Fiery-Enforcer

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  1. Fiery-Enforcer

    Most Difficult

    Quote:
    Originally Posted by Rad_Avenger View Post
    Done by Iggy Kamikaze, although I think it took him damn near 30 hours.
    Yeah, I've considered trying it with my SS/Fire too, but don't feel like committing that amount of time for a game I barely play anymore.
  2. Fiery-Enforcer

    Freedom League?

    Oh look, there's enough people for one team!
  3. If you're looking for a farm build, go Fire Mastery.
  4. After doing a few more runs, I'm capping more around at 50 seconds at +1x8 no bosses.
  5. Quote:
    Originally Posted by TopDoc View Post
    Still waiting for an answer. Does anyone have one? I'll settle for times from a budget SS/Fire Brute.
    I'll have to try some more runs, but with my all purpose SS/Fire/Soul I capped in about a minute. That's only with t1 ion judgement, I don't have any other incarnate powers besides for t3 cardiac.
  6. Quote:
    Originally Posted by Clouded View Post
    I don't get why the Brute gets more recharge though? Isn't it 8.75% for brutes or something?
    Those that get the 8.75% recharge get it from the 5th slot, while Tanks get the 7.5% from the 4th slot.

    I think they should change the S/L resistance bonuses to defense bonuses that match Kinetic Combats.

    Quote:
    Originally Posted by Big_Soto View Post
    All I did was increase the % of damage bonus to equal that of the Apocalypse set. So explain the "humongous margin".
    With the set bonuses you listed, it would outclass every IO set by far. 3% HP, 10% recharge, 4% defense to all, and 4% resistance to all. You really don't see a problem with that?
  7. Quote:
    Originally Posted by HotShot462 View Post
    So how does one set up a PVP io farm thats a new one to me.
    Use something with a damage aura and a self rez. Time it where you'll get a kill about every 5 minutes so you'll receive rep and a chance for a drop. Personally, I used a FA Scrapper and a WP stalker, keep the self rez on auto.
  8. Fiery-Enforcer

    Most Difficult

    Try soloing an STF with a lolmelee.
  9. Quote:
    Originally Posted by EvilRyu View Post
    Sorry for the thread jack but I wanted to ask if a person was to use all purples whats the lowest possible level you can exemplar to and still have perma dom with no haste. Only saying exemplar to not for the set bonuses but to have the powers active so they still count or do set bonuses on purples still work even at lvl 1 if you dont have the powers those where slotted into?
    My Mind/Fire is Permadom at lvl 22 thanks to the help of lvl 25 LotG's and purples.
  10. Recharge, recharge, recharge, and damage procs make a good farm build.
  11. Quote:
    Originally Posted by Tokyo View Post
    You don't have to be a PvPer to realize PvP is in desperate need of repair I.E. a joke and continuing to insult me won't change the fact that it is. I'm sorry if the truth makes you mad.

    Mac accepted this truth a long time ago and he moved on.... well sort of, I've seen him around on virtue.
    No one has denied the state of PvP, doesn't mean you still can't have fun with it, you obviously still do. Also, I don't think it's really an insult if he's just repeating something that you've already admitted to, being bad at an easy game.

    I'm sorry that you think everyone's mad, saying it repeatedly won't make it true.
  12. This is one of the few builds I'd go Defender over Corruptor.
  13. Quote:
    Originally Posted by Johnny_Butane View Post
    Tanker damage caps raised so they deal the same damage at cap as Brutes, minus ~25% to compensate for Bruising and the HP cap difference.
    It's pretty clear that you don't have any semblance of game balance.
  14. Fiery-Enforcer

    Earth/Fire Dom

    Here's the build I've been using, I like it a lot. 57.5% recharge, 39% accuracy, 42.5% range (with cardiac), and 1586 HP.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |AB1|
    |-------------------------------------------------------------------|
  15. Quote:
    Originally Posted by MrLiberty View Post
    Not to get into personal attacks that much, but being bad in such an easy game would immediately make me question what said person would know about what competitive really is. Its like saying Chess is an easy game while consistently losing in Candy Land.
    Heh, I was gonna say something along those lines after a certain somebody said they're bad at such an easy game.

