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Posts
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Quote:I don't want fit prisoners. Screw the hard labor. That only means that they'll be in shape to commit more crimes when they are released.If you were in a prison, would you prefer playing WoW for 12 hours each day or working in a quarry, mine, factory, or any of the other hard labor that prisoners do? Doing hard labor for a few hours each day keeps the prisoners fit and playing WoW for a few hours each day keeps the prisoners from collapsing due to physical exhaustion.
I want fat flabby out of shape prisoners that can't walk 5 steps before they need to catch their breath. They won't be in any shape to break the law when they finally get released. -
Quote:Yes you did, and I did the same in my detailed example of what I thought how a F2P/unlimited trial could work in this game. We just had different solutions.That's an implementation detail. I mentioned ways to address this issue that are not incompatible with hybrid F2P models.
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Quote:A lot more does not in any way shape or form equal every single person like you claim they said.Let's recap (without naming names).
It would also open the door to a lot more noobs, who can't be removed through petitioning.
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My problem is that I have no desire to see the game flooded with leeches... and in my experience, they make up a significant fraction of the people who keep asking for it.
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To prevent abuse and inflicting a massive influx of nitwits and exploit hounds on the paying playerbase there would have to be some kind of wall between the F2P players and "real" players.
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In a "free" game, it's often trivially easy for a player who's been muted or banned to simply create a new account and continue their misbehavior under a whole new name.
Quote:Just go ahead and tell me that these aren't assumptive comments directed at the F2P community at large.
Quote:I found these just by spending 5 quick minutes scanning the posts within this thread. If I were to expand my search to the entire forum, I'm sure I can find many more similar comments directed at the WoW player base as well.
Quote:Then there's....
as someone who has actively played some of those "subscription converted to freemium" MMORPG games, I find most of the hyperbole about "lol, newb" and "Beware the gold farmers!" and whatever that boils down to "anybody who doesn't pay a sub is an undesirable low-quality community member" to be inaccurate when it isn't outright offensive.
I guess I'm not the only one who has noticed that type of mentality.
Quote:I didn't ask whether the opinion is wrong or not. I asked whether it is valid. There is a big difference there. Per Websters:
Definition of VALID
2a : well-grounded or justifiable : being at once relevant and meaningful <a valid theory>
2b : logically correct <a valid argument> <valid inference>
I will maintain that an opinion that is formulate after just one negative experience is not a valid one. It is neither well-grounded, justifiable or logically correct due to its extremely narrow scope and biased point of view. To summarize, people are entitled to their opinions which are neither right or wrong. However, due to the lack of proper justification and logic behind its formulation, I can choose to dismiss such opinions as invalid.
Quote:And pessimism often grows into full blown depression, sometimes causing people to off themselves. I suppose that's not a problem either.
They don't have the solid world view that pessimists do and thus when the doody hits the fan they get hit full in the face while the pessimist steps out of the way while saying, "Yep, saw that coming."
Quote:Also, if one were to apply that sort of pessimistic view on incoming F2P accounts in order to justify the imposition of an absurd amount of restrictions, it would be akin to assuming that everyone is a bad apple until proven otherwise. Sorry but I will never accept that kind of flawed "guilty until proven innocent" logic.
Quote:Why automatically assume that there will be a negative impact? This is precisely why I'm saying the potential for a negative impact caused by a few F2P bad apples is overstated and overblown.
Why do you lock your the doors to your house and car when you leave them? Because while you know most people aren't thieves there are still plenty of them that will break in and take your stuff.
Why do you buy insurance? Because you are anticipating bad things will happen and you want to be prepared for them.
Why do we search people at airports? Because we know that if we didn't more terrorists would hijack planes and kill people. -
Quote:The only person I seen say anything close to that claim is you. No one else has said that every single player that starts a F2P account will be an obnoxious Dbag.Some yes, just like any other game. I'm not disputing this. The generalization I'm referring to is the assumption that a change to F2P will attact nothing but hordes of obnoxious douchebags. That's one heck of an assumption, bordering on schizophrenic paranoia.
