Frogfather

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  1. Quote:
    Originally Posted by Fulmens View Post
    OK, after the success of the Loyal Opposition project, it has been suggested that we get a SG to #1 purely, or primarily, through the destruction of inf. It would require about 88 billion, on guardian, thus the Crazy 88's.

    It was originally sort of assumed that it would be on Guardian. I'd rather not try this on Freedom or Virtue, but I'm willing to try it anywhere else.

    A quick survey of what it would take, by server:
    Pinnacle: Around 350M prestige, 175B inf
    Protector: 178M/89B inf
    Infinity: 254M/127B inf
    Liberty: 226M/113B
    Victory: 360M/180B
    Champion: 452M/226B [!]
    Triumph: 183M/91B
    Justice: 376M/169B
    [ Guardian: 176M/88B ]
    Virtue: 353M/177B
    Freedom: 580M/290B

    Huh. Looks like some of the smaller servers have the more dedicated SG'ers.

    We could totally take Virtue!
    I like this idea, Im totally behind it....its audacious, its pointless, and spits in the eye of casually purpled warshades everywhere.

    I pledge a billion up front plus a billion every two weeks for an indeterminate amount of time....

    Theres no reason I can think of not to establish the crazy 88s on Guardian as thats the whole genesis of the name and all that....

    Unfortunately I have nothing on Guardian to be able to start a SG right now....

    Ill create a character later tonight and send out a global tell....so who is founding the group?
  2. Quote:
    Originally Posted by Yomo_Kimyata View Post
    Ok, I cranked up a very old alt of mine to see what the top SGs on Guardian are, prestige wise.

    I'll totally add 1 bill to the till, but...

    How hard could it be to earn enough money in the marketplace to gain the top spot? (answer: totally freaking hard, but a major challenge) 176mm prestige, call it 88bn in influence, with all members making it happen?

    I'm in. Sending global friend now Fulmens.

    Ya know...the idea of buying a spot in the top 100 seemed pedantic to me...

    But if the goal were to be changed to buying the top spot with the power of marketeering....well that might be something Id be in for....our SG motto would be something like "...it turns out, money can buy everything"

    So Fulmens would that be a big enough inf destruction project?


    “The most powerful force in the universe is compound interest” Albert Einstein
  3. I figure I save far far more being patient on the recipe. If I have the recipe in hand and theres even a single piece of the salvage I need on the market....its getting bought.

    I have never used the salvage racks in my SG base for anything short of Rare pieces. Nowadays I dont even do that. Its not worth it. The market is my salvage rack.
  4. Quote:
    Originally Posted by Nalrok_AthZim View Post
    I tried it. Hated it. Brutes need to swing/be swung at to generate Fury. If all of your enemies are cowering in fear/walking around stunned, you won't generate Fury as fast. OG also has the annoying "durr I'm stunned" wandering effect on enemies that are affected by it. CoF, in my trials, has only helped me out during EB/AV fights for laying down -ToHit and occasionally sticking the enemy with a Fear (when coupled with Touch of Fear). I'd skip it unless you're really having a hard time surviving. Just know that you're trading more Fury generation for some mitigation that can be really annoying (in reference to OG).

    OP I agree with Nalrok here for the most part. OG is a little too good at mitigating damage for brutes. Tanks and Scrappers would find it awesome, provided they had some lockdown power to keep them from wandering all over the map.

    I found CoF to be useful however once my brute hit the mid 30s and I had the end management tools to cover it. Its just a hog. But if you take that Theft of Essence +End proc and put it in Dark Regeneration it makes a lot of difference.....anyhow I combine Death Shroud and CoF slotted for To Hit Debuff and End Redux to chew mobs up....Sure Death Shroud knocks em out of that cower emote but CoF puts minions right back.

    Anyhow your milage may vary and all that but I recommend saving up a respec and trying both out.

    Frog
  5. Quote:
    Originally Posted by Samuel_Tow View Post
    Duriel:



    Duriel is, or rather was, the queen and hive mother of an entire star system of worlds colonised by physically evolved but technologically inferior insects. Recognising the overwhelming might of Cedric's armies as well as the opportunities his sciences and technologies offered her kind, Duriel offered to become his thrall, placing her spawn at his service. Duriel's loyalty has never been called into question, in part because the fate of those who would is grim, but her motivations are rather less than idealistic.

