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Quote:Leadership is the option provided to me to let me pwn harder, regardless of team makeup.Leadership are the options provided in the power pools to make up for teams lacking certain buffs.
8 Blasters/Scrappers/Tankers/Brutes/Stalkers with slotted Maneuvers have ~27.3% defense (almost equal to an SR Scrapper without IOs), before any other powers. 8 Defenders have ~42% (almost maxed out).
8 Blasters/Tankers/Brutes/Stalkers with Assault have +84% damage (almost doubling their damage slotting). 8 Defenders have +150% damage (just 55% away from their damage cap assuming 95% damage from slotting)
8 stacked slotted Tactics will net you between ~84% and ~150% tohit, which is enough to max out your chance to hit against anything except the wrong type of Mito in a Hamidon raid.
Let's review:
* Stacked Maneuvers can get you somewhere between an SR Scrapper and a single IO short of capped
* Stacked Assault can get you somewhere between doubling your damage enhancements and two reds short of capped
* Stacked Tactics will cap you against everything but the wrong Hamidon Mito
Pretty sure he's referring to "dead monster does not fight" -
The broken version is still available if you really want it:
http://cohtitan.com/forum/index.php/....html#msg26899 -
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They looked the same to me, until I saw Zombie Man say that the New Post/New Thread images matched background color now, and mine didn't. I did a hard refresh (Ctrl+F5), the New Post/New Thread buttons changed color, and the rep images changed, as well. Well, except for the rep image that was used for the reall high rep people like Ultimus, Philotic, and Dark Respite.
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I think it's a fairly useless metric for a badge, to be honest
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Everyone is required to like PIE:

(And if you look at today's GUI, it says "PIES R +", as in "pies are good")
That's your only section. The rest is all for usQuote:I don't know why it's not obvious that happened to many of you, but it's clear for us EU posters that you lot got lumped in with us, not the other way around.
Why else would we get our own special section?
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Read Posi's posts again. Mission owner sets the level, unless no mission is set. If no mission is set, then the team leader sets the level.
But Seldom, you need to read Posi's posts more closely, too: they're looking at retaining your powers when you exemplar, and they've already made it so you still gain xp. -
The only remaining qualm I have about this system is something you may be addressing (you mentioned looking at badge requirements). Some badges are particularly annoying to get on one side or the other. Example: Weatherman/woman redside; I believe the only Outcasts redside are in one specific low-level mission, and there's only a handful of spawns of Outcasts in the mission, too (IIRC, the rest are Longbow). Normally while working on the badge, a full team of high-level characters (or at least, high enough to one-shot the Outcast bosses), skip past the other spawns and just kill the enemies that give badge credit. With this system, the only reasonable way to ignore the other spawns, as far as I can see, is for the mission owner to hold it in their mission queue for many levels. If people drop the team to fight at their natural level, the team won't share the badge credit. On a badge like that, not sharing the credit would be very painful.
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Quote:I'm going to take "dream team" as "team you'd most like to have", rather than "maximum survivability + DPs". Off that assumption, and your restrictions:But to keep this interesting, no more than two of the same AT. We all know that 8 defenders or 8 controllers could be pretty crazy, but let's get creative here.
1. Controller (Any/Any)
2. Controller (Any/Any)
3. Corruptor (Any/Any)
4. Corruptor (Any/Any)
5. Defender (Any/Any)
6. Defender (Any/Any)
7. Mastermind (Any/Any)
8. Mastermind (Any/Any)
Look, I even alphabetized it for you
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Quote:IIRC, Arcana did some analysis of the kicking Brawl animation, and did conclude that it was slower than standard Brawl (but not as slow as the power Kick)It looks to me like the kick version of Brawl looks like Kick, but perhaps there is some leading or trailing animation that is trimmed off of it.
Of course, redrawing your weapon after Brawl would be a bigger hurt to your DPS than the longer animation of the kicking Brawl, so it's not worth worrying about, I think.
Sidebar: Brawl is the most complicated power in the game. (Technically, not mechanically) -
Even if you only hit a single target with the melee cones, they're not "bad" moves. (Well, Shadow Maul/Sands of Mu against a single target may be...)
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Quote:While your question has been answered, I'll just say, "Yes... as a rule of thumb".Will a Rad/* hero have more effective Rad powers than a */Rad hero, regardless of slotting?
What actually matters isn't whether a power is in your primary or secondary, but what Attribute Modifiers the power's effects use, and what those Attribute Modifiers are for your AT (It just works out that the Attribute Modifiers and powers are set up such that, usually, Primary > Secondary). So, while Radiant Aura on a Defender heals for 133.862 and 117.799 on a Controller, both get +30% Recharge from Accelerate Metabolism, and Choking Cloud on a Controller lasts 7.45s while on a Defender it lasts 5.96s.
This is because the Ranged_Heal (Radiant Aura) modifier for Defenders is higher than for Controllers, Ranged_Ones (Accelerate Metabolism's +Rech) is the same for everyone, and Ranged_Immobilize (Choking Cloud; there is no Ranged_Hold modifier) is higher for Controllers than it is for Defenders.
You can see the actual values of the various Attribute Modifiers on City of Data -
And if you have a browser which can use Greasemonkey (Generally Firefox, but there are others), you can use this script I wrote, which makes the thread title link to the newest post like it did on the old forums. (For a given value of "newest post" with respect to the current newpost bug)
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Quote:Have you tried it?You have to endure the vagaries of the Search function to get anywhere and we all know how haphazard that can be.
No, seriously. The old UBB search engine may have been terrible unless you knew exactly what you were looking for, but the search we have now is much better.
As to your suggestion, I honestly don't care one way or the other. There is an Official Forum Feedback Thread (hey, found it with Search. Was the first result, too
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Yeah, my lv49 power generally ends up being something that doesn't need much slotting (like a self-res, or an auto power). Which also usually means my build doesn't really need the power in the first place.

image for quoted posts, better smilies with no transparency artifacts, and more visible images for the Rep Meter.
