Fulmens

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  1. 3 billion inf. Level 10, crafted. Send me a tell in game if interested.

    (I know everyone else is selling theirs for 2.5 billion. That's why they're sold out and I'm not.)
  2. Quote:
    Originally Posted by Residentx10 View Post
    Is there way for me to place bids so my characters get the transfers first? I'll look into this. I should have asked this question first, can money be put into the market and bid on?
    Here's what we did before gleemail:

    http://paragonwiki.com/wiki/Inf_Transfer

    That's the simple version. I do the extra-paranoid version.

    ON CHARACTER THAT WANTS MONEY:
    1) Pull a high-level DO from my stores.
    2) Make sure there are none for sale; check date of last sale.
    3) Put it up for [say] 13,786 inf.
    4) Put up bid on same DO for 13,787 inf.

    SWITCH TO CHARACTER WHO WANTS TO GIVE MONEY:
    5) Go to Wents/BM.
    6) Check that same DO to make sure that
    6a) only one is for sale
    6b) The last sale wasn't today
    6c) The last sale wasn't for 13,787.

    If any of those are false, the transaction is risky. Don't do it.
    7) Bid 13,785 to make sure there isn't some spurious item for sale below my price. This is paranoia, but I've moved tens of billions and never lost any of it.
    8) Cancel that bid and bid the real amount I want to transfer plus 10%.So if you want the poor character to have 200 million, bid 223 million.
    9) (optional) relist the item at 1, selling for 13,787 to the original owning character.

    SWITCH BACK TO EX-POOR CHARACTER:
    Collect money, collect DO, go about my business.

    If you don't have a DO to use, you can usually find a high level SO with only one for sale and buy it for under 50K. You have to be really careful about making sure that there are no extras for sale; they don't make level 47 DO's any more, but the system makes level 47 SO's all the time.
  3. Nize hat, schmot guy.

    I built a Jaeger costume once. Can't find it now, but I remember liking it at the time.
  4. Milehigh: I'm sure we're all terribly impressed with your vigor and burliness.

    Freedom has a greater percentage of crappy teammates and crappy TF's than the other servers I inhabit, but I'm sure the mistake is mine for wanting to enjoy my game.
  5. Fulmens

    Farming Question

    I'm not agricultural, so I'm going to speak to the other ways of making money. Task Forces (or ouro missions) to reward merits to A-merits to cash is probably best suited for your playstyle. Check the prices on minimum-level LoTG: Recharge, minimum-level travel Stealths and Miracle:recoveries, and maximum-level Kinetic Combats. Make sure to check crafted prices; they're usually 10-50 million higher than recipe prices.

    For straight marketeering, which may not be to your taste, I buy/craft/sell "semi-rare" stuff at max level. Something like, and this may not be a good specific example, Numina's: Heal/Recharge at level 50. Why that? It's not the unique, but if people have the unique and are looking to pick up set bonuses, they'll go with either the Heal or Heal/Recharge first, then start filling in with the others. Max level on any recipe gets you more buying and selling than the other 14 levels combined- and often better profit margins because people can Buy It Nao.

    Oh, and list just above the next lowest "obvious" price. If the last 5 are selling for 30 million, you will probably get 30 million if you list at 26,000,000 .And you'll probably be below all the other people hoping to get 30 million. If you set the price really high, you better have either an IO which is in very low supply [level 28 LoTG] or a lot of patience or both.
  6. There were a few people that took the opportunity to get the hell off Freedom. A lot more people moved onto Freedom and Virtue. And of course the remaining PVP community coalesced onto Freedom almost entirely, as I understand it.
  7. Quote:
    Originally Posted by Berzerker_NA View Post

    I agree. This is actually the best solution. I started a second experiment seeing if that would work, and it did work very well. I have a toon assigned to buy human blood samples at 1000 and sell them at 20,000. It's not a huge profit for me, but it prevents anyone else from being able to raise the price above 20,000. I'd set it even lower, but I'm mostly just trying to safeguard the price so it doesn't reach absurd levels like 200,000 like it's been doing from time to time over the last few weeks.