    I'm not sure where I want to go with this one. My basic inspiration for her was Infested Kerrigan, the Queen of Blades, but I don't want to shoot for a ripoff and I don't really know what her powers are, anyway. For this one, I was thinking something like a Stalker, either with Dark powers or some kind of Claws, but I just don't know. I guess I could go Scrapper, but I have so many of these I'm bound to repeat myself no matter what I choose. Any advise here is appreciated.

    That's about all I have for the moment. Let me know if you can help me out with any of these.

    P.S. Yes, I seriously got and used those names.

    Have you considered a Night Widow or Fortunata for this one....Stalker like Night Widow with some mental powers, Mind Link for the Hive mind, all the leadership toggles dovetail with the Queen aspect...you unlock the second costume early and never look back.


    Just a thought
  6. Plague Carrier....

    Always a hit with the ladies
  7. Soft Capped NW...with ML (not horrendously expensive)

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    Soft Capped Fortunata

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    This is what Im currently running...the NW is a mad killing machine, the Fort is a dedicated team tf runner (but capable of at least X8/+0 when Im of a mind to solo)

    Frog
  8. Why dont you post a Mid build and we'll critique....

    I wouldnt want to make assumptions about pools and attacks and the like without something to go on.....and how much moola would you like to spend...theres basement dweller, studio apartment, 4 bedroom starter home, and mansion by the lake....

    Its frightfully easy to softcap SR even with a minimal IO investment (and I think you can hit that mark with just SOs.)

    Frog
  9. Quote:
    Originally Posted by Fury Flechette View Post



    Thanks again for reading,

    FF

    Thanks for the entertaining read...Id +Rep you but....well, you know.

    The thread did inspire me to take my old level 41 Crab and make a Bane Build. Except I couldnt stand a Bane with the Crab Legs and realized how much fun Professor Unpossible actually was as is...Ill be taking him Blue Side I think...

    "Better living through chemistry"

    --Frog
  10. Frogfather

    Just for fun.

    Quote:
    Originally Posted by Talen Lee View Post
    Suggestions of how things can be done better, or problems with your demonstrated method interfering with your stated goal are not 'unneeded' comments. Telling people who are trying to help that they're unneeded... well, that's pretty unneeded.
    I notice Nethers and Emberlys posts are both gone...I think someone else defines unneeded differently than you. Now hopefully we can offer constructive criticism on how to improve his experiment in the same tone this sub forum offered constructive criticism to Nether, Fulmens, Fury et al when they did their experiments.
  11. Frogfather

    Just for fun.

    Quote:
    Originally Posted by Brillig View Post
    So I guess the initial resolution only lasted seven posts.

    Who had seven in the pool?
    All things considered I dont think his response is really in the trolling, hate-filled rhetoric, name-calling category. Rereading the hostile responses (deserved or not is immaterial) its actually pretty understandable.

    --Frog
  12. You know....Ive been storing every drop and avoiding my usual craft and flip strategies so I dont have anything to list....

    But screw that...Im going to continue blissfully on while the iceberg creeps up....maybe we'll miss the iceberg, maybe we wont, but Im going to show my faith in the devs....5 billion into emails for quick access....and Im going back to flipping and dupin rares....

    They cant get it wrong twice in a row right?
  13. Frogfather

    A thank you

    Quote:
    Originally Posted by heffroncm View Post

    I'm solidly into buying cheap recipes and crafting them into expensive enhancements. I simply cannot fathom that some people will pay as much as 10x the component cost on these things. I noticed something interesting, to: It's actually cheaper to buy Common IOs at level 12 from the market than it is to buy DOs at 12 and 17. If you compare the cost of keeping your DOs at +3 so they give almost the same effect as IO15s, it's a landslide. Sure, it's small game stuff, but you have to be able to make a profit on the small game if you want to play the big game.

    I've been limited to 3 slots available for most of today because I have 8 tied up bidding for IO15s. To work within that limitation, I've started to home in on some real time-savers. Picking a set price to buy most Salvage at has been the real winner. Sure, I might spend an extra 10k crafting an enhancement, but when it sells for 5M does 10k even matter?

