Forbin_Project

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  1. [ QUOTE ]
    After all, why should the alts on my fifth account not get the perks that the alts on my main account get simply because that particular account, which is still mine, was created one year later?

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    Simply because there is no way you can prove that YOU are the person using that account. For all the company knows you might be paying for accounts for:

    1. Yourself.
    2. Your spouse.
    3. Your child.
    4. Your other child.
    5. Your mother-in-law that lives with you.
    6. The person your cheating on your spouse with.
    7. Your illegitimate child from a previous relationship.
    8. Your deadbeat brother whose sleeping on your couch.
    9. Your other illegitimate child.
    10. Your other illegitimate child.
    11. Your other illegitimate child.
    12. Your other illegitimate child.
  2. Forbin_Project

    Inf Transfer's

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    Lol@ 5 million being a nice fortune.

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    Hey... the character I received the Inf on is only Level 8. I don't know many Level 8s running around with that much in their pocket otherwise. I usually make my toons work for their wealth.

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    Gee, All I have to do to earn 5 mil by level 8 is turn off my xp gain and sell the drops I get from running radio/safeguard missions in KR. I could earn it even faster if I was the type that enjoyed farming.

    Marketeers can also show you how easy it is to earn inf by manipulating the market.

    5 mil is just a drop in the bucket these days.
  3. [ QUOTE ]
    I believe his suggestion is to allow a one time transfer of all vet rewards from one account to another.

    Which is bad.

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    Exactly. He wants to move the vet rewards. Nothing else.

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    What if we were allowed one transfer only, so that ALL the vet rewards were moved to one account, and removed from the account that we took them from? That way there would be no multiples and so people wouldn't be able to just buy people accounts in order to get them vet rewards, etc.

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    At one point years ago they did move entire accounts between the EU and US servers for a very limited time, but that was before vet rewrds were in the game.
  4. There is no suggestion. The OP chose to start a second account 4 years after the first and he's whining because he feels he is entitled to special treatment just because one account is on the EU servers and the second is on the US servers.

    You'll notice he wants to keep both accounts. He isn't talking about moving characters, or transferring his EU account to the US servers. All he wants is to get the vet rewards unlocked on the second account.
  5. Forbin_Project

    New Travel pool

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    Being dismissive of what? You said the Devs won't add a 5th power to travel pools....I just asked why. They added a 5th power to epic pools. they've done alot of things in the past year that weren't expected. I'm just curious if you had a persoanl sit down with Castle or something? What makes you so sure?

    [/ QUOTE ]Yeah, the only thing we've heard about new travel powers is that they had planned some more, but didn't follow through, not that they aren't making anymore.

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    Theres a huge difference between planned more travel powers and expanding pre-existing travel powers, and they haven't said anything to indicate they were thinking of doing the latter.
  6. Forbin_Project

    Vehicles!

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    I'd like them to add a "secret" room to the blimp, so we can go inside and look out over the zone.

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    But if you can even get up to the blimp, you can already look out over the zone...

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    You either get it or you don't, and you don't seem to get it.
  7. Forbin_Project

    New Travel pool

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    I'd agree having Assemble Team as an alternate choice would be best, but then people would whine that all the travel pools should get alternate options for the tier four power.....can't win.

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    Well, what about Grant Fly as an addition to the flight pool?

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    They aren't going to add a 5th power to any travel power pool.

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    Why? It helps to give an explanation instead of just stating you opinion as fact.

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    Being dismissive isn't going to convince the devs to change their minds and add new powers to ancillary powersets.
  8. Forbin_Project

    Vehicles!

    I'd like them to add a "secret" room to the blimp, so we can go inside and look out over the zone.
  9. Forbin_Project

    Vehicles!

    No problem. Just trying to be helpful.
  10. Forbin_Project

    New Travel pool

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    Good suggestion.

    This would be a nice addition without breaking anything.

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    If the devs do add a new travel power it won't be a watered down version of Superspeed, it will be something new and unique like that swinging or underground movement thing mentioned above.

    Fitness isn't a travel power set, it has two powers that enhance/buff other travel powers.
  11. Forbin_Project

    New Travel pool

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    I'd agree having Assemble Team as an alternate choice would be best, but then people would whine that all the travel pools should get alternate options for the tier four power.....can't win.

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    Well, what about Grant Fly as an addition to the flight pool?

