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Posts
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Quote:Uhm yes they can.As for a multi-room 3-D maze, it would never be true, since doorways cannot have any objects placed in them.
I routinely wall off doorways of my bases that lead to unfinished sections. Here I deleted two wall cabinets to show that it is indeed a doorway that is walled off.
You place the cabinets by hanging them on the sides of the office cubicle. You can fit the cabinets two high on the cubicle and by raising the floor using the safe and white floor tile you can add more cabinets until the doorway is completely blocked off.
If you want to confuse people as to the doorways actual location fill the entire rooms walls with cabinets. -
I believe a top up cc means prepaid. People use them when they either don't have a bank account or don't want to let their bank info out on the internet. So if Bloody is having problems putting money on a prepaid card that problem will still exist trying to use that card to pay for Paypal charges.
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Quote:While you may think it's worth the effort, how many other people do you think are going to be willing to give up the devs working on everything else to get this done? This isn't going to be an easy project and they'll have to cut back on developing a ton of other stuff in order to give it the proper attention so it works right.Agreed. And I largely never cared because I never thought it was worth the effort.
I now suggest it should happen, because I think it would be worth the effort.
Now if the devs want to work on this as a side project so it doesn't interfere with everything else they are developing that's fine but don't expect it any time soon. Even if the devs started on this idea back when they started developing Praetoria I wouldn't expect it soon. -
Quote:They don't. Players with crappy computers, sorry, computers not up to the task of playing the game, still have the same problems and still blame everything on the game rather than their own system.Darn mistype in the thread title.
Maybe.
I can't speak to specific technical issues related to the concept. But, if properly planned/implemented the hub zones wouldn't suffer horribly. *shrug* In all seriousness, how do newer games (presumably more advanced requirements) not seem to have this problem with seemingly higher population?
There is nothing the devs can do to fix a problem that is on the players end of things.
Quote:Given the nature of AE usage... I bet there would still be quiet and peaceful AE centers other than one mainly utilized location. -
Quote:The problem South Americans had was buying expansions from the website store. There was only one third party vendor that was authorized to sell CoH expansions and boosters and the vendor never stocked/offered the items to their South American customers.Try being in South America from where NCSoft won't accept credit card transactions because of the amount of fraud. (I don't think this has changed, but certainly used to be the case). You can subscribe on a time card but GL buying points/invention licence.
To answer the person that said allowing the enhancement bonus from IOs was a bad idea due to frankenslotting, that's why I said it should be scaled down (much as happens when you exemp). The idea would be to put you in a similar position to if you had SOs. If you reckon a lvl 50 dual IO is a total of +53%, an SO is say 33-38 (+0/+3 can't remember exactly), scaling down by 1/3 would give you something close.
I've seen plenty of players from South America explain how they were able to set up CC payments for their subs over the past 8 years but hit a brick wall trying to buy stuff from the NCSoft Website Store and the third party vendor.
Fortunately the Paragon Market doesn't use the NCSoft Website or that scummy third party vendor that refused to sell CoH expansions and boosters. They can simply make purchases using the method they already set up to pay their subscriptions. -
Quote:Translation: The dates you get stuff are a little screwy but you are getting everything you're supposed to each month.That's not what the CSR told me, and it doesn't line up with my dates either.
Everyone I know gets the Transfer Token on the 1st of the month, regardless of what their billing cycle is.
From what I was told the Paragon Points are supposedly awarded on the billing date. I get mine the day after that (my bill date is the 6th, I get the points on the 7th).
And lastly, I was also told the Reward Token is given at the end of a period deemed to constitute a full month of play time. This Reward Token apparently is considered a replacement for the Veteran Reward time and so if your VR date was off for some reason, then that offset got carried forward. Also, it's dated from the launch of Freedom, not your billing date. For example, I get my Reward Token on the 22nd because due to a correction made for a missed VR years back I was getting my VR's 5 days early and Freedom launched on the 27th.