    The other winners are picking a mark-up, and learning the interface better. With a set mark-up, I can quickly add up the recipe and salvage costs in my head to rough out what I should post it for. Then it's a simple matter of comparing whatever I come up with to what the past 5 have sold for to decide if it's worth the investment. So far, all of my prices have come in less than half the "going rate," while still doubling my investment. Sure, a few pieces have sold for millions less than I could have made. My thinking is doubling my investment on every sale is better than I could do in any other market, and the turn-over must be faster because I'm likely one of the lower prices available. Most of the time, even listing very low, pieces sell at the rate of the last 5.
    In those three paragraphs you have touched on the three Universal Truths of Crapping (Crafting then Flipping)...

    1. Badgers will put IOs on the market at a loss. Low bids on crafted commons are cheaper than DOs
    2. Buy it NAO prices on salvage are only significant if your margins are low. Let other people flip Rare arcanes at 3 million inf profit a stack. Make your moneys off the impatient and pass it down to the flippers. Flippers serve the purpose of stabilizing the buy it NAO price for you
    3. Price your crapped wares at your profit point, not at the going rate. But, never at a number that ends in 000,000....the market will reward you with the largesse of the impatient bidder

    Frog
  14. Quote:
    Originally Posted by FallenValkyrja View Post
    It probably is not all that uncommon for someone to type in the wrong amount for a bid: buying or selling. It is lucky for the OP that it was in the amount that it was so therefore, it is both common and lucky.

    Nice try....but no, those two examples are not the same thing.
  15. It hasnt been said...so Im going to say it...the best marketing advice is to start a Supergroup of 1. Get enough prestige to put a storage rack in and store your IOs there when the market turns. If you buy too many of one thing and the market collapses, store them until it returns. It will return. You could move them for cheap but why?

    I have all my marketing alts in an SG or VG with a guy I trust. (Although Ive never met him in person, we've been playing this game so long together inf is meaningless between us...of course thats easier to say on his side because he's always broke). I store IOs for an upcoming build, IOs for marketing, salvage I keep around etc in the base...then when the time comes I sell at profit

    --Frog
  16. Quote:
    Originally Posted by Grouchybeast View Post
    Also, they're really not that uncommon. While I was helping Archie get set up for this, I did some monitoring of turnover for various IOs and I saw several large accidental overbids go through. One of them was someone who had apparently typoed the inf cap on an IO that was selling for 100-200 million. (I did think it would've been pretty funny to hit 2 billion on Day One, from something like that, but alas it was not to be.)

    I think Ive already backed off the point...but let me try again

    If this was a "how-to" thead and someone said..."Step 1: Get Lucky and hit on 200M inf typo" Id call shenanigans....this isnt. Therefore the point is moot.

    Also, Im not sure something can be deemed both lucky and common at the same time.

    --Frog
  17. Quote:
    Originally Posted by Sir_Lionheart View Post

    The small downside is that I went through a bit of trial and error trying to gauge market demand, resulting in a bunch of unsold inventory. I probably did not factor in the weekend price fluctuations accurately. So my questions are:

    1) Should I just wait to see if they move at my listed prices? And if so how long should I wait? Or just get rid of them at reduced prices, taking a loss on those items?
    Going Rogue is coming...hold on until then. There should be an influx of people. Market prices should surge....merger....sideswitching...the markapocalypse is nigh...oh and prices go up on the weekend as a norm

    Quote:
    Originally Posted by Sir_Lionheart View Post

    2) Generally speaking, is it better to craft a recipe for an IO that is in lower supply but has a fewer bidders (but still more bids than supply), or one that has many more bidders, but is in higher supply. Is there a certain number/ratio I should look for?
    My experience is if theres outstanding bids on the recipe, its a good one to craft. The question then becomes what kind of profit are you looking for.

