Fleeting Whisper

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  1. Quote:
    Originally Posted by Ultimo_ View Post
    As I mentioned, just saying "NO" (or the infamous "/jranger") is also against forum rules.
    Not that it stops people
  2. Quote:
    Originally Posted by The_Alt_oholic View Post
    it is an end-sucker... getting somewhere quickly and being out of end and someone showing up 2-5 seconds later with full end
    2 endrdx SOs, and the only zones you'll have trouble getting through without running out of endurance are Independence Port, Nerva Archipelago, and the Shadow Shard. And that's without Stamina, too. Considering with zero enhancement, it's already faster than a maxed-out Super Speedster, I don't think that's too much to ask.

    Quote:
    Originally Posted by The_Alt_oholic View Post
    And I do believe that TP Self is suppressed in PvP like all the other travel pools, unless something was changed again.
    Yes. In PvP, Teleport is effectively useless.

    Quote:
    Originally Posted by ArcticFahx View Post
    And the critters don't have taunt/provoke.
    I've seen the Taunt icon in my status bar when facing Black Scorpion and against Dwarf-form Peacebringer PPD. According to City of Data, though, neither Black Scorpion's Taunt nor the PPD White Dwarf's White Dwarf Antagonize have -range.

    Interestingly, while White Dwarf PPD have White Dwarf Antagonize, neither White Dwarf nor Black Dwarf Nictus have it.

    Also: Challenge/Provoke from the Presence pool do NOT have -range.
  3. Quote:
    Originally Posted by BackAlleyBrawler View Post
    I promise that if we ever added animated tails, we would not be replacing the existing static ones.
    Can we at least get a higher rez texture on the cat tail? >.>
  4. Freedom, Virtue, and Justice, and I've got one single character on Victory.
  5. Quote:
    Originally Posted by Chase_Arcanum View Post
    Star Wars Galaxies.
    I recall seeing a TV ad for Maple Story, too.
  6. Quote:
    Originally Posted by Perfect_Pain View Post
    I - not unlike MANY others - have Billions sitting on alts.
    That is what Farming PURPLES gets you.
    Or, y'know, being an ebil marketeer. You don't even have to play the game 25 hours a day like P_P to to it!

    Quote:
    Originally Posted by AlienOne View Post
    Normal (mostly lvl 50) content. Outside of AE. In my experience, it helps if you're on "invincible," but not necessary.
    Actually, Invincible would be the worst difficulty setting for getting purple drops quickly (+0 spawn size, +2 level). What you want are lots of weak enemies, which you can get drops from. A level 50 character running a level 48 mission set to Tenacious would be the best setup (+1 spawn size, +0 level, level 48 mission makes minions blue or green to you).
  7. Quote:
    Originally Posted by Eek_a_Mouse_NA View Post
    Brutes are brutes, masterminds are masterminds, tankers are tankers, scrappers are scrappers. And all of them can tank.
    We had an AR/Dev Blaster tank the AVs at the end of the STF last time I ran it

    (Okay, so what if we had 3 Sonics on the team? )
  8. Fleeting Whisper

    Updated mids???

    Quote:
    Originally Posted by Big_SOB View Post
    He's working his *** off.
    And apparently his computer recently gave out; he's taken the opportunity to upgrade to Windows 7, and needs to get everything updated and back onto his computer before he can finish working on it.
  9. Note that in a few cases, the name conflict is the same person, who created an account on both forums before the merge.
  10. While the tag cloud linked at the bottom of each thread is the most used tags, the tag cloud at the bottom of the search page is the most searched for tags. So that's something
  11. Has anybody said that all types of wolves count?

    >.>
    <.<

    *flees*
  12. Fleeting Whisper

    Mission help?

    Quote:
    Originally Posted by Eric_Nelson View Post
    LL is right -- fly or walk up
    Specifically, there's an elevator that brings you up near the door to inside
  13. Fleeting Whisper

    Temporary Travel

    Obviously, the devs hate Heroes. Since Villains can get the Raptor Pack/Zero-G Pack from mayhems, buy the Raptor Pack in Grandville (not level-gated like the Shadow Shard), get the Goldbricker Rocket Pack from The Aeon Conspiracy arc (not flashbackable, but not confiscated, either), and get the Sky Raider Flight Pack from the Kings of the Sky arc (flashbackable).

