Flameshot

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  1. Quote:
    Originally Posted by Another_Fan View Post
    Just how long and difficult was that supposed to be to look over ?
    I LOL'd

    If nothing else, you deserve a thank you for taking the time to actually pull together your information. I personally agree with everything you've said, and see it clear as day. But I'm sure someone will come along with yet another dev-scripted excuse.
  2. Quote:
    Originally Posted by Ezoran View Post
    what about having purples drop at pretty much all levels? i'm not being sarcastic... if the level cap is getting upped in going rogue (possibly one level in i17? idr); then, lvl 50 purples won't be the only purps we have any longer... why not just make them lvl 8ish-level cap sets?
    But....the level cap isn't being raised. Unless I misunderstood something, they aren't actually raising the level cap. They're simply enhancing 50's.
  3. Quote:
    Originally Posted by Zubenelgenubi View Post
    I’m happy to put aside the sarcasm if you leave off the personal attacks. Deal?
    Deal

    Quote:
    Now Flameshot, you and I certainly agree on one thing: That problems like this should be fixed sooner rather than allowing them to drag on for months. We ALSO agree that this “fix” will not stop farmers. We ALSO agree that by now the Devs should know and understand that a certain percentage of their players will take whatever steps they can to increase reward and minimize risk.
    Agreed on all accounts.

    Quote:
    Where we part company is the whole “I’ll play how I want to and the Devs have no right to restrict that” attitude.
    But do we really part company? I have never once said "Eff the Devs! Let's do whatever we want!". At least not that I can remember. I have however said, we have the right to play how we choose with regards to other players. Players who feel they have sort of authority over what other players do. I fully understand the devs can do as they please with the game. It is their game after all. But I also understand that I pay to play this game, and there comes a point where that buys me the right for lack of a better term, to complain about something I don't like.

    Quote:
    And I also believe that the Devs have been as forthcoming as they can be about what they consider an exploit. And I think that nobody can legitimately say they didn’t know that dozens of buff-bots in an AE mission was an exploit.
    Let's be honest here, everyone knows "why" they can't elaborate. I'm not naive. Nor am I an idiot (Although I'm sure some would have you believe otherwise!). Personally, I don't believe it's a good enough reason. For me, I can't stand dishonesty. Keeping that line hidden is dishonest, in my eyes. I realize it will never change, but I can express how I feel about it.


    Quote:
    In the current case, I’m EXTREMELY disappointed with the “fix” they rolled out. I have been thinking of doing a little re-working and re-vamping of my story arc, should the rumored increase to AE memory limits actually come about. I wanted to add a few more custom critters to round it out a bit, perhaps a GM in the last mission just for fun (and one last gawd-awful joke). But I’m wondering now why I should even bother.
    You probably shouldn't. At this rate, GM's will be nerfed/removed by next year

    Quote:
    So if you like, we can agree to disagree here, and agree to agree as well. I see no reason for us to get into a flame war over it. (God knows I’ve been involved in enough of those damn things, and often for less reason too.)
    Sorry if I took a pot shot at you. It's not difficult to admit emotions run high when it's something you like/enjoy (This game). I don't think we really disagree per se, I think it's more that we have different levels of tolerance to certain things

    Quote:
    Peace out. Gotta go to work.
    Have a good day at work!
  4. Quote:
    Originally Posted by Zubenelgenubi View Post
    There is this thing called "literacy." You see, when a developer sits down and TYPES WORDS on the keyboard, those words are transmitted to the rest of us. Those of us who learned the "reading" skill in school can look at those words and understand the ideas that those words convey. No mind-reading is involved.

    (Although to be fair, those without the "reading" skill can be often intimidated by those who have it. Sometimes they even resort to crude personal attacks. I recently read an excellent example of this, by the way.)

    The Devs have *repeatedly* explained what they do and do not consider exploitative. They do this in a very broad, general way so as to (1) not give hints about existing ways to exploit the game and (2) not give the rules-lawyers hooks onto which they can hang objections. One of the most fundamental of the general concepts of what is and is not an exploit is basic risk vs. reward. Clearly multiple buff-bots making a player invulnerable to harm reduces risk to near zero, breaking the risk vs. reward balance. Anyone with the “literacy” skill can see this, of course.
    Sarcasm aside....

    We wouldn't really be having this conversation were the devs forthcoming with what is considered an exploit and what isn't. So, you can cling to whatever it is you thought you got out of some random vague definition one of the devs decided to post late one night, and I'll continue to express my distaste for current business practices. If you're happy with excuses, there's not much I can do for you.