Quote:Would that be a valid opinion? Especially one that is so heavily slanted towards one end of the extreme spectrum?
Quote:Always assuming the worst because of one bad experience is an awfully pessimistic path to take in life.
Quote:Unless of course, we are talking about flourescent light bulbs, halogen light bulbs, or LED light bulbs. This example you used is the perfect reason why such opinions or generalizations hold little water. What we presume to know as the "truth" at one point often becomes "less true" with the passage of time. MMOs and its community also evolve over time and from my own 11+ years of experience with MMOs/online gaming, obnoxious players are becoming the outcast, not the norm.
Quote:Let me be clear on this. *If* CoH converts to F2P, we probably will attract more jerks to this game. However on the flip side of that, we will also attract far more solid players.
Quote:I personally do not believe that the few bad elements will ruin the current CoH community because we've already had to deal with them from day one, like any other MMO. Again, this is *if* CoH goes F2P, a transition which I have absolutely no preference over.
Getting banned means they will have thrown away the cost of the game as well as all the money they spent on booster packs and their monthly subscription.
F2P accounts don't have any consequences to discourage such behaviour. The community is forced to endure the bad eggs and hope they get tired and move on to another game. -
ROFL. I still remember being told I was nuts when I said that the gold farmers in China either had the governments support or were being run by the government itself.
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Quote:If the main site and forum announcement were edited then I agree with you 110%, and checking back to the original announcement I see that was edited as well ad the discussion thread. So you have a valid point.Beastyles announcement post, which i count as an advertisemeant, said that they where storable and had the wording I gave as an example. Again my point is they shouldn't have to edit things after the fact they need to word it right the first time or follow through on their original post. Just an observation.
I believe the main site also had the same wording editing after the fact again.
The discussion thread about the announcement tho I disagree. I expect those to get edited from time to time if things change because some people only briefly scan posts instead of paying close attention. -
Why does it matter. He's not someone scary like Mike Tyson or Chuck Norris.
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Quote:No it doesn't.Your analysis of the human psyche is correct but there is one important thing you are forgetting. Recollecting previous unpleasant situations would involve having accumulated that experience in the first place. In other words, for your analysis to work, anyone who has made generalizations about other game communities has to have actually played and experienced those game communities first hand. Otherwise it is all just hearsay and speculation with no factual basis.
Now, is it plausible that *everyone* who has ever made negative generalizations about the WoW population has played it before? Possible but doubtful. What about in the case of negative generalizations about the F2P population? Given the downright disdain (if not hatred) some people have shown towards F2P games, it is not hard to imagine that the vast majority of them have never tried it themselves.
This type of ignorant behavior has gone far beyond the rational explanations of the human condition I'm afraid.
One does not have to stick his tongue into dozens of electric outlets to know it hurts, nor do they need to touch dozens of hot stoves to know they are hot, and they don't need to play dozens of F2P games to learn that there are F2P players that are rude and obnoxious because there are no consequences to getting an account banned. They'll just create a new account and continue acting like jerks.
People only need one experience to form an opinion, and they can take an unpleasant experience in one situation and apply it to any number of different scenarios.
Hmm I touched a hot stove and it hurt so I won't do that again.
What you say that light bulb is hot because it's been on for a couple hours? Well I remember what happened when I touched a hot stove so I won't touch that light bulb.
Hmm That lit cigar will probably hurt if I drop it in my lap because it's hot so I'll try not to do that.
Hmm those candles will probably hurt me if I try to put them out with my hand so I'll blow them out instead. -
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Quote:Okay that is different and thank you for clarifying. From what I've seen in certain other F2P MMO's that aspect applied top the free accounts and the subs get the content for free when it's added.No, every game is not pay per play. We sub to this game to get access to content on monthly, quarterly basis. When I say pay per play, I mean you have buy to content per play/session.