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    They aren't going to add a 5th power to any travel power pool.
  12. [ QUOTE ]
    I've been waiting a long time to finally be able to sport a second set on my main character. It's all good and fun, but would it have been too much to ask to maybe be able to switch a set within your archetype instead of having exactly the same primary and secondary set to chose from? Or maybe even have a completely different AT as a secondary set? I know it might be unfair to some point that a 50 equals to two maxed characters, but ask yourself, is it really a big deal if I can switch my fire/fire blaster into a fire/en blaster (for zeh pvp?)?

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    Why would you need two seperate powerset choices whe you have the ability to make up to 396 alts?

    If we were restricted to 1 character per account or server then this wouldn't be a bad idea.

    As it is . . . /unsigned
  13. Forbin_Project

    Vehicles!

    Hey Sharker! I see you don't have Bill's updated vehicle post, so I'll just quote your's and add the rest at the bottom.

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    Disclaimer

    Yes. This is a cut and paste reply that I keep handy, as well as a quick bit of instruction on how to search. Neither are meant to cause fights or to be insulting. The search instructions are in, not just because forum rules say flat out to search, but to help you and anyone else reading this use the search tool effectively.

    The body of the cut and paste reply is the way it is because we've seen these arguments numerous times before. They're a summary of the salient points that come up each time. They are not here to insult you, make you feel stupid or otherwise "bring you down a peg." Instead, they are meant as instruction and information. Please read through the points and the explanation behind them to see the issues that are commonly brought up in response. They may not always match your suggestion 100% - in fact, you may have explained around one or two of them - but they're there for consideration and refinement of your idea.

    Yes, I do look forward to the time, with some of these suggestions, that someone not only addresses all the points, but does so exceptionally well. It'll probably be added to the end of the cut/paste reply, with credit. For now, though, read and consider the points. They really are just there to help you, and move discussion along to help ideas evolve.

    If you're going to see this and say an "evil forum vet is just shooting down your idea," or "You think you're the last word because of your post count," you're wrong. Heck, if you say the second, you've just worried more about my post count than I have in the last four plus years. Tongue-in-cheek comments in here are meant as humor, not put downs.

    Searching Effectively

    1. Click on "Search" up at the top of the forum.
    2. On the left, under "Forum(s) to search," select "Suggestions and ideas."
    3. On the right, Keyword Search Terms. This is probably where your problem was if you did search. Try the following, exactly as typed:

    +vehicle -"re: "

    This will search for anything with the string "vehicle" in the title.The -re: portion of it removes replies, so you'll see the root of every thread that comes up, letting you see just how many threads there are on this. (The last helps for other subjects, as well.)

    Be sure to put the space between the colon and last quote.

    4. Click the "In subject" radio button. This is a search, not a cute blonde in a bikini. Here, you want to ignore the body.

    5. Leave Username Search blank.

    6. Date range, Newer Than, change the 1 to a 3, and the time to Months.

    7. Result format doesn't matter. Click on "Submit."

    The subject at hand: Vehicles.
    Vehicles as travel powers. This gets brought up a lot.

    Short answer, don't expect it.

    Long answer:
    There are a lot of problems with the idea.

    1. Movement.

    Forward and back,even turning - ok. But you can do things that a vehicle can't - such as strafe (direct side to side or angular movement.) It doesn't work with a vehicle. There are also issues such as drift and "realistic" handling. We can go side to side, as mentioned, and make immediate right angle turns. Cars... not so much.

    2. Movement, part 2.

    Go stand in the road. No, not you personally. Take your character out and stand in the road, if you're heroside. Or even in the path of civilians. What happens? You get pushed. While not as big an issue with a motorcycle, perhaps, a car would have issues. What happens if two cars meet head on - yours and an NPC, or yours and another player's? Do you just pass through each other? Would you be satisfied with that very odd result? Or would you get stuck? How about those NPCs, can they walk and push your car, or are they walking through it? Neither answer is very satisfying, and intelligent, dynamic pathing is too computationally expensive.

    3. Terrain.

    Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.

    4. Combat.

    You get ambushed on the way. How do you fight? Just have your powers blast out of the rolled up windows? How do you buff or debuff? EVERY power would need a new animation. EVERY. SINGLE. ONE. Then you want people with motorcycles instead of cars. Redo ALL the animations AGAIN. And they still wouldn't make sense - how do you use Footstomp in a car? Or Stalagmites?