    Darn! I said sarcasm aside! Sorry!
  5. Quote:
    Originally Posted by Horusaurus View Post
    I'm sure they know of quite a few bugs. But *refers back to priority list and release/fix conversation* But I'm sure you were to busy listening to yourself to hear that. This conversation is to circular to be of anymore importance to me. Gonna go play the game. Good day.
    Toodles.

    As for this:

    Quote:
    Finally just because something may go on for a while before it is fixed does not mean that the dev staff was ok with it going on. They just had other things that were higher priority to deal with
    This is perfectly acceptable. You know, for something like the Facemaker's face being on the side of her head rather than her actual face. Take 20 years to fix that for all I care.

    This however, is not acceptable for something like....oh I don't know...stacking a particular set of IO's for 16 months. Creating missions with buffbots for over a year....Or am I completely insane for thinking this?
  6. Quote:
    Originally Posted by GMan3 View Post
    *snip*
    I'm sorry, you're under the mistaken impression that I actually care about the fix itself.
  7. Quote:
    Originally Posted by Horusaurus View Post
    My point is that coding takes time and they have probably have a list o' priorities. But I suppose I have to spell it out to you.
    Taking time to fix a bug you KNOW is there would be acceptable at a few weeks. Not several months or years later. I suppose I have to spell that out for you

    To add to that, there wasn't anything stopping them from telling us not to do/use something they allegedly felt wasn't working as intended. You know, rather than "fixing" it 16 months later. Or 2 years later. Or 5 years later. *rolls eyes*
  8. Quote:
    Originally Posted by obsidius View Post
    castle doesn't even like coffee
    lol
  9. Quote:
    Originally Posted by Horusaurus View Post
    blah blah blah
    I understand now. You're having difficulties understanding what my issue is at the moment, so you decided to try and sound like you had something valid to add. Unfortunately, you failed miserably. I'm not complaining about fixes. I'm not complaining about what needs to be coded. My issue is this horrible habit the devs have for trying to excuse their mistakes by trying to pass the buck to us. "We didn't think the playerbase would do that." is BS.

    Let's not even touch the fact that it's now coming to light that several of the "fixes" we've been getting as of late are things the devs were warned about in closed beta! Before it even REACHED live. You're welcome to keep your blinders on, but I won't.

    Anyway, weren't you busy grabbing Castle a coffee?
  10. Quote:
    Originally Posted by GMan3 View Post
    Who is the one being ridiculous here? The Devs design something with one thing in mind and immature people (Power Gamers - yep I said it) spend their time trying to find any exploit they can. It simply takes time to make further changes and "fixes" while still trying to move ahead with the game and hopefully doing that in such a way that people will not figure out a way to exploit.

    I feel sorry for the Devs more often than the players in this. After all, there is a very finite number of them and millions of us (or maybe only thousands if you consider the ones actively looking for exploits). The Power Gamers looking for the exploits are bound to win more often than the Devs.
    So....you're not a "power gamer". And? Just because you don't specifically like to game this way, doesn't mean others don't. Quit acting like it's your decision how other play the game. I'm not a "power gamer" either. People have a right to play as they see fit. If the devs don't want a player to play with something specific and or don't wish the players to use something a specific way, they have the ability to stop it from happening. But to use the excuse "we didn't know!" isn't good enough anymore. There is no valid reason why any of these alleged exploits should be sitting on the live server for several months to several years.

    I'm sure some of you are perfectly ok with paying to play a game where at any given moment anything at all (including creating a character) can be taken away with the excuse "You're doing it wrong!". I on the other hand, am not. Then to top it all off, not only is the fix heavy-handed, but it doesn't even work like it's suppose to! How long before the fix gets "fixed"? If you're naive enough to believe that this is acceptable business practice, I have some land I'm looking to sell. Un....believable.
  11. Quote:
    Originally Posted by Horusaurus View Post
    Yep, I've never played this game before. It's big and scary. I'm glad I can talk to someone like you! You must be an expert on the situation. So please enlighten me in what it takes to code a game?
    Instead, why don't you enlighten us on what exactly coding the game has to do with excuses and the fact that they're wearing thin? Reading comprehension for the win!
  12. Quote:
    Originally Posted by Horusaurus View Post
    I agree. It's not like the devs are living people who are spending a lot of time coding, making updates, patches, upgrades, etc. Who are they to not catch everything from the get-go? *cracks whip* MOAR UPDATES! SLEEP LATER!
    Don't be ridiculous. No one is saying they absolutely MUST catch every single issue before anything goes live. The issue isn't that these bugs, exploits, whatever exist. The issue is for how long they exist. Please try to follow the thread rather than randomly attempting to sound like you know what you're talking about.

