FloatingFatMan

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  1. [ QUOTE ]
    When I’ve considered this before I even took it on step further and thought about having all content as level free, meaning that the mission was set to whatever level you are currently at. While this started to seem like a good idea and I did wonder if the major MMOGs had missed something by not having their games more free form, I thought about it again and realised that it would mean that all narrative in the game would be destroyed.


    [/ QUOTE ]

    They could, in one fell swoop, totally destroy PLing by giving ALL mobs GM/Rikti conning code. Make them ALL con equal to your character no matter the level, and just limit the number of powers available for their zone range.

    But that also has problems too. Such as the uber powerful hero suddenly having problems with a couple of ordinary mugger types.
  2. Hey, I agree with you completely! I'll be 40 in a year, so I'm heading for the "at risk" age bracket!
  3. [ QUOTE ]
    Am I cruel for saying I wont?
    Unless they ofcourse make a testicular cancer day for men... Or recognise that men can also have breast cancer in the spirit of equality.

    [/ QUOTE ]

    Perhaps a "Go Brown" day for Prostate cancer?
  4. [ QUOTE ]
    I do take your point here.
    But, you know what I think the problem is, FFM? I make suggestions to make things easier for casual players.

    Most of the posters here think from the veterans perspective. Thats why its so easy to pick holes in suggestions like this, regardless of whether they are right or wrong.


    [/ QUOTE ]

    Feralyn points out another downside to this. Newbie players, on discovering they CAN do the higher level missions, WILL do them.. They'll miss huge amounts of content, think the game is basically shallow, and leave.

    You can think they won't, but human nature dictates that they WILL. Hell, a friend of mine was telling me yesterday that he was teaming with someone who'd only just got the game, and they were looking for someone to PL them to 50 so they could start playing it properly...

    I immediately called "WoW player" , but the point is valid. Most people just want to beat the game. Only through playing it in the early levels will they discover that actually PLAYING it is far more fun.
  5. [ QUOTE ]
    Well,I dont agree that it would necessarily preticipate PLing and even if it does there are ways to prevent if if so desired.


    [/ QUOTE ]

    Well, think about it.. If a level 1 can enter a level 50 mission, and get auto-SK'd to 49, just what do you think the farmers will do?

    level 53/54 mobs
    1 x level 50 Stoney
    1 x level 50 fire/kin
    6 x level 1's sucking up the XP.

    Hell... *I'D* do it, and I'm not a farmer!
  6. [ QUOTE ]
    heh nice

    I think there's a whole "Cox Song thing" to be done and you've got first dibs

    [/ QUOTE ]

    It's good, but similar things have been done in the Creative section many times.

    Try searching for _Max_'s CoX version of the Rocky Horror Picture Show.
  7. [ QUOTE ]
    tonight I was on a team. Anyway, someone had to drop which meant his sidekick had to go to because there was no-one else to replace his mentor.

    It got me thinking (although this has occurred to me before) why have side kicking at all?

    After all, if you want to team and there are two players but you cant SK them both, then they lose out.
    if, as happened tonight and does so frequently, the mentor drops, the SK loses out.

    Not to mention it is still the best way to power level, which is hardly what the game needs, seeing as you can go through to 50 so fast these days anyway.

    Why not just make it that if you join a team and the mission level is higher than you, then you are auto "mentored" by the mission itself? To maybe 1 level below the mission level.
    Or Maybe to one level below the threat inside the mission.

    It would mean you cant farm with a sidekick outside missions but that's against the spirit of the game anyway.

    And look at how much easier it would be to get teams, fill teams etc. and how it would prevent the frustration of young players who are suddenly dumped, (or fall out of SK range while in mish. Remember why that range wqas put there in the first place. It wouldnt apply here.)

    And the younger player still benefits abiet not as much as earlier.

    It makes sense to me... Opinions?

    [/ QUOTE ]

    It seems to me that you're arguing for a change that really isn't needed (or wanted by the looks of it). The sidekick system, whilst a game mechanic, is also a pretty important concept to comic books and works very very well within the game. Changing it just so that more people can powerlevel (this is exactly what would happen), is dumb.

