Feycat

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  1. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Arcanaville View Post
    From release to about I2ish, that was impossible, as the influence vs XP ratio was too low unless you were permanently in debt, and even then it wasn't possible to fully outfit every three levels. There were discussions about that back then, where it was mathematically demonstrated what the limits were.

    And up until I9, it was still difficult to do so running only the normal story arc content.

    This is not a matter of opinion or personal experience: the amount of inf you need to buy most of all of your slots into SOs and the amount of XP you need to gain the number of levels which would make those SOs invalid is calculable and the ratio between the two is not generally affected by playstyle to a high enough degree to significantly alter things prior to the introduction of inventions. And for much of the early history of the game this was simply not possible. This has nothing to do with being faster or slower, but rather the ratio of inf per kill and XP per kill for all normal critters. And you couldn't claim that mission completion bonuses could make up the difference because for a while after release those bonuses were so low its not too far from the truth to say they that compared to the amounts being discussed were approximately zero. At release, in fact, the mission completion bonus was far less than the award for killing the lone boss at the end of most missions.
    Arcanaville says it, and so I must accept it as truth. (No sarcasm.)

    I suppose it had to do with me running mostly defenders and being constantly in debt, but I honestly do not remember having much trouble affording to slot out my characters.
  2. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Death_Badger View Post
    That's a load of rubbish.

    Prior to the auction house and salvage/recipe drops there was no way that a character could afford DO's at 12 never mind SO's at 22 without financial assistance from an alt/friend/whatever.
    You can think that if you like, doesn't make it true.
  3. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by SlickRiptide View Post
    Nitpicking here, but as it happens, store-bought enhancements are not actually "cheap" if your only source of income is selling dropped-loot enhancements. Enhancements don't drop as loot very frequently any more. Tip missions make up some of the difference but not as much as you'd think. The game's power may or may not still be balanced around them but the game's economy ceased to be balanced around them shortly after inventions hit the scene. Freems and Preems are going to have to get creative about working for their upgrades or else do a lot of tip missions and sewer trials.
    I've been playing since the game came out and I very rarely had any issues making the money to SO out my characters every three levels, through normal legacy game play. And I never relied on drops, because almost all my characters are Magic origin and fighting legacy CoT always sucked :P
  4. I'm confused what the builds have to do with transferring, to be honest. I'm not sure what you're asking.
  5. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Myrmydon View Post
    1 billion influence = roughly $6 to $7 from an RMT site. While I DO NOT advocate EVER using one of those (I certainly don't), this would be less likely to exist if the Invention system was more fun to use.
    That's an opinion, and one you've chosen not to explain or support.

    Here's another one: I enjoy the invention system as-is. It's a mini-game for me (as it's intended to be) and building and filling out IO builds using Mids is a big chunk of my enjoyment of the game.

    If IO recipes were available in vendor stores, that enjoyment would be greatly lessened.

    So... what makes your "it's not fun!" more valid than anyone else's "I enjoy it!" ?
  6. Quote:
    Originally Posted by Arcanaville View Post
    They've really never managed to find a live-action way to make Magneto's helmet NOT look totally goofy... *sighs*
  7. Quote:
    Originally Posted by Emberly View Post
    Oh now this is some ********.

    edit: Is this actually going to only engage from real exploits or will fire farmers mysteriously find themselves running afoul of this reward choke?
    Yeah, reading Z's post it says it will leave even aggressive play alone, but....

    Quote:
    Originally Posted by Psychoti View Post
    I thought something like this was going on when I was testing some popular maps in AE. At first I had thought that they had placed a cap on the total amount of influence & prestige one could earn in AE. I found out differently when I let my buffs run out one time beforehand so I could take screenshots, disturbing my normal rhythm. I received a lot more rewards on that time.

    I was unable to get a group of players together to test normal content or various AE missions. However, defeating absolute hordes of enemies at +4/x8 whilst solo definitely set off Marty.
    Yeah, if it's going to affect people farming on their own or in small groups, I fail to see how this is harming anyone else's gameplay.

    There's no EXPLOIT involved in farming AE maps - or if there is, Paragon needs to say there is and prevent the exploit. Putting in a throttle program that's going to trigger on NON-EXPLOIT occasions is BS.
  8. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Myrmydon View Post
    There are two ways I can see this working well:

    1) Add enhancements cheaply to the store. That way, people can buy what they like and Paragon Studios reaps the benefit.