    Quote:
    Originally Posted by Sir_Lionheart View Post

    3) Since I'm a beginner, I've stuck to relatively inexpensive recipes/IO's (selling in the 10M-15M range). Is it worth gambling on buying/crafting some big-ticket items, or should I wait and see if get lucky on drops?
    As a beginner, Id stay conservative until I had a large nest egg, so a market fluctuation wouldnt bury me. Also, never have more than a couple of one item on the market at any given time....divest

    Welcome to the market and good luck

    Edit: Oh and get ready for some verbose responses. The marketears, as a rule, really enjoy when someone "discovers" the market and encourage it with unbridled enthusiasm
  18. Quote:
    Originally Posted by Fury Flechette View Post
    I don't think it does. The exact opposite can happen too. Just around the same time that Archie started the experiment, the Markets and servers started to get unstable. Would the experiment also be invalid if Archie wasn't able to use the market at all for the first day? I wouldn't think so.

    Even on my own experiment, I had to contend with real life work pressures (I had a couple of days during my week where I only managed to log in for 20 mins) and even an ISP problem. You just have to roll with the punches good or bad.

    And even if Archie managed to acquire the initial nest egg quickly, it's still going to be a lot of effort to get the rest of it.

    EDIT: on a farming toon, the first few million is exceptionally easy to acquire. 10 mins in AE for 1000+ tickets and turning around and converting it to two pieces of rare salvage can instantly net you 4-5M, more than enough to start placing bids.
    Fair nuff. Im not going to argue with you and EarthWyrm. As I reread the initial post, this was less a "how to" and more a "how long" even though it was inspired by your 0 to Millions thread which was more "how to"....make sense?....

    Now stop disagreeing with me and get back to playing your bane...that thread I love.
  19. Quote:
    Originally Posted by Archie Gremlin View Post

    This is 2 hours in. I got a better start than I was expecting.

    Someone, somewhere, is feeling rather sad at the moment.

    Okay....Im not knocking what youre doing...but this windfall is going to invalidate this....I know, gah, I can hear myself and even I want to punch myself in the face (if youre a brute, does that build double fury?).

    One of the hurdles to overcome is the first nest egg to build with. Its easy to make inf when you have inf. Its that first couple million that are a pain. A 180 million inf mistake is not something you can count on everytime. The naysayers are going to jump on that...if they bother to read at all

    Regardless thanks for the screen shots.

    --Frog
  20. Quote:
    Originally Posted by Evil_Legacy View Post

    In your opinion. well maybe wrong on that point maybe not but still I hava general understanding how it works and imo, it's wacked.


    Nothing is perfect and no matter what they do even if it's the most perfect thing on the planet such as perfection itself someone aint going to like it. Like I might there are soem aspects of the game that is totally awesome while you say is broke. Sure I could just say you lack understanding since you disagree and my point is supurior and thus have more supurior understanding. Yet, sadly, that may not be true. Maybe it is maybe not but its all in perception of the beholder. As an old man told me once. "To people, everyone else stuff stinks except theres." "People view everyone elses flaws as unforgivable as viewing their own flaws as forgettable and or normal." You clearly demostrated what that old man said. Of course imo.

    Im not going to argue with you or complain about anything youve said....

    Please explain what exactly is wrong with the market?

    Prices of the ultra rare IOs are high...prices of rare highly desirables IOs are high....prices are set by the level 50s of the world who make inf in large bushels. There is no drain on the inf anyone generates, so all income is disposable income

    How would arbitrarily low inf caps help any of this? If I have 2 billion inf and I want something, its not going to be sold to me on the market. Im going to buy it off market.

    I dont think you've thought your position through
  21. Quote:
    Originally Posted by DumpleBerry View Post
    Sleep on top of it.

    Im so rich, I pay people to sleep on top of it...
  22. Quote:
    Originally Posted by Ironblade View Post
    Not terrible, but not once did you address him as "son" or "junior".
    My favorite has always been "sport"
  23. Quote:
    Originally Posted by Driver 8 View Post
    Yes, I'm a new player. I thing I said so in my post? Or did I forget to? I've been awake a long time. Anyway, been playing a couple weeks, and I was presenting a new player's perspective.

    The WoW market was intimidating on my first day. I'd never seen an in-game market before. I had no idea what was going on. I asked a few people, had a look at the forums, went back and looked at the items for sale, and slept on the idea. The next day I went back and it started to make sense. A few days later I got one of the auction addons, and was able to make informed decisions about what to sell, when, for how much.

    Here, I've been asking around, talking it over with some very smart people, reading the forums like I'm studying for some kind of exam, doing controlled experiments, and I'm still baffled.

