Forbin_Project

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  1. Quote:
    Originally Posted by Kong_Fuu View Post
    Where are the /savetray and /loadtray commands that would make respeccing so much less painful?
    Oh good this has been moved to the right part of the forum.

    /signed for /savetray and /loadtray commands
  2. Quote:
    Originally Posted by Dark Energon View Post
    So, if you would like to PL your post count like several other people do on this forum, i must ask you to please do that in a different thread.
    Thank you.
    Attacking a persons post count, another classic gem that gets trotted out by some people when they perceive themselves to be on the losing side of a discussion. What's next, conspiracy rants about the big bad Forum Cartel?

  3. Quote:
    Originally Posted by later_k View Post
    I’m not sure this is even the right place to post this but maybe a developer will read it a say that my idea is a good one instead just a complaint so here goes.

    Problem Role Players are always using broadcast and local chat to spam the start zone and any other zone they feel like hanging out in .

    Solution make a chat channel that is for role play chat only.
    That way us non role player can be left in peace.

    Second problem how do I know if this person wants to role play or just play the game.

    Answer you already have the help me and helper tags people can turn on. Add a third Roleplayer tag that all of them can turn on to let anyone who looks at them know at a glance that they welcome Role-play.

    that’s all I got to say If any of this sounds like a good idea or just hogwash feel free to let me know.

    Oh my god! People are role playing in an online role playing game? The nerve!

    Seriously tho. What did you expect to see happening in an MMORPG?

    Do you get mad when you go to the library and see people reading books?

    Quote:
    Originally Posted by Slaunyeh View Post
    There, fixed it for you. I think, what you consider the "roleplayer" problem, is really an "other people" problem. The solution should be simple: single-player games are notoriously free of people who are not you, bothering you with their not-you'ness spam.
    /This

    Quote:
    Originally Posted by Texas Justice View Post
    Solution: Remove Broadcast and Local from your chat windows.
    Or as an alternative to that the OP can go play on the German and French speaking servers where he won't be bothered by role players because he won't know what anyone is saying.

    Quote:
    Besides, it isn't just Role Players that spam Broadcast and Local (as Slaunyeh pointed out) it is players in general.

    The small amount of chat I've seen by role players in broadcast and local has seldom been spam. It's simply chat.

    Now the people standing around in AP or other zones saying LFT or LF DFB every 15 to 20 seconds is more what I'd consider spam.
    /This
  4. Quote:
    Originally Posted by Samuel_Tow View Post
    It's not a big upgrade, and it doesn't really save as much time as an XP booster. The enhancement inventory is really only relevant in the lower levels where Training enhancements still drop, and in those lower levels, they aren't worth selling. I have personally made more money on Praxis selling the Inner Inspiration large ones at the Market than I did off any of my enhancements. And post-40 where only SO drops, those drop so infrequently and are worth so little the extra inventory space is little more than a QoL change.

    An XP booster, however, 2.5 levels of Patrol XP, and because of how that works, it ends up being even longer. That's aves a considerable amount of time and helps not rerun the same arcs over and over and ******* over again on my 40+ characters.

    I'm not saying enhancement inventory increases are bad. I'm saying they're not $15 good and they're certainly not $20 good.
    I respectfully disagree Sam. The perishable boosters can only be used on a single character. Even if they have multiple charges that's way too expensive for me. If I want to level faster I can easily run DFB's, DiB's, Raids, TF's, etc.

    The Enhancement Tray is an account wide unlock. So on my account where I have over 300 slots unlocked that permanent tray averages to roughly .05 cents per character. So if I have the points I'm gonna grab that.
  5. Quote:
    Originally Posted by Electric-Knight View Post
    Yeah, I get it, Forbin. You're being intentionally obtuse by working a different argument into what was being said. And using certain numbers in attempt to bolster your decided debating point against someone that was talking about something else.

