Forbin_Project

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  1. Quote:
    Originally Posted by Coulomb2 View Post
    Really? Huh.

    I've never actually done this. Not even once since we got the power. And I've never seen anyone else do it (at least where I could tell that's what happened). And I've never heard anyone else complain about it over any channel I'm on...
    It only happens to people that put their non combat travel powers in amongst their attack/defense powers. Everyone else arranges the powers in their trays, and moves the trays themselves apart so this doesn't happen by accident.
  2. Usually I start with character concept but sometimes a new power set will spark my imagination. For example the new Beast Mastery set had me reserving a name and designing a costume for a Native American super hero. He's going to be a Medicine Man/Indian Scout for the U.S. Cavalry whose spirit has returned to the modern world.
  3. Quote:
    Originally Posted by SailorET View Post
    This as a reskin of teleport would be outstanding. Other CC emotes could work in a similar manner.
    Oh please no. If they're gonna do it don't make it like or current teleport. I hate saying this but that other hero game has a much better teleport that would work better as a swarm of bats.

    There the character basically goes out of phase for a short period of time and you can move in any direction. That with a swarm of bats aura would be perfect. The character goes out of phase, the swarm of bats appears in it's place and moves to where ever the player wants before reappearing.
  4. Quote:
    Originally Posted by SuperOz View Post
    I could drive a truck through the plot holes
    There was a plot?
  5. Forbin_Project

    Bring back CHUCK

    Quote:
    Originally Posted by starphoenix View Post
    Shows like . . . Stargate Universe . . . still had momentum and should have lasted for longer.
    Pfft. The only momentum SGU had was from it's 2 season fall from grace to it's well deserved cancellation. Out of 40 episodes you can count on one hand the ones that weren't painful to watch. The writers of that show should have been punished for crimes against humanity.
  6. Quote:
    Originally Posted by Dr_Greyson View Post
    btw, Forbin just because you were actually right in this case doesn't mean you didn't come off looking like a jerk (at least to this neutral observer).
    Only looking? I must be mellowing as I age.
  7. Quote:
    Originally Posted by ketch View Post
    With Dark Control looming on the horizon, I'm giving some serious thought to rerolling my main. She's currently a Mind/Rad controller with all her powers tinted dark purples or black. The powers weren't terribly important to the concept, though Terrify and Rad's debuffs suited it well, and power customization means a lot of things could be adapted to suit her backstory (oooh, spooky other-worldly entity!). After playing a Dark/Time on beta I think it would suit her just as well and be more effective... so now I'm left with the dilemma?

    Delete and reroll? Transfer and reclaim the name? Just start a new character?

    What have other people done when they've bumped against this problem? Did your attachment to the character or the thought of redoing so many badges stand in the way?
    Depending on the character level I prefer transfer/reclaim name. On lowbies who cares. Delete and start over.
  8. Quote:
    Originally Posted by Kentor1701C View Post
    Yes I spent 9 months getting my first 50, doing missions. Then I finally could get WS and PBs. I am not a big fan of the Villian side, but I stuck it out and slowly built a 50 stalker so I could get Widows and AS' s. Now VIPs can get them at LVL 20? I think so they are way easier to get now then they were.
    Years ago the devs admitted they made a big mistake requiring a level 50 to unlock EAT's. They were saying that before they added CoV. Getting the requirement lowered was just an issue of other projects having more priority.
  9. Quote:
    Originally Posted by Aggelakis View Post
    /settitle changes your BADGE title

    /titlechange brings up the window to change your "level 15, origin, etc" title(s)
    Oh cool. Like Dark I didn't know those commands. Do you have to know what you want to change the badge title to if you use that slash command?
  10. Quote:
    Originally Posted by Talionis View Post
    Thank you for the advice. Hopefully, it will help.

    Keep in mind:

    If you are hoping to attract them into the game more fully, you should treat them like Gold not...

