Fiery-Enforcer

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  1. Quote:
    Originally Posted by Elimist View Post
    Mass sleep on the patrons, kill all but 1, pull it to the tower, sleep it, stack confuse, let it kill the tower, then work on recluse?
    That won't work since Recluse and the towers don't spawn until all the patrons are dead.
  2. Quote:
    Originally Posted by _Dawun_ View Post
    The level shift has no direct effect on pvp. It may benefit pvp in RV because the level shift works against NPC interference. You lose the shift when you drop below level 45.
    So you're saying the level shift doesn't do anything against player enemies? I haven't had a chance to mess around with it myself.
  3. Give Brutes Spines. After the fury changes, I don't think there's any reason not to. As for it affecting fury generation, say hi to Dark Armor.
  4. Quote:
    Originally Posted by tanstaafl View Post
    You are level 50 + 1 level = 51st level.
    If you don't understand that the incarnate process is a new level cap process then you're probably willfully not wanting to acknowldge it, and there's no point dicussing it.
    That does not make it the 51st level. Going from 49 to 50 is not the same as going from 50 to 50 with a level shift.

    If you don't understand that, then you're probably willfully not wanting to acknowledge it, and there's no point discussing it.
  5. Quote:
    Originally Posted by plainguy View Post
    Wouldn't power boost help increase the confuse or sleep effects ?
    It would, but I think it would generally be unneeded since confuse and sleep durations are already long, even more so with a level shift.
  6. Quote:
    Originally Posted by Eiko-chan View Post
    Unless i20 is another four or five months away, there's not really time for both "investigation" and "implementation".
    Well, I guess you're the expert in developing a MMO.
  7. Quote:
    Originally Posted by Eiko-chan View Post
    If the restrictions the marketing department is putting on communications prevents the developers (or the marketing department) from verifying to their customers asking for a feature that said feature is in the works and will, eventually, be added, then the marketing department, whose job is to "sell" the company and the product to present and prospective customers, is failing at its function.

    Customer says "I want X."
    Salesman says "We'll have X pretty soon."
    Marketing says "No! Don't say that!"

    How does this scenario make sense to anyone?
    Maybe they don't wanna announce it until they're 100% sure it's going to be in the game. Withholding information about the ongoing development of a MMO isn't anything new. They already said they're investigating other options, be patient.
  8. Quote:
    Originally Posted by Eiko-chan View Post
    I just wanted to thank you for stating a reasonable expectation, rather than the hopeless optimism for i20 that has heretofore been espoused. If a solo option does come, it most certainly will be in a later issue or rushed out in a hot patch sort of fix like the WST (probably after i20, making it "i20.5", I guess.)
    Why is expecting a solo option in i20 so hopeless and unreasonable?
  9. Fiery-Enforcer

    Scourge what?

    Scourge is the Corruptors inherent power in which it kicks in when a target is below 50% HP. Once a target is below 50% HP, every attack has a chance to scourge and do double damage, this chance increases the lower the targets HP gets.
  10. Fiery-Enforcer

    solo apex

    Haha, nice! Now go do a Tin Mage.
  11. Quote:
    Originally Posted by Leo_G View Post
    Well, if Rommie is considered a raid mob, taunts have a chance to miss, right?
    Isn't taunt autohit against anything other than enemy players?
  12. Quote:
    Originally Posted by UberGuy View Post
    I do wish CoH had something that I recall Going Rogue had. Everyone on a team had a vote to skip a cutscene. If everyone voted to skip it, it would be skipped. If even one person didn't vote, it would play out normally. Voting was anonymous. This was great for allowing someone who wanted to see the cutscene, but if everyone was tired of it, they could bypass it.

    Apologies if someone else already mentioned this, as I didn't read the whole thread before posting. Edit: I see they did. And I think feeling pressured by an anonymous vote is ... interesting.
    I'd like this please. I don't see a downside if they implemented this.
  13. Fire/Dark and Fire/Rad. You get most of your good powers relatively early in both of those sets.
  14. Yeah, you'll certainly notice a difference if you have around 30% defense. Like Silverado said, defense debuffs are the main problem. However, you can get more use out of purple inspirations and it will be easier to softcap. So, if you're good with using inspirations, defense debuffs aren't too big of an issue.
  15. I've had aggro pulled off my Shield/Fire Tank before, even when I was spamming taunt. And I've pulled aggro off of Tanks with my Fire/Shield Scrapper. Shield Scrapper can steal aggro, even from Shield Tanks, just that if the Tank isn't bad, they'll be able to take it back.
  16. Quote:
    Originally Posted by Nihilii View Post
    Not sure why do you think SS/Fire is Burn alone. Why would anyone mention a primary if that was the case?
    It's funny he completely ignores Foot Stomp (which is the best attack), epic AoE, Fiery Embrace, and Blazing Aura.

    Also, farming with a shield scrapper is super easy too, not to mention they're easier to play in the majority of the games content. Oh man I have to pop oranges or greens every so often, that's so hard!

    Yes, for farming Burn isn't as good as it used to be. However, I like it better now. Needing an AoE immob to actually get use of the damage was a bad design for a damage power.
  17. Fiery-Enforcer

    Is this it?

    Well, the problem is that it's such a late blooming combo. It really doesn't become a great soloer until you get FS.

    Over the years Fire/Kins have been overhyped as farmers and also I think they're underhyped for team play. It really is great at level 50, all the goodies of kin while providing damage and controls. Not to mention that I think AoE immobs are underrated.
  18. Yeah, I've been trying to develop a strategy that involves something other than a Mind Dom. Even with the towers down, you can't permahold or permaconfuse Recluse and while they are up, you won't be able to sleep him.
  19. Quote:
    Originally Posted by Sentry4 View Post
    But nothing does better than a ele/shield/blaze recharge built scrap.
    Except a SS/Fire beats it in both ST and AoE damage.
  20. Fiery-Enforcer

    solo Master LRSF

    Quote:
    Originally Posted by prvtslacker View Post
    Gratz to both, Now I know you both started close to the same time, who was done 1st ??

    Well, we both had to reform it once for different reasons, but Kahlan completed it first. Although, it was odd, since we both completed it within 10-15 minutes of each other.
  21. Quote:
    Originally Posted by Toony View Post
    It seems very unlikely to come any time soon.

    But hey maybe it will, along with the blood of the black stream, avians, customizable granite armor, redone VEAT arcs, and all those other things they were "investigating".

    Sorry. You can't keep my sub on hopes and wishes. If they said "We're working on something." I sure wouldn't complain. It's the whole "eh, maybe, but this IS an MMo, so...."

    But hey, I'm sure the devs don't need to keep subs.
    Cause threatening to quit the game always works. Yes, now is the time to give feedback and I'm sure the devs are listening, but I think it's too early to call doom.

    Once i20 comes along and there's still no word or sign a solo option is coming, then I'd start to worry.
  22. Quote:
    Originally Posted by Silas View Post
    Scrapper.
    This.

    Unless you're set on Super Strength, then I'd go with the Brute.
  23. No, I only kept one AV perma confused. The other AV I confuse while the purple triangles are down so they can land at least one attack.
  24. They changed next weeks WST to Kahn/Barracuda?