I have no problem with the freebies having to buy extra content. It serves as a way to pay to keep the game active and acts as an incentive for F2P players to upgrade to a sub so they can get it for free as well. -
Quote:And with the amount of credit card fraud and identity theft going on over the internet it's not unreasonable for a company to set security requirements to minimize fraudulant charges. They get a financial penalty for each fraudulant charge they make to a Credit Card company and or bank that they didn't catch.I'm not talking about the fact that this may be an inconvenience to me to have to keep setting up new IP addresses. The fact is, that there is no way to grantee that any IP address is always used by the same person, so there is no way for them to tell on their end if I am the person I say I am by looking at my IP address.
They are in business to make money not pay fines to banks and credit card companies. -
Quote:I am hardly disgruntled, I dislike their poor wording as an advertisment. There are actually laws that govern how you can advertise. If that post had said Until we resolve this issue server transfers can be "stored" then I would say that was proper. It however says since there is an issue we made server transfers able to be "stored". (no end date implied)
Also I don't think they ever did make them sorable period they advertised it without checking their capability is the jist of what i get from the posts I have seen.
Poor advertisement is poor they should check these things before posting is my point.
The advertisement doesn't even mention being able to save transfers sp where exactly is the false advertising?
The post you are referring to isn't an advertisement. It's a discussion thread set up so players can talk about the sale and what's going on, and it's located in a different section of the forums than the Anouncement section where they advertised the sale on the forums.
http://boards.cityofheroes.com/showthread.php?p=3655414
I will concede that Beasts original post in that thread has been edited today by another redname. -
Quote:The fact that you use a hosting service that masks your actual IP address is not NCSofts fault. Furthermore it's not their problem.Well, after needing to verify myself a few times now, all from my home, I can say that the security is ridiculous, and for multiple reasons, requiring me to complete this every time my IP address changes. My IP address changes every single time I turn on my computer, not to mention that eventually, someone else on my hosting service will get that IP address which makes the entire act of checking my IP address COMPLETELY USELESS!!!!!!!!
Obviously whoever thought this up hasn't got a clue how IP addresses are assigned. -
I believe that has to do with the internet provider/hosting service. I've heard from other players that this happens for them as well and causes similar problems. Their actual IP address doesn't change, the hosting service reports a different IP address each time they log in.
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you can get a description of each archetype on the wiki here.
http://wiki.cohtitan.com/wiki/Archetypes
and here are the powersets
http://wiki.cohtitan.com/wiki/Powerset
just click on the highlighted links for the details. -
Quote:Hypocrisy has nothing to do with it. It's human nature to remember unpleasant experiences and try to avoid them if possible.Okay, enough with this constant demonizing of players in other online games.
Lastly, it is pure hypocrisy to put the CoH community on a high pedestal while use negative generalizations to describe other gaming communities. Is such behavior really the hallmark of upstanding citizens in a top notch community?
Don't believe me? Then go stick your tongue in an electric wall socket, or put your hand on a red hot stove.
You say you're not going to do that because it hurts? Well that's a negative experience and you are trying to avoid it.
Think that's too extreme of an example then just pop on up to the rude thells thread and read the thousands of negative experiences players have had with jerks playing this and several other games.
The sad truth of the matter is that even tho the jerks and RMTers only make up a tiny fraction of the overall gaming community in any game, they are still the people that we remember the most because that is how human beings are wired. We remember unpleasant situations more vividly so we can learn from them and avoid them. -
Quote:This isn't true. If this game goes F2P it will most likely follow the route of tiered accounts.Most of us know what it means when F2P comes to CoH, that's why we're making the comments. It will mean the end of subs and the beginning of the pay per play era. If it goes big, the knickel and diming will never stop or be abused.
Uhm news flash but this game as well as every sub based MMO is already pay per play. You can't play unless you pay first, and the smallest block of time you can buy is 30 days.
No argument on the nickel and diming, but it's up to the company how far they take it. If they are smart they'll try to find a balance between what gets added for free and what has to be bought.
If they are really smart they'll make sure everything in the store (with the exception of things like server transfers and rename tokens) is available for free in the game as long as the player puts the effort into unlocking it.
