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Quote:I was having graphical problems on top of sound problems ever since Freedom went live. I bugged it and now they are working again. I didn't see anyone else complaining about the same problems I was having on the forums so I know this wasn't happening to everyone else.Looks like we've got a practical application of what we've been saying. Graphical problems with a lot of powers being reported after the servers came back up, a problem that was not reported on Test before being brought to Live servers. Doesn't seem like it's happening to everyone, or on affected characters in all places.
So, bug appeared that didn't appear on Test. How should they have planned for that?
Edit: By graphic problems I mean power fx, auras, capes, and clickable objects were invisible. And by sound problems again no power sounds, or that sound you hear when your near a glowey. Now I can see and hear stuff again. -
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Quote:That's only a subjective opinion.The amount of downtime weve experienced recently exceeds this amount.
There are thousands of players who haven't been affected by the downtime because it hasn't interfered with the times they play the game.
Then there's other players that had the misfortune to have every downtime smack dab in the middle of their preferred playing hours. -
Quote:Well since the game doesn't require a sub to have an active account you must be paying so you can post on the forums. So feel free to complain all you like, it makes your money that much more fun to spend when the devs shut down the servers and go out for beers.Here's are rhetorical question also... Why am I paying for this game
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Quote:Only problem is our ignore lists fill up.I watched last night as on the infinity help channel was trolled by a F2per who kept bashing the game and say on how it going to fail.
Then another who kept spamming his battle cry over and over in the help channel.
i am glad for /ignore
In another MMO their devs tried an auto-silence feature where if enough petitions were filed the offending account lost all ability to communicate for 24 hours or until a GM reviewed it.
Sadly they had to pull the feature because the jerks immediately started using it to grief innocent players because they thought it was funny getting people silenced. -
Here's the latest word from the devs.
Quote:http://boards.cityofheroes.com/showp...4&postcount=97Chat restrictions were placed on Free accounts to protect the game environment from RMT Spam and other such unsavory elements. The investment required for being able to utilize private tells is enough to discourage most.
We've said this before and we'll say it again - We will always err on the side of protecting our Community from the constant harassment of RMT spam.
I've worked on games where free trial accounts/endlessly free accounts had unfettered access to PM's and multiple Global channels. The results were disastrous to the in game environment and served as a major drag to developer resources.
If City of Heroes Freedom were solely a Free to Play game, relaxing chat restrictions might make more sense, however the cornerstone of our business is, and will remain, our VIP subscribers.
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Quote:Best line ever and this was the best ending to that line.I'd like to live just long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that real money transfers come with too high a price. I want to look up into your lifeless eyes and wave like this...
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Quote:The one for the "huge" amount isn't much more expensive than what it cost when it was released considering how rare it is. I got mine for $59.99 when it was released.One for huge amounts, the other for almost nothing. Just be sure to get New ones, the used are useless.
I've seen other MMO's collector's editions selling for $200, $400, and even $2,500 on Amazon. -
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Buy Paragon points to get reward tokens. 1 reward token for every $15 dollars purchased
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Did you have your email filters activated? First thing I do after creating a character is make sure my settings (including the email filters) under options are enabled to the way I like them.
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True. The hardest thing to change is a belief.
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Kosh: The avalanche has already started. It is too late for the pebbles to vote.
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Kosh: And so it begins.
Quote:Kosh: The avalanche has already started. It is too late for the pebbles to vote.I logged in today to see spam from people selling infamy/influence in help chat. At this point, I would vote that even free accounts be disabled from talking in any public broadcast. Its 5 dollars is all they have to spend if they want chat privileges, I think its worth it rather then seeing a bunch of spam from these gold sellers.
I'd post a screenshot of the spam but I don't want to advertise for them. Reporting them won't work because they can just make a new free account. -
Quote:I'm honest enough to admit sometimes you can't find dirt cheap copies and the supply will eventually dry up.I stand corrected on this point. The last time I searched Amazon for copies of CoH was near the beginning of the year, hoping to find some cheap ones I could use for additionally time. At that time the average price was $10-15 dollars. Occasionally, I've known others to find it cheaper. I'm sure the recent news of introducing a F2P tier has altered those prices.
Quote:Very well done, going straight to semantics instead of addressing the actual issue. Perhaps you'll care to address it when I ask it directly. Whose responsibility is it to hook a potential customer after they've downloaded and sampled the game? Who is responsible for selling the features of this game?
Quote:It grows tiring, both to me and the questioner, when the answer to their feature questions is repeatedly "You need to buy access to that", especially to many very basic features. Seriously, who thought it was a good idea that I couldn't pass an awaken to a fallen teammate because they're a free player?
Quote:I'm afraid we'll just have to let this issue go because our anecdotal evidence is equivalently worthless. I think we can at least agree that the costume creator is undoubtedly a very attractive feature this game has to offer, especially to someone who comes from an MMO where character customization is significantly limited.
Quote:And we are to fault because there is a wealth of information that we don't recall off the bat? For instance, a friend asks "How to do I use IOs?" There are multiple answers to that: buy a 30-day license, become a VIP, drop enough cash to unlock the unlimited IO license. Of course, that leads to more questions of "Which should I choose?" or "How much will that cost?" Of course, answers to those questions are varying as well.
Heck, I can't even recall what unlocks at each tier with the Paragon Rewards so I just link them to the wiki entry, which does a better job of documenting it than the official site. It's definitely a problem when the best answers to relevant questions comes from a third-party, out of game source. -
Wouldn't they know if they are not paying a subscription, or if they ever spent money on the game?
