Feycat

Mentor
  • Posts

    1165
  • Joined

  1. So can we please have some insight as to why level-pacting was removed from the headstart without any kind of warning?
  2. Quote:
    Originally Posted by Neuronia View Post
    My natural instinct was to go to the entrance...since they double as exits.
    Once that didn't work, O-Portal did.
    But it never occurred to you to use the glowing green door RIGHT NEXT to the entrance? O.o

    Quote:
    Originally Posted by Zombie Man View Post
    Feedback:

    Alastor and Theoden show up on the mini-map as a trainer and not a contact.

    Alastor does not show up in active contacts.

    Text for contact should give level and number of players parameters.

    Nothing 'happened' when the cavern 'collapsed'. No damage. No awesome rock falling animation. Just a mission kick.

    Part of second map (Stop the Igneous from stealing the Obelisk) has unavailable map parts.

    Upon entering the missions, they don't auto-load; you have to click Enter Game. I suppose it's so we can see the awesome art. Hate that! Too many times I sat there and started to wonder why it wasn't loading. ARGH! Get rid of that, please.

    The bonus merits is actually 10x normal merits, not 5x.
    Agreed with all of this Theoden also does not show up in the contact window. I had to come to this thread to find him.

    Quote:
    Originally Posted by Caulderone View Post
    I can confirm that I got a reward (10 threads) two times tonight on a Hero.

    I'll be going for 2 Astrals tomorrow!
    You get a "free" reward for doing the mission the first time.

    Then you can choose 1 new reward for every time you run it within 7 days.

    So the first time you pick a thread. Then the second time, you pick a thread. Third time, threads are no longer available - you gotta pick something else (let's say an Alignment Merit.) Fourth time, Alignment Merits and Threads are greyed out. They stay greyed out for 7 days before resetting.
  3. Quote:
    Originally Posted by Captain_Photon View Post
    Also (as I just noticed Forbin also said, and so much for skimming): Female characters don't get the cool belt and shoulders pieces with the giant-rivet-lookin' things. Instead, they get weaksauce girly armbands and a ring belt. That's lame.
    Gah. Those rings are butch! They're not thin little rings, that's quite a bit of metal! And that belt has become my new #1 used costume piece!

    *shakes fist*
  4. Quote:
    Originally Posted by Forbin_Project View Post
    I want female versions of the Barbarian Ring Shoulder, Glove, and Belt pieces the males have.
    Females do get Barbarian Ring shoulders, if you mean the metal loops around the upper arm. I've got them on a couple of costumes now.
  5. Yeah so... why did leveling pacts get turned off before the headstart was over? :-/ And with no advance warning.
  6. Quote:
    Originally Posted by Tyrael View Post
    The Barbarian top fits right underneath the corset.



    No, it doesn't. See that little triangle bump to the left of the corner of the corset, right in the middle of the breast? That's the Barbarian top. Look at it from less of a lowered angle and it's extremely obvious.
  7. Quote:
    Originally Posted by Tunnel Rat View Post
    Feycat - Just saw your post before I posted. The dark, opaque afterimages in the Dual Pistols attacks and Dimension Shift emote are the result of a bug. This will be fixed and reverted to the original look in an upcoming patch.
    Oh thank goodness!!

    <3 <3 <3
  8. Quote:
    Originally Posted by SilverAgeFan View Post
    I suspect that back end work on whatever is being done with bases is related to why bases that took advantage of using multiple emblems on different items to great design effect got messed up with the i21 publish.

    Whatever they are doing, I hope they can preserve/restore this accidental feature of allowing different items (floor tiles, banners, glass panels, etc) to have different emblems and SG colors.
    My bases did not use the "multiple emblem" workaround and I still got Bio-hazarded.

    And yes, I'm one of those who is dreading the "base fix" because when the devs update something, they usually destroy it and rebuild it. Whether they "improve" it is a matter of opinion. But I know that the 100s of hours my friend and I have put into our bases will be destroyed, and who knows if we'll like what they replace it with.

    I wish they'd just un-PvP-ize all the defense pieces and then leave it alone.
  9. There seems to be a bug with the Atlas Park SG portal. It doesn't give the day job symbol on the health bar, and you don't seem to accumulate day job credit for being there.
  10. Yup, on my DP corruptor. HATE it.
  11. Is the new "black paperdoll" effect for dual pistols/dimensional shift intentional?