    Opinion and taste is not the basis I was making the distinction... Just the number of parts alone, Forbin, show your mistake.
    I'm not saying this to complain, I am just pointing it out: besides the chests, legs, gloves, boots, belts, chest pieces, helmets, details, auras, glowie and non glow options, capes, wings, waterfall friggin' cape, weapon models for most weapon categories...

    EDIT: Oh, right... where was I... Glowie Beam Swords! Jetpacks! Locked Tech-Wings!
    Quote:
    Originally Posted by Electric-Knight View Post
    I mean, seriously. I could punch a hole in every ******* thing you say in here, but what is the ******* point?
    People try and have a conversation and then you get replies that are just tossing out incorrect and ill-conceived counters that we can then reply to, point for point and be dragged into having to explain blatantly simple truths all for what? No ******* reason.
    And that is exactly where such "debates" lead to... no reason.

    You say things and it is clearly proven untrue, but you stick to them. You list the costs of the previous unlocks... Yet, it is a simple truth that they did not cost those amounts... they were unlocked along the way of being subscribed, with which you received a plethora of other benefits, far beyond that subscription total.
    Yet, you wave these numbers like some grand flag to show the petty complainers that they are asking for handouts. It's tired, it's pathetic and I'm seriously sick of trying to be a ******* polite person on these forums, mate.
    Attempting to impugn the person opposing you and sacrifice of civility, a typical response that gets seen all too often on forums when one side can't refute the other sides argument.
  6. Quote:
    Originally Posted by Mental_Giant View Post
    It would need to be something big...
    /This.
  7. Quote:
    Originally Posted by Nethergoat View Post
    I suspect this is at the core of most of these sorts of debates- a philosophical opposition to tiered access, period.

    But again, that's the nature of the beast- it's just how MMO's work.
    Yep. No matter what the company does they can never make everyone happy. There will always be people dissatisfied with the way things work.
  8. Quote:
    Originally Posted by Electric-Knight View Post
    Yes, Forbin, we can spend hundreds of dollars to unlock access to those tiers. In your post, you're comparing money spent for subscription (the only access to the game during those times) to money directly for points to spend in the store and/or simply just to reach Tier 9. That money spent in the past was for far more than just points/tiers.

    So, that comparison really doesn't hold up as you displayed it.
    Actually it does, you just refuse to acknowledge it because it refutes your argument. It also shows how much less newer players have to spend than the long term vets had to spend.

    Quote:
    All I said is that this new system places multiple significantly large, shiny costume sets beyond the three mark.

    Yes, you can throw money at that time and make it go away. Excuse me if I balk at adding hundreds of dollars to my budget for this game that I've been paying for for over four years. Of course this is a personal choice.
    Compared to the old system where you had no option but to spend hundreds of dollars on the game because everything was gated behind what we now call VIP status, and no option but to wait years to get access to the rewards desired.

    Throwing money up front at the time is exactly what people had been suggesting the devs let them do for years because they didn't want to wait 87 months to get the newest vet rewards.

    Quote:
    And, again, is four plus years really so insignificant to not be able to access these new sets without having to plunk down over a hundred additional bucks? Again, that problem is really with the conversion from previous vet time to the new tokens.
    Yes. If the devs choose to reward subscriber loyalty then the guy that spent $1,305 bucks in subscription fees should get significantly more in rewards than the 4 year vet that only spent $720 bucks, and the 4 year vet should get more than the 1 year vet who only spent $180 bucks. That's a no brainer.

    Quote:
    Are we really going to compare the boxing gloves, shorts, boots and belt, or the sleek tech chest, gloves, legs and boots or the Arachnos helmets to the VIP sets? The samurai armor is the only one that might compare somewhat well. And that was what... a little over a year?
    Yes, cuz whether or not a person likes the Tier 9 costumes is a matter of opinion. They aren't any better or worse than the other costume rewards.
  9. If this is the first time someone subscribes won't they get 4 tokens? I seem to recall getting 2 tokens when I upgraded a Freem account to VIP a few months ago.
  10. Quote:
    Originally Posted by Kong_Fuu View Post
    It has been 8 years since the Terra Volta Respec Trial opened its doors. Where are the /savetray and /loadtray commands that would make respeccing so much less painful?
    Uhm do you realize this is the Players asking Players section of the forums? Only a dev could answer this question.

