Forbin_Project

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  1. They removed pathing restrictions so you can now place items so they overlap each other to make new designs.

    You can now easily stack items using desks and a few other things. Leave the top most item in place and it stays there "floating".

    You don't have to make a "magic" desk anymore.

    I've been told using the "R" button rotates wall items 90 degrees.

    Others can probably give a better detailed explanation.
  2. I don't know if this is cool but I always wanted a rifle range in my base. So here's what I came up with using the number 2 hologram and a stone thrower.

    Rifle Range

    I know it's a little hard to see but the head fits perfectly in the bullseye.
  3. Base Repricing
    1) How will the repricing of bases affect you personally?
    Cheaper is always better. Now I'll get more bang for my buck.

    2) Will you dismantle your base to gain the additional prestige from the repricing?

    50/50. One base has been torn down, the other isn't going to be touched, only expanded.

    3) How long would this process take you if you were to engage in this practice?

    No idea

    4) What are the positive and negative concerns regarding repricing?

    No negative concerns

    5) How will this feature affect you long term and short term?

    I see only good coming from this.


    Base Salvage Exchange to Invention Salvage
    1) What is the negative effect on your base for this feature implementation?

    Personally, it won't affect me at all. I never collected base salvage. I only collect special event salvage.

    2) What is the positive effect on your base for this feature implementation?

    Again it won't affest me, but I can see how it might affect larger SG's

    3) How long will it take you to adjust to learning this new system?

    None. It seems pretty simple.

    4) What side effects to this system do you currently see from transitioning the old to new system?

    I don't like the what is required to craft items as basic as Teleporters. Tier one items like that should not require rare/expensive salvage to craft. (Yes I know Luck Charms are common but when you look at the market they aren't cheap)

    5) What security concerns do you have regarding this change?

    I see the need for the ability to set security restrictions for each bin seperately. Granting the ability to share IO salvage will bring the dishonest players out of the woodwork. Individual bin security settings would allow SG's to share some items and still keep important things safely locked away.
  4. Fair winds and following seas LH.
  5. Forbin_Project

    Moon Hazard Zone

    I wouldn't say a lot of time. I just check check out this thread and the underwater zone whenever they pop up on the front page.

    googling the song then copy pasting it took maybe 5 minutes at most.
  6. Forbin_Project

    Moon Hazard Zone

    [ QUOTE ]
    Where did you get that?

    [/ QUOTE ]

    I googled Lunar Anthem.

    Lunar Anthem


    I think a better question would be . .

    What made you think that someone ever wrote a national anthem for the moon?

    Answer: Well I know a guy the speaks Klingon, I know others that learned to write and speak Tsolyáni. Those are make believe languages. So I figured it was possible someone wrote an anthem for the moon. And I was right.
  7. Forbin_Project

    Moon Hazard Zone

    And now the Lunar National Anthem . . .

    "Greening the Gray"


    An anthem for pioneers of the lunar frontier
    Formula: refrain, three stanzas and a refrain (twelve repeats)

    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Desolation, oh yes!
    Yet how magnificent!
    Here we'd settle and toil,
    Our hopes not reticent.

    We came prepared to stay,
    Accepting the challenge,
    To live off starkest land,
    Dream ancient as Stonehenge.

    We pride ourselves Lunans,
    Our way of life Lunese.
    Our uphill struggle gives
    Rich meaning to life's lease.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    We've soil above our head
    Just as below our feet.
    Yet blind moles we are not,
    Within, Sun's warmth we greet.

    Safe against cosmic ray,
    Sun's flare, meteorite.
    Cool below dayspan's heat,
    From nightspan's cold so tight.

    Picture-windows' bleakness
    Drains not spirit's ladle,
    For within our shelters,
    Greenery's our cradle.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    By old favor returned,
    Now Earth shows time's reason
    Calendar-in-the-Sky,
    Marking year, date, season.

