Fleeting Whisper

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  1. Quote:
    Originally Posted by Evangel View Post
    nope, what you've quoted wouldnt be awesome if triggered by a mission. thats an invasion triggered by completing a task force.
    You asked for a "zone event triggered by a mission". I linked you to a mission ("Stop the Rikti") which triggers a zone event (Rikti World Invasion, specifically classified as a "zone event" in this game).

    Quote:
    Originally Posted by Evangel View Post
    Point is, your mission triggers an open world event, not an instanced mission that others can join in on if they want or ignore and continue about their business. I love the invasions but I can see why players would feel forced into participation or resent the interruption to their playing time.
    You asked for a zone event. I showed you a zone event. If you want instanced missions that anyone can join (which... um... kinda defeats the purpose of being instanced... That's kinda like having multiple copies of a Singleton class...) you should say what you mean.
  2. Quote:
    Originally Posted by Dark_Respite View Post
    Actually, it'd be a bigger help to get official teasers of info from Horatio, Manticore, or Hero 1. Even a hint or two would be nice! Come on, guys! Please? Give me something to work with?
    As I recall, this subject came up about a year ago, and Hero 1 posted something along the lines of "Oh yeah, I guess we should do something for that".

    I'm not sure if that was an "Oh, ****! We forgot all about it!" or an "Heheh, you guys have no idea", but he has made a comment on the subject

    However, since the time capsule has shown up in the story again as of I15, I doubt it's the former.
  3. Fleeting Whisper

    slow resistance

    Quote:
    Originally Posted by Dispari View Post
    If it was resistable, earth tanks would move faster while in Arctic Air.
    I think I was unclear in my previous post. The slows from Rooted and Granite are resistable, as Uun point out with the links to City of Data. The relevant entries are:
    Rooted--
    * RunSpeed -0.9 for 0.75s [Ignores Enhancements & Buffs]
    Effect does not stack from same caster
    Granite--
    * RunSpeed -0.7 for 0.75s [Ignores Enhancements & Buffs]
    Effect does not stack from same caster
    * RechargeTime -65% for 0.75s [Ignores Enhancements & Buffs]
    Effect does not stack from same caster

    Note that neither speed debuff nor the recharge debuff is flagged with [Non-resistable]

    Speed Boost does target speed debuffs, in addition to buffing your speed:
    * RechargeTime +50% for 120s [Ignores Enhancements & Buffs] [Non-resistable]
    Effect does not stack from same caster
    * Recovery, RunSpeed, FlySpeed +0.5 for 120s [Non-resistable]
    Effect does not stack from same caster
    * RES(RechargeTime) +50% for 120s [Ignores Enhancements & Buffs] [Non-resistable]
    Effect does not stack from same caster
    * RES(RunSpeed, FlySpeed) +175% for 120s [Non-resistable]
    Effect does not stack from same caster

    Regarding Arctic Air (a PBAoE slow/confuse/stealth debuff in Ice Control), I think you meant Arctic Fog (a PBAoE stealth/def buff/Fire-Cold-Energy res buf/slow res buff in Cold Domination):
    * RES(RunSpeed, RechargeTime, FlySpeed, JumpHeight, SpeedJumping) +60% for 0.75s [Ignores Enhancements & Buffs] [Non-resistable]
    Effect does not stack from same caster

    Resistance to slows follows the same formula as resistance to damage, that is: 100% resistance negates the slow entirely. SB grants 175% slow resistance (negating the Granite/Rooted debuff) and 50% recharge resistance (halving the Granite debuff), in addition to +50% speed and recharge. This means that a Granite+Rooted Tanker with SB and no other speed modifiers will move at the same speed as someone without any speed modifiers except SB.

    If Granite/Rooted were unresistable, the Stone Armor character would still be moving slower under SB, effectively being at -110% speed (SB - Granite - Rooted) and -15% recharge (SB - Granite), rather than +50% speed (SB - 0 * Granite - 0 * Rooted) and +17.5% recharge (SB - 0.5 * Granite). SB, without slow resistance, is incapable of negating the speed debuffs placed on a Stone Armor character.

    Stone Armor characters do move faster while within Arctic Fog: they increase their speed from -160% to -64%. Of course, -speed is floored at -90%, so the increase in speed is actually only by 26% of the base speed which is something like 14.xxx mph. 26% of 14 is 3.64, less than Swift with no enhancements.

    Looking back at the example with SB, notice that without the speed resistance, a Stone Armor character is still at -110% speed, but the speed floor is -90%. If Granite/Rooted were unresistable, Speed Boost would not change the final movement speed of a Stone Armor character at all.