    Quote:
    It seems like it should be trivial to implement, you can just dump a text file with the name of each power (or the macro def) as a text file, and then when loading any invalid powers (powers you don't have anymore) are just left blank.
    This sounds like a Suggestion. You should make it down in the Suggestions section, or request the thread be moved so we can all agree and /sign it. Up here it will disappear into obscurity and be forgotten.

    Quote:
    I think most people will agree that the worst part about respeccing is rebuilding your trays from the ground up each time.
    No most people complain that the worst part about respecs is having to recreate an entire build from scratch when they only want to tweak or change a single power. Compared to that the tray thing s just an annoyance which is made simpler with /cleartray.
  11. Quote:
    Originally Posted by Electric-Knight View Post
    Forbin, if you think that what you said somehow counters anything that I have said and/or believe that we are in some sort of debate that such comments would earn you points in your favor... you are mistaken.

    I'm not debating you, just pointing out that under this new reward system players have the option to get access to, (how did you describe it?) "the three awesome VIP costume sets" for far less money than it would cost under the old Vet Reward system, and no waiting period other than the time it takes the devs to add a new set to the game, or rotate back up.

    As it stands today you (as well as every other player) have the choice of exercising the ability to unlock everything the most senior vet has unlocked, and it would only take you 15-30 minutes as opposed to the 87 months it took those vets to unlock them.

    You and others are choosing not to do that. For whatever personal reasons you and they have, which I'm not disparaging (because I've made similar decisions myself), you've made the decision that other things are more important than unlocking those rewards immediately.

    This is merely another example of deciding between instant gratification and patience. (tho I don't doubt that there are some people out there motivated by entitlement issues)

    (Oh and I do agree with you about that clusterpancake that happened to getting the reward tokens up front with multi-month subs)
  12. Quote:
    Originally Posted by Electric-Knight View Post
    There is a big difference that I see and I only offer it for consideration (not that I believe they will make any changes to the tier structure, honestly).

    The old system had a few costume options that were not very far into the vet system. 1.5 years, if I recall correctly. Nothing after 3 years (and the only things that came that late were the old pre-order non-customizable Arachnos helmets.

    What's the difference?

    The later vet rewards were more Quality of Life features, while costume options, in this game, are something that can make or break a character. Sometimes a character just can't be done without the right options... and the game may not have those options. However, when the game does have those options, but they're gated off, that can spoil the fun of things.
    (Hey, I know... "boohoo", hehe. However, we could pass off the significance of EVERYTHING within this game. I'm only speaking within terms relative to happy fun passtime video game stuff).

    That's just a difference that I see and think of.
    Let's see . . .

    Under the old system if you wanted to make a gritty themed private eye you had to subscribe and wait for three months ($45 bucks) before you got the Trench Coat.

    Under the New system you have to spend 5 minutes after creating an account "buying" and placing 2 reward tokens for $15 bucks (1 month sub) or $30 bucks for 2640 PP.

    You had to wait 15 months ($225 bucks) for access to Angelic/Demon wings.
    Samurai Armor was an 18 ($270 bucks) month wait.
    Shoulder Capes was a 21 ($315 bucks) month wait

    New players can get them all for the purchase of 6, 7, and 8 tokens ($100).

    We had to wait 39 months ($585 bucks) to get the boxing outfit New players can get it for just 14 tokens ($165).

    And to unlock the Tier 9 VIP rewards you need 34 tokens and maybe 15 minutes after creating an account to buy and assign the rewards ($450 on Paragon Points and $2 bucks for one of the boxed editions of CoH.) Us old vets paid $1260 and waited 84 months.

