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Posts
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Joined
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Thanks, Hell_Jumper! I'm back in the game.
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The recharge cap is 400%. This means that the lowest recharge you can get for any power is 1/5th of the original recharge time (72 seconds for Inferno).
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This is correct. I've actually been there once with Nova (hasten, plus speed boost, plus Adrenaline Boost, plus some global recharge bonuses.) It was awesome. -
Did the OP get his transaction done? I don't want to hog all the infamy.
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The phrase people use is "This game doesn't start at level 50. This game starts at level 1."
Welcome and have fun! -
Heroside or Villainside? I don't have them, but people want to know.
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I didn't know if you were eating a lot of fibrous tickets or what.
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OK, the pinball metaphor.
When you play pinball, you have "Breakthroughs" where you go from getting a score of 100K to, like, 500K or a million. And then 2 million. And then someone comes along and scores 15 million and you're like "how?"
The market is like that. Someone like Smurphy has godzillions of inf. He doesn't care if he makes an extra 15 million on something. He's got more than he can plausibly spend. People who spend a ton of time in the game, like Werner, are also backstopped by money.
I am currently at a point where I like to make about 10 million per transaction but I'm happy with 5. If I find something that makes 20 million, I'm excited and nervous about the niche collapsing.
My main advice is: Find a niche where you can roughly double your money. (Don't forget about cost of salvage, and crafting cost, and Wentworth's 10%.) Start out looking for things that make you a million or two- things like Thunderstrike, Crushing Impact, and maybe Serendipity. When you feel comfortable, start going higher-end. Decimations, Devastations, maybe Miracles. Eventually, if you really get into it, you start going for the pretty big hitters- the "buy for 20, sell for 40" type of things like Impervium Armor: Resistance. I haven't personally gone farther than that. Purples and PVPs give me vertigo and fear.
I rarely buy and craft more than two of the same thing. I handcraft my fortune. If you do craft ten at a time, though, do not LIST all ten at the same time. The perception of large supply kills prices. -
Are you looking for low level rare rolls (20 merits or c. 3000 tickets) or are you looking for specific recipes (c. 200 merits)?
What recipes do you want and what levels do you want them at?
I've bought and sold merits before. Last I bought, it was 6 million inf per roll (300K per merit) so your number is pretty close to what I used.
If you want "max level"( so a set that ends at 25, and you are ok getting it at 25) any level 50 can roll, which means you'll get a lot more sellers. If you want a specific level it's a lot harder: either someone has to burn the hundreds of merits to buy the exact thing at the exact level, or you have to find someone with merits who IS that level and would rather have cash in hand than save the merits. -
I give 8 infamy for 10 influence, and charge 10% more for off-home-server transfers.
Going the other way I give 10 influence for 10 infamy.
It's true, he cleaned me out. Anyone out there have infamy and want influence? I'll give you 10 influence for 8 infamy- special price, this transaction only! -
Why do rich people race yachts? They could get there faster with a motorboat or helicopter.
It's FUN. -
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Really? From what I see, if you have the complete set, you get Ranged Defense +3.13%, Energy and Negative Energy Defense +1.565%, Area Effect Defense +3.13%, and Cold Defense +1.565%. Maybe it's just me, but I don't see 3% improvement of anything as particularly "amazing".
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Explanation 1: If we improved the US unemployment rate by 3%, from 9.4% to 6.4%, we'd be back to August '08 levels, before the stock market crash.
Explanation 2: Slot one full set in Hover and one full set in Fly. You now have roughly the equivalent of 1-slotted Agile AND Lucky [from the Super Reflexes set] for free. Well, for four slots in travel powers.
Explanation 3: The full answer to "This is why it's amazing" involves annoying math. I'm going to try to give the short version. Let me know if I'm being unclear, or patronizing, or both.
FIRST: Defense is "out of fifty." So 3% Defense turns 6% of hits into misses.
SECOND: The more Defense you have, the better it works.
If you have 25% Defense (out of 50), you can stand up to a beating twice as long as someone with no defense. 1 in 2 would-be hits actually land.
If you have 37.5% Defense you can stand up to a beating four times as long as someone with no Defense. 1 in 4 would-be hits land.
If you have 45% Defense (the max that "counts") you can stand up to a beating ten times as long as someone with no Defense. 1 in 10 would-be hits land.
The difference between 37.5% and 45% Defense is a character who is two and a half times tougher... and you get almost that much Defense (to ranged/AOE) from two sets of Blessing of the Zephyr. -
... ok, I have to suspend influence-to-infamy exchange for now. If anyone wants to spend infamy to buy influence, I've got about 800 million readily available...
