Foxy_Ferret

Cohort
  • Posts

    174
  • Joined

  1. This write up was completed by Johnny Turbo I am just reposting this here for those who wanted to read it. <3


    CHALLENGERS
    ILLUSIONS OF GRANDEUR --- THE TOWER OF BABEL


    ISSUE #46: ILLUSIONS OF GRANDEUR
    Following the mysterious events with Devilfish and Aglow, The Challengers continue to try to discern what exactly Phanto has planned. While recovering, Foxy Ferret has a psychic vision of Phanto's plan and rushes out of her stasis to confront him. Phanto is able to overcome her, however, because of her weakened state. He then traps her within a cage in one of his hideouts within the Etoile Isles.

    Afterwards, Phanto meets with Baron Blitzman and Codename Devilfish to approach the United Underworld. The villains agree to help with the plot. With their assistance and Ferret out of commission, things are looking bleak for The Challengers.

    ISSUE #47: FRACTURED
    Red-Havok is livid after Phanto abducts Ferret and he issues a direct challenge to him on CNN, which sends the public into a panic. Elsewhere, other Challengers begin to unravel the secrets of Phanto's plan. It is discovered that he plans on kidnapping a powerful psychic of Paragon City and having Trioxin turn them into a living bomb, effectively melting the minds of millions of people all across the Eastern Seaboard.

    Phanto breaks into Asunder's home to taunt her after she uncovers vital information about his bomb. She manages to keep her calm as he mocks her and riles him up to the point of extreme anger. Asunder discerns that Phanto has an incessant preoccupation with killing The Challengers and that may be informing his current plot. When Replacer returns, Phanto flees, but not before summoning an armada of his weather effects and unleashing them on their apartment.

    ISSUE #48: MEMORIAL MAYHEM - PART I
    Baron Blitzman convinces Xanatos' wife, Karnal Sin, to have her group Judex fight on his side. This act of betrayal spurns Xanatos to stop trying to get back in her good graces and instead build The Challengers' alliances for the impending battle. Xanatos is successful in recruiting the Global Defense Force, headed by Dawnshift, to The Challengers' mission of stopping Phanto's psychic bomb. Following Xan's lead, Havok convinces The Eternals to help as well.

    Blitzman pays Mr. Mud and Mindswipe a large sum of money to set a trap for several members of The Challengers that will effectively take them out of the fight before it even begins. Knowing the amount of heroes Havok has amassed, Phanto begins to put red herrings about the identity of the psychic he will be using for his bomb out into the public. Dynomind tries, but is unable to discern which leads are false. Havok calls for a meeting at the Cromwell Estate which over fifty of Paragon's finest heroes attend, including Impact, Dawnshift, Powered Omega, Ocean Knight, Volt Tiger, Dr. Pentice, Barraj, Condor Azul, High-Point, Guardstone, Silhouette, Iron Angel, and many more.

    At Phanto's hideout, the United Underworld, Judex, and several other villains amass to meet with Blitzman, Trioxin, Phanto, and Devilfish. Sebastian Kain, Slaphappy, Speedwarp, Roll of the Dice, Autosaurus Wrecks, Spectre, Worldkiller, and several more villains officially agree to unite with them in the pursuit of Phanto's master plan. Pleased, Phanto sends them to decimate Longbow and the PPD while he, Nine-ball, Spectre, Pure Inferno, and a specialized team prepare to trap and eliminate half of The Challengers.

    At the heroes' briefing, Havok explains that Xanatos, Johnny Turbo, Azure Tracer, Armaments, Charon, Paul Ooshun, Nimbus, and Cyberman went after Mindswipe, as rumors were being spread that he had allied with Phanto and was going to be used for the psychic bomb. Mindswipe lures the heroes into an abandoned office building where they have a massive battle. He successfully holds The Challengers off until Phanto's team arrives, catching them completely off-guard. The eight villains beat every Challenger unconscious, forcing Voltium to have to teleport them to safety. Even the legendary Xanatos falls before the battle for Paragon City even begins.