    Besides, the excuse "We didn't know you would do that with that!" has been used too many times. This isn't their first year working on this MMO or with this community. We're talking over 5 years now. One generally learns their lesson after the first few times.
  13. Quote:
    Originally Posted by Zubenelgenubi View Post
    The devs do not agree with your definition of the word "exploit."
    Interesting. Please explain how you know what the devs define as an "exploit". Seeing as the devs themselves won't actually tell anyone, you must have some pretty awesome mind-reading abilities!

    *rolls eyes* *wipes the brown off your nose*
  14. Quote:
    Originally Posted by Captain Fabulous View Post
    ED, GDN, and AoE caps were all instituted to discourage and slow farming, and this was well before loot was introduced. The merit system was introduced to further slow the rate at which rare items could be obtained (with rewards based solely on time, not risk, which is in complete violation of their #1 mantra of "risk vs reward"). Oh sure, they'll let us farm, but only on their terms and at their pace. Which kinda defeats the point of farming.

    Considering that Positron vowed to delete characters that were shown to have reached level 50 too quickly I think shows how they feel about powerleveling. It's also one of the main reasons they implemented the super-sidekicking system; to eliminate the use of bridges and manipulated SK levels for faster XP gain. Again, PLing is ok as long as it's done on their terms, meaning slogging thru tired old content.

    And Castle has stated numerous times the market is out of control and inflation has run rampant, with prices for items being many times higher than they ever imagined. Yet despite admitting to this they still do everything they can to limit supply of these rare items, further fueling demand, and skyrocketing prices even higher.

    So they're really ok with farming, powerleveling, and a broken market so long as they have complete control over all of it. Which means you're not really doing any of the things you think you are. And when you are actually ARE farming, powerleveling, and getting what you want without dealing with the market, giant red flags get thrown up leading to a swift and heavy-handed nerf with the excuse "well we never intended this to used in this way even though we designed it this way and were completely fine with it until you started doing stuff we didn't like with it".

    Are you really so naive to think it DOESN'T work like this?
    Quoted because I've not only been saying the same thing for years, but so have several others. If you (as in general) can't see this for what it truly is, you my dear friend are wearing blinders.

    The farm-haters are constantly using "fixes" such as these to spout off how the devs hate farmers blah blah blah. They easily ignore the fact that the "farmers" were doing exactly what the devs allowed them to do. Until they changed their mind of course.

    I've sat quietly for months, due to the disaster that was the launch of the MA system. A lot of my friends had toons wrongfully deleted and a very big chunk of them left. I left for a couple of months myself. After seeing some of the things coming to the game, such as power customization, Going Rogue, Ultra Mode etc, I came back with a somewhat different attitude. I decided to sit back and let things unfold however they unfold to see if the devs did in fact have us in mind.

    What an idiot I was. Power Customization and all the other new toys were just a shiny meant to take our attention away from the same old problems. Once again the devs "fix" issues that have been rampant for months if not years in some cases. The excuse "We never expected the playerbase to utilize <insert your favorite feature> like this! We're sorry!" is getting old now and no longer holds any water. They're well aware that a large portion of the player base will push any and all limits. Faking ignorance is unbecoming. I see that nothing has changed. Am I going to rage-quit over it? No. But I'm certainly not going to hold back anymore. I pay to play and I will voice my dissatisfaction with as long as I'm paying.

    Don't even bother using time as an excuse. With all the money they've been pulling in with all of these shiny things, they certainly have enough to hire someone to work specifically on dev "mistakes". Then maybe we wouldn't have to wait for 16 months for something "not working as intended" to get fixed. So ridiculous. I can't believe there is a single person who finds this acceptable in any way.

    War Witch, even if you ignore the rest of this post entirely, take this little tiny piece of advice....Stop letting bugs, exploits or other items "not working as intended" sit around for months at a time. This is horrible business practice and you end up with very unpleasant customers.
  15. Quote:
    Originally Posted by twelfth View Post
    I can sympathize with this. I really can. I know the content can get repetitive. That's a challenge I gotta put to the devs. Please generate more content, new content.
    That's an impossible task. They can't create content faster than we can go through it. It's just one of those things. Hence why we find other ways to amuse ourselves. Like farming.