    Quote:
    Right now, with all the VIP costume sets... you're talking 9 months beyond the time it takes to get to Tier 9.
    How many more costume sets and how much more time gets added on as we go?
    And, for those who were not there in time, wait and see what happens.
    Yeah new players are at such a disadvantage having to wait at most a half an hour after creating a brand new account to buy and unlock VIP restricted costume pieces and only paying around a third of the amount long time vets have paid.
  13. Quote:
    Originally Posted by DustRaven View Post
    Hold it with the sheers there!

    Time = Money. Therefore, waiting = money.

    I'm talking about a difference in spending a LOT of money now, vs spending a little bit of money later. And before THIS gets confused for some other argument, I'm comparing the difference between spending a lot of money on points (or having already spent a lot of money on subscription time) and receiving access to special costume pieces as a reward for handing over so much money, vs making those same costume pieces available to everyone else a year or more later for just some points (bypassing the need to have already spent hundreds of $ before unlocking access to them). The basis of this being by that time there will be more and newer rewards for those who have spend hundreds of $, and such players can still feel special for having had the other stuff first, if they had already spent that hundreds of $ way back when they were exclusively available to to such players.

    Is this thread seriously become so off course it's that difficult to keep track of anyone's point of view?

    Before Freedom the only option players had on vet gated costumes was Money + Waiting = Vet Reward Costumes.

    Now we have Money in monthly installments + Waiting = Tier 9 Costumes

    or

    Money up front = Tier 9 Costumes

    It doesn't matter which path one chooses both end up paying the same amount to unlock the Tier 9 rewards. And if the truth be told new VIP's have the advantage over older vets because they can pick up copies of old CoH editions for a dollar or two and get several months of VIP status with all the perks for much less than 1 months subscription.
  14. Quote:
    Originally Posted by Dark Energon View Post
    You said what i said.

    If a new VIP is able to pick VIP rewards with this Revamp, the people who opened their wallets, or those who have been here a while will have more tokens placed, thus, more items and stuff unlocked.
    Sorry about that. I misread what you were saying. My bad for posting while I'm doing several other things at the same time.
  15. Quote:
    Originally Posted by Dark Energon View Post
    And those who opened their wallets, will still have more stuff and perks than people who are new VIPs and are able to choose the VIP costume rewards.
    No they won't. A brand new player that is willing to open his wallet to unlock the Tier 9 rewards while subscribing for one month has access to the exact same items as a VIP who has been subbed for 8 years.
  16. Quote:
    Originally Posted by Primantiss View Post
    Totally agree.

    They might even be able to use the same tech for stuff like chest/cape emblem placement.
    I would kill for back emblems.
  17. Quote:
    Originally Posted by DustRaven View Post
    I think you're missing the "wait a year or more" aspect here. You know the saying... good things some to those who wait, while those who put some effort into it can have those things right now.
    No I'm not missing it. On more than one occasion I have waited a year in order to make a character just because the costume concept required items that were only available during specific holiday events.

    Currently in STO I'm going to be waiting 10 months so I can unlock the Flagship pack for free cuz there's no way in hell I'm paying $50 bucks for a starship. I'll be waiting another 10 months to get the Klingon flagships for free which is another $50 bucks.

    This game needs more VIP exclusive items and costume pieces are one of the ways to do it.
  18. Quote:
    Originally Posted by DustRaven View Post
    And they would have fulfilled that purpose while available exclusively to T9 VIPs. A year later the game will have some other carrot to entice players to upgrade to VIP. We don't need a huge basket of carrots.
    Wrong.

    The devs have given non subscribers access to more than enough stuff in the game. A huge basket of VIP carrots is exactly what is needed to keep enticing people to subscribe. If VIP exclusives can be downgraded people will decide subscribing is a waste of money. Why subscribe when all they have to do is wait for it to be downgraded.
  19. Quote:
    Originally Posted by Hyperstrike View Post
    I can sum this all up in one complaint and one reply.

    Complaint: OMG! THE DPS ISN'T HIGHER AND CRAZIER IN EVERY FREAKIN WAY THAN EVERYTHING ELSE COMBINED, CUBED!