    Second free players may be purchasing all sorts of stuff to unlock it.

    Third, if you don't know how or that you should unlock Global Channels it will hurt your experience.

    I may be an idiot, I'm just asking for help idiot proofing finding teams.

    We had a huge problem with RMT spam/abuse and the draconian measures you see on the Free accounts are a direct result of those people harassing legitimate customers. The devs have stated they will not reconsider these restrictions, because their primary concern is their paying customers.

    Edit: Ah here's the official responses and links to the posts in question.

    Quote:
    Originally Posted by Zwillinger View Post
    In the interest of protecting our existing Community which has always been so loyal, we've chosen to err on the side of curtailing the free players ability to grief.

    As we've stated, the cornerstone of CoH has always been, and will continue to be, our veteran Community.
    http://boards.cityofheroes.com/showp...2&postcount=78

    Quote:
    Originally Posted by Zwillinger View Post
    The good thing is that Global Channel access will be a privilege earned through the Paragon Rewards Program, so if you have a friend who decides to return, and they've been with the game for X number of months, they will have access to Globals.

    This helps prevent RMT'rs and other unsavory's from flooding globals, while at the same time allowing you to reconnect with old friends who may have wandered astray from Paragon City (or the Rogue Isles )
    http://boards.cityofheroes.com/showp...&postcount=250
  11. Quote:
    Originally Posted by Lothic View Post
    If they ever made a backpack costume item that worked something like Buzz Lightyear's pack (with wings that folded in while on the ground and snapped out when in the air) I could die happy.
    My personal preferences lean toward the Coalition SAMAS Power Armor in Rifts.

  12. Join your servers global channels.

    Here are a few that are listed in the Champions Section of the forums.

    • Alliance Network - Private (Game-Teaming-Casual)
    Mods:@Ultraamann @Photometric @Dragonblood @Deadboy @Acemace

    • BMT of Champion - Private (Badges-Missions-Trials)
    Mods: @Stray Kitten @Fanged Knight @Jitsurei @Cutlass @SCyberTaz @Placta

    • ChampioNexus - Private (Game-Related Only Channel)
    Mods: @Amygdala @Cobalt Azurean for more information see the Guildportal Site.

    • Champions United - Open (Everything game-related, No Drama Please)
    Mods: @Budweiser @Myrmydon @Acemace @Braije @SteelDominator @Viking Queen

    • DarkGuard Network - Private (Everything! Rated R chat)
    Mods: @Braije @Fayellon @SteelDominator @Sepultura @Black Tabby @Battling Beastman
    @Ms Snazzzy @Photometric @Ultraamann @Zubenelgenubi @Acemace @Destructosaurus

    • Champions Unleashed - Open (Game-Teaming-Open)
    Mods: @Viking Queen @Myrmydon

    • TankHQ - Open (Everything Tanks, channel of Tanker Tuesday)
    Mods: @Myrmydon @Ultraamann @Warboss @Acemace @Pep Rally @Dinah Might
    @Witty Librarian @Rangle M Down @SolarEagle @Vox Populi

    • Champion Trials - Open (Dedicated to Incarnate Trials)
    Mods: @SCyberTaz @Myrmydon @Force @Lectricat @Placta @Braije @Viking Queen
    @SteelDominator @Jitsurei @Cutlass @Starforce @Black Tabby @Stray Kitten

    • UHB Network - Private (Free Speech/No Drama)
    Mods: @Hey Its Pops @Sepultura @Machina @Crash Man @Steel Brigade


    http://boards.cityofheroes.com/showthread.php?t=280024


    If anyone is on a free account and refuses to spend enough to unlock global channels then they can suck it up and deal with it. You get what you pay for.
  13. Forbin_Project

    The new Que

    Quote:
    Originally Posted by Sarha View Post
    I do find AT matters far less then the player running the AT. A crappy blaster is probably still going to be a crappy tank, who is an even crapper defender.