    No, it's not as competitive as other games, there's not the population for it or the difficulty for that matter. However, it can be competitive in a sense of organized PvP, when teams are playing against each other competitively. It's not that hard to understand.
  16. Liam Cunningham was cast as Davos. Good choice I think.

  17. Here would be my choices.

    Brute - SS/Fire
    Scrapper - Elec/SD or Fire/SD (If you want good ST damage too)
    Corruptor - Both Fire/Kin and Fire/Cold are awesome, either would be good
    Dom - Fire/Fire or Fire/Psi
  18. Quote:
    Originally Posted by PleaseRecycle View Post
    Great question! Actually the reason I want to convince the people asking for power set advice that electric armor is inferior on a scrapper by exactly one standard, survivability, is that there is an increasingly powerful undercurrent on the forum toward what seems to me to be homogeneous play.
    You seem to highly underestimate how big of a difference a taunt aura makes.
  19. Quote:
    Originally Posted by Smersh View Post
    You're right, I didn't click those on. Oh, well.

    Still, my scrapper with accolades has almost as many HP as that tank without accolades. And much better defense, as she's Katana/Fire.
    Same with my SS/Fire Brute, along with having 32.5% S/L defense and almost 100% global recharge.
  20. Quote:
    Originally Posted by Mental_Giant View Post
    The Stannis and Melisandre castings look spot on as well.
    Not saying that he can't pull it off, but Dillane looks a little too old for Stannis. I think he's suppose to be around 35 in the book, anyone know about the show since all of the characters ages have been changed?
  21. Quote:
    Originally Posted by Smersh View Post
    To be fair, my scrapper is 110 or so hitpoints shy of that build; she only has 2053 hit points.
    Umm...that build has 2635 HP. I think you're forgetting about accolades.
  22. Quote:
    Originally Posted by PleaseRecycle View Post
    "My math" was demonstrating that your claim of infinite brute superiority was ludicrous, Arbegla. You've corroborated my assertion, not disproven it. Speaking of the damage cap, how much additional buffing does it take the brute to get there? How much for the scrapper? Hmm...

    The funny thing is, I never said scrapper spin hit harder than brute spin. I said it was better. It is. At any level of recharge, it is back in 66% of the time it takes for brute spin to get back. At the recharge cap, this makes it a full second faster still. With less recharge, the gap is even wider. Having high recharge is not "better" because it can be reduced. That's a completely outlandish argument. That is equivalent to saying that hail of bullets is better than rain of arrows because it has a 120 second recharge and ~14% higher damage.

    I notice you're also being extremely charitable to the brute on the fury number. Funny, but what I've heard brute players saying in other situations is that 65-70% fury is the new norm. Or does the average sustainable fury depend on whether you're trying to crap on scrappers or claim that scrapper is op and brute need buff? Seems as though it might.

    Back to you, Deus! Funny thing I just noticed while looking at city of data. Spin seems actually to get the most pronounced damage increase for brutes - other powers are anywhere from comparable, so a 13% increase, to not increased at all. All of them, on the other hand, have higher recharge, with the exception of followup. Followup, a power which actually has a reduced base damage for brutes compared to scrappers, and which also is less beneficial to them. I'm actually not convinced that the brute numbers are going to look very good at all! Course we could still work it all out if you want to?
    Your math proved that you don't know what you're talking about. Both Claws AND Elec are better on Brutes.

    Spin is better on Brutes, the only thing better is the recharge time for Scrappers and that doesn't make the entire power better. Is Spin the only AoE you're going to use? How are you going to keep 10 enemies in range of Spin without a taunt aura?
  23. Quote:
    Originally Posted by Smersh View Post
    I have a fire armor scrapper who has nearly that many hitpoints, too.
    No, you don't.

    The HP is the only thing "good" about the build, even though you can easily get more if you wanted to.
  24. Quote:
    Originally Posted by Giant2005 View Post
    This I did not realize. It makes a pretty significant difference actually.
    Yeah, Fiery Embrace works best when you're at the damage cap.