    If everyone who's feeling civic minded would choose a type of salvage, and assign a toon to safeguarding it, the problem I'm all concerned about would probably go away. I still find I've made about a million inf every time I log onto that toon. It's small potatoes, but I'm certainly not losing money.
    When I did it, it prevented the price from ACCIDENTALLY going above [in my case] 50K- any determined person could have ripped through my price safeguards with trivial ease. Of course, I was doing 10 each of 12 types, so I had no real depth to my defense, but it still blocked a few price surges and slowed down some more. The higher you set your sell point, the less frequently it's going to get hit and the less work you're doing.

    Anything with legitimately high demand compared to supply [Alchemical Silver being the classic example] is going to attract flippers which tends to drive the low price up- and drives the high price down- but the prices are going to be high anyway because, as mentioned, legitimately high demand.

    By the way, when we dumped ten thousand Luck Charms (or whatever the number was) prices went CRAZY. Instead of a nice constant 45-50 thousand inf, they were selling for 5 thousand to 200 thousand- in a 2 minute period. There were none for sale in the middle range any more.
  8. I may have been misinterpreting ""how many of you" as "the market forum people" and not "marketeers in general." I think what this thread shows is that you have to be really aggressive and work at it to beat a half-billion inf a day.
  9. Quote:
    Originally Posted by Adeon Hawkwood View Post
    If you want to actually prove anything you need proof so yes please do take screenshots. Make sure you show your actual sale prices.


    Well, going by the market you are lying about one of those numbers. If you are buying things under 3K inf and that is less than the vendor price you must be buying rares. However no rares with a sell price anywhere near the vendor range have anywhere near 1000 for sale. However assuming you're simply wrong about the vendor price but right about the number for sale I would say you're flipping either energy weapons or boresights.
    I interpreted that as "bought everything up to 3000 inf in one shot, then left stacks of bids at 200 or something."

    I'm trying to not mock this experiment, because I did similar things when I was new to the market and trying to work things out.
  10. It'll be interesting to see what you prove and what you don't. (For reference, 1 million investment gets you a single Prophecy this weekend, which you can sell for 3 million. But that's atypically low pricing.)
  11. The ratio of the revenue would give us about 70K subscribers, if the 125K number is accurate.

    Sounds reasonable.
  12. Berzerker: You're quite sure you know what's going on, who's doing it and why.

    You're wrong.

    You're essentially arguing that the ability to plan one game session ahead is superhuman and not to be expected. (You can't take five minutes before logging out to put in bids for your next level. You can't take five minutes when logging in to put in bids for your next level. Predicting the future is for psychics and wizards! )

    You're making sweeping, unsupported claims about what other people are doing and thinking.

    You're ignoring the effects of competition. Look at rare salvage- it's very rare for the "sell it nao" and "buy it nao" prices to be more than about 30% apart. Why? Because it costs enough that people actually notice, and flip it for profit. More than one person, in the same niche.

    You're ignoring my actual evidence that, sometimes, my "slightly overpriced" salvage would sell out part of a stack. That's evidence of entropy, not malice.

    You're accusing people of ruining your day- Ruining! Your! Day!- when you can't get everything you want, immediately, for a very cheap price. When a single rare salvage is worth 2 million inf, and they fall off zombies all the time, something costing less than 1/40 of that price is irrelevant to any of our lives. On the market you can buy $10 bills for $1 - Generic recipes, common salvage, set recipes. There's no excuse for not having enough inf for an alchemical silver, never mind for a Ruby- because if you're fighting things that drop Rubies you're also fighting things that drop 10K influence each, reliably.

    Are you accepting input, Berzerker? Or are you too busy defending your position to see if it's right?
  13. OK, last time I ran an inf-to-prestige matching offer in the base builder forum, _23x_ matched my donations (to my surprise and delight.) So a basebuilder got 3-for-1 instead of 2-for-1.