    ISSUE #49: MEMORIAL MAYHEM - PART II
    Rendered sends villains out into Steel Canyon to destroy Longbow's presence as well as create a fake biological disaster to distract the PPD. After this, both peacekeeping groups no longer stand a chance against the unified villains. With little resistance standing in their way, they begin the march onto Siren's Call.

    Havok, meanwhile, splits the heroes to investigate the only four remaining leads on the identity of the psychic bomb. Every lead is actually a trap orchestrated by the villains, unfortunately. One team is trapped in an office building that becomes filled with Phanto's illusions. Inside of it, they discover Phanto is planning on using Aglow as his psychic bomb and he is holding her in Steel Canyon. Another team's discovery conflicts with this, as after they are ambushed by Revolver II, Acid, and an armada of Blitzman's thugs and electrical elementals, they find evidence that Penny Yin is the person being targeted. The third team heads to a mercenary information hub and fight Megabooster and Slyshot, two villains-for-hire in the employ of Codename Devilfish. After dodging several traps, they find transmissions about a mercenary squad planning on kidnapping Crux Enigma. The final team uncovers a message that says Trioxin is planning on using someone from Foxy Ferret's orphanage for the bomb, but before they can head there, they are trapped by Gatoroid and The Living Reactor as they funnel in poisonous gas.

    The first team discovers Aglow was in no real danger and it was merely a ploy to confuse them. The second barely saves Penny Yin's father and Citadel from an unexpected attack from Blitzman. The third team wipes out Devilfish's hired guns, but instead of finding Crux Enigma, rescue The Noisebomb. When the last team finally makes their way to Ferret's orphanage, they are too late, and Phanto has kidnapped the powerful mutant Epilogue, a very troubled young girl with immense psychic abilities. She was in the care of Ferret, and with the wily rodent-girl captured by the villains, nothing was there to stop them from taking her. Sovereign Fist, who was staying at the orphanage, did his best to fight back the invasion, but was knocked out, overwhelmed by sheer numbers.

    Trioxin brings Epilogue into Siren's call so that her psychic storm can terrorize the entire East Coast. She outfits the villains with psychic dampeners so that the bomb will not kill them when it goes off. Havok fears the heroes will be short-handed against the villains. Replacer responds to this crisis by unleashing a new talent his mentor, The Veteran, taught him: body multiplication. He strains every fiber of his being to duplicate himself three times, bolstering the heroes' numbers. Nimbus, bloodied and beaten, refuses to stay out for the fight and creates a massive, localized storm above Siren's Call. Revitalized, Havok, the four Replacers, Nimbus, Human Flashbulb, Asunder, Voltium, Gadgix, and Blast Cycle lead the heroes into battle against Baron Blitzman, Phanto, Trioxin, Devilfish, and their army of evil.

    ISSUE #50: MEMORIAL MAYHEM - PART III
    The villains barricade a massive crane that towers above Siren's Call. Trioxin has put Epilogue on the top of it and she begins to arm her. The heroes charge at the villain barricade and succeed in beating back a few stragglers. Unfortunately, the villains strike back in force. Several heroes are taken out of the battle by the counter-attack. The Global Defense Force goes toe to toe with the cosmic villain, Worldkiller, who has a personal hatred for those that call themselves planetary protectors. Phanto foils the attempts of Silent-Sniper and Iron Angel to scale the crane and rescue Epilogue.

    Without Turbo in the battle, nobody is able match Blitzman's speed and he zips around the battlefield, taking down hero after hero. Mindswipe arrives to the battle and begins to torment heroes with his mental powers. The villains grow confident in their victory, but Trioxin informs Phanto that Epilogue has grown unstable. The heroes then make the push to her, headed by Icon of The Eternals, who delivers a thundering blow to Phanto's ego, as well as his torso. Epilogue is rescued as she is somehow able to resist the control Trioxin had exerted over her. The villains' plan is in shambles and Nine-ball orders the United Underworld to leave before any of them are arrested.

