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Quote:You asked for a "zone event triggered by a mission". I linked you to a mission ("Stop the Rikti") which triggers a zone event (Rikti World Invasion, specifically classified as a "zone event" in this game).nope, what you've quoted wouldnt be awesome if triggered by a mission. thats an invasion triggered by completing a task force.
You asked for a zone event. I showed you a zone event. If you want instanced missions that anyone can join (which... um... kinda defeats the purpose of being instanced... That's kinda like having multiple copies of a Singleton class...) you should say what you mean.Quote:Point is, your mission triggers an open world event, not an instanced mission that others can join in on if they want or ignore and continue about their business. I love the invasions but I can see why players would feel forced into participation or resent the interruption to their playing time. -
Quote:As I recall, this subject came up about a year ago, and Hero 1 posted something along the lines of "Oh yeah, I guess we should do something for that".Actually, it'd be a bigger help to get official teasers of info from Horatio, Manticore, or Hero 1. Even a hint or two would be nice! Come on, guys! Please? Give me something to work with?
I'm not sure if that was an "Oh, ****! We forgot all about it!" or an "Heheh, you guys have no idea", but he has made a comment on the subject
However, since the time capsule has shown up in the story again as of I15, I doubt it's the former. -
Quote:I think I was unclear in my previous post. The slows from Rooted and Granite are resistable, as Uun point out with the links to City of Data. The relevant entries are:If it was resistable, earth tanks would move faster while in Arctic Air.
Rooted--
* RunSpeed -0.9 for 0.75s [Ignores Enhancements & Buffs]
Effect does not stack from same caster
Granite--
* RunSpeed -0.7 for 0.75s [Ignores Enhancements & Buffs]
Effect does not stack from same caster
* RechargeTime -65% for 0.75s [Ignores Enhancements & Buffs]
Effect does not stack from same caster
Note that neither speed debuff nor the recharge debuff is flagged with [Non-resistable]
Speed Boost does target speed debuffs, in addition to buffing your speed:
* RechargeTime +50% for 120s [Ignores Enhancements & Buffs] [Non-resistable]
Effect does not stack from same caster
* Recovery, RunSpeed, FlySpeed +0.5 for 120s [Non-resistable]
Effect does not stack from same caster
* RES(RechargeTime) +50% for 120s [Ignores Enhancements & Buffs] [Non-resistable]
Effect does not stack from same caster
* RES(RunSpeed, FlySpeed) +175% for 120s [Non-resistable]
Effect does not stack from same caster
Regarding Arctic Air (a PBAoE slow/confuse/stealth debuff in Ice Control), I think you meant Arctic Fog (a PBAoE stealth/def buff/Fire-Cold-Energy res buf/slow res buff in Cold Domination):
* RES(RunSpeed, RechargeTime, FlySpeed, JumpHeight, SpeedJumping) +60% for 0.75s [Ignores Enhancements & Buffs] [Non-resistable]
Effect does not stack from same caster
Resistance to slows follows the same formula as resistance to damage, that is: 100% resistance negates the slow entirely. SB grants 175% slow resistance (negating the Granite/Rooted debuff) and 50% recharge resistance (halving the Granite debuff), in addition to +50% speed and recharge. This means that a Granite+Rooted Tanker with SB and no other speed modifiers will move at the same speed as someone without any speed modifiers except SB.
If Granite/Rooted were unresistable, the Stone Armor character would still be moving slower under SB, effectively being at -110% speed (SB - Granite - Rooted) and -15% recharge (SB - Granite), rather than +50% speed (SB - 0 * Granite - 0 * Rooted) and +17.5% recharge (SB - 0.5 * Granite). SB, without slow resistance, is incapable of negating the speed debuffs placed on a Stone Armor character.
Stone Armor characters do move faster while within Arctic Fog: they increase their speed from -160% to -64%. Of course, -speed is floored at -90%, so the increase in speed is actually only by 26% of the base speed which is something like 14.xxx mph. 26% of 14 is 3.64, less than Swift with no enhancements.
Looking back at the example with SB, notice that without the speed resistance, a Stone Armor character is still at -110% speed, but the speed floor is -90%. If Granite/Rooted were unresistable, Speed Boost would not change the final movement speed of a Stone Armor character at all.
Incorrect; slow resistance from any source will reduce your debuff from Granite/Rooted until you hit 100% resistance. However, as shown above with the effects of Arctic Fog, the effects of speed resistance on a Stone Armor character may not be very apparent.Quote:Well. To indirectly answer, it wouldn't effect your run speed due to Rooted or Granite, but were you to land in some caltrops or be hit by ice, it WILL reduce the effect on your already-comically-slow movement.
So, yeah... everyone who said I was wrong? Well, I may have been unclear, and I didn't show my work, but I am correct. -
It is resistable, which is why Stone Tankers/Brutes love Kins so much.
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I think the one change I want most for khelds is reducing the cast time of form shifting... Going from Nova to Dwarf and back takes at least 4.06s during which you can't do anything at all.
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The Scoop is not dead, just on temporary hiatus until we get it working again
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On the contrary, -1 level and x8 team size is your best chance at getting purples (when you're high enough level for -1s to drop purples) over time, because you can defeat more things faster.
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What, you want someone to actually work? You slave driver!
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This is a wonderfully thought-out argument, and I cannot believe that such a brilliant mind has yet to join the ranks of our top litigators.
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Quote:I believe there are fan-run SWG servers from pre-NGE days.As I understand it some ppl are actually trying(?) to set up an updated old-style Star Wars Galaxies server(?)!
Truth be told, I have idly contemplated a MMO with an open source client. Could be interestingQuote:Come to think of it, while it's seriously open for exploits, an open source MMO project - from the start - could become something seriously interesting if anyone dared to go down that road.
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One thing I've consistently said about trial accounts is that they ought to be able to reply to /tells. Not initiate conversation, but be allowed to reply when someone else does.
It's not a perfect solution, and wouldn't solve everything, but I think it would improve the experience some. -
I saw a thread about this a little while ago. It seems that if you level up while exemplared with SSK, there's no indication.
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Quote:They don't sell CoH-specific time cards any more, unless you're referring to the Game Card, which is not quite the same thing as a time card?Thanks. I might just buy the 30 day red one as I can't find the freaking COH one anywhere.
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Quote:It's a trap!
Not another Vehicles thread...
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It's long if you kill everything. But since you're given an 80ft stealth toggle that does not suppress when you click a glowie (enough to be invisible to everything in the zone except for turrets), I always stealth that mission unless I'm on a team.
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Quote:Fixed your link. Wikia is no longer being updated by Paragonwiki regulars, as Paragonwiki has moved.(see here)
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What? Nobody has said it? I'm ashamed at all of you!
How do you earn inf badges?
Go. Hunt. Kill Skuls. -
Both. The first appears to be a US card while the second appears to be a EU card. See Time Card
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