    Thanks for reminding me. I was on a crappy team doing a DfB recently. We started off with 8 people.

    One person stood at the DfB entrance the whole time and his only comments to the team inquiries was "I'm lost."

    Two people managed to get themselves killed at the Hellion AV and kept demanding they be rezzed by players who were all Tanks, Blasters, and Scrappers.

    When we got to the Vaz AV three of the five remaining players (the two deaders ended up quitting because we "refused" to rez them, and the doofus at the entrance was still claiming to be "lost".) who wanted the badges ignored instructions and started killing minions.

    Then when we got to the Lost AV they did just the opposite and managed to kill the AV before the Lost minions were killed. One of them quit then because he didn't like being told that they screwed up the badges themselves by not following instructions.

    That left us with four people and the door sitter to finish off the Booger monsters at the end. And after it was over the door sitter got pissed because we disbanded the team and made sure the team leader of the new DfB knew what he did on our previous DfB run.

    Don't know what happened to the ones that quit the trial early. They weren't around when we finished and joined the new DfB team.
  14. Quote:
    Originally Posted by Twigman View Post
    I don't know why I even post on the topic ... I wouldn't use them anyway. LOL

    Me too (rage quitting) ... They are so much fun. I enjoy saying nice things to them, which just makes them more mad. (like my EX wife) LOL

    Me: "I'm on your side dude. I can't stand this issue either"

    Them: "Shut up dude ... I didn't ask you"

    Me: "HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA ... You posted here ... So you did. and More laughs."
    I think my absolute favorites are the:

    "I'm gonna sue!"

    "This is false advertisement"

    "Wait till the BBB get my letter!" and or phone call.
  15. Quote:
    Originally Posted by BrandX View Post
    Yes, because your brother paid a subcription fee.

    They're still free if you pay a subcription fee.
    And they "give them away" a lot sooner now which only goes to show that the devs never intended them to be a reward for reaching level 50.
  16. Quote:
    Originally Posted by Stormbird View Post
    More "stuff." Including themes, so I could lock in a "Castle theme," for instance, to look like stonework for a castle and new rooms would take it and the coloring automatically (but be able to be overridden.)
    Don't get me started on Castles man.






    The one on the bottom took over 3000 pieces to build. And I think the dungeon turned was the best part before the base crashed and I had to start over from scratch.

  17. Quote:
    Originally Posted by Bill Z Bubba View Post
    We just need to continue hammering them on the ridiculousness of their belief until they relent.
    You'll never hear me arguing against you on this.
  18. Quote:
    Originally Posted by Mr_Morbid View Post
    I'd like to see animated backpack options for fly/superjump as well. They could start with the Goldbricker jet pack. Mostly because I really like it.

    Edit: Some might say we already have a sort of animated backpack in the form of wings, but I hate the wing animation. It's way too obtrusive and the contstant flapping doesn't even make sense (it looks downright silly with the tech wings) since large flying animals flap their wings as little as possible.

    Tech wings really needs a fixed wing option like the new phoenix wings.
  19. Quote:
    Originally Posted by Lycantropus View Post
    I agree and accept that if that's the case. My biggest beef is also with the lack of customization for them currently.
    Yeah that's why I'd rather see more things added as costume pieces rather than as individual powers.

    We already have Power Slide that uses standing animations so why couldn't that have been altered to use Rocket Board with flying? Then they could have added/sold a whole bunch of variations of what we were standing on as costume choices, and because it would use currently existing travel powers they wouldn't have needed to add new animations or detoggling.

    They already did this with Wings, Boots, and animated Back Packs.


    But I doubt we'll ever get a straight answer.
  20. Quote:
    Originally Posted by ThornyLettuce View Post
    PS, what does RMT mean?
    Real Money Transfer services. The very people who are the whole reason we have 3 tiers of accounts in the first place with Free accounts having the most draconian restrictions.

    Those scumbags are why the devs dropped the hammer on Trial accounts back in Issue 12.