    Enraged, Phanto traps Red-Havok in an illusion and the two have a skirmish. Blitzman charges into the crowd of heroes, having a complete mental breakdown. He fights as hard as he can, feeling he is more powerful than them all. He is wrestled down, arrested, and taken to the Zig. Trioxin and Devilfish flee the scene and the other villains begin to flock out of the battle. Phanto and Havok continue to go blow-for-blow, with Phanto clearly losing. Havok shatters the dome around Phanto's head and prepares to finally bring the master of deception to justice. Suddenly, Phanto unmasks himself, revealing he was not Phanto at all, but Deceiter, an old shapeshifting enemy of The Challengers. While he is stunned by this revelation, Deceiter stabs Red-Havok with a paralyzing toxin and takes over his identity, unknown to the other Challengers and heroes. The real Phanto debriefs his villainous cohorts and then disappears, revealing he was an illusionary placeholder all along.

    Deceiter, in disguise as Havok, debriefs The Challengers. They are all none the wiser that their leader has been replaced on behalf of Phanto. Xanatos and the other downed Challengers make a full recovery. Blitzman is taken to prison and Turbo expresses interest in visiting him there in hopes of learning how to better control his superspeed. Ferret is rescued from Phanto's hideout. Epilogue is returned to her care. The world believes Phanto has failed, but his plans had only just begun.
  2. Quote:
    Originally Posted by Mr_Mirage View Post
    Did you guys post a synopsis anywhere of the overall story that happened during the event? I would like to share it with the gang if you did.
    We haven't yet, Turbo is still collecting everything and putting it together for one. As soon as it's done and posted on VirtueVerse I'll copy and paste it here for everyone as well. =)
  3. I'm glad everyone had a wonderful time. I had a blast was great guys! Thanks to everyone who came out you all made it as awesome as it was! <3
  4. Hyped! Only a couple hours left to wait!!

    Let's have a great time! <3
  5. It's freakin awesome! Has me totally pumped for tomorrow! <3
  6. Radio waves and TV broadcasts are simultaneously hijacked. The familiar fishbowl-head and voice is cast to the public and heroes/villains alike. Phanto, clad in purple and red with, speaks.

    "I could give myself a grand introduction, but you all don’t care about that. I’m Phanto, a criminal genius, master illusionist, blah, blah, you get it at this point. There’s only one thing I want to tell you. If you’re a hero, if you look up to heroes, hell if you’re against me. Period. You’re gone come this Sunday. So you know, say goodbye to your loved ones and whatnot... Oh! I almost forgot, for those of you who want to try to find me before Sunday and stop all of this, take a page out of Foxy Ferret’s book...”

    Phanto gestures his arms to the right of himself as the camera man pans to the spot he's directing. The camera stops on Foxy Ferret, a hero of Paragon City, tied up in a chair, beaten and bloody. Her ears are folded down in an unhappy state and her tail is limp. She looks up at the camera slowly.

    "And they say ferrets make good pets. Sorry if this puts a damper on the upcoming nuptials, Red-Havok. Speaking of Red-Havok, I will use the remaining time on this broadcast to list all of his inadequacies and shortcomings. First, his costume isn’t even red..."

    While the camera stays on Foxy and Phanto continues mocking Red-Havok, her eyes tint to a pink glow for only a second.

    Foxy sends out a telepathic message to anyone who is able to hear it, "Forget about me, I am not the target you need to be after, I'm a diversion! You have to--"

    The camera catches a split momentum from Foxy's left and the chair with Foxy in it crashes over. Phanto looks alarmed for a moment, but then suddenly eases back to his normal calm, collected self.

    "Thank you Blitzman."

    Baren Blitzman can be seen lifting the chair back up and setting it, along with the now unconscious Foxy Ferret, on the floor. Phanto looks once again at the camera.

    "Oh now I lost my train of thought... ANYWAY! Let this be a warning to anyone who dares oppose me! Any challengers - no pun intended - will be destroyed. You still have time to change your minds. Do the sensible thing. Move to Cancun."