    Quote:
    Originally Posted by twelfth View Post
    This, on the other hand, is something I can't get behind. Exploits should be exposed. Farm all you want, I don't care. Hell, I want you to farm legitimately, I need the salvage and recipes and stuff. But don't exploit the system. If players find exploits, they are under no obligation to keep them secret.
    Not once, anywhere....did I say I was exploiting anything. I was referring to farming in general. Something a select few can't seem to leave alone. Any farming is bad...mmmkay? /sarcasm
  16. Quote:
    Originally Posted by Twisting_Nether View Post
    Some of us vets like those AE farms. Want to know why? Because after over 5 years of playing this game you get sick of the grind. I've done both the CoH and CoV content so many times I'm sick of it. I love making new toons and trying them out, but 90% of builds don't start being fun till mid-late 20s (for me personally). AE is pretty nice for skipping all that boring crap. I'll totally agree that the general game IQ of high-level players is going down (thanks to AE), but AE farms aren't completely evil.
    I could not have said it better myself.

    After playing this game for so long, it was refreshing to be able to boost a toon up by myself without having to rely on anyone else to do it. I could do it quietly alone in the corner. Sadly, not everyone is capable of keeping to themselves and have to ruin it for everyone.

    Side note, it always make me laugh when I see people try so hard to claim they hate farming, can't stand it, wouldn't be caught dead doing it...yet they're usually the first to complain about a "fix" resulting from their own whining.
  17. Quote:
    Originally Posted by Jet_Boy View Post
    Don't hate on the Devs, hate on the exploiters. They're creating the cheating situations the Devs are then having to react to.

    Also, the Devs could care less about farming, they just don't want you to exploit system loopholes using AE as a "hack toolbox" to do it.

    There is another solution... GM Approved Posting only. You create and edit at will, however a a GM or Dev has to check the pending published missions (and any subsequent edited versions) out before it's made available to the public. That would stop all the exploit farms from ever being published, without ever needing to patch another thing.

    Of course... there would be that pesky wait...
    You do realize that even that would cause more issue for non-farmers than farmers. Not only would they have to pay more GM's to sit around approving missions, now we've just dipped into the budget for all those cool things we've been getting lately.

    I recommend the non-farmers stop QQ'ing as in the end, you're only hurting yourselves. This has been proven time and time again. But alas, we both know the whining won't stop. It's too far out of character for non-farmers to mind their own business and play their own game. They absolutely must infringe on everyone around them.

    Oh well. Sucks to be them!
  18. Quote:
    Originally Posted by RoboBug View Post
    did you actually use the bots? they were not that efficient. most of the time they just buffed each other. you got one reliable buff per type of helper you made after that it was luck of the draw. they wouldn't stack like buffs either. so sure you could get lots of buffs but it wasn't like you were getting 3 forts or something like that. did it make it easier? sure. but it wasn't as game breaking as it sounds. 30 buff bots sounds like a lot but you never had 30 buffs on you.
    Incorrect. You could easily stack Defense/Resist bubbles, making you invincible for the most part. You're only thinking of buffs such as Speed Boost or Fort etc. You're forgetting about Dispersion Bubble and Sonic Dispersion
  19. Quote:
    Originally Posted by Mattwo7 View Post
    You mean later today?
    He meant tomorrow. If you look at that time he posted, it was about an hour an a half before midnight.
  20. The grammar alone is more than enough to fire off a red flag on this. If you're reading an "official email" and it reads like a student in your 6 year old's grade one class wrote it, chances are it's not "official" by any means
  21. Right click on the CoH shortcut on your desktop and select properties. Go to the Compatibility tab and make sure Run in compatibility mode is UNCHECKED and further down make sure Run as Administrator is CHECKED. See if that helps
  22. Just out of curiosity, why would you want a pre-built machine after building them yourself for so long?
  23. Do the same with any firewall software, including Windows Firewall. Add it to the safe list.

    What exactly happens with the updater? Any error message? Does it just say it's connecting?
  24. I hope I can catch you before you take that step...not sure why no one has asked this yet.

    Do you have it set to automatically restart on error? You should be seeing a blue screen of some type. Here's how you check:

    Control Panel->System->Advanced System Settings->Advanced Tab->Settings button under 'Startup and Recovery'->Remove the checkmark beside "Automatically restart"

    If you can see a blue screen, it might shed some light as to what's actually happening. If it just powers itself off or restarts without a blue screen and you have it set to not automatically restart, then we're looking for a hardware failure of some type in most cases.

    Hope this helps.