-
Posts
11059 -
Joined
-
-
That kind of thing needs to be considered and developed as part of the game design from the ground up, which didn't happen here This game was initially designed as PvE, and PvP was added later by shoe horning it in. As such they could never get it to work right.
-
-
Quote:Never underestimate players ability to take what the devs actually say and twist it to their own unrealistic interpretation.Another problem with posting in a thread that proposes some kind of change: once the devs do that many players will adopt the belief that the proposal will be developed in some fashion in the game. Simply saying "that's a neat idea" is the equivalent for many readers to pre-announcing the feature and, if the devs decide not to do it, almost guarantees a "What ever happened to this suggestion" thread later on.
-
It's not a bug. That's working as intended. I know because I used to be able to get on the train in Praetoria until they "fixed" the bug that let me do it.
The problem it caused was getting access into the train allowed me to get under the map of the zones.
So they block that stuff off for good reason. -
Someone gave me a link to an article by Massively from Pax East 2011 that reported the when asked about power set respecs the devs said, "The team has discussed it but wants to avoid facilitating regular respecs for the "optimal" build or flavors of the week."
-
-
Oh look another variation of asking for a power set respec.
I wonder how this will turn out. -
Quote:If it helps Zwill here was my entry.Eh, not really. Most people who work in game development studios have machines that are capable of running the game they work on and whatever software they need to run. We're not all running around with top of the line Falcon Northwest machines here.
This means that artists usually have the beefiest machines, then coders, then everyone else, with the exceptions for things like multimedia.
I think they give producers a notepad and a box of pens.
-
Quote:Well whatever payment method you decide on I wish you the best of luck. I live on a fixed monthly budget myself and often have to find ways to drum up cash to pay my sub.Go figure they'd be on Amazon. I'm weary of using prepaid credit cards to be honest, activation fees of a few extra bucks might not seem like much, but my current situation leaves me with little money.
The heck? My name was Golden and shown as VIP for like, 5 minutes?
I will admit it can make me a little unsympathetic at times cuz I feel if I can find ways to make my sub most other people can too. -
Thanks for pointing that out. I don't know how your name popped up when I hit the quote button on GG's post.
But have no fear I will manually edit that so it reads correctly.
Maybe I had you accidentally included as a multi-quote and didn't realize it, but still I don't recall there being more than what GG said when I made the quote. -
Retro implies a vintage of 15 to 20 years ago. Alien was released over 30 years ago (1979). Alien is retro.
-
Quote:Pure bulldookey. Not only do the devs actively monitor the Suggestion Forums for new ideas they even get ideas from people arguing against bad ideas. Like where they got the idea for the new Team Teleport Flyer power.In short aside from the Mods, ps/ncsoft employees at best infrequently have a presence here in Suggestions & Ideas, and when they want our ideas they don't come here for them.
I asked can it be improved, but I guess like Greece if a plurality think things are fine, any ideas to enhance it would likely come here to um, die.
Quote:Originally Posted by Memphis_Bill
Disclaimer
Yes. This is a cut and paste reply that I keep handy, as well as a quick bit of instruction on how to search. Neither are meant to cause fights or to be insulting. The search instructions are in, not just because forum rules say flat out to search, but to help you and anyone else reading this use the search tool effectively.
The body of the cut and paste reply is the way it is because we've seen these arguments numerous times before. They're a summary of the salient points that come up each time. They are not here to insult you, make you feel stupid or otherwise "bring you down a peg." Instead, they are meant as instruction and information. Please read through the points and the explanation behind them to see the issues that are commonly brought up in response. They may not always match your suggestion 100% - in fact, you may have explained around one or two of them - but they're there for consideration and refinement of your idea.
Yes, I do look forward to the time, with some of these suggestions, that someone not only addresses all the points, but does so exceptionally well. It'll probably be added to the end of the cut/paste reply, with credit. For now, though, read and consider the points. They really are just there to help you, and move discussion along to help ideas evolve.
If you're going to see this and say an "evil forum vet is just shooting down your idea," or "You think you're the last word because of your post count," you're wrong. Heck, if you say the second, you've just worried more about my post count than I have in the last four plus years. Tongue-in-cheek comments in here are meant as humor, not put downs.
Searching Effectively
1. Click on "Search" up at the top of the forum.
2. On the left, under "Forum(s) to search," select "Suggestions and ideas."
3. On the right, Keyword Search Terms. This is probably where your problem was if you did search. Try the following, exactly as typed:
+vehicle -"re: "
This will search for anything with the string "vehicle" in the title.The -re: portion of it removes replies, so you'll see the root of every thread that comes up, letting you see just how many threads there are on this. (The last helps for other subjects, as well.)