    The broadcast ends and your regular scheduled programs return to the airwaves.
  7. Foxy_Ferret

    The Cape status

    Quote:
    Originally Posted by Mrwrk View Post
    The Cape -is- infected. With Kittens. And Puppies. And possibly ear dragons. And definitely earworms.
    I think I found the issue! <3 Cape's webmaster must have given me some bad candy last Halloween. tehehe <3

  8. Foxy_Ferret

    Seeking info

    It's worth a shot but yea it's not being saved by a dev since I have Ferret on Exalted. Not that I use it all too often but she's there.
  9. Foxy_Ferret

    Seeking info

    Quote:
    Originally Posted by Demetrios Vasilikos View Post
    Smog and ferret eh. Dont think I have ever seen characters by those names, but ill be happy to keep an eye out for them on the off chance I do cross paths.

    Upside is about a bazzillion F + ferret names in existance. I could see frenetic ferret for example, fire ferret, force ferret, phantom ferret, fiesty ferret, future ferret, kung fu ferret, and the list goes on. Maybe some of those can work for you in the meantime.

    And of course one can always honor the most famous and heroic of all ferrets and go with codo. That little guy went out like a champ. As a D&D player I often like to ponder how many high lvl evil priest die to the trip attack of a less then one hit die creature.
    Believe it or not there is already a Kung Fu Ferret, funny little guy too. Never heard of Codo though.

    Thanks for keeping an eye out.
  10. Quote:
    Originally Posted by Forbin_Project View Post
    Heed Lisar's advice. The Lady knows what she's talking about.
    Don't care move on because I am.
  11. Quote:
    Originally Posted by Forbin_Project View Post
    Yeah like it takes a wizard or nerd to count down two spots from this section.




    Oh and just an FYI, some of the smartest gamers on these forums are girls and none of them are nerds.
    No need to be a jerk, I've stated I don't do forums much. Read the post count. But thank you for pointing the way none the less.
  12. Quote:
    Originally Posted by Nalrok_AthZim View Post
    The GMs should know better. The devs have said a name purge isn't happening any time soon. The GMs should know that. If you do a forum search, you can find 30+ threads (and that's just a few of them) about this very topic, ranging from years to days ago.
    Gotta love our GM/CS reps. /facepalm
  13. Quote:
    Originally Posted by Demetrios Vasilikos View Post
    Sorry OP cant agree with you. I have taken long breaks myself, I know some who have recently returned after being gone since the great ED population drop off.

    I myself do sit on any good name I come up with to be safe. Usually lore based names( virtue forever) or some very concept specific one.

    Maybe if you mention what name your after someone here can help you out. there are no few stories floating around about forgotton account info and people just starting up new accounts rather then worry over the old one. Those alone are probably the only true case of lost names that might annoy newer players.

    However saying there are no good names is also abit extreme. Many good lore based name sources exist. I run several, always do a report on myself to get a discussion started with an admin so I can be sure the name wont be genericed in a few days just as I am getting into the character.

    Saying that and the above that I am sitting on a few good concept lore names I already made sure are safe to use on virtue, maybe describe the character concept your working on developing and power sets etc and we can brain storm some possible ideas for you.
    If there's no global fat chance of reaching said person. I've tried for a few years.
  14. Quote:
    Originally Posted by Forbin_Project View Post
    If you were making a suggestion you'd have put this in the Suggestion and Ideas section. Here it's merely a discussion. And if you bothered to use the Search tool before posting like you are supposed to, you wouldn't have made yet another meaningless thread that will only be ignored by the devs.
    I tried finding it only to be redirected here so please show me where I am to post. I'm not a wizard on forums sorry if that bothers you, not all gamers are complete nerds, this girl included.
  15. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Give me hell all you want about this thread, however keep in mind that I was told by GMs to make this thread to suggest the idea to the devs. If you're here to troll please move on, I have better things to do with my day.
  16. Quote:
    Originally Posted by Tyger42 View Post
    I had feelings on the matter: The idea that current players are ENTITLED to the names on idle accounts. It might be a cool thing for them to free them up, but the attitude that Paragon is somehow wronging us by not doing so is utter absurdity. Like I said, an overblown sense of entitlement.
    That's your opinion which is neither right nor is it wrong. However to be offended is simply ridiculous. I'm just suggesting something, get over if you like it or not and let's move on.
  17. Quote:
    Originally Posted by dugfromthearth View Post
    From this thread it seems the solution is to call CS and complain more that names are not available, then they think that returning customers would call and complain that their character's name is missing.
    I've already talked to CS and GMs about this suggestion and they said, "Suggest it to the devs. The best way to do this is to make a thread about it in the forums."