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Actually that SG that character is currently in (on Freedom) was inherited after a friend left the game. I moved her to Freedom (and into that SG) when GR launched to make room for a character I wanted to transfer to Virtue.
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Quote:Who said you have to spend $10-$15 on this game? I've been getting copies of CoH to use as gifts for years for $1-$5 in store bargain bins and off of Amazon.I don't shower my friends with gifts, especially ones I'm not certain they'll enjoy. I could drop $10-15 dollars on a game they've shown a passing interest in or treat them to lunch. While I'd love for some of them to join me in game, I'm afraid they may enjoy the latter more.
Quote:My friends don't want or need me pandering to them to buy more features.
pan·der
noun /ˈpandər/
panders, plural
A person who assists the baser urges or evil designs of others
- the lowest panders of a venal press
verb /ˈpandər/
pandered, past participle; pandered, past tense; pandering, present participle; panders, 3rd person singular present
Gratify or indulge (an immoral or distasteful desire, need, or habit or a person with such a desire, etc.)
Quote:And the team dynamics that break from traditional tank/dps/healer. Maybe it's not number 1 on your list, but it does set CoH apart from other games.
Quote:Given that the problem isn't solely Nyx's alone, I'd wager at least part of it stems from somewhere else. -
Quote:Thank you, I knew I was forgetting something in my response to Nyx about telling friends they can't talk ever.I've seen it suggested, but not had an opportunity to test it, so query: Can free players (like bottom tier, not premium) /friend someone then talk to them over the friend chat channel?
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Quote:It actually happened in Virtue's Pocket D.That's an awesome story. Almost makes me wish I was standing there to see that go down. It'd be funny to take that character of yours to Virtue's Pocket D to have fun with some of people RPing there, but ironically that'd probably be considered griefing on -your- part.
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Quote:1. If it really was a friend you were referring you'd buy him a cheap copy of the game off of Amazon so he'd start with a VIP account, and then he could decide if he wanted to drop to Premium.I think my concerns about chat restrictions mainly stem from the fact that I want people to sub.
1) If I reffer a friend to the free to play DEMO, but cannot speak with them properly, it causes them to leave. Many of my gaming buddies were playing other games with sub fees but are growing tired of them. They know I have been playing this for a long time and I suggested trying it. I mean, it's free, and they might like it. "Meet me on Virtue where we can...Oh wait...not talk ever"
2. If they were really friends you wouldn't lie to them and say they could never talk. Instead you'd say for just $5 bucks free accounts cam permanently unlock the chat channels.
Edit: 3. If they are your friends why aren't you telling them that they can talk to you and anyone else in the game if they just put them on their friends list and talk in the Friend channel. Yes it works in the game for free players.
Quote:2) In a game that requires teaming, and heavens knows redside is needs the love a ton on Virtue, at least, it's almost strange that the one most important concept of City of Hero's Freedom, feels so limited. Yes I know there are work arounds, and yes I know that we could all move to Exalted to be rushed away from the onslaught of new players and technical issues, but the main concern I have is that the element of team building which has always been the shining gem of CoX has been replaced by clunky work arounds which effect new players and old players alike and create a rift between the two types of players.
Quote:Now I am not saying things should be 100% free, but we cannot tote the fact that the community is one of the best features of CoX if the new player entering the game cannot experience that community spirit that we go on so much about.
And yet you aren't willing to tell your friends how easy and cheap it is to unlock the chat channels. Some great community spirit there.
Quote:Limiting communication is fine. No custom channels is fine. Not being able to broadcast, send tells, or communicate with others just means old VIP players don't pick up new players. This can leave a bad taste in their mouths.
Quote:Right now as it is, I am having a hard time inviting friends to try the game, because word of mouth is only effective if the other person can hear, respond, and communicate back. -
Quote:1. If it really was a friend you were referring you'd buy him a cheap copy of the game off of Amazon so he'd start with a VIP account, and then he could decide if he wanted to drop to Premium.I think my concerns about chat restrictions mainly stem from the fact that I want people to sub.
1) If I reffer a friend to the free to play DEMO, but cannot speak with them properly, it causes them to leave. Many of my gaming buddies were playing other games with sub fees but are growing tired of them. They know I have been playing this for a long time and I suggested trying it. I mean, it's free, and they might like it. "Meet me on Virtue where we can...Oh wait...not talk ever"
2. If they were really friends you wouldn't lie to them and say they could never talk. Instead you'd say for just $5 bucks free accounts cam permanently unlock the chat channels.
Quote:2) In a game that requires teaming, and heavens knows redside is needs the love a ton on Virtue, at least, it's almost strange that the one most important concept of City of Hero's Freedom, feels so limited. Yes I know there are work arounds, and yes I know that we could all move to Exalted to be rushed away from the onslaught of new players and technical issues, but the main concern I have is that the element of team building which has always been the shining gem of CoX has been replaced by clunky work arounds which effect new players and old players alike and create a rift between the two types of players.
Quote:Now I am not saying things should be 100% free, but we cannot tote the fact that the community is one of the best features of CoX if the new player entering the game cannot experience that community spirit that we go on so much about.
Quote:Limiting communication is fine. No custom channels is fine. Not being able to broadcast, send tells, or communicate with others just means old VIP players don't pick up new players. This can leave a bad taste in their mouths.
Quote:Right now as it is, I am having a hard time inviting friends to try the game, because word of mouth is only effective if the other person can hear, respond, and communicate back.