    2) revamp the invention system. Make it more attractive to play with and there would be no perceived need for "farming" in the first place.

    You don't combat exploitive behavior by attempting to squash it, you make the gameplay more attractive.
    1) Enhancements are available cheaply in the in-game stores. They're called SOs, and the game is actually BALANCED AROUND THEM. Inventions are unnecessary perks and in no way mandatory for anyone.

    1a) Uncommon IO recipes are going to be available in the Paragon store.

    2) What exactly do you think is currently wrong with the invention system that needs revamping? There is no "need" for farming currently except what people WANT to have. Our NEEDS are supplied by SOs. If you choose to engage in a system above and beyond SOs, then it's your choice what you're willing to do, in order to do so.

    Farming is not exploitative behavior unless cheats or hacks are used. Attractiveness of gameplay is not the issue. WANT IT NAO!!! mindsets are the issue.
  9. Quote:
    Originally Posted by Myrmydon View Post
    Something that could be completely avoided if they ever sell IOs in the store or revamp the invention system...
    You mean like the IOs they'll be selling in the Paragon store? :P
  10. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Friggin_Taser View Post
    Eventually she's just going to be responding in condescending grunts and hand gestures.
    And we know what that hand gesture will be...
  11. Quote:
    Originally Posted by Myrmydon View Post
    With a couple of notable exceptions, This is pretty much how Champion works. I am always amazed when I hear that other servers don't use the global system as much as we do.
    Actually, I was thinking the same thing. I'm... pretty sure there are global channels for ALL those activities. The only ones that actively clog up Broadcast (because you're never going to get ALL the people who want to engage in the activity to ALL join a global channel) are the farms in Atlas and the Trials in RWZ.
  12. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Death_Badger View Post
    Except that LOTRO and DDO both let you earn the points to buy stuff in the shop while playing the game.

    And neither LOTRO or DDO is the biggest success F2P at the minute. In fact they are nowhere near the top of the list. Maple Story has in excess of 95 million accounts.
    Completely irrelevant argument to the topic at hand.

    What I was replying to was the increasingly shrill cries that "OH NO! Gaming sites are calling CoX F2P, which will TOTALLY DESTROY people who expect to play it absolutely for free!!"

    Mingled with cries of "CoX can't be hybrid, it's exactly the same as LOTRO and DDO, and THEY'RE marketed as F2P and not hybrid!"

    The point is that the MMO community (which will consider LOTRO and DDO F2P) will ALSO consider CoX F2P - and it is F2P in the EXACT SAME WAY. No one is going to be in for any rude shocks when they find out they actually have to pay for some content, because that's EXACTLY the way the F2P MMOs already on the market work.

    Anyone who thinks otherwise is just, as Arcanaville has said, looking to get the whole game without a sub. It's disingenuous to argue on behalf of these hypothetical and stupid gamers who are rudely shocked that the free version of CoX doesn't offer ALL the content for free and never bothered to look up what it DOES offer.
  13. Is anyone else feeling the need to pull their stuff down just in case the database gets screwy?

    I know nothing really happened when GR went live, but I still get nervous about it.
  14. Quote:
    Originally Posted by Zortel View Post
    The thing is though, all that -is- new content. New content relating to older systems, yes, but new content all the same. It's content, that is new to the game and the related systems.

    How on earth the writers can make jokes about Neuron's 'innovate, never renovate' mindset and continue blithely on that path I just don't know.
    Maybe the writers are making subtle digs at their bosses in protest to the attitude?
  15. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by MaestroMavius View Post
    They all have the misconception of what F2P means. Since every single outlet that covers this is going to brand it as F2P and not hybrid, they will come in droves, wallet in hand to buy some bling. When they quickly realize they'll be spending all their cash on missing features instead of bling, it's bye bye birdie.

    Why should you care? You're here aren't you?

    If Freedom fails it's very possibly game over within 2 years. Freedom needs to generate more $ than we are currently getting through Subs. The hope is to achieve this by converting Prems into Vip's and Freebers into Prem's.
    LOTRO and DDO are branded in the exact same way, and have almost the exact same mechanics in place with regard to gating content behind $$ - except they gate MORE content - and having an item shop in place to nickle and dime both subscribers and non-subs with a bunch of gotta-have-its.

