log in. And I may make a hundred million a day that way. Maybe less lately, it's been exam time. -
Every character I create starts with 11 merits at level 1 due to vet rewards.
... No, you shouldn't be able to trade merits. -
*snf* you guys.
I was thinking about giving up because of the stupid, crazy amount of 50-playing, but you've reinspired me.
*bids 5,908 on Inspirations* -
Yes, that's right.
I'm going to add something because I cannot shut up, however.
The market is a multiplier of your current inf. It takes about the same work and effort to go from 1 million to 10 million as it does to go from 10 million to 100 million- you're just doing more or less the same tricks on different items.
Also, I would advise never putting more than half your net worth into a single niche. Sometimes prices just fall down. -
Dreamt: Your bids sit there watching the market so you don't have to. In other words, if you think you might be leveling the next time you play, you can put your bids out in advance.
If leveling strikes like lightning from the sky, of course, I can't really help you.
I very, very frequently Buy It Nao: If I've just scored a really cheap recipe, cost me 20 million and I'm going to sell it for 80 million crafted* , I will Buy Salvage Nao even if it costs me 100K more than it should for the uncommons, and half a million more for the rares.
And of course if I'm buying for MYSELF, instead of to add to my piles of wealth, money is almost no object.
*OK, this is mostly an exaggeration. I only know one IO that has this kind of spread and I can only move it once or twice a week. It may be collapsing, at that. -
Quote:... or after. I've had people give me 43 million inf for something I listed for 31 million inf. If they were bid creeping, it was something like "Double my last bid."It's not an auction house, one. Going in thinking it is even remotely resembles one will only lead you to confusion, sorrow and pain.
It's a double blind consignment house. The seller sets the minimum price they are willing to accept and the buyers offer the amount they are willing to pay, not up to. It's walking into the school lunch room and saying "I'll give the first person who will give my a pen with green ink $20". No negotiation. $20 for a pen with green ink. Cash on the barrel head.
You want a buy it now button, offer well above the transaction history. If you want to buy it now for a reasonable price, start low and creep up your bids. The sellers already set the price they are willing to accept. Problem is you have no idea until the transaction is made what they are. -
If you pick the Rad/Rad, you will find that a lot of your Defender powers will use things that are not popular, therefore cheap, therefore excellent for Frankenslotting. Your blasts, well, half of everyone [as mentioned] has three blasts. I recommend bidding on three levels at a time, assuming you're going to check every couple of days. For similar reasons, I recommend trying to only do a couple of powers at a time. That's around ten slots; you can hold ten IO's in your tray and you will probably be able to get four to eight slots filled near-immediately, so you can put out a spread of bids on the remaining items.
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To: THE EMPIRE OF VILLAINS
From: The Crazy 88's
Re: Virtue top 100 SG list
We are coming for you ! Rar! RAAAAR!
/e waves wallet, threateningly
/e chases THE EMPIRE OF VILLAINS
The only way to stay ahead of us is to convert inf into prestige! ( Or, I suppose, play the game. But I'd definitely go with the first one to be safe. )
RAAAR!!!
/e chases THE EMPIRE OF VILLAINS some more.
Oh, and the rest of you guys in the top 6? RAR. Rar!
/e scarywallet -
If only there was some way to get a Kinetic Combat recipe, guaranteed, by doing 11 missions over two days.
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RWH is back? I'm going to have to spread the word. Like buttah.
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Has anyone checked to see if the #6 group knows we're chasing them, and if they're burning inf to escape?
(I put a billion in yesterday.)
ED: let me check with them. -
My Market Self-Defense guide is here.
If you consider yourself poor: Well, what's "poor"? There are different techniques for making a million inf, ten million inf, or a billion. here is a good start if you have a million or so already; it's hardly the only way, though.
I'm going to explain a couple different ways to scrape up that first million.
1) Sell a single medium or high-level orange salvage. Damn near all of them will go for a million inf, most will go for 1.5 to 3 million at the moment.
2) Bid on nine large accuracy insps for 20,000 or so each. The next time you log in, you will have bought them. Right click to combine three of them into a large "rez" (what is it,a Bounce Back? The Super awaken, anyway. ) List the Bounce Back for 300,000 to 500,000, depending on your patience and optimism level. Do that three times.
3) Look for some salvage you already have that is selling for 100,000 inf or more. List it for 51,000 inf. Collect your 100K.
4) If you have NO salvage, and NO starting cash: Buy level 40-50 set recipes for 101 or 501 inf. Look for confuse, snipe, sleep, slow, stuff like that, with 0 bids and ten or more for sale. Run those recipes to the nearest vendor (in Kings Row, there's one right next door) and sell them for 4000-10,000 each. Repeat until you have a million. It's boring and it sucks and it will take you 20 minutes to an hour, but you only ever have to do it once. Ever. -
Half a million an hour seems like a lot for the "Average joe". I guess if 1/3 of them are playing level 50's it's about right.
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Quote:I was going to try and say something slightly more graceful, but this just about covers the "Why to market" lesson.Now that you're getting into IO's, spend some time here on this forum, and read the multiple threads and guides about how non-farmers can go from zero INF to over a billion in a WEEK, crafting and selling for 15 or 20 minutes a day.
After you've made your first billion, you'll quickly realize that the only people who are buying INF from "gold farmers" are basically idiots who DESERVE to get caught and banned.
For every million inf someone beats out of critters, "the market" (all of us) buys ten million inf worth of stuff. You spend 1 million, lose 10% in fees, 90% goes to the next person. Next person spends 900K, loses 10% in fees, the next next person spends 810K and so on.
So when someone says "Oh, I just need to go out there and farm 50 million to get my shiny" what they're really doing is adding 500 million inf to the economy.
This is one of the reasons the Crazy 88s are marketing our faces off and burning the influence by turning it into prestige. We're fighting inflation. (Other reasons include the expression on people's faces when they understand that we have destroyed over 100 billion inf for nearly no reason. )
There's almost nothing to remove inf from the economy. Prestige (and who needs more than a couple million prestige), costume changes (and who pays for costume changes?), crafting costs (500K on something that cost you 100 million inf), and Mr. Wentworth's cut. -
I've gotten two respecs, and about five to eight purples, from drops.
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Ouch.
You can make about 12 level 45's and memorize the 45-50 damage io's.
Half crafting cost, no recipe needed, that 350-450K will be a small profit. -
It has always been my belief that if you don't like the sub-50 game, YOU DO NOT LIKE THE GAME.
"The game really starts at 22" or "The game really starts at 35" or "The game really starts at 50" are excuses. I've always found that the game really starts at level TWO. Maybe level 11 blueside, because there aren't any significant story arcs below that.
The only excuse for PL'ing through the game that I've heard and accepted is from PVPers. And PVPers don't, as I understand it, actually like the PVE game. They suffer through it to get the level 50, and to get the gear, to start the game they want to play.
Personal favorite missions: Hess task force, Eden trial, a few moments in the Freaklympics, Ice Mistral strike force.