    Reply: Well DUH? What made you think the devs, even for a paid powerset, were going to DELIBERATELY put out something with busted, overpowered numbers?
    Quote:
    Originally Posted by Reppu View Post
    Titan Weapons.
    ROFL!

    Sorry Charlie, single power set that is on the higher end of the melee set damage doesn't indicate that the devs have decided to instigate a design plan where each new power set is going to be more powerful than the last.
  20. Quote:
    Originally Posted by Lightfoot View Post
    And four pages of comments later, with absolutely no support at all, you are fishing for some positive feedback?

    How about your feelings about the points being raised in objection to merging servers?

    In a game that encourages alting to the extent that City does, I know that I am not unique in having 200+ characters, any one of whom I would be quite upset to lose should the servers merge and the two merged servers combined have more than the 48 character single server limit. And the two servers with the most characters are not high pop servers, Champion and Justice (actually, Champion combined with any server but Zukunft and Vigilance will result in the loss of characters).

    Others have already said it. You want a more populated server, move there yourself. Don't inconvenience everyone else by insisting that the other servers come to you.
    Don't encourage the OP he only posted again to bump his thread back to the first page. Let it die and drop off again.
  21. Quote:
    Originally Posted by ShadowHex View Post
    I can understand the main tier tree as an incentive for new players to subscribe, there is a lot of great stuff to be had there, a large part of which improves QoL in the game. But the costumes are fluff, no need to be exclusive about them.
    Well in the 8 years the game has been running the devs have learned that your opinion about costumes isn't shared by many players, and as such do indeed serve well as Vet Rewards incentive under the old system and now a VIP incentive.
  22. Quote:
    Originally Posted by Grouchybeast View Post
    But sets can only be bought when they're one of the two sets currently available. The question becomes, how often do sets rotate back in, and how many sets will there be in total? How often is a new set added?

    At the moment, the seems to be a new set coming in every 4 months. So, if there were only 6 different VIP costume sets, and after that no new ones were ever made, they'd only rotate in every 2 years and long-term vets would never get anything new. With a dozen sets, it would be four years between each one appearing in the line-up.

    If every costume set is split up into three parts, then I don't think it's practicable to introduce a new set more often than once every three months. At three months rather than four, it would still take three years to work through a 12 set rotation.
    Which is why I have said in other posts I have no problem with the devs offering "older" Tier 9 VIP perks outside the reward program as long as they remain VIP incentives.
  23. Yes please. This has been suggested off and on for years along with craftable jet pack costume pieces.
  24. Quote:
    Originally Posted by DustRaven View Post
    I think you've completely missed something here. I'm not saying VIP rewards should be made available in the store to everybody from when that reward is first introduced. I'm saying after some amount of time (say a year) items which were exclusively available to veteran/$$$ VIPs such items could be made available to everyone via the store using Paragon Points rather than reward tokens. Because they'd be available via points instead of token, they'd HAVE to be made available to everyone, just like EVERYTHING in the store.

    You should only be VIP to receive a few items first, not ever.
    But this game doesn't have a fixed number of VIP players, we are always getting new players that want to be VIP's and for them the Tier 9 rewards will be brands new.

    Making the rewards available to everyone defeats the purpose of them being VIP subscription incentives. Now if the devs want to add a new category to the store for older perks that would only be purchasable by active VIP's that's fine by me. They would still be fulfilling their intended role of being subscription incentives.
  25. Quote:
    Originally Posted by DustRaven View Post
    Don't the VIPs who select this rewards still have access to them if they drop back to premium? If so, then if available for purchase as points they should be available to everyone, not just VIPs. You know, just like everything that costs points.
    Yes they do get to keep them but using your logic all VIP perks should be sold on the store and no one would ever pay for a subscrition again. So no they shouldn't be sold to everyone, only VIP's.

    If a person is too cheap to sub for 1 month or pick up an old copy of CoH from Amazon for $2 bucks they don't deserve access to VIP perks.