    Ago we watched phases
    of waxing, waning Moon.
    Now lights of Earth cities
    Inspire legend and tune.

    Full Earth stirs our lovers
    With its romantic light.
    Sooth, as far as we reach,
    We'll ever hold dear this sight!
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    'Neath the untempered Sun,
    And naked sky's splendors,
    We till the Moon's gray soil
    For wealth it surrenders.

    Against stark horizons
    Of light highlands, dark plains,
    We cook rock and bust 'lith,
    Patiently earning gains.

    The snail crawl of Sun-drench.
    The slow drift of Star-awe,
    Give freshening rhythm
    To life, less season's law.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Turning to advantage,
    alleged drawbacks galore,
    Our gumption finds pay dirt
    In this commonplace ore.

    Nor lushly fertile soil,
    Nor concentrated veins
    Of minerals do bless.
    No the key is our pains!

    If we do yet succeed,
    The trails we blaze will light
    The way for the daring
    Who'd follow into night.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Blest are we less endowed,
    We must try harder,
    And in the achievement,
    We'll reach and soar higher.

    Fresh opportunities!
    Raw possibilities!
    From these barrens we'll tease
    Unsuspected glories.

    Busy but slowfall-paced,
    We'll bud free and grow tall.
    Our children lithe and bright,
    Life's preciousness is all.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    From the songs of Firstnight
    For clay-borns fresh landed,
    To tunes befit life's end,
    through lyrics we're banded.

    We're farmers and miners,
    Craftsmen and artists proud.
    We're students and traders,
    Creating, heads not bowed.

    Our confidence in life,
    In word and song foremost,
    Cherish Old Lady Gray,
    Our unforgiving host.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Dawn-test fraternity
    of cradle foresakers,
    We scout new paths for life,
    Universe gate-makers.

    Blest our dire wants and needs,
    For they'll drive us far deep,
    Into the night in search
    Of rich sources to reap.

    Resourceful bootstrappers,
    We earn our keep as due.
    Homage to TANSTAAFL!
    To our selves we are true.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Moontides on blue depths sing
    Destiny's overture.
    Lever to black-set wealth,
    Moon's role became mature.

    In hollow spun islands
    We'll furnish weight, less bars.
    Where feet seek not Earth's core
    But the high-circling stars.

    We can, we must, we will
    Undreamt destinies seek:
    Finding ever new ways
    For Earth-bred souls to peak.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    Mother Gaia's first grads,
    We are humbled yet proud,
    Making camp here en route
    Relentless to stars? crowd.

    A new world we're shaping,
    Not just for humans seed.
    Earth flora, fauna too,
    it's each other we need.

    Frontierfolk of Luna,
    Builders of space towns grand,
    Wildcatters of comets,
    Outfitters for Mar's land.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    True, our own wealth we seek,
    But in process we'll give
    Earth cheapest energy
    The wherewithal to live.

    The first of new rustics,
    Many lessons we'll learn,
    To teach old Earth in thanks,
    For heritage in turn.

    Hinterland pioneers,
    Our destinies we seek,
    In ways ever true to roots,
    Humble, but never meek.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.
    ---
    We came to find ourselves,
    But also fleeing limits,
    Of stifling hordes and rules,
    The pressures of habits.

    The call of lands virgin
    To humanity's effort,
    Nor eco-thick with life,
    Promise Freedom's comfort.

    We left, looking not back;
    Hoping here to increase
    Yet for Old Mother Clay
    We wish justice and peace.
    (refrain)
    We're bluing and gilding
    brightly greening the gray,
    against the siren black,
    beneath the Milky Way.

    - finis -
  8. Sister Psyches personal Masseur.
  9. [ QUOTE ]
    ... you mean aside from the "On Patrol/Out Robbin'" bit that Posi mentioned?

    [/ QUOTE ]

    Thanks for pointing that out. Somehow I totally missed that when I was reading it.
  10. [ QUOTE ]
    I find this fun, though a bit annoying as well. I wouldn't want a character to have a "day job" that went against concept, so where I log them out would become a tedious last task for each and every play session. Could probably just ignore it, but in the back of my mind it would still grate a bit.

