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The real problem is with the paradigm of missions in general. Missions are entirely reactionary, and while many of the tips are written to try to get around that, it's still true. This is fine for heroes, because heroes are reactionary by nature: villain attacks, so hero saves the day. Villains are proactive by nature... in stories. But the system by which you get a mission and complete it does not lend itself to a character developing their own plan for world domination or destruction or sheer havoc.
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Quote:I believe PS has been too busy fixing the zone crashing error from 19.5 to worry about getting the WST in the updater. It should get up there eventually.With I-19.5 and the new Weekly Task Force (WTF), I realize that which
one it is is published on the forums, and in the updater (although I didn't
see it there, or couldn't find it there) last night.
Quote:my suggestion is to have an NPC in-game who can tell you which TF's qualify at any given time.
My candidate for that would be Mender Ramiel as he's the starting point
for all of the Incarnate content already, so anyone who could actually
benefit from the WTF would already have met this NPC and know where
to find him.
A better solution, possibly, would be to include the WST in the Global Message of the Day (/gmotd). -
The CoT like their privacy. They figured a giant living crystal and a giant living plant standing outside their base was the perfect defense.
They forgot the implications for when they wanted to leave, though... -
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If you're at the cap, what does it matter? If Tanker/Scrapper is good, and Brute is the same as Tanker/Scrapper, then Brute cannot be bad.
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Upgrade to chainsaws please. With bonus damage vs. zombies (because we all know chainsaws are the best way to take out a zombie).
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Quote:/tangentover the last few days people have been willing to include my MM, I was worried about her
That reminds me. A few days ago I joined a PuG RSF on my MM, since I had the time and nothing better to do. I was the second person to join, so I had to wait a bit, but eventually we got 8 people, we started gathering at the first mission door, the team leader was standing by Recluse... and then the leader sends me a tell saying little more than "sorry", and I get kicked.
I discovered later that a 9th person had asked the leader to join, and they weren't a MM, so they got my spot.
I can understand the hesitation about an unknown Mastermind player, but if I may brag a little, my MM is beefy. I'm also willing, able, and smart enough to dismiss and resummon my pets for things such as stealthing to the Slinger, and navigating Atlas Park in the present and future without drawing aggro. Then when I respecced to get inherent Stamina, I picked up TP Foe, which works great for pulling Vindicators or Future Freedom Phalanx. (It's not quite so good for the tightly packed lv54 aggro monkey present FP.)
[/pugrant] -
Aside from other people telling you how hard they found the challenge, that's true of pretty much everything in every single game since the dawn of games. And I'm not limiting myself to MMOs or to video games, either.
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You had to stealth the first mission...? O.o
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Some people want to be free to live their own life. Most people want the illusion of freedom which a ruling government offers them. Even you, Golden Girl, do not actually want the freedom you claim everyone wants.
The people that actually want freedom do things like live alone at Walden Pond, or donate all of your money to charity before going to live in the Alaskan wilderness. And yet Thoreau was living just outside of a town, and only lived by Walden Pond for two years. And Christopher McCandless starved to death within months of reaching Alaska.
Quote:If there was no mass-murder, no "disappearances", no repression, no torture, no brainwashing, no slavery, no propaganda, the sonic barrier would still be there, and the Resistance wouldn't exist, because they'd have no reason to fight to be free if they were actually free
The difference between freedom fighters and guerrillas is PR. -
Quote:Where the heck are you coming from? The conversation so far:Brutes have lower base damage than a tank. A tank with 260% damage bonus would do more damage on a shield charge than a brute with 300% (or more) damage bonus.
A tank using a single red inspiration, along with buildup, fully saturated AAO, and IOed Shield charge, will do more damage on a shield charge than a brute no matter how many reds he gobbles up, regardless of fury, irrespective of rage, even with buildup.
Or in short, Lightning Rod and Shield Charge on brutes are sub-par compared to tanks and scrappers.
Signpost: 'These powers use the pet damage cap.'
Silverado: 'That's why these powers are bad for Brutes.'
Fleeting Whisper: 'They're bad because they max out the same for everyone?'
Signpost: 'It's because Brutes have a lower base damage'
I mean, seriously... what? Brute base damage has nothing to do with it, especially in a topic about maxing out a Brute's damage (being at either the pet cap or the Brute cap). I'm seriously confused as to why you're bringing it up. -
IME the only problem people thend to have is the fight with Trapdoor. And if you can splat his bifrucations quickly, Trapdoor shouldn't be exceptionally hard to beat. You may need inspirations if you have trouble with him, but there's nothing there that screams "problem! fix!"
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Having the recipes collapse just like invention recipes would probably be the best option, I think.
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Nice job! The cinematography went really well with the lyrics, though I think the camera orbit at the beginning was a bit much
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Quote:Since when is it evil to protect your citizens from a world destroyed by violent mutated tree-huggers and from extra-dimensional invaders who want to remove you from power merely because your alternate-dimensional self didn't have to make the same tough decisions you did?Since the Pretorians were first added to the game, up to and including the release of GR and I19
And the World Series has participants from all over the world, too.
Quote:Just off the top of my head, I can't actually think of any that come anywhere close to the evil shown Tyrant - sure, there have been some in the past that were big on that whole dictatorship, repression, brainwashing, torture, mass-murder and genocide and world conquest thing, but I don't think they're really thought of as models of good govenrment. -
My main claims to have bettered herself over her rival using every ounce of her own strength, clawing away at the world tooth an nail. Her rival simply picked up a magical gun, and she claims that her hard-won natural power means she's better than him.
Of course, my main is a Mastermind, so she's not really doing much work herself, she's just getting her thugs to do the work for her.
Of course, the little work she does do comes from demonic power (Dark Miasma, Soul Mastery, and /l Live free, Demonic Aura!$$cce 4 howl$$powexecname demonic aura).
My main is a pretty big hypocrite. -
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Since when?
Quote:enforcement forces don't require... forced conscription to be effective
(loaded word redacted from quote for purposes of argument)
Quote:They can't put in all the possible motivations behind making one choice over another, so yeah.
Blood for the Blood God! Skulls for the Skull Throne! -
Quote:Hell, if you're up to it, you can craft 13 T1s, 12 T2s, 8 T3s, and 2 T4s. Then you could equip any power in the tree whenever you wanted.That's one way to do it. Or you could craft 3 out of the 4 possible tier 3s, consume two of them to make a tier 4 and keep one for an alternate option.
Remember that when you make the tier 4 it actually consumes/destroys both of the tier 3s just as the tier 2 destroyed the tier 1.
Then repeat for all of the trees, and you're good to go! -
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Also: every single debuff you encounter in the game is a Tohit debuff, regardless of what the text is telling you. The game doesn't have Accuracy debuffs anywhere. (At least, not yet.)
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Quote:The same applies to resistance buffs/debuffs, for the exact same reason (damage resistance would be buffed by damage buffs). During beta testing for Willpower, High Pain Tolerance wasn't marked to ignore buffs, so Willpower Brutes became much more powerful in playtesting -- Fury was buffing their resistance.And there's a very good reason for this. The buffs that would otherwise modify +damage effects are +damage buffs. So hitting Rage while under the effects of Rage would give you a +152% damage buff. Hitting Rage under the +152% rage would make it +201%, then 241%, then 273%...
And that's just with ordinary perma-Rage. if you can pull off double-Rage, you'd be sitting at the Tanker damage cap in two minutes. After four minutes, a Brute would be damage-capped with zero fury. Even a pair of Empaths would snowball like this, each Fortitude increasing the size of the damage buff in the other's until the buff became overwhelming. -
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