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When RMT becomes a problem in your game, your reward system is borked. When people would rather work at a real job to get things than play your game to earn them, the reward system is not functioning properly. And the more broken your reward system is, the more of a problem RMT will become for you.
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I think this is actually backwards. When you don't have RMT parasites, you don't have a visible economy.
... we didn't have any RMT spam from issue 1 to 8, and the world was full of influence with nothing to spend it on. It meant nothing. -
TyrantMikey's advice is good for IO bonuses. For the basic slotting I like at least 50% acc (after all IO bonuses are taken into account), 95% damage, at least 30% end reduction in the power itself, and as much recharge as I can get in there (usually 60-95% before IO bonuses.)
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1. I'm not your English teacher. Nobody's paying me to read your post. Furthermore, for every "me" who responds to explain why I don't like red text (for instance), there are probably 7 to 10 people who just left the thread. (I think the customer service number is 1 complaint per 7 unhappy people; it may be higher on the internet.) You're cutting your pool of respondents .
2. You asked a question (the topic of the thread). People gave you an answer. YOU ARGUED WITH THE ANSWER. Quite aggressively.
From 1. and 2. I think you're more interested in doing things your way than in actually learning anything. My dear father once shut me up by saying "Nobody ever learned anything with their mouth open."
... and that's why I'm not helping with the original topic. -
The "City of Heroes" and "City of Villains" forums are the same forum, with different background skins.
I use the Heroes skin and it is hard to read your text.
Encouraging me to read something else instead, and not answer your questions. -
I'm not going to answer the question you asked. I'm going to be that old guy yelling at the kids.
GO OUTSIDE ! DO SOMETHING !
The Architect Entertainment system has a whole lot of farming and powerlevelling in it. MOST people advertising in broadcast for teammates are farming and powerlevelling. There are people doing cool things and interesting story arcs, but they don't tend to shout at the top of their lungs.
If you're new to the game... walk around. Get some sun. Stop some muggings. Do the missions your introductory contact gives you. Skip the Hollows your first time -it's optional content- and go to Kings Row at level 6. Do some radio missions, get a jetpack, fly around. Follow either the Dr. Vazh or Clockwork storyline from start to end, around level 17. Find out about the world. Team a little. Maybe after doing the clockwork storyline, do the Synapse task force.
The AE gives you a chance to run through new stories, if you're bored of all the old stories. Or you can get to level 50 in a week and go "What's the big deal about this game? Why do people think it's fun? All I did was stand there and watch big rock guys stomp cyborgs for no reason, over and over."
If you don't like the "get mission, read text, do mission, find out about the world" part of this game... it's probably not the game for you. But you should at least TRY that style of game. -
... so I went through a couple pages of threads and didn't see a post on this.
Does anyone kill AV's on a stalker? Is this something people just do and keep quiet about it? -
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The only thing I don't like about Shadow Maul is when you miss with it, you look pretty silly.
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someone complained once that his wife used to stand behind him and say "Whiff whiff whiff whiff whiff whiff whiff whiff" when he missed with it.... I still think of that. Every time. -
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*** You are ignoring this user ***
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mm-hmm. -
That is the short version. There are some things that Hamis can do (range enhancement comes to mind) that IOs cannot do, or do really badly, but mostly... HO's are stronger for the specific power,but IO's help with a variety of things.
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Today's PSA:
someone said
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And Speed Boost isn't good for ANYONE on that multi-tiered cave map *shudders*. A slightly faster refresh (on a generally already full attack chain by level 16 anyway) isn't going to help if you keep falling 6 stories below your target.
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You probably already know this but, on that map: Start on the bottom level and work up. Much better to fall into an area you've already cleared. And someone WILL fall. -
I found base storage to be crucial. There really aren't enough slots on the market (and in your tray) to sell IO's, buy recipes and salvage, and hold leftovers that you don't want to sell yet. Short-term storage is a savior.
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I don't remember everything I did for the Autodoc badge, and I don't remember what worked well.
I ran a lot of Katies. I think those probably worked best. I don't know if the invasions really got me that much; it takes about ten level 1's to have as many hit points as one level 50.
We had a couple of "Farming" attempts, with a tank and an empath healing away inside a mission, but I don't think those worked out very well. We got four of us together near Portal Corps and hassled some Rikti and autohealed, but that was more "social event with gunfire" than efficient badging. I convinced someone to try to fight a DE on Monster Island once, but that must not have worked out well, because we only did it once.