Feycat

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  1. Quote:
    Originally Posted by Ironblade View Post
    Even though I have enough vet status now to skip the prerequisites for the travel powers, I still have both CJ and Recall plus SJ and Teleport. Why? Because I'm accustomed to having them. I took Aid Other to work on healing badges (on a scrapper) and kept it because it's convenient to heal teammates between fights.
    You know, the funny thing is I was sort of excited about getting that vet reward... and then realized that there's not a single pre-req I'd drop. I usually use CJ and Hover to mule a set of Red Fortune anyway, and at the very least, when rebuilding my characters for inherent fitness, I found myself taking powers that could act as a LOTG +rech mule - which Hover and CJ can also do. Why not keep an actual functional power to mule if that's what I'm using it for anyway? I know I get a lot more use out of Hover than Stealth!
  2. The American servers are logging in fine for me.
  3. Quote:
    Originally Posted by Chase_Arcanum View Post
    That? That's a New England SUMMER!
    Dude, I'm from Michigan. Summer is just 3 months of bad sledding and mosquitoes. *flex*
  4. Feycat

    COH cyber monday

    Quote:
    Originally Posted by Marcian Tobay View Post
    Say hello to:
    • Cyborg Pack
    • Magic Pack
    • Science Pack
    • Good vs Evil Pack
    • Wedding Pack
    • Mac Item Pack
    • 30-Day Jetpack
    Well, I've got everything they've put out except the Party Pack, which I was looking forward to getting at what I feel is a fair price. Ah well.
  5. Quote:
    Originally Posted by Chase_Arcanum View Post
    (Winter's worse... where's the winter coats, the shivering, the warming of hands, etc?)
    Civilians huddling shoulder-to-shoulder with the Lost at their burning barrels...
  6. Quote:
    Originally Posted by Quinz View Post
    Admittedly the first post confused me greatly, but I held my tongue and watched, seeing if there was going to be any reasoning from the OP about it. He gave it and it does get one thinking(Or, at least, me.) If you don't mind me asking TheHangedMan, is this actually some kind of social experiment you were trying? Was it just something you did for the heck of it? Is there a deeper reasoning?
    That seems to be the excuse he's falling back on and pretending was the original idea, yes.
  7. Quote:
    Originally Posted by FloatingFatMan View Post
    Oooh! A red name! *YOINK*

    I'm not too bothered about weather effects. Sure, it'd be nice, but not the end of the world if we don't get it.

    However, I think we SHOULD most definitely get SEASONAL changes to the city's looks. Leaves falling in the fall, maybe puddles in the ground without actually showing us the rain. Bare trees in winter, a few patches of ice maybe in place of puddles. Blossom in the spring and excessive heat in the summer!

    Accompanied, of course, by changes in attire on NPC's and different flavour text from them.

    And of course, the really important part... A longer day/night cycle. Doesn't have to be real time, but as it is now, it's WAY too short!

    Again, this is all QoL stuff that doesn't add to the combat or anything, but it DOES add to the ambience without actually doing all the complicated weather stuff.

    Ooh, and different skies too... Overcast, dark and gloomy, patchy sun, and clear.
    Actually, I would agree with all of this. I don't really want the whole rain/snow deal (which is what folks usually mean when they ask for weather... rain and snow. Because that's pretty much what's visible and intrusive) but I wouldn't mind slower day/night, some sky changes, and I'd LOVE season changes.
  8. Quote:
    Originally Posted by Chase_Arcanum View Post
    If I ever win the lottery, I'll make it. Only then though, because as cool as these details are--- as much as I'd want them--- I don't have much faith in the general player public to appreciate it enough to pay off the effort needed to develop it. It'll be my money pit... but I'll love every moment of it. The devs here could very well have the same passion for those kinds of ideas, but they're working with someone else's money, so I forgive them for being more careful with how its spent.
    You're right about that... a lot of the things you mentioned are in Ryzom, and while that's pretty much the most immersive, game-changing MMO environment out there, almost no one played it and the game itself wasn't that great.

    I really hold out hope for an MMO with an actual changing world though... just seasons would be nice.
  9. Feycat

    COH cyber monday

    Quote:
    Originally Posted by Chase_Arcanum View Post
    ... I'm not too surprised at the party-pack's poor reception, overall, but I am amazed, since I can recall several times in the past where people have said they wanted new dance emotes so badly that they'd gladly pay for them. Guess they were a great example of a very vocal minority...

    (I haven't bought the party pack either... but at half price, I'd consider it.)

    Figures- just bought 3 boosters last week.
    Yup, if the Party Pack goes half off, this will be the time I buy it. I absolutely balked at paying that price for that content, even having bought every other booster.

    I really wanted the airguitar though, lol
  10. Quote:
    Originally Posted by Coyote_Seven View Post
    I'm not your buddy, pal!
    Who you callin' pal, j****ss!?

  11. I have to say, I've got multiple "pre-req" travel powers on almost all my characters because they're dead useful. Combat Jumping, Hover, Recall Friend and Hasten are all awesome powers. Then I choose whatever actual final travel power fits the character best.
  12. Quote:
    Originally Posted by Aura_Familia View Post
    With the age of this engine?