And some basic CSR (otherwise you'd have said a supervisor told you, and it's the supervisors that deal with specific games) who handles issues for every NCSoft game and thus doesn't have real grasp of how things work in a specific game, gave you an explanation that doesn't match what other people have been told. -
Quote:Yes there's also one like that which is a morality mission that has to be done solo. You get betrayed by Praetor Whites girlfriend.I don't think there are a lot of 'stand there and get pummeled' missions, but there is one in Doctor Steffard's arc where you are to meet someone at the back of the map. After you talk to her there are TONS of ghouls that ambush in waves. There are a couple npcs that will help you fight if you stay in the back, but they won't move very far from their spawn points so drawing back means you lose their help. The waves are timed spawns (with very little time between) and start with aggro on you meaning so the only way you CAN draw back is to leave the map. If you do that all the ghouls will, when you come back, be clustered at the far end of the room from the npc helpers. It really is hella hard to get through that one without dying (possibly multilple times) as a squishy.
Quote:Edit: Yes, you can run in, kill a ghoul or two, and run back out. But there will be up to a dozen (i think) of them clustered together. That's a whole lot of running in and out.
Quote:Edit Edit: I actually like that there is some difficulty to many praetorian missions. But for a new player or someone coming back after a long break (and used to the old low level missions) they can make for a pretty steep learning curve. -
Quote:No.
- Despite being chopped into a checkerboard by the (now so annoying) war walls, I have liked the loose sense of the entire city being a single entity that comes from missions and contacts spread throughout it - you are never bound to an area. I also like having access to various functions convienently in multiple locations (though, really, an AE in nearly every zone?). However, I also have discovered I like the atmosphere of a more spoke-and-hub mission content: a single location with main gathering and features and then out into the world for activities. It feels bigger, more grand. Paragon City now feels disjointed and hectic.
Maybe... if Atlas Park is so important, then leave the big things there and have KR, etc. hub off of it. Then do the same several levels later and use FF or some such similarly. As it stands now it feels more random than it used to.
1. Not everyone has top of the line computers that can handle being crowded into the same zone as everyone else, so forcing unnecessary lag and disconnects on them is a horrible idea.
And when they quit because of it they aren't going to blame their own computers they'll blame the game for the lag and disconnects.
2. Much like the server populations many players prefer using isolated/underpopulated AE's where they can work in peace and quiet. - Despite being chopped into a checkerboard by the (now so annoying) war walls, I have liked the loose sense of the entire city being a single entity that comes from missions and contacts spread throughout it - you are never bound to an area. I also like having access to various functions convienently in multiple locations (though, really, an AE in nearly every zone?). However, I also have discovered I like the atmosphere of a more spoke-and-hub mission content: a single location with main gathering and features and then out into the world for activities. It feels bigger, more grand. Paragon City now feels disjointed and hectic.
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Quote:Sorry but I don't recall any "stand there and get pummeled" missions. I've always had the option of breaking off, falling back (even if it means exiting the mission), healing up, and returning to pick off another 1, 2, or 3 opponents. Repeat the process until finished. Sure it takes longer but that's called tactics and strategy. You don't play a corrupter like a tank or brute and stand there mashing buttons.While you might be rusty and DOs are not as powerful as SOs, I can speak from experience when I say that parts of Praetoria can be really rough. The "stand here and get pummeled" missions routinely fail with my DP/Therm corruptor because I can't use many of my usual tactics. Its frustrating. I love the storylines, but I drop those missions all of the time because I just don't have the ability to handle them.
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Quote:So your just using this as an excuse to get on your soapbox and announce that you're dropping to Premium. Got it, message received.I agree that it's a small issue. (Or rather a number of small issues.)
We all different in how we prioritize our time and in what we use for criteria to choose the activities we do in our time.
For me, in my life, with all of the things competing for my time and attention, it doesn't take something big to cause one thing to take precedence over another--the competition is tight.
There're quite a number of other things and other people who're competing for my time and money.
So, the mere fact that the game can still be played isn't a very meaningful selling point to me, imho--of course, ymmv.
So, yeah, it's not that things are all that bad.
It's that things aren't good enough. -
So is not telling them you have a problem so they know they have something to fix in your account.