    5. Customizing.

    Yeah, it would come up. Not everyone would want a sports car, or a mid-70s Buick boat, or an exotic, or a minivan, or whatever else.

    6. Making "sense."

    This was touched on in terrain - how do you get across water? How about the Shadow Shard? And if you want downright ridiculous looking, go do the heroside 25-34 Respec. Look at the Sky Skiffs inside of rooms or the reactor room. It makes no sense and looks *ridiculous.* Something that, yes, the devs try to avoid.

    That's just a quick overview of why vehicles as generally envisioned aren't a spectacular idea for a travel power.

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    That's just a quick overview of why vehicles as generally envisioned aren't a spectacular idea for a travel power.

    Further discussion

    This I think merits a bit of extra commentary, honestly.

    "Vehicles" covers a lot of different ground for different people. Some only consider cars/jets/motorcycles vehicles. Others add jetpacks, wings and the like. Much of the above considers cars and similar sized vehicles, with nods to motorcycle type vehicles.

    Jetpacks and such, I don't see happening as travel powers. As costume options for Flight? Or as invented pieces that interact with Fly, similar to wings? Absolutely - but they don't need to be a separate travel power for that. I'm all for more jetpack and wing (or combination) designs. Besides, there are so many "temp" jetpacks, I don't see introducing yet another one as really being feasable - just my opinion.

    But vehicles - cars, specifically - as a travel power, have issues.

    One way to have them "somewhat" work.

    For all that, I know some people *would* still like to pull up in front of a mission. So how do we do it?

    A temporary power, based on the same tech from the Mac/Valkyrie pack Mission Teleporter. The temporary power would:

    (a) be an invention - dropping from enemies. (A reward, because you saved... well, we'll get to that,)

    (b) be a single use each time - you can only hold one at a time, not one of each, one total.

    (c) use rarely used salvage, because... it's rarely used, and cheap. No Luck Charms here.

    (d) come in multiple varieties.

    How does this get around the various issues?


    Terrain - It doesn't pass terrain. It just arrives.

    It follows the same 'rules' as the mission teleporter - it's not indoors, doesn't go to contacts, etc. Just mission doors.

    Customizing - It's not "your" vehicle. It's a temp power. You've called a cab, limo, or other transport.

    Power animation - since you're skipping the space in between, no powers can be used 'til you arrive anyway.



    The varieties?
    - Limo: Stereotypical slightly stretched black limo.
    - Checker cab: The classic yellow cab.
  14. [ QUOTE ]
    Rularuu/his forces invading.

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    Zinda! His face black, his eyes red! Uzani, his army at Lashmir. Uzani, his army, with fists open. Shaka, when the walls fell. Sokath, his eyes uncovered! Darmok and Jalad at Tanagra.
  15. Forbin_Project

    Dear Dev Team

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    Anyone else get the feeling someone bought their account off of Ebay?

    Or at the very least hasn't been playing the same game we've been playing for 5 years.

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    OP's other post:

    The OP seemed like fairly nice person. Just not always the most informed at times.

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    Thanks for the link Tonality. That alleviates that odd feeling I was having. The terms like "guild" and "skills" added to the apparent inexperience with the constant changes the devs make in the game was giving me a skewed impression.
  16. Forbin_Project

    Inf Transfer's

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    It was a Level 6 enhancement. Who in their right mind would pay 5 million Inf for a Level 6 enhancement if it wasn't a botched Inf transfer?

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    Someone trying to donate money randomly.

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    That's actually more believable. 5 mil is pretty much a pittance as far as market influence transfers go.
  17. Forbin_Project

    Dear Dev Team

    Anyone else get the feeling someone bought their account off of Ebay?

    Or at the very least hasn't been playing the same game we've been playing for 5 years.
  18. Forbin_Project

    Inf Transfer's

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    It was a Level 6 enhancement. Who in their right mind would pay 5 million Inf for a Level 6 enhancement if it wasn't a botched Inf transfer?

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    And just where in your previous post did you provide any of that information? I'll quote it again for you so you can point out where you said it was a level 6 enhancement.

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    Heh. Indeed. I was the lucky receiver of a nice fortune just recently on one of my toons because of someone's botched Inf transfer. I asked for like only... 50 Inf for the enhancement, but I wound up with a hundred thousand times that. Oh well. At least that character's financial future is secure.