    The only thing that has kept their harassment to a minimum since Freedom launched is the fact that they have to spend money to get more chat channels and emails, as well as IO's, MA access, etc.

    And that's why the devs will NEVER give out free VIP access to anyone for any reason.
  21. Quote:
    Originally Posted by Twigman View Post
    I don't see why not ... as long as they are willing to pay for it. I would only pay for one. Additional ones would be more.

    In any case. They, most likely, won't do it anyway. So, doesn't matter.
    Hadn't even thought of the paying for extra ones per character, That would cause even more screaming and rage quitting. not that I don't get a laugh from rage quitting threads.
  22. Quote:
    Originally Posted by Frosty_Femme View Post
    I think the reason behind it is pretty self-evident. It's simply easier to pick a badge title from your info screen than it is to filter and scroll through your badge list. I'm really not sure why this needed to be explained.

    /signed
    Exactly. I thought it was pretty obvious that mousing over a badge and clicking on the one you want for a title on the personal info window is easier than tabbing and scrolling thru the dozen badge tabs under the Collect window.

    Is it really necessary to give a step by step description to prove it's easier?

    1. Sit down . . . in front of a computer . . . that has internet access.

    2. Turn the computer on . . . If necessary turn on the Monitor as well.

    3. Using the mouse click on the NCSoft Launcher.

    4. Once the NCSoft launcher is running select City of Heroes.

    5. Click on Play.

    6. Type in your Login Name and Password.

    7. Press the <Enter> button

    8. Select a Server . . . preferably one that you have a character on.


    Oh trust me it's easier. Otherwise this will take forever.
  23. Quote:
    Originally Posted by Twigman View Post
    It would have it's own sever ... when you're inside your apartment, It's just you a citizen of CoH/V.

    You would select a building in any city to be your apartment building, when you click the door to it, you move to the apartment/house server. (I would be fine with it being a global apartment too ... all toons/servers connect to it.)
    Please let's not bring up the global/multi server issue cuz the first thing that will happen is people will start screaming about how each character deserves a different looking global apartment.
  24. Quote:
    Originally Posted by Lycantropus View Post
    Also, with the rocketboard, coyote etc. they could easily supress all powers instead of de-toggling, making them more desireable. They seem to be ignoring that possiblity altogether. I really can't understand why.
    To be honest I think it has something to do with the reason why they chose to not to allow the use of other powers in the first place. (and if anyones seen this before I apologize for reposting it)

    Quote:
    Originally Posted by Clockwork O1 View Post
    It requires the modification of every animation currently existing in the game to work with these movement modes.

    Furthermore, it requires every new animation created in the game going forward to be created with these additional movement modes in mind, increasing the number of animations needed for every new power set, emote, etc.

    This is not a simple request, it is an exponential increase in time and work for every new animation that is put into the game.
    http://boards.cityofheroes.com/showp...3&postcount=63


    So could the devs do it? most likely they could but I'm guessing the clincher as to why they haven't lies in the very last sentence of Clockwork's response. I think that for every new power set they add to the game they'd have to go back to every single travel power (like Rocket Board and the others) and add suppression for the new power sets.

    Not a big deal when it's just Rocket Board, but the work is doubled when add Magic Carpet. Tripled with Coyote, and increases again with each new non combat travel power added. And the work also increases when more than one power set is added like the upcoming Staff Fighting, Beast Mastery, and Dark Control.

    So I think detoggling required the least amount of future work to the powers. And that's work they will be able to spend on other aspects of the game.



    Now if the devs came and said they could give us a couple of dozen new non combat powers that work like Rocket Board, or only 3-4 that had power suppression or even allowed all powers but the coding was too much work to add more, I have to admit I'd choose to have the couple dozen non combat powers.

    To me the variety is more important than the retoggling issue.



    BUT . . . if the suppression issue isn't as complicated as I'm admittedly GUESSING then by all means it should be done.