    I don't' agree that just about everything that can't be done well in other games can be done well here. And that opinion has nothing to do with the ability of this dev team, but more with the archaicness of this engine.

    Could it be done well if the devs dug deep and hacked the hell out of this game's engine? Sure. But is it worth the effort?

    For example, they took the time to get the Demon MM flame whip looking sharp while STILL being customizable. I don't' remember who said it but it was mentioned that the effort to get that working was ENORMOUS. I don't doubt that that was because of this aging engine.

    However, I'm fine with them taking the time to do that cause it paid off in terms of game play, as it gave the game a type of MM that was VERY unique.

    Now would weather effects give the same kind of bump? I'm of the opinion, no.

    So then the question becomes is it worth the effort? I think you know where I'd lean on the answer to that.
    Sad as it is to say, this sums up my feelings on the matter.

    I'd love to have dynamic seasons, but I just don't think the game can handle it.
  13. oh man, why are these not in the NCsoft store??
  14. Bumps because I was logged out again...
  15. Quote:
    Originally Posted by Bad_Influence View Post
    Illusionists attacking from Phase sucks and has always sucked; I will agree with that one.
    It's not just that they attack while phase shifted - it's that powers that definitely left your hand while they were VISIBLE won't hit them if they phase shift in the travel time. That's BS.
  16. All mine will be getting a respec. I've been playing with Mid's (with the unofficial patch) for the last month and have all my builds printed and ready to go.
  17. I think the abillity to choose things like death emote, flypose and costume change emote on a persistent basis without having to use binds would be a small but definite QOL change.
  18. Yup, just happened again.

    I was thinking the same thing, Swellguy!
  19. Quote:
    Originally Posted by Scene_EU View Post
    was prolly thinking more on the lines of Baywatch with guns
    This is why we can't have nice things. :P
  20. Quote:
    Originally Posted by Ironik View Post
    With rare IO recipes being in the 150-300 range and merit drops increased recently, you can see why I don't really pay attention to them. Even at these accelerated rates, by the time these guys are 50, I'll only be able to buy 4 or 5 rolls... if I'm lucky.
    Can I make a suggestion?

    Rather than rolling your merits for specific recipes, why not trade them for Hero merits? Or just do tips instead of doing arcs and not even bother with merits until you have 50, then cash them in for a Hero/Villain merit. It only takes 1 or 2 alignment merits to get the oranges that will cost you 200+ regular merits.
  21. Feycat

    AE Removal?

    Quote:
    Originally Posted by Nalrok_AthZim View Post
    Don't forget you have to purchase GR to use the Incarnate System.
    I've got no reason not to have purchased GR. That really doesn't figure in to what I was saying though. GR was low/mid-end additive content, not high-end exclusionary content like the Incarnate stuff.
  22. Quote:
    Originally Posted by Carnifax_NA View Post
    For the time needed (to get 87 you'd have to do all 4 storylines all the way through basically) that is crappy. Especially compared to the alternatives Hero and Villain side where a 4 mission and 1 hunt arc tends to reward anything between 9-16 merits.
    I took all that time because I wanted to and I was hunting down badges. I could easily have bulldozed through the content in a single day - I know because I did that later with a different character, wanted the merits but not the badges and had already seen the content so I wasn't poring over the writing.

    Not to mention, I don't have to hunt for a contact to give me a story arc, the contacts are all smooshed together in a very small trio of zones. That was me just doing most of both Resistance arcs, not even every single one (I think all I did in the last zone was Crusader, since I'd already seen the Warden stuff on an earlier alt)

    Of course, I only play Blue and I know that Red is a lot more organized as far as giving out coherent storylines without having to hunt for the contact who gives them. But I think it's about equivalent, really.
  23. Feycat

    AE Removal?

    Quote:
    Originally Posted by ClawsandEffect View Post
    Incarnate content.

    You absolutely HAVE to be level 50 to take part in it. If that's not a reason to hit 50 I don't know what is.
    Yeah, I'm kinda of sad about that. Up until now, City really hasn't had or needed the "game begins at 50!" mentality, and so PLing is really just either lazy noobs who don't realize the game doesn't actually begin at 50 like the other MMOs out there where they only back-end add content and invalidate everything they added before, or people who've got 1000 alts and want to get past a certain set of levels (I'd love to just start at 22, to me the game begins there and everything before that is just leveling to get there).

    Now there's an actual, tangible rewarding reason to get to 50 as fast as you can, a system you can't participate in until 50, and that's where they're going to be adding new content for a while. We're going to see a LOT more exploits and PLing for a while I think.
  24. Quote:
    Originally Posted by Ironik View Post
    See, 187 merits sounds fake to me, because I never get anything remotely like that. I don't really pay attention to merits, so I'd have to go look. If one of my guys has triple digits, I'd be stunned.
    That was actually a typo on my part, it's 87 not 187. It's still not "crappy" to me though.

    Also... I really don't know how you're having so much trouble getting merits. They're not based on luck. You just have to complete an arc, and they're all available via Oro. Paragonwiki has a whole list of them and how long they are and how many merits they give. I made myself a little list of every arc that gives more than 20 merits, so I can go bang those out when I need some.