That way players don't have to spend money to get what they want from playing the game, and the "Gottahaveitnao" impulse buyers can buy it from the store. -
Quote:They did follow thru with it. While the problem with the servers not being listed was going on you could save transfers. That problem has been fixed and now saving them isn't necessary. You are disgruntled because you missed the window where saving them was necessary.If they posted that you can save them then they should follow through with that option.
Now it would have been nice if they announced when the fix was made that that option to save them was no longer being offered instead of only responding in a thread that the list was fixed and nothing else. -
Quote:No they don't. The free transfers they gave out were scheduled specifically for the release of Going Rogue. The first time when it was scheduled for launching in the first quarter of 2010 and when it got pushed back to August they had the second one the first week it launched. They've never given them out every once in a long while.They give out free server transfer tokens, that you can use at will, every once in a long while
Quote:so we KNOW there's no real reason to not make the transfers storable.
Quote:They should use that system and let us buy transfers (and bonus character slots since those are already global and you can choose where to put them - rename tokens could probably be set the same way, as well) from the NCSoft Store.
Don't get me wrong, it would be a great gesture of goodwill to the community if they did let them stack.
Quote:I wouldn't mind taking advantage of the sale to move one of my two L50s over to Justice (from Freedom), but with no credit card on file (unless I use it to buy something else from the NCSoft Store first, which has nothing I want), that's impossible. :/ -
The only reason they mentioned saving them for later was because the entire list of servers was not showing up.
Quote:Please note that there are some servers that currently do not display in the list when purchasing a transfer; we are aware of the issue and are working on a fix. Don't let that keep you from the discount, though: remember that you can purchase character transfers now at 50% off, and save them for later!
That is no longer a problem. All the servers are showing up as shown below and confirmed by a Zwillinger.
Quote:You can transfer to the EU servers, I actually did one the night before last. Someone pointed out to me that even though the list truncates you can sort it by clicking on the headers.
Image for reference:
So the reason they reason they were letting us save transfers for later has been fixed and isn't required anymore. Just pick a server and make the transfer. -
Quote:The only reason they mentioned saving them for later was because the entire list of servers was not showing up.I'm also dropping in to inquire as to how/if we can really purchase transfers now and save for later. Looking forward to the response!
Quote:Please note that there are some servers that currently do not display in the list when purchasing a transfer; we are aware of the issue and are working on a fix. Don't let that keep you from the discount, though: remember that you can purchase character transfers now at 50% off, and save them for later!
That is no longer a problem. All the servers are showing up as shown below and confirmed by a Zwillinger.
Quote:You can transfer to the EU servers, I actually did one the night before last. Someone pointed out to me that even though the list truncates you can sort it by clicking on the headers.
Image for reference:
So there's no reason to wait. Just pick a server and make the transfer. -
Quote:Sure thing. Here's the link to the page in the wikiI don't know where that quote is from, but it's WRONG.
It *WAS* 10 channels, but now you can join 15 global channels. I don't care what any quote anywhere says. I personally tested last night and updated ParagonWiki accordingly (on the page 'Global Chat Channels'). If that quote is from ParagonWiki, I would ask that either you update it (check personally first like I did, if you like) or tell me what page and I'll fix it.
http://wiki.cohtitan.com/wiki/Global_channel
Date and time are in the lower right corner to show when I took the screenshot.
Glad to hear that the info on the wiki is wrong in this case. More is always better. -
That means nothing without more data to compare it to which we don't have. It could simply mean that they went from earning $100 dollars in revenue to $115 dollars.
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Quote:Uhm . . . people not wanting to take the Star is nothing unusual in this game. It's been that way for 7 years, why would incarnate trials be any different?But it has amazed me the number of players that will NOT lead. And on the trials I have seen leagues that were amazing.. everything going so smooth it was wonderful. After a quick trial or two the leader thanks everyone and says he/she has to run and the next thing you know .. the league is gone and I see people I was JUST teaming with advertising for a team again. YOU WERE ON A TEAM ..why did you leave? Because no one wanted to take charge!