    Sorry to whoever lost it to me, though.

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    Nope, I don't see anything that would imply you were selling a level 6 enhancement. Just a comment that you recieved a large amount for an enhancement you sold for 50 inf.

    Not only didn't you say what the level of the enhancement was, you also failed to tell us if it was a common IO, an IO from a set, an SO, DO, HO, or a training enhancement.

    For all anyone knew from the post I responded to, you could have been selling a level 10 Winter's Gift: Slow Resistance.

    In the future if I'd suggest providing a little more detail, it helps minimize misunderstandings.
  19. Forbin_Project

    Dear Dev Team

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    Dear Dev Team
    I wanted to give you some feedback on the stat of the game. First why I am posting. Our guild was going strong with 5 on at all times 24 7 and around 20 evenings with about 40 loging in ever day. Then came the start of the nerfs to ae and skills players had spent years to build up. Now we are luck to have 2 loged in 24 7 and around 5 prime time. Nerfing player skills after a game has been out for 5 years can really hurt player love for loging in. Why spend a lot of hours to make nice builds and save up for sets to have the skills so dimminished. Please go slowely with the nerf stick. It will help the players feel excited to play and not kill off desire to build strong charcters and save up for sets. Really 5 years into a game we should have been done with the nerfs years ago.

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    Sorry, don't buy it. If your sgmates quit over the removal of AE exploits then it's no big loss they are gone. We don't need the type of players that feel they have to use exploits to enjoy the game.

    As to the "nerfs", the devs have been altering and fine tuning powers constantly over the past 5 years. Things constantly need tweaking as the game evolves, so changes will always be occuring. Deal with it. If you and your friends can't, then maybe you guys shouldn't be playing an MMORPG.
  20. [ QUOTE ]
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    Lots and lots of people use Oroboros, I'm not sure where you got that one.


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    Using an o-portal to switch zones doesn't really count as using Oroborous.


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    Yes it does.

    It's a great design because it serves a practical purpose everyone enjoys and also opens up a lot of content for those players who're interested in exploring it.

    It also quieted multiple categories of whiners.

    It's an elegant system and an excellent blueprint for adding multi-use content to the game.

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    Yes. If you're using Oroborous to flashback and open up content at the various levels, you're fully taking advantage of the system. And yes, like you said, it's a wonderfully elegant system.

    But if all a user does is just use it as a fancy teleporter, it's not really utilizing Oroborous. That'd be like saying "Eden is a great zone because I use it all the time to get to the Hive".

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    Orobouros is nothing more than a transit zone to get to other locations. Players can access the flashback system thru their SG terminals.
  21. Forbin_Project

    Inf Transfer's

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    2. Use the Market to transfer influence by having one character buy a cheap item placed on the Market by your other character for a lot of influence. It's a bit tricky to do and if you screw it up and someone else sells you the same item you put up yourself, then you've transferred all your influence to them instead of you.

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    Heh. Indeed. I was the lucky receiver of a nice fortune just recently on one of my toons because of someone's botched Inf transfer. I asked for like only... 50 Inf for the enhancement, but I wound up with a hundred thousand times that. Oh well. At least that character's financial future is secure.

    Sorry to whoever lost it to me, though.

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    That doesn't prove they were attempting an influence transfer. They could have simply looked at the history of the past 5-10 sales and bid what they felt would get them an instant sale.

    Not everyone wants to sit in the market and place bids in 5 inf increments.

    Furthermore I routinely have people paying me millions of times more than my sales price at the market because I sell everything for 1 influence.
  22. How is not having to have to deal with Kalinda or Burke "all screwed up"?

    I would pay cold hard cash for the ability to never have those two on my contact list.
  23. Agreed. Any changes to accolades should be universal and not limited to one faction.
  24. [ QUOTE ]
    Also, there is one side mission that gives a temp power too for both safeguard and mayhem missions. I believe it's the one where are trying to break up a weapons deal or something.

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    That's why I thought of a permanent temp power. It doesn't have to be powerful, just put them on the same scale as the Origin temp powers.
  25. [ QUOTE ]
    But I guess to some people, whatever increases the time between now and them getting whatever shiny number they want next to their name is grind.

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    QFT!!!