Be sure to put the space between the colon and last quote.
4. Click the "In subject" radio button. This is a search, not a cute blonde in a bikini. Here, you want to ignore the body.
5. Leave Username Search blank.
6. Date range, Newer Than, change the 1 to a 3, and the time to Months.
7. Result format doesn't matter. Click on "Submit."
The subject at hand: Vehicles.
Vehicles as travel powers. This gets brought up a lot.
Short answer, don't expect it.
Long answer:
There are a lot of problems with the idea.
1. Movement.
Forward and back,even turning - ok. But you can do things that a vehicle can't - such as strafe (direct side to side or angular movement.) It doesn't work with a vehicle. There are also issues such as drift and "realistic" handling. We can go side to side, as mentioned, and make immediate right angle turns. Cars... not so much.
2. Movement, part 2.
Go stand in the road. No, not you personally. Take your character out and stand in the road, if you're heroside. Or even in the path of civilians. What happens? You get pushed. While not as big an issue with a motorcycle, perhaps, a car would have issues. What happens if two cars meet head on - yours and an NPC, or yours and another player's? Do you just pass through each other? Would you be satisfied with that very odd result? Or would you get stuck? How about those NPCs, can they walk and push your car, or are they walking through it? Neither answer is very satisfying, and intelligent, dynamic pathing is too computationally expensive.
3. Terrain.
Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.
4. Combat.
You get ambushed on the way. How do you fight? Just have your powers blast out of the rolled up windows? How do you buff or debuff? EVERY power would need a new animation. EVERY. SINGLE. ONE. Then you want people with motorcycles instead of cars. Redo ALL the animations AGAIN. And they still wouldn't make sense - how do you use Footstomp in a car? Or Stalagmites?
5. Customizing.
Yeah, it would come up. Not everyone would want a sports car, or a mid-70s Buick boat, or an exotic, or a minivan, or whatever else.
6. Making "sense."
This was touched on in terrain - how do you get across water? How about the Shadow Shard? And if you want downright ridiculous looking, go do the heroside 25-34 Respec. Look at the Sky Skiffs inside of rooms or the reactor room. It makes no sense and looks *ridiculous.* Something that, yes, the devs try to avoid.
That's just a quick overview of why vehicles as generally envisioned aren't a spectacular idea for a travel power.
Further discussion
This I think merits a bit of extra commentary, honestly.
"Vehicles" covers a lot of different ground for different people. Some only consider cars/jets/motorcycles vehicles. Others add jetpacks, wings and the like. Much of the above considers cars and similar sized vehicles, with nods to motorcycle type vehicles.
Jetpacks and such, I don't see happening as travel powers. As costume options for Flight? Or as invented pieces that interact with Fly, similar to wings? Absolutely - but they don't need to be a separate travel power for that. I'm all for more jetpack and wing (or combination) designs. Besides, there are so many "temp" jetpacks, I don't see introducing yet another one as really being feasable - just my opinion.
But vehicles - cars, specifically - as a travel power, have issues.
One way to have them "somewhat" work.
For all that, I know some people *would* still like to pull up in front of a mission. So how do we do it?
A temporary power, based on the same tech from the Mac/Valkyrie pack Mission Teleporter. The temporary power would:
(a) be an invention - dropping from enemies. (A reward, because you saved... well, we'll get to that,)
(b) be a single use each time - you can only hold one at a time, not one of each, one total.
(c) use rarely used salvage, because... it's rarely used, and cheap. No Luck Charms here.
(d) come in multiple varieties.
How does this get around the various issues?
Terrain - It doesn't pass terrain. It just arrives.
It follows the same 'rules' as the mission teleporter - it's not indoors, doesn't go to contacts, etc. Just mission doors.
Customizing - It's not "your" vehicle. It's a temp power. You've called a cab, limo, or other transport.
Power animation - since you're skipping the space in between, no powers can be used 'til you arrive anyway.
The varieties?
- Limo: Stereotypical slightly stretched black limo.