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Quote:Are you insane? If everyone did that what excuse would they use to justify the drama of their rage quitting threads?Uhmm Just send a petition if your rewards are not rewarding correctly. I get my transfer token and points religiously on time, but the past few months have had to petition for my reward token. It takes approximately 1 petition and 1 email replying to their response...so like 2 minutes of my life - and voila they fix it within the hour.
The system is not perfect or WAI for some, but seriously it takes less than 2 minutes on your part to file a petition and reply to an email. -
Great job DR! You really hit the Awesome Button this time.
Is it Tuesday yet? -
Quote:I think most people don't care what an imaginary character weighs because it has no effect on game mechanics.But I think that most people have more trouble estimating the mass of a computer generated human than an actual human.
Been playing 8 years and this is the first time I've ever seen it brought up. -
The Award systems been working fine for me. I get the stipend and transfer token at the start of the billing cycle and the paragon reward at the end just like the devs explained.
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Quote:I believe he also has a character named Harry Dresden and has been petitioned several times for copyright violation by well meaning fans.There's wording saying that you grant them ownership insofar as that's legally enforceable. Which may be a little, a lot, or not at all. I would not recommend trying it. (Note also the complete lack of clear protections for your own copyrights. And note the rumors that Jim Butcher has a Thugs mastermind named Johnny Marcone.)
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Quote:Plus, I can see people getting *really* irritated that said handout would not just be subscriber-only, but tied to PVP (which really hasn't been very popular, even before it was broken.)
To be honest I don't imagine more than a few malcontents getting upset. The reason being that it's far too easy to find a corner of a dead PvP zone even if it means using some characters on a low pop server and using two accounts farm the PvP quota. Cuz costumes and power sets are account wide unlocks. -
Quote:The GM's don't know it's an RMTer until a player petitions them and they can verify it. It's there to make the RMTer life more complicated. Just like not being able to send emails until level 10, and restricting chat channels, and lower influence caps makes their lives more difficult.If it's a known RMTer, why is a GM wasting time deleting their characters individually before booting them off the server and banning the account?
The the problem with fighting RMT abuse is that the tactics have to affect everyone because anyone could be an RMTer. That means legitimate players end up living with restrictions, or flat out doing without stuff because it can easily be abused. -
Quote:I wonder if it would be easier for then to code it so we could send ourselves more than one item at a time.technically it is WAI, but the timer for sending emails is more to prevent spam emails, but if your just sending yourself emails, you must want to spam email yourself? that doesnt make a lot of sends and i agree with the OP that its extremely annoying when trying to send large amounts of items to a different character
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Quote:If my recollection is correct the size of the vessel also has some bearing on the rank of the commanding officer. For example vessels the size of a PT Boat that operate in squadrons would have a Lt. Commander in charge of one boat in the squadron while Lt's commanded the other boats.Because that's the rank where I would expect someone to command a naval vessel
I do know that we have ships smaller than destroyers in our current Navy, but I can't recall if they operate in squadrons. -
Quote:Oh I know.With my bubble now burst I guess I should reveal that there's a soft "animosity" among the various forces where we give each other crap.
As a former squid I've been resisting the urges to poke fun at the Air Farce by saying that they have pilots (I.E. airborne taxi drivers) while the Army, Navy, and Marines have Aviators, or say that Sailors are the highest form of Marine life.
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Quote:The power names sound interesting, but I've never been one for numbers or percentages, I leave that to the people that enjoy figuring those things out. What attracts me to a power set is if the animations look awesome.I know Electric Control, I just thought it didn't count under the standard definition of a Support set. Either way, its all groovy.
What'dya think of the set?
Some I'm having trouble picturing and others I can imagine looking pretty cool.
Like Defibrillate - I picture the character kneeling beside a downed ally, reaching out his hand and BZZZT!!! the ally is shocked back to life.
I could see the Static Prison or the attacks using hand gesture similar to the ones used by the Electricity mutant Brendon on Mutant X. -
I've tried to get more people into CoH by cramming them into my internet modem while I'm logged onto the game but I just keep getting blood everywhere.