Fleeting Whisper

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  1. Fleeting Whisper

    Caging Questions

    Quote:
    Originally Posted by ketch View Post
    Master Illusionists, for example, seem to only be applying the untouchable status when they ghost
    Correct
  2. Why are you still asserting that it's easier to raise one defense attribute than it is to raise three, as if it's some huge discovery?
  3. Quote:
    Originally Posted by Aett_Thorn View Post
    No, it does not download while you're playing. You will be kicked off of play if they need you to download a new version of the game.
    I believe the OP is asking about the internet traffic used by the game, in which case, yes the game uploads and downloads information while ou play. That's how it communicates with the server.

    However, this is a video game, with realtime combat, at that. In order for a game like this to run smoothly, the developers have to keep the network traffic to a minimum. The amount of information sent to and from the server should not amount to much with regard to your internet service, unless you're literally playing 24/7.
  4. You've got about a 10% chance to get the Snowball temp power every time you open a Mystery Gift.
  5. The people doing it are probably going for the present-opening badge, or just trying to get Nice presents for candy canes.

    Also: The preset will respawn regardless of whether there are Winter Horde standing there or not. If the present respawns and there is a player within range, the Winter Horde will simply die.

    In short: If there are Winter Horde standing there, alive, there's no present anyway.
  6. Quote:
    Originally Posted by Zombie Man View Post
    People have reported getting gold on the Advanced course with just Sprint + IR.
    My Mastermind got Gold on both courses using only the Zero-G Pack.

    Quote:
    Originally Posted by Zombie Man View Post
    I don't know if Ninja Run has MovementFriction
    NR is equal to SJ in this regard. This means NR, SJ, and Zero-G Pack (which is a clone of SJ, without the ability to slot it) are tied for second-best powers to use on the ski runs. The best is Inertial Reduction.

    Quote:
    Originally Posted by Dr_Mechano View Post
    For some reason just can't seem to get gold on my level 5 character with combat jumping, even with IR, I came close 50.10 seconds but I just can't get below 50.
    I believe speed caps do factor into ski run times, which means it may be mechanically impossible to get Gold with a level 5 character.
  7. Quote:
    Originally Posted by FireWyvern View Post
    My statement was that M is easier to get then s/l/f/c/e/n, wich i'd very like to be proven wrong about. =P
    And you won't be proven wrong about that statement because it's true. Similarly, buying a house is easier than buying a house, a boat, and a car.

    Melee Defense set bonuses are paired with Smashing and Lethal Defense bonuses. Ranged and AoE Defense bonuses are similarly paired with E/N and F/C. Saying "M is easier to get then[sic] s/l/f/c/e/n" is exactly equivalent to saying "M is easier to get than M, R, and A".

    Of course Melee Defense is easier to gather than the collection of S/L/F/C/N/E; you're comparing gathering one bonus to gathering three.
  8. Quote:
    Originally Posted by Catwhoorg View Post
    How would a PR type represent heroes and villains at the same time ?
    Have you met a PR rep?
  9. Quote:
    Originally Posted by Mirai View Post
    So just Heart of Light and Heart of Darkness.
    Which are Valentines Day Event badges, so you won't find them for a few months
  10. Quote:
    Originally Posted by Zikar View Post
    How on earth you can get to that speed boggles my mind.
    The ski slopes are, almost literally, "Falling with style". MovementControl/MovementFriction that you get from powers like Super Jump let you turn the corners as fast as you like.
  11. Run speed DOES NOT HELP on the ski slopes. You want MovementControl and MovementFriction, which are granted by jumping powers: Combat Jumping, Zero-G Pack, Super Jump, Inertial Reduction, and Ninja Run, to name a few.

    For the Gold, you also usually need a little bit of twitch reflexes, which some people simply don't have. But the RunSpeed doesn't help any.
  12. Care to give examples? Because aside from the "Stop Soandso from escaping!" missions, the only examples I cant think of for any of the other suggestions occur only a handful of times (like... once), and are not very much like the mission type being suggested.
  13. Quote:
    Originally Posted by Rodion View Post
    I also tried using EMP Arrow, which is energy, and it also does not work.
    Did EMP Arrow fail to light Oil Slick? Or did Oil Slick fail to light?