  14. Quote:
    Originally Posted by Weatherby_Goode View Post
    Earth/Storm Controller
    Illusion/Storm Controller, but only if you've got a vet attack or two. (Spectral Wounds + Blind does not an attack chain make)
  15. Fleeting Whisper

    New Alien Threat

    Well, shivans aren't really an alien race. They're more like corpses animated by an alien power. (and IIRC, the Ghost Slaying Axe works on them, too)
  16. Quote:
    Originally Posted by Prof_Backfire View Post
    Be aware that power customisation is meant to explicity have no effect whatsoever on the mechanical effects of powers, such as damage or knockback.
    I think that's the opposite of the suggestion. He's saying that if you've made significant mechanical changes to the power (ex: 3-slotted damage), the animation should change.
  17. Quote:
    Originally Posted by Jordan_Yen View Post
    Example: Gloom from dark blast is a flying skull. At higher powers, maybe it should be two or three skulls that spin around each other.
    Ghost pirates get a power with this animation. I want it so bad
  18. Quote:
    Originally Posted by Umbral_NA View Post
    Having to jump up to take a swipe at his waste rather than his ankles would be so much fun.
    Yeah, I'd rather not swipe at his waste, either.
  19. Why Tankers, specifically?

    I mean, there's nothing inherently wrong with suggesting four arms, but why specifically Tankers?
  20. Fleeting Whisper

    New Alien Threat

    But... the Rikti aren't aliens...

    Wait... do you have your Omega Level Clearance?
    >.>
    <.<

    *dons black mirror shades*
    Sir, you'll have to come with us
  21. Fleeting Whisper

    GMs

    St. Martial does have an EB Longbow Ballista that spawns 'in the wild', as it were, outside of a mission. He's listed in the official GM guide:
  22. Quote:
    Originally Posted by ClawsandEffect View Post
    Energy Manipulation: 5 of 9 powers used in melee range.

    Electric Manipulation: 7 of 9 used in melee range

    Ice Manipulation: 5 of 9 used in melee range

    Fire Manipulation: 7 of 9 used in melee range

    Mental Manipulation: 5 of 9 used in melee range

    Devices: 0 of 9 used in melee range
    Trip Mine and Time Bomb are sort of melee range, and I would give Ice Manipulation a 6 of 9 since Chilling Embrace only works in melee, despite the fact that you can activate it at range.

    To add to your list:
    Archery: 0 of 9 in melee
    Assault Rifle: 0 of 9 in melee
    Electrical Blast: 1 of 9 in melee
    Energy Blast: 1 of 9 in melee
    Fire Blast: 1 of 9 in melee
    Ice Blast: 0 of 9 in melee
    Psychic Blast: 1 of 9 in melee
    Sonic Attack: 1 of 9 in melee

    Cold Mastery: 0 of 5 in melee
    Electrical Mastery: 1 of 5 in melee
    Flame Mastery: 1 of 4 in melee
    Force Mastery: 1 of 4 in melee
    Munitions Mastery: 0 of 5 in melee

    In total, that's 38-40 melee Blaster powers between primary, secondary, and ancillary (depending on whether you count the two mines in Devices), out of 140 available. That's 27-29% of all powers that a Blaster can get, aside from pool powers.

    If you consider just enemy-affecting powers, it's 38-40 out of 111, or 34-36% of all enemy-affecting powers available specifically to Blasters which are melee range.

    In the normal pool powers, there are 5 melee powers, out of 9 that affect the enemy, making it 36-38%.

    The average damage of these melee powers (counting the mines) is 99.88. Average damage of a ranged power? 95.81
  23. Quote:
    Originally Posted by Umbral_NA View Post
    Your conclusions are correct. The issue that many people bring up with using those debuffs on targets with high levels of resistance is that you're already dealing so little damage, you'd have better use spending it elsewhere. When the target has 99% resistance and you're throwing 100% -res at him, you simply making your 100 damage attacks do 2 damage instead of 1. Neither of those numbers is impressive so it's better to focus your efforts elsewhere until the peaked resist drops.
    It's also an important factor if the target has 100% resistance (suchs as AVs with Unstoppable). If they're got 100% resistance, a resistance debuff won't do anything, and you still won't be doing damage.
  24. Quote:
    Originally Posted by Rebel_Scum View Post
    There's actually an incomplete Rularuu model ingame already, I believe.
    What do you mean, incomplete?