- Checker cab: The classic yellow cab. -
Quote:No you can't. Players have been trying to get them to change their minds on many issues and the devs refuse to budge on them. Even when a ton of effort is put into it like the Moon Zone thread.If I put together enough footage trom Ghost Rider and quality Bahli-wood action flicks depicting motorcycles zooming across lakes, streams, oceans and lagoons. Then presented this to the dev team with cookies, I could sway them to ditch this notion of "terrain issues".
http://boards.cityofheroes.com/showthread.php?t=114726
Quote:Also, I want a unicycle riding ostrich as a travel power... I have an awesome character idea.
I also want the ability to select a Freem/Prem character and click on a "Piggy Back Ride" travel power which lets me climb onto their backs and use them to take me to my mission entrance. They of course lose all control of their character while they are being ridden. When I enter my mission they are released to figure their own way back to where they started. -
Right, because simply stating facts about what the devs are working on instead of PvP is a reflection of a what a person is like to team with in the game.
Quote:Short note, PvPers hate all that content. We are just forced to run through it for PvP benefits.
Reality check, you don't speak for the PvP community only yourself. -
From the Devs
Quote:And from Paragon WikiSo how will VIP subscribers be awarded their monthly stipends and Reward Tokens?
Lets address your Paragon Points first. You will receive your Paragon Points on your game accounts billing date, as long as you maintain the VIP status of your game account.
Thanks!
-Z
Quote:Paragon Points (PP) were introduced with Issue 21/City of Heroes Freedom. They are used to buy items, costumes, archetypes, powersets, and content in the Paragon Market. Paragon Points are purchased with real money, either with credit card or via PayPal.
Additionally, Paragon Points are awarded monthly for keeping a subscription. These points are awarded on the player's billing date. Players with Tier 8 completed get 550pp a month; all other subscribers get 400pp a month. -
-
Quote:I found the time cards in stock at the first website I searched, and they don't charge any shipping if you're order is over $25 bucks.This is going to take longer than I had originally hoped.
Searching the sites and they keep saying out of stock and such. This is getting more aggravating by the minute. NCSoft time cards are like, rarer than gold it seems.
http://www.amazon.com/NCsoft-30-Day-...9025085&sr=8-1 -
Quote:So let's not only hope the devsThat would be an awesome idea Straenge. Infact, the idea of being able to do such things would truely enhance the game for the better. The swim temp power might make sense for an aquatic hybridization (IE: Click it and you become a cross between a shark and whatever your toon looks like). As for the Lovecraftian one, perhaps the arc would be something like it turns out that H.P. Lovecraft's books were about real entities and you must keep them from destroying Paragon City (Or the Rogue Isles, depending on your side). I find the concepts you are talking about an intriguing possibilities...provided the Devs are willling.
1. Ignore the fact a "swimming" temp power will gimp many characters into unplayability because their powers won't work unless they or their targets are standing on the ground
2. Ignore the fact that many powers would look flat out stupid in underwater combat.
But we should also hope the devs will risk getting sued again for copyright/trademark infringement by adding Lovecraftian content.
Sorry gonna have to emphatically /unsign this. -
Good news about this is you now have access to (can choose between) 15 servers, 16 if you ever go VIP.
-
Quote:Personally it doesn't bother me so much, but I'm used to soloing so the stuff being 50% harder doesn't phase me. I will concede the ambushes are a tad overdone even for my preferences.Not so much the truth. I'd like experience this "overly hard" Praetoria everyone keeps talking about rather than this "not so hard" Praetoria I keep winding up in, just to see what it's like. Do I need to pay extra for it, or do I merely need to raise the difficulty above my comfort zone with a notoriety contact?
That all said I'm not surprised when new players want nothing to do with Praetoria. Remember before Freedom, new players were forced to make their first characters Praets. -
Quote:While I have no knowledge of what went on when this decision was made, I suspect buying this crappy market program from a third party was the best they could do within the budget they were allowed. The penny pinching accountants never have to face the consequences of their black miserly decisions.Good LORD, yes. I was hunting for something that I couldn't quite remember the exact name of the other day and I went through like nine pages of crap before I just started using search on random related words that might be in the description until I found it.
It is UI ***FAIL*** when a player has to resort to trial-and-error *SEARCH* to find something in your store.
I *HONESTLY* don't know how the third party company made this crap and Paragon accepted it; didn't they look at the company's other game market interfaces? Didn't they see they could be made pretty, functional, and user-friendly? Instead, they saw the poop thrown on a wall we got and said, "Yeah! Cheap, good, fast! Pick one!" (Psst, it starts with "C")
(yes, I am aware of the actual 'quote' being "pick two", but I don't think Paragon did that) -