    [/ QUOTE ]

    I have several characters that don't have "day jobs". will there be places for them to log out where they don't need to participate in this feature?
  11. Forbin_Project

    Rude Tells

    The most memorable rude tell I ever got was when I was soloing on a character that I had set to the red "not accepting invites" setting. I'd been in the zone for about an hour doing various missions when I got a tell from an obviously upset individual saying he has been sending me invites for 20 minutes and demanding I change my setting and join his team.

    I replied, "I think you have me confused with someone else. I'm not interested in joining your team."

    That's when the obscenities started. Who the <bleep> do I think I am. foul foul filth and foul.

    I promptly ignored him and sent a final tell. "Congratulations! You have just won a seat on my ignore list. If you find the "you are being ignored" message frustrating please fasten you seat belt and return the stewardess to her normal upright position."

    I think he's still on both my ignore and global ignore lists.
  12. [ QUOTE ]
    Still, I did pick up at least some interesting material out of this thread. On a lighter note.

    [/ QUOTE ]

    The best thing about Temporal's threads is the information you pick up from people trying to explain to him why he's wrong.
  13. Forbin_Project

    Moon Hazard Zone

    [ QUOTE ]
    I've been working on a very detailed outline I will propose soon for a new moon hazard zone. Basically it's a PvP zone with PvE content, and it involves the Center of the council base on the moon being taken down. The reason it's a PvP zone with meaningful PvE content is because we don't have a high level zone like this yet (I'd love to see a zone where heroes and villains don't just fight, but fight over more tangible PvE goals with more tangible rewards), and I would love to see one.

    The basic plot Im outlining is that Recluse wants the power of the Nictus locked in the The Center Citadel, and is working with Requiem and his 5th columnist loyalists (who want to regain control of the part of the council that was theirs originally).
    The heroes want to disable the center base and the nictus central wormhole. Longbow is leading the assault probably with support from Vanguard.

    The zone involves fighting in trench warfare style combat of bunkers up a hill to the citadel, and only those who clear a path can assault the citadel directly, which then unlocks a strike force or task force to complete the objective for either heroes or villains side.

    There are a lot of rewards and incentives tied to this which I'll go into later...

    [/ QUOTE ]


    The game does not need any more PvP zones.

    Most of the playerbase avoids PvP zones already. So the idea of wasting resources on a new zone only a small portion of the playerbase will ever use is a horrible idea. PvE players will avoid it like the plague.

    Furthermore the avid PvPers are already split up between the existing zones and a good portion only play on the test server. A new pvp zone would only spread their already small numbers further apart and make zones even emptier.
  14. Forbin_Project

    Moon Hazard Zone

    We have been lobbying for this to be put into the game for years. The devs won't confirm or deny it tho.
  15. Glad you enjoyed it. I hope the basebuilding is going well for you. I'm getting a new rig to replace this 5 year old tower. I might be fighting with Vista for a bit. I couldn't find any that came with XP. Hope to see you online again soon.
  16. [ QUOTE ]
    So how do I sign up for your SG Comic_Relief?

    [/ QUOTE ]

    The typical day in Comic_Relief's SG goes something like this:

    Before the sun rises we gather before a statue of HER where we perform morning prayers and self flagellation.

    For meals we gather before Comic_Relief and prostrate ourselves and chant "We're not worthy" while she sits upon her throne. Eunachs hand feed her figs and dates while fanning her with palm fronds. If she is pleased she tosses us scraps of food.

    In between meals we fight each other for her amusement. This helps stimulate her imagination and allows her to craft the architectual wonders you see displayed in peoples bases.

    In the evenings we gather again for prayers and offer a virgin sacrifice to our architectual goddess. We then finish ceremonies by committing ritual suicide.