    Anyone interested in doing that again? I have a list of globals that I just sent 100 or 200 million inf to. Come on, you know you love the smell of burning money.
  14. OK, I got a little carried away.
    Hazy grey, Guardian Irish, Bru' Tal, Angel Red, Major Deej, and Linarra: Check your email.

    Chowder and Triplash, according to my notes I already got you guys in person.

    Jophiel, send an email to @Boltcutter.

    After Jophiel, I'm shutting the store down for a little while.
  15. So the answer for the OP seems to be "About two of us."
  16. Quote:
    Originally Posted by peterpeter View Post
    My theory is that some people are in a hurry to sell, so they list really low. Other people are not in a hurry to sell, and they want to get as much inf as possible, so they list really high. Other people do something in the middle.

    Sometimes, a lot of sellers come all at once and put a lot of items in the market for a lot of different prices. Other times, a lot of buyers come all at once and buy a lot of items. First they buy the cheap ones. Then they buy the medium priced ones. Then they buy the expensive ones.

    Then some more sellers come. Then some more buyers come. Etc. Etc. Etc.

    See how my theory explains the exact same thing, but without anyone being an evil jerk trying to ruin your day? We can't prove which theory is more likely or more accurate. You can choose to believe you're surrounded by jerks who are ripping you off, or you can choose to believe that market fluctuations are just as random as loot drops.
    Why, if that was true, when I listed 10 for a slightly extortionate rate, I would sometimes have sold only 5 or 6 before supply came back in! Madness!
  17. Purples are, if I recall, 25-30 merits. For just a few more merits [35?] you can get a PVP IO. Currently it's about 2.5 billion for the teleport/3% def PVP IO, whereas the most expensive purple I know of is around 700 million, if you get a good price on it, crafted.

    And there are a number of different recipes that give 60-100 million inf per AM. Check minimum level Miracles, Stealths, Lucks of the Gambler recharge, and maximum level Kinetic Combats- there are probably others I'm unaware of.

    You can convert reward merits to get AM's, and get AM's through tips, simultaneously (so 3 per 2 days.)
  18. That's crappy, except for the people who beat critters, sell rubies, and accidentally get hundreds of thousands of inf for them.

    There's a quick solution to at least some of that: Profiteer more humbly and cut the "upped the price" people off. Buy for 5K, sell for 100K, check in a couple times a day. They call it "peak shaving" in the energy business. You're taking the worst cases and making them not so bad.
  19. Berzerker: I can't figure out what you're actually complaining about, either.

    I helped stabilized the market for common salvage for about a year- I had a stack of 10 of everything up at 50K, and bought stacks of 10 at 10K, and I shuffled over anything that sold out once or twice a day. I did block some shortages (I'd see a stack with six sold) but at some point I got annoyed and quit.

    Feel free to do the same, if the current situation bothers you. You won't stop profiteering, but you'll slow down accidental price runaways.
  20. Berzerker:

    To put it in real-world terms, you don't argue much over $10 if you can make $1,000 an hour. That's the ratio of 100K influence to making 10 million an hour. Which thousands of people in this game can make.
  21. Yup. Anything from a million to 200 million.
  22. Sorry this happened to you. I don't have much constructive advice, except for what's been mentioned.

    The more global friends you get, in my experience, the more you'll team with them and the better your teams are. Less room for jerkbombs. Good teammates drive out bad.

    If you're on Freedom, Infinity, Victory or Pinnacle I can probably schedule an ITF at your convenience. It won't cancel the jerkiness of the jerk, but it's all I have to offer.
  23. Selling one for 3 billion. For some reason I still have one when everyone else is sold out. Send tell to @Boltcutter if interested.
  24. ... so did nobody want to discuss the part where level 20 IO's are "optimal"? I almost never use 'em- I can wait till level 22 for SO's, then 27 or 32 to Frankenslot.
  25. Lohenien: does "My vote goes to taking over all the servers" mean getting #1 everywhere? Or getting the Crazy 88s up to [checks Freedom] about 1.2 billion prestige?