    Sure, you could make it like the one being put into CO, and sidekick multiple people, but even THAT is bending the sidekick concept a fair bit. Traditionally, a hero has ONE sidekick, not four.

    IMO, there's already been too many changes to the game to suit pure game mechanics, and too much "concept" stuff is getting left behind. If they keep on doing that, we won't be playing a comic book superhero game any more...

    So no, I don't think this is a good idea. If you have more low levels than high levels, then swap around; exemplar the high levels instead and do some lowbie missions.
  8. [ QUOTE ]
    you got any tact?

    [/ QUOTE ]

    Hello Mr Pot! Meet my friend, Mr Kettle!
  9. Hehehe. Not worries, glad it worked for you!
  10. Hehehe... Well, I've been here a LONG time, and had the same problem.
  11. This is a slightly tricky setting that's somewhat quirky really.. What you have to do is.

    1) Select the desired resolution and click APPLY. You will be told to restart and the setting will go back to it's current one.
    2) RESELECT the desired resolution, but do NOT click APPLY. Just click on the chat box, type /quit, and exit the game.
    3) Reload CoH. You should now be in the desired resolution.
  12. FloatingFatMan

    Login Problem

    Check your shortcut, it should be pointing to the "CohUpdater.EU.exe" file. If it's not, change it. If that file doesn't exist, either rename the "CohUpdater.exe" file accordingly, or download the EU client as per the sticky at the top of this forum.

    It's a common problem with the installer not creating the correct link.
  13. Stupid forum software! I canceled posting that!
  14. TBH, I think we need to hold fire on this speculation, lest it run out of control.

    GhostRaptor told us that CoH is not going to be affected by these redundancies; therefore we should make the assumption that NOTHING is going to change as far as the French or German servers are concerned, and that they will continue to provide both support and forum moderation in those languages.
  15. Sorry, I should have been more explicit in my post.. I was actually meaning to say that I REALLY don't think they'd close the French and German servers. At the very least, not unless they decided to close ALL the EU servers. As GR assures us these changes aren't going to affect CoH, I don't think there's anything to worry about re any servers closing.

    Community staff are, however, another kettle of fish. Taking away the German or French forum mods would be a BIG mistake, IMO... But not a wholly impossible decision.
  16. [ QUOTE ]
    Economically, it would make a lot of sense to cut the French and German servers. They are clearly very expensive to support, with a very low population.

    [/ QUOTE ]

    Perhaps; but due to the half <bleeped> way they chose to implement localisation, there's no way they can offer said people the game in their language without their own server.

    I said at the time, the way they did it was daft!

    If they'd done it the PROPER way, and had a local language file in the PIGGS, offering other languages would have been far simpler...
  17. [ QUOTE ]
    [ QUOTE ]
    a possibility that Kerensky may be leaving us.

    [/ QUOTE ]

    NOOOOOOOOOOoooooo!

    [/ QUOTE ]

    KHHHHHHHHAAAAAAAAAAAaaaaaaaaaaaaannnnnnnnnn!!!!!
  18. Still nothing official out of the NC Brighton offices? Would be nice to get something official, especially with people here worried about CoH EU...
  19. [ QUOTE ]
    [ QUOTE ]
    Lesee... did I forget anyone? Oh, yes: Seed. It was kind of a euro-comic Metal Hurlant without the sex and gore. It wasn't my thing.

    [/ QUOTE ]


    And if it had had the sex and gore...?

    [/ QUOTE ]

    Alas, Seed died less than 3 months after launch... They never DID get it working right...
  20. I'm with Zortel... Sod CoHEU, it's the staff I'm worried about! Morale must be pretty sucky there right now...

    *big hugs* for everyone there, and I REALLY hope things will be OK for you guys...
  21. I think that, before we all start to cry that DOOM™ is upon us, that we REALLY REALLY need some kind of official comment on this...