FloatingFatMan

Forum Cartel
  • Posts

    4959
  • Joined

  1. [ QUOTE ]
    You have over 10,000 PMs?

    This doesn't affect us does it? Or are we getting migrated further down the line?

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    I had 479 received, and 198 sent... I really should tidy up more often!

    Odds are we'll be migrated at the same time, as our servers are hosted on the US forum server cluster as well.
  2. [ QUOTE ]
    Ah, see, I'd be happy with a new version going out to the market (physical, not digital) so that the game gets back on the shelves...

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    That would be ideal yes, hence I said "in lieu of".
  3. [ QUOTE ]
    Make a bind for it, or a macro.

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    That hardly matters when it times out before you've even had chance to USE it, does it?
  4. [ QUOTE ]
    FTP?
    Slightly confused by what this is, I think what I think is wrong, though

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    FTP stands for File Transfer Protocol and it's basically online file storage. Click the linky below for an example.

    ftp://ftp.coh.com/

    When accessed with a dedicated FTP client rather then IE, file transfers through it are resumable, making it really handy for large transfers.
  5. Considering how long it's been since the GvE pack was issued, could we pretty please get a fully up to date DVD image of the game on NC's FTP server, in lieu of a new box set. I'm sure that there are MANY people here who would appreciate this greatly, I know I certainly would!

    It's something that's never been offered by NC before, and given the nature of how MMO's are updated so often, it'd REALLY help people, especially newbies...
  6. [ QUOTE ]
    Please resume hunting for bargains .

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    Clearly, you haven't been shopping in there lately...
  7. [ QUOTE ]
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    Sorry Phantoms you were not explaining why. You were giving your opinion as too why and as it was your opinion others are entitled to agree or disagree with you.

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    Not sure how that qualifies him to be labelled a fool, mind you.

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    Nah, his guides are what qualified him for that.
  8. FloatingFatMan

    Graphics Upgrade

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    Now if walking served a actual purpose like giving you a stealth bonus i could see the point

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    As has been said, the game is FULL of things which serve no purpose other than aesthetics. Perhaps we should remove all of those too? That'll be all emotes, costumes, capes, colours, char names, decorative bases...

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    Consider me suitable chastised :P but if there going to include walk have it be more than a emote emotes are fine for waving and posing but walking as a emote seems like a waist when it could also do something.

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    I've suggested in the past that a Walk should be a power like Sprint, but that it suppresses ALL combat powers, so that BaB doesn't have to do a gazillion new animations. Have it disable on attack. If they added a small stealth component to it too, and disabled travel powers, it'd become functional as well as aesthetic.
  9. FloatingFatMan

    Graphics Upgrade

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    Rather curious about this but how many people would prefer that the dev's forgo an issue for an entire graphics overhaul? or even a new paid expansion?

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    Lets expand on that:
    Would people PAY for an entire graphic overhaul? Say the amount a new game would cost? If the gameplay would not be altered but the graphics got a big boost?

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    I would.

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    You would? £30 for just a graphics overhaul?

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    I'd pay up to £14.99 for a graphics overhaul. Up to £30 if extra game mechanics are added.

    Such a graphics overhaul would HAVE to include improved character models though.
  10. FloatingFatMan

    Graphics Upgrade

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    Rather curious about this but how many people would prefer that the dev's forgo an issue for an entire graphics overhaul? or even a new paid expansion?

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    Lets expand on that:
    Would people PAY for an entire graphic overhaul? Say the amount a new game would cost? If the gameplay would not be altered but the graphics got a big boost?

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    I would.
  11. Looks kinda like a shot of a REAL city skyline to me... Somewhat misleading...
  12. [ QUOTE ]
    I have a 30 minute reminder in my PDA, Fans...

    Yes, I am that sad.

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    ... *Hides his four PDA's, all synched to his PC, all with said reminder*
  13. [ QUOTE ]
    I did once cure a cold by consuming about a half a bottle of Jura. Yes, I spent the next day feeling very grim anyway, but the cold was toast!