    Freedom's NOT going to fail because people are like "Oh my god, an endless free trial with an item shop and a sub that lets me have everything - that's not like any of the F2P games marketing right now!!!"

    Seriously, I'm tired of that argument. Freedom's hybrid structure is EXACTLY like the two biggest success F2Ps on the market right now. Anyone who wants to act shocked about it is a poor actor and should be laughed off the stage.
  16. Quote:
    Originally Posted by Memphis_Bill View Post
    As someone who actually *plays* on all the servers, let me say:

    No, it doesn't.

    OK, *farming* goes on, but the Atlas-broadcast-full-of-farm-spam is pretty much the smog of Freedom (and one of the reasons my alts there are among the least-played of any of mine.) And the "Pay to join" bit is, from what I've seen, exclusive to Freedom (well, as far as its acceptance, it gets laughed at if anyone offers it elsewhere.)
    Uh, I play full time on Virtue and it certainly (sadly) happens there.
  17. I am boggled by this long, intelligent and thoughtful post from GG with no smilies in it.
  18. Quote:
    Originally Posted by Ironblade View Post
    They could be farming badges, inf, XP or ferrets.


    Drop the bushel of ferrets, you nefarious farmer!
  19. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Heroic Fetus View Post
    The F2P is even MORE not worth it. Things like inventory caps, monetary caps, auction house slots, costume slots, costumes, NEW power sets (not EXISTING CONTENT), etc... these are the things that ANY F2P model I have every played make their bank on. Paragon is locking out the most basic features of any MMO, and calling it "hybridized." If they mean a free trial, hybridized to a free trial, then they are absolutely correct.
    Uh, you mean like the inventory caps, monetary caps, auction house slots, costumes, player classes etc that Freedom IS selling in the store? Or do you mean the inventory caps, money caps, auction house caps, costumes, etc that LOTRO is selling in THEIR store?

    Free trial? That lets you level all the way to the level cap without buying a single thing? I'm pretty sure CoX is the only one I've had contact with that lets you do THAT. (I have no idea what the other superhero MMOs let you do with their free level, I have no interest in them.)
  20. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Justice Blues View Post
    They really need to put in another channel for teaming so Free players can be sent there.
    I would really like to see Free players given access to the built-in LFT channel. Is that global or zoned? (I've never used it because I don't PuG) If it's zoned it should be made global for that purpose.
  21. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Manoa View Post
    No, the point I was trying to make is this:

    All the folks adamant about Freedom's model being a hybrid keep harping on those people who compare it to other F2P MMOs that are presently on the market, demanding that it's completely inappropriate because COH is not going to be a F2P game
    LOTRO and DDO are hybrids. So is this.

    Maplestory, which is the comparison that Zwill used when he pointed out the dev's definition of F2P (free, no sub or tiers, microtransactions only) is free.

    I haven't seen anyone "harping" that DDO/LOTRO is F2P except people who are arguing that CoX needs to be LESS restrictive and offer MORE for free. Not the people who are defending the current model.
  22. Quote:
    Originally Posted by TerraDraconis View Post
    It's value is one server.

    As for exclusive events held on Exalted that actually makes sense and I expect that they will likely do 50 - 70 percent of all dev events that award anything only on exalted. Basically they will take the stuff they used to do on the test server and move it over there.

    For myself I'll create 1 character to run around over there for events and that will be it.
    Heh, I think I have a level 15 defender on Freedom from the stress test, I might xfer her over to Exalted to do events. She's not doing anything else!
  23. Cassidy icon <3!

    (sorry, I have no information to impart, just wanted to share my squee)
  24. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by UberGuy View Post
    Afriad isn't the right word. Annoyed would be a far more accurate word, and using that word instead, the answer is "yes". I consider it unfortunate, but I am willing to accept what I consider a subpar experience for a new, unsubscribed player to avoid what I consider a subpar experience for myself. Given that the barrier to bypassing the subpar experience is so very low, I am not deeply concerned about the negative impressions that limited communication in particular will create.

    Of course, I was happy playing this game with my communication with other players limited by my own choice for quite a long time. Take that for what it's worth.
    I had to delete two spam emails this week so far, plus there was some level 1 guy in the Atlas CH advertising in /local. That was THIS LAST WEEK.

    So everyone going "oh, the RMT stuff isn't a problem anymore," is actively wrong. I for one do not want to see it made worse by lifting the chat restriction on free accounts, especially since it will not be a problem for ANY premium account.