    Two completely different results!
  14. Quote:
    Originally Posted by Gypsy_of_Paradox View Post
    A Necro/Rad w/ choking cloud and oppressive gloom running into the center of the spawn.
    CC + OG doesn't sound like that great of a combo. Chance for minion stun aura + super expensive chance for minion hold aura? The effects don't stack, and CC is really expensive.

    Quote:
    Originally Posted by GangstaBlade View Post
    Wait WHAT! IF YOU THINK THEY WILL GIVE KINETICS TO MASTERMINDS IT WILL BE SO INSANE NO ONE WILL EVER CHOSE ANYTHING ELSE BECAUSE SET DIFFICULTY TO +0/X8 AND YOU HAVE PETS THAT HIT OVER 100 FOR THE WEAKEST MOVE!
    caps used for screaming effect
    Kinetics for MMs isn't really that big of a deal now that pets are unaffected by recharge. The only problem I could foresee would be a damage-capped Arsonist controlled by a player who really knows how to leverage the Arsonist's [Fire Bomb]... which still doesn't have a target cap, btw.

    And getting the Arsonist to hit more than 3 targets with Fire Bomb (and keep the targets in the burn patches at the same time) is hard work.
  15. Fleeting Whisper

    The Mastermind

    Quote:
    Originally Posted by spiritfox View Post
    The biggest issue with pet insp that I see is that you cannot drop an inspiration onto a pet unless the pet is not currently executing an attack, it can be frustrating to try to drop a green or a red onto your assault bot when he's flamethrowing all over the place.
    Of course, you can't use an inspiration on yourself while animating a power, either
  16. As described, I would only say the "Escape" mission type really exists currently. But yes, "Stop Soandso from escaping!" missions are rarely enjoyed by the playerbase at large.
  17. I wasn't even making fun of the spelling. I was laughing at the logic behind what he meant to post.
  18. I thought the answer to all GR threads was "Soon™"
  19. Quote:
    Originally Posted by Kierthos View Post
    .....

    Um, all the Teleport powers can slot Universal Travel (according to the wiki), and then you just need, say, Hover or Combat Jumping. That's five.
    Fair enough; I didn't think about the non-travel pool powers. But that's still 3-5 (depending on if you're a City Traveler or if you would have used Ninja Run otherwise) powers you wouldn't have otherwise taken.
  20. Quote:
    Originally Posted by IanTheM1 View Post
    they couldn't have them chase players onto land, because that would be silly.
    School of Sharks, Spirit Shark, and Spirit Shark Jaws all create landsharks

    More seriously, if they just wanted sharks in the water, why not treat them as citizens? (if they don't aggro and can't be killed, then they'll stick to their preset paths, yes?)
  21. Quote:
    Originally Posted by Captain_Photon View Post
    People whose characters could fly would elude their rescuees' attempts to thank them and cruise around Atlas Park accumulating a vast horde of grateful citizens, then take them to the plaza and get their bizarre kicks out of seeing how low they could make the local frame rate.
    Either that, or have them all swarm on top of Ms Liberty so that nobody could train...
  22. Quote:
    Originally Posted by Pyroguy View Post
    The "OMG he's escaping!" mission
    Again simple, make it so some of the bosses or av's we have to fight have escape plans. I always thought the one mission where you have to bust one of the council leaders was cool, because he would try and escape you thru some of the elevators in the mission. this is a simple concept, it could be as easy as having them run for the door, or they could run down a hallway to a secret helicopter waiting on the roof. It doesn't have to move or anything, just if the bad guy gets to it, game over. This would bring in some mission failures, and would have to be remedied by having the heroes or villains take another shot at taking down the particular boss, but shouldn't make the tf or arc they are included in terribly longer than it already is (coughkatietfcough)
    There are already a fair number of missions like this. It's also frequently considered an unpopular type of mission (I'm looking at you, Crimson)
  23. Yes, BotZ and WG both have extremely good set bonuses, especially considering the effect per slot. With the various Sprint powers barred from taking Universal Travel sets, the only way you can stack the BotZ/WG set bonuses is by using up all your power pools on travel, not to mention all those power picks. And even then, you don't hit the 5-bonus cap.
  24. Quote:
    Originally Posted by Aggelakis View Post
    If you /info while you have nothing targeted, you get YOUR OWN info window. Also handy to know!
    Alternatively, /infoself will give you your own window, no matter what you have targeted.
  25. Those are damn expensive tickets! O_O

    *hugs local $2.75 matinee Cinemark*