    On Sundays we rest.
  17. Forbin_Project

    Moon Hazard Zone

    [ QUOTE ]
    How about NO 5th Column and something new that resembles a super hero and super villain. The CoX enemies/foes are less than super hero-ish. Get more of that in the game. PLEASE!

    I think any future big zones should really be co-op. CoX divides its player base and its tough to get the two together.

    [/ QUOTE ]

    I see that I must yet again provide proof that the 5th Column is already on the Moon.

    5th Column on the Moon

    If you'd like to make a suggestion for new opponents then why don't you start your own thread and put the same effort that Golden_Ace has put into his Moon Zone suggestion.

    Edit: The more detail in the suggestion then the more likely it will recieve positive feedback and helpful advice. One of the reasons this Moon thread is so popular is Golden's attention to detail as well as his inclusion of other peoples helpful comments.
  18. Forbin_Project

    Moon Hazard Zone

    Just an FYI - The Rikti aren't from space. They are from an alternate dimension.
  19. Test

    Edit: Woot! it worked! Thanks Cende. Now If i can only remember it. (I'm an old fart)
  20. Oh cool! I'll have to try that out. Thank you so much for that info.
  21. [ QUOTE ]
    An intriguing idea! Splitting everything up to give yourself a huge amount of base-space, without worrying about 'too-much-stuff' lag and without having to pay rent... just a little tough to earn enough prestige across them all.

    [/ QUOTE ]

    Thanks. I designed each base on the 300k budget you get for the first 15 members. That way I was able to simulate a large bases functionality but keep it very economical.

    Also each base has the potential for expansion as the leaders earn prestige.

    And personally I like the feel the seperate bases give me form an RP point of view. Kind of like seperate safe houses. If one falls the others remain unharmed.

    I really should get some pics together but my vid card gives me a hard time with pics and I don't know how to post links with those short descriptions you all use. I always have those longass html addresses to photobucket.

    Edit: If anyone wants to check out the Black Brigade Coalition my global is @Bio Hazard. I also told Comic_Relief she could leave her alt as a member of the Brigade for as long as she'd like in case she wants to do tours to show her amazing skills. she also has access to all of the Brigade's bases.

    There is one base that isn't mine it belongs to a friend. All of mine start with Black Brigade in the SG names.
  22. [ QUOTE ]
    Thank you TGLT The manor has been changed so many times I've lost count, but this last design seems to be a keeper. As for the really bright med bay, that's how the base owner likes it...sort of that sterile hospital feel to it. He did mention that it could be his video card that makes him need more light than most would use. But over all he is very happy with his base, which tickles me pink

    [/ QUOTE ]

    Yeah my video card is almost as old as City of Heros. I think it's an MS-StarForce GeForce FX 5500 (Nvidia GeForce FX 5500) if I'm reading my Display Properties right. Anyway to run the game I have to set my graphics to the absolute minimum or my computer crashes.
  23. [ QUOTE ]
    The Black Brigade has a very... bright medbay. Painfully bright medbay, but then again I'm some sort of vampire so maybe it's a little subjective. Other than that the it looks very roomy. A nice hideout.

    [/ QUOTE ]

    The reason I asked for the medbay to be bright in the Black Brigade main base is because it helps me think of a sterile hospital like feel. I know that may not make sense but that's how my mind works.

    Now as Comic_Relief mentioned, the base she worked on for me is part of a larger "coalition" of bases. Because it's mostly a solo SG, I made several Black Brigade bases and linked them together. I currently have 7 bases that belong to the Brigade coalition.

    The Main Base designed by Comic_Relief
    2 Portal bases with beacons to all the redside zones
    1 Storage base
    1 Training/Dojo base
    1 Air Force base - Basically a hanger for my Arachnos Flier and Longbow jets.
    1 Officer's/Enlisted man's Club - This one is giving me a hard time because My computer is giving me a hard time creating magic desks. I can't seem to make them consistantly.

    I also have an Idea to make a Hospital base after I get the club done.