    Quote:
    Originally Posted by PuceNonagon View Post
    Well. To indirectly answer, it wouldn't effect your run speed due to Rooted or Granite, but were you to land in some caltrops or be hit by ice, it WILL reduce the effect on your already-comically-slow movement.
    Incorrect; slow resistance from any source will reduce your debuff from Granite/Rooted until you hit 100% resistance. However, as shown above with the effects of Arctic Fog, the effects of speed resistance on a Stone Armor character may not be very apparent.




    So, yeah... everyone who said I was wrong? Well, I may have been unclear, and I didn't show my work, but I am correct.
  4. Fleeting Whisper

    slow resistance

    It is resistable, which is why Stone Tankers/Brutes love Kins so much.
  5. I think the one change I want most for khelds is reducing the cast time of form shifting... Going from Nova to Dwarf and back takes at least 4.06s during which you can't do anything at all.
  6. Quote:
    Originally Posted by Evangel View Post
    A zone event triggered by a mission
    Yeah, that would be awesome, wouldn't it?
  7. The Scoop is not dead, just on temporary hiatus until we get it working again
  8. Quote:
    Originally Posted by Prof_Backfire View Post
    technically yes... but your chances may be low compared to fighting even-cons or higher.
    On the contrary, -1 level and x8 team size is your best chance at getting purples (when you're high enough level for -1s to drop purples) over time, because you can defeat more things faster.
  9. Quote:
    Originally Posted by Sir_Lionheart View Post
    I assume this is as intended.
    I assume it's a low-priority bug.
  10. What, you want someone to actually work? You slave driver!
  11. Fleeting Whisper

    EB Exp

    This is a wonderfully thought-out argument, and I cannot believe that such a brilliant mind has yet to join the ranks of our top litigators.
  12. Quote:
    Originally Posted by SingStar View Post
    As I understand it some ppl are actually trying(?) to set up an updated old-style Star Wars Galaxies server(?)!
    I believe there are fan-run SWG servers from pre-NGE days.

    Quote:
    Originally Posted by SingStar View Post
    Come to think of it, while it's seriously open for exploits, an open source MMO project - from the start - could become something seriously interesting if anyone dared to go down that road.
    Truth be told, I have idly contemplated a MMO with an open source client. Could be interesting
  13. Quote:
    Originally Posted by KarnasX View Post
    not sure how difficult this would be
    Very, I imagine.
  14. One thing I've consistently said about trial accounts is that they ought to be able to reply to /tells. Not initiate conversation, but be allowed to reply when someone else does.

    It's not a perfect solution, and wouldn't solve everything, but I think it would improve the experience some.
  15. I saw a thread about this a little while ago. It seems that if you level up while exemplared with SSK, there's no indication.
  16. Quote:
    Originally Posted by Aura_Familia View Post
    Thanks. I might just buy the 30 day red one as I can't find the freaking COH one anywhere.
    They don't sell CoH-specific time cards any more, unless you're referring to the Game Card, which is not quite the same thing as a time card?
  17. Quote:
    Originally Posted by DocArcus View Post
    Dungeon Runners (Now free to play till they shut the servers down.)
    DR has always been free to play.
  18. Quote:
    Not another Vehicles thread...
    It's a trap!
  19. Quote:
    Originally Posted by Pyro_Nympho View Post
    Great observations! So, why does it only show on the Hero side?
    Because the HTML for the hero skin includes it, and the HTML for the villain skin doesn't. Duh.
  20. Quote:
    Originally Posted by Smurphy View Post
    I agree.
    Yeah, I had a full team, chatty /boardcast, and lag spikes at the market on Freedom just last Thursday. Now it's possible that Freedom's activity has been reduced by two orders of magnitude in the past 6 days, but unlikely.
  21. Fleeting Whisper

    Joke

    Quote:
    Originally Posted by Lemur Lad View Post
    It's given the mission before the tunnels, which is a pretty long one.
    It's long if you kill everything. But since you're given an 80ft stealth toggle that does not suppress when you click a glowie (enough to be invisible to everything in the zone except for turrets), I always stealth that mission unless I'm on a team.
  22. Quote:
    Originally Posted by SpittingTrashcan View Post
    (see here)
    Fixed your link. Wikia is no longer being updated by Paragonwiki regulars, as Paragonwiki has moved.
  23. What? Nobody has said it? I'm ashamed at all of you!




    How do you earn inf badges?
    Go. Hunt. Kill Skuls.
  24. Both. The first appears to be a US card while the second appears to be a EU card. See Time Card
  25. Quote:
    Originally Posted by Fleeting Whisper View Post
    Hell, I've been neg repped for being a member of the Forum Cartel
    Funny story: Someone tried to neg rep me again for the same reason, but apparently failed and just gave me a gray dot instead.