    And here we are.
  18. Quote:
    Originally Posted by Mr_Mud View Post
    This is absolute rubbish.

    Firstly, if a name does not have a global attached that means the player who holds that name hasn't even logged in since gobal chat was introduced. So that's, what? Six, seven years ago? Protecting the right of that player to hold that name does nothing good for anyone involved in City of Heroes except for the individual holding the name, an individual neither NCsoft, Paragon Studios - or, hell, Cryptic - has seen a dime from in a significant time frame. Allowing players to hold names for that long without returning to the game at the expense of people who are still playing is ridiculous.

    It's just terrible customer service. I have 84 months worth of playtime built up. I recently closed my VIP account due to personal circumstances but before that I had been paying for this game since the day it launched. I find it horrific that the policy on this is that a person's right to hold a name - specifically a person with no global name, I stress - is held in higher esteem than a current player's custom.

    Without mentioning any names, it recently came to my attention that support released a name for a player (let's say Player A) from an account with no global attached. When someone else (Player B) attempted to use this case as precedent (a perfectly valid thing to do to challenge an ironclad 'policy' that support itself had broken), support blatantly lied to Player B, claiming that such a thing had never happened - and then removed the name given to Player A from their account for good measure. Absolutely disgusting customer service in other words. This is an MMO - do the GMs think that players don't talk to each other? This tale of woe just highlights why those names that have been off-grid for six or seven years should just be freed up, to stop things like this from happening and giving the whole playerbase a fair shot at grabbing excellent and unused names, rather than leaving veteran players to petition for names that are being protected on accounts that haven't put up any cash for the on-going development of City of Heroes for the best part of a decade.

    Release all the names with no global attached or stick to your own, ludicrous policy.

    I have to say I agree here. Also that sucks for those players but I heard about that too. Hopefully Player A got some compensation for losing the name he did have for some time. It's not his fault a GM f'ed up.
  19. There should be some sort of time line imo though. That way it gives you a chance to log in within say 1-2 years. That's plenty of time especially for a f2p game.
  20. Foxy_Ferret

    Seeking info

    Quote:
    Originally Posted by DumpleBerry View Post
    Why don't you have them PM you? It's not the smartest thing to have personal contact info hanging around like that out in the open.

    Unless that's just a junkmail address, in which case--carry on, and good luck.
    Yea it's not one I use for too much personal stuff, but I check it every so often for website stuffs. Thanks for the well wishes and hope you have a good day! =)
  21. Quote:
    Originally Posted by Tyger42 View Post
    Do you have an inherent right to the names just because a person hasn't played in a long time? No.
    Would I like to have it still? Yes. Would I be upset if someone else took it if 1. I don't plan on coming back and 2. was away for years? No.
  22. Foxy_Ferret

    Seeking info

    If anyone knows who has the names Smog and Ferret and how to get in touch with one or both please let me know. Neither name has a global and I want to touch base and possibly make a deal/trade with those players. Please send me a pm or email at aura1999_2000@yahoo.com

    Thank you for your time Virtue.
  23. Quote:
    Originally Posted by Tyger42 View Post

    That said, in 7 years of playing, I've rarely had problems coming up with names.

    That's not my issue, I can come up with names any given time. Do I like those names as much as I would another that could be released? No.
  24. Quote:
    Originally Posted by Sailboat View Post
    Remember also some names are reserved for Dev-created characters and unavailable to the rest of us. Frostfire is the famous example. Are you sure the ones you want don't belong to current (or are reserved for future) dev-created characters?
    Yup I'm quite sure seeing as I have the name on the VIP server, which I'd gladly trade for my home server Virtue.