    From what I've read on these forums, people take handwritten notes, they keep databases, they try to memorize things, or they just plain guess. It's either a lot of fiddly work, or it's an art.

    Now, I'm not saying that's unfair or wrong. It's certainly a type of minigame you can play. It's one I'm guaranteed to be totally pants at, because my memory's full of holes, but that's my personal problem.

    All I'm saying is that lack of data is what causes the market to fluctuate the way it does. In a stable market, an item wouldn't sell for 200k at 5pm and 20 at 3am. It would be worth roughly the same amount no matter the time of day.

    ...I hope I'm not coming off as hostile here. I'm a bit dismayed by the nature of the market, but I'm not trying to pick fights with those who claim to understand how it works. On the contrary, I need to learn from you guys, because it's pretty obvious I'm not going to figure it out on my own.

    For the record, you dont sound hostile, you sound reasonable. One thing about CoH forums, thoughtful polite questions will beget thoughtful polite answers

    Im going to go on record and say I dont take notes. I dont know any more about any given niche than the day I try to work out of it. I still make millions daily and Im fine with that. I think youre trying to learn too much at one time.

    Go look at any level 50 recipe (theres plenty of level 40 and level 35 recipes that are fine to make profits with as well.) Find one with a significant difference between the cost of the recipe and the cost of the IO that will cover your salvage and crafting costs. Make sure 4 or 5 of each move a day. Set low ball bids for recipe and salvage (2 of each for now)....go to sleep. Wake up the next day, craft and list for what you paid for the recipe+Crafting cost+Salvage cost+ 10 percent....I round that number up to the next million, add a harmless number like 12 at the end (ie list for 4,000,012 as opposed to 4M even) and wait a day.

    Theres so much profit in the market its ridiculous.
  24. Quote:
    Originally Posted by Driver 8 View Post
    What I'm seeing in CoX, on the other hand, is a wildly volatile, unpredictable market, in which a new player like myself can't even begin to guess how to buy or sell anything. The only data one is able to obtain is a recent snapshot of sale prices; even within that snapshot, the price may vary hugely, and over the course of a day or two the same item might sell instantly for millions or languish unsold for double digits. Although I gather that certain high-ticket items have nearly fixed values, and that an experienced player may know what these values are, from the perspective of a new player, the market is a slot machine. I make a bet, I pull the handle; maybe I get rich, or maybe I just lose my quarter.

    It's confusing, it's frustrating, my inventory's full and I have no clue whether it's junk or gold. I just want to play the dang game.
    Im not going to argue with you or tell you you're wrong. I see your forum date is Jul 10. Maybe youve been playing for 3 years and just now registered, but I suspect youre relatively new and are approaching the market with your WOW experiences as your guide.

    Im going to make a suggestion, the market is fairly predictable. The things that are expensive are the things you want to slot, the levels that sell are the max, the min, somewhere in the 30s for any particular IO that isnt a global or proc. Every other level doesnt move as well. IO sets that offer defense or recharge or both are the big sellers.

    So to determine whats valuable in your inventory figure out what you want to slot if you had no budget concerns....

    As for the market itself, the trends are predictable as well. Every night common salvage goes for a tenth of what it does during the day, rare salvage about half....

    What Im saying is dont judge the market based on first glance, Ill bet the WOW market was intimidating when you first looked at it. Take a long-term patient position with everything and limit your initial scope to interest and observe....youll see the trends
  25. Quote:
    Originally Posted by Fury Flechette View Post
    Actually, I had hoped to start them earlier. I have infamy to spend but nothing to buy. I already have two full sets of Touch of Death ready to slot at when Fara hits 37 However, the bulk of the pieces are level 40. Sub level 40 pieces are as rare as hen's teeth, and I've been covering mulitple ranges in an attempt to gather them. I've been unhappy with the lack of robustness with the villain market.

    Good to hear about Crowd Control. I'm looking forward to having it slotted up.
    I was prepping a character red-side for deletion and found 3 complete sets of sub-36 Touches of Death (how the hell do you pluralize that?...ahh ToDs) yesterday...I was very happy. Unfortunately theyre going into storage and dont help you in the slightest....but Im 12% more amused than I was a minute ago so....

    Frog