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Posts
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Joined
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Now, I'm not a Scrapper person because I'm not fat, but here's a tweaked build. If you don't mind losing a slot from Hasten and some cushion defense, I managed a little extra recharge, recovery, HP and another -kb IO (It's either 1 or 3, no in between).
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Yeah, Brutes and PvP don't really go together. Other than standing still fiteklubbing it's hard to maintain Fury to do any noticeable damage. At that point it's better used as a tauntbot and disruption. Tankers do that better while Scrappers do better damage.
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Your roster has gained a noticeable amount of weight lately.
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You'll have to change most of the missions in the game then because I'm sure you can achieve that with a simple paper mission. I haven't done it in years, but with my SS/Fire I could get someone from 1-50 in around 20 hours with a regular mission. That was before the changes to Fiery Aura, level shifts and incarnate powers.
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Quote:Please just stop posting. I'm sorry if running the same non-exploitive mission in a row hurts you.This is pretty much how I see the AE farmers, children doing things they were specifically told not to.
Quote:PLing to 50 in less than a day is a obvious exploit and against the spirit of the game.
You can PL to 50 in less than a day with a regular mission, so that statement is invalid. -
Slot for recharge. You can slot your resistance shields with Aegis for fire defense, but I wouldn't go out of my way for it when you can easily softcap with purples.
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Quote:That's actually good logic. Seems like you haven't played in one of these farms otherwise you would know you can PBAoE them to death before targeting them.Mobs are invulnerable for several seconds after rezzing, until well after the animations have played out, et. cetera. They can attack you a fraction of a second before you can even target them. They are no more easy to defeat than they were the first time you hopped into them with a taunt aura, gathering them in a second or two, and dropped a burn patch or whatever have you on them. This is ridiculously faulty logic.
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So, I have to remove the self rez from my farms now? Try hards.
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I'm not sure I like this rule, I don't think I'm good enough to keep my core spot.
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Fiery Melee would be a good choice, you'll have Incinerate, Cremate, Fire Sword, and Scorch at that level.
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Open world PvP would be cool, but will never happen. They could do what other games do and allow players to flag themselves for PvP.
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The reason people reacted the way they did because MARTy was being set off in beta a day before the release of i21. Whether it was a bug or not, I think some of the reactions were pretty fair. Also, the parameters given to set it off were complete ludicrous and weren't very helpful as far as testing goes.
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I haven't messed around with the set yet, but PB'ed Farsight sounds pretty OP.
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Yeah not sure if serious. You're complaining about getting more drops?
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I had 1600 points. I'm assuming we got 800 points for this month, the 400 free points we accumulated each month since July and another 400 points for the normal monthly points we get as a VIP. Now, I'm not sure if it was suppose to work like that, but it seems like it did. Either that or like Claws said, they gave us extra points for downtime.
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Fire/Poison Corruptor. Maybe a Fire/Time too.
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League start date hasn't been set yet. I know my team is going to start practicing this week, but aren't you guys infamous for winning leagues without practicing?
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I'd personally would have gone with Mace Mastery and softcapped S/L defense. That plus drain psyche will keep you alive and then you can focus on converting everything into reds.
My DP/MM is decent at farming, but it just doesn't compare to my SS/Fire or Claws/Fire Brute.