Fulmens

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  1. My theory on the "right" ratio is unformed (to put it kindly.) Pardon me while I think in public...

    1)From a developer's standpoint: Running in "Prestige" mode has to be significantly better than running in "inf" mode for a level 50. Reasoning: You will either have a system which encourages lowbies in the SG or one that discourages them. For better or worse, you're going to have ONE of those conditions; there is no "perfect balance."

    2) Therefore you want people to make as much or more Prestige by playing lowbies than by playing highbies. Prestige is the only balancing factor we have. It's worth SOMETHING to SOMEONE.

    3) Highbies will therefore never get, nor should they, "Exact equality" of prestige and inf. If you make 100% inf and convert it, a well designed set of rules should punish you compared to earning 50% prestige and 50% influence. Otherwise there's no reason for anything but inf-earning mode at level 50.

    4) Highbies have the option of making "100% Prestige" by cashing in their influence AND DROPS for prestige. This isn't something lowbies can match. Something like 30% of the inf you get by playing a level 50 is from purple drops and 30% is from all other recipes. I didn't calculate that. I think TopDoc did. If true, you can triple your direct-inf by playing a level 50.

    5) I'm going to list my oversimplifying assumptions. If these are wrong and throw off the model, by all means let me know.

    5a) Level 50's and level 1's make "close enough" to the same Prestige per hour.

    5b) Level 50's directly earn 50 inf per prestige point.

    5c) Level 50's earn around 3 times the inf, after selling everything and counting direct awards, that they get in direct awards.

    Current system: a 50 in "100% Prestige" mode gets 150 inf - generic recipes, purples, shiny set recipes, Pangaean soil, the whole shooting match- for every 1 point of prestige. Converting at 500 to 1, they get 1.3 prestige for every 1 prestige that a lowbie gets.

    Proposed "50 to 1" system: a level 50 gets 150 inf for every point of prestige, and generates 4 prestige for every 1 prestige that a lowbie gets.

    Presumed results: People concerned about prestige farm their 50's.

    I've probably made some obvious mistakes in this analysis; what are they?
  2. Fulmens

    AV soloing?

    Double posting to add: Dr. Quatrexin is 15% lethal resistant. That is an UGLY fact.
  3. Fulmens

    Cold or FF?

    Turbo_Ski, you said this on the previous page:
    [ QUOTE ]
    Mediocre defense? Ice Shields and FF bubbles provide the EXACT same defense, the only difference lies in Fog and dispersion which is only 7-8%. However Cold brings also [a collection of good effects.]

    [/ QUOTE ]

    The other day I said "my thinking has been warped by spending so much time near the softcap." It's true. I just started trying to solo an AV on a nin/nin stalker.

    The only difference between 45% and 37.5% Defense is TWO AND A HALF TIMES AS MANY HITS LANDING.

    You're probably fine with 37.5% typed Defense for the entire team, and no positional. But there IS a difference.
  4. Fulmens

    AV soloing?

    Well that's 20% better than I feared. I think now I just have to live long enough to deliver about 22 placate-buildup-assassin's strike-attack chains combos, while fighting as hard as I can the rest of the time. I may not be able to do this at level 41.

    (I did a quick check, and minions are slower than lieuts, who take about 8 minutes to full HP. What this tells me about AVs is nothing.)
  5. I seem to have made about half a billion inf, even with the giveaways.
  6. Fulmens

    AV soloing?

    So I'm starting to creep into AV soloing territory. . . on a stalker of all things. Questions will come up as I find them.

    First question: What is "Standard AV regen"? Is it greater than the 100%/4 min for players?
  7. Things you probably know, but you might not:

    1) You're allowed to have multiple sets of the same thing- so if you wanted to, for instance, slot Decimation in Blazing Bolt you could.

    2) Sometimes mix-and-match (tossing one or two from a different set in) is better than having all the same set in the same power. Way more complex, of course, to figure out.
  8. ... I have to say it, even though it wasn't the question. If you leave a bid up for a few days at Wents, you can often get a level 35 or 40 generic IO for SO prices (and better performance.) most people don't realize this because they only see the last 5 and like a hundred a day move through Wents.
  9. OK, I let my inbox get full. My bad.

    I'm going to be sending global tells in game. I'm going to try to get everyone in between 6 and 8, Thursday and Friday.

    By the way, Opprime, I can help you move money. Details in global tell.

    (Edited for, hopefully, more coherence)
  10. He's all heart except the liver, people!
  11. Maybe the word "Fair" was the wrong one to use. "Acceptable" maybe?

    With the existence of the markets, inf and time have sort of decoupled, while prestige and time are relatively fixed.
  12. I can do Freedom. Hero or Villainside?
  13. ... it's for a friend. Really. Thanks in advance for all your info.

    1. Can you have two Tornadoes out at once these days? How about two Lightning Storms?

    2. If you have a single tough target, will Tornado and Lightning Storm attack it all the time? If not, do they do the "Voltaic Sentinel" trick and just annoy the heck out of individual badguys?

    2a. Tornado looks like a lot of damage over time, in theory. Does it work out that way?

    3. It seems like you could theoretically slowcap enemies and use Oppressive Gloom [and possibly Thunderclap?] and all the other Dark PBAOE stuff on them. Is this idea anything but a waste of time? I find 40% damage per badguy for 30 seconds enticing, if true.
  14. opprime: I have a lot less redside, but I can spare 100 million.
  15. Picked up the Gaussian and now hunting for Zephyrs.

    Many thanks to all helping on this project.
  16. I've seen the bubble complaints, but not for a few years. (Someone with a low-end machine in about 2005 had graphics problems.)
  17. I get a number of things out of this:

    1) Knowledge. Do people who hate 500:1 feel that 250:1 is a fair ratio? So far I don't think they do- people who take 250:1 seem to be people who are also OK with 500:1 . If 250:1 got me a ton of offers I'd potentially be able to make a case for changing the infrestige ratio. As it is... nope.

    2) Inf destruction by the bucket. If inf gets turned into prestige it is out of the game. Inf that people are hoarding could get used for something else- costume contests, paying new SG members, midlife-crisis high end build, whatever- and it's back into the game. And it gets rid of some of my inf as well, causing me to make more, etc.

    3) it makes people happy.

    4) There may be some people out there who wouldn't otherwise think about turning inf into prestige, who now are considering it.

    On point #2: Destroying ten billion inf is HARD. Doing it on market fees means selling a hundred billion inf of stuff. (or buying and slotting a hundred billion inf of stuff. ) This way is less work, although it burns through my personal money a lot faster.
  18. I don't think Ohsirus spent 900M on generics, Umber. I could be wrong.
  19. I admire your tenacity, The_Dude73. I'm still trying to hold the line on comma splices. It's hard, though.
  20. And now I have "Take the skinheads bowling" in my head. I don't even LIKE that song.
  21. Fulmens

    Cold or FF?

    [ QUOTE ]
    95% of your job is done as long as you bubble every 4 min and keep most of your team in the big bubble.

    [/ QUOTE ]

    I'd say no more than 90% is keeping the bubbles up, because during an average team fight I can injure one minion badly and/or prevent two guys from committing any damage to the team (knockdown, stun, whatever.)

    For me Force Fields is Mr. Wolf. Three teamwipes, you've been in the mission for an hour, and half the team just quit? "Stay right here. I'll be back with S-orbital. We're going to win this one." Panicked broadcast, eleven minutes left on a timed Devo rampage? S-Orbital. Pickup group doing STF? S-Orbital.

    Sometimes you NEED overkill.

    (ed. to add quote. Am I arguing with myself here? I don't even know.)