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    You sure you didn't just sleep for about a week, so the cold would've been gone anyway?
  14. FloatingFatMan

    Graphics Upgrade

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    Now if walking served a actual purpose like giving you a stealth bonus i could see the point

    [/ QUOTE ]

    As has been said, the game is FULL of things which serve no purpose other than aesthetics. Perhaps we should remove all of those too? That'll be all emotes, costumes, capes, colours, char names, decorative bases...
  15. [ QUOTE ]
    Peachy... thanks.

    Would have been nice to have something on the EU boards, maybe even on the MOTD.

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    Given the time that was posted, it's probably just a case of needing to get the announcement translated before they post it up...
  16. FloatingFatMan

    Graphics Upgrade

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    I don't think they should upgrade at the expanse of content - they need to keep the content coming, as not everyone would like to skip an Issue just to get some newer graphics.

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    They can do both. The content team are not the same as the engine team, or the graphics team, or the powers team, or the animation team...
  17. [ QUOTE ]
    Heck, a lot of people trying it out won't even know that there IS a forum.

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    Everyone, without exception, is told about the forum. Both when they get their registration email AND every time they start the launcher. They might not GO to the forum, but they know they exist.
  18. FloatingFatMan

    Graphics Upgrade

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    Would direct X 10 not require them to make the entire game be vista compatable?

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    The current game engine is OpenGL based. Moving it to DX10 would require a complete rewrite of it.
  19. FloatingFatMan

    Graphics Upgrade

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    What can we look forward to? Does anyone actually know what the engine is capable of? FFM? You know lots of numbers

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    Facts? No... But from video's of pre-release beta's we CAN make some inferences...

    One of the videos showed seamless transitioning from within a hospital to the outside. As in, no black screen.. The door opened and you could SEE the outside, and you just ran out to it. A small touch, but an important one.

    Another video showed far more sophisticated targetting, allowing you to target points of the body, rather than just the entire body. This could allow some interesting gameplay, and was, IIRC, removed due to impracticality.

    Yet another video showed types of powers we have yet to really see, one was rope slinging IIRC. We've always been told the game engine can't handle that, yet it WAS initially intended.

    Anyway... Graphically, I don't really see WHAT can be improved as far as the city zones are concerned. Concrete is concrete and a lot of US cities are made of the stuff. What WOULD be nice though, is improved models. Especially players, but also NPC's and vehicles. Current models really are fairly low poly-count affairs and their skeletons SUCK, as does the bounding box restrictions. We also need faces that have at least SOME animation to them. even if it's just blinking eyes, and expressions that alter according to emotes being used.

    The biggest change they could make, though, is in making the city come to life. We need more ambient "noise" as it were. Gridlocked traffic in some areas, lots of cabs, buses, patrolling police cars. Realistic response to threats such as fires, raves or monster attacks. Currently, the city just seems dead, and that doesn't help the immersion. We could also do with made of the things all cities have, but we're lacking. Fire stations, usable restaurants or bars, theaters, cinemas, sports arena's for your weekly football/baseball game! Schools, animals, WEATHER, and a more realistic day/night cycle.

    Can the current game engine handle all that? Well, again I have no numbers, but I think it can certainly at the very least handle SOME of that without impacting performance unduly. Certainly, pedestrians don't need the level of detail as NPC's you interact with do, so savings can be made there.

    EDIT: Double text weirdness...
  20. Not a bad suggestion, but blasters would get the hospital one WAY too fast! So would people mooching about in Wentworths...
  21. Not a bad suggestion, but blasters would get the hospital one WAY too fast! So would people mooching about in Wentworths...
  22. FloatingFatMan

    Base NAMES

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    make a QoL feature you could use or not.

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    It doesn't actually improve my QoL. It's pure chrome. Faintly nice but serving absolutely no useful purpose.

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    Fixed that for you. As evidenced by some posts here, SOME people would like it. Plus, it could be useful as a sort of way to rename poorly named SG's...
  23. [ QUOTE ]
    AoC is chasing .... hmmm ... scantily clad women.

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    Last I heard, the only thing AoC wass chasing is enough subscribers to stay open!