    If so, allow me to register my dislike I really liked the pale/blur effect. The black plastic person echo is super creeeeepy.
  12. Any word on the logout bug, Zwill? Every time I come to the forums, I'm logged out, like many others in this thread. It makes it very hard to follow what is or is not new.
  13. Quote:
    Originally Posted by Electric-Knight View Post






    It isn't??
    Haha, I always see it that way too... and, I just figure it is a very confusing night at the hot dog eatery...
    Isn't that what it is??
  14. I feel like the answer should be yes, but then again I've level through the sub-22 levels SO QUICKLY with my last 12 characters or so, I don't even bother to slot anything until then. So I can't personally find any use for the stupid things, but I don't know if true newbs still do.
  15. Quote:
    Originally Posted by DumpleBerry View Post
    I know it was a flukey bug, but I'm kind of disgusted at how this has been handled. At least we have quality players like Evil Geko to figure out what's going on and find a cure.
    Yeah, some sort of official word on this early in the process would have been nice...

    Also OMG the logout bug is SO BAD right now!
  16. Quote:
    Originally Posted by Aquila_NA View Post
    "Invalid target"


    http://www.youtube.com/watch?v=Xz00ZD6zEuE
  17. Quote:
    Originally Posted by Arcanaville View Post
    Are you actually hinting that you targeted posters deliberately based on their position on naming? Because I do remember you. Since you stated your plan to drop down to premium, there would be no point in making characters on Exalted as they would be inaccessible to a Premium player, if those characters were being made to actually be played.
    He's dropping down to Premium? Wow, that kinda adds another dimension to this, doesn't it? :/
  18. Quote:
    Originally Posted by Johnny_Velocity View Post
    This. The OP might try simply asking nicely.

    Although, considering how vociferous the OP has been in the past on the issue of unique naming in this game, the irony here is palpable.

    No matter how creative you are or how many thesauruses you open, sometimes that one perfect name is simply taken. Probably by another Orson Scott Card fan.
    So did you do it to prove a point? Or just to make him grovel a little?
  19. I think it's the same old forum logout bug we've been dealing with for years, but like cranked up to 11. SUPER annoying.
  20. Quote:
    Originally Posted by NuclearToast View Post
    You could also see all the namegrabbers by the gray-generic characters that were appearing and logging off right away at the base of the stairs.

    Luckily for me, I got the ones I needed for my existing characters.

    --NT
    Not everyone making grey characters was just squatting for the sake of it.

    Some of us are waiting for enough transfer tokens to build up to shift our characters and don't want to lose our names in the meantime.

    My partner and I lost the names of our mains in the first few minutes the server was open :-/
  21. Quote:
    Originally Posted by warden_de_dios View Post
    There was a picture of the Gunslinger set shown at a Meet and Greet (Pax IIRC). Every Ustream people ask for Zwill to show that photo. He always has some excuss why he can't though.
    Hopefully it's because the set's being retooled to give female characters the chaps/dusters too, and not just the saloon girl look!
  22. Quote:
    Originally Posted by Obsidius View Post
    In the same podcast, they also talked about how they have plans for bases about which they can't talk. But I've been hearing stuff like that for years, so I'll believe it when I see it
    To tell you the truth, that little nugget terrified me.

    The dev team does have this habit of, when it DOES change things, doing it in a manner that sort of sweeps all before it. Like the original CoT "upgrade."

    The bases we have now are actually pretty good. I'd be happy if they just moved all the defense items into decorative so we could use as many as we want wherever we want (since they've pretty much said base raids aren't even on the radar) and then leave it alone.

    Lots of us have built really elaborate bases with the stacking tricks and throwing lights together to make stairs, pushing cabinets together to make a piano, using desks for floors, etc.

    I'm desperately afraid they're going to "fix" bases and I'm going to walk into a base I've poured hundreds of hours in to see a jumble of desks and stuff strewn all over the place because when they put in actual floor/stair parts, they remove the ability to stack or whatnot.
  23. Quote:
    Originally Posted by ClawsandEffect View Post
    The mission content is okay.

    I was more thinking about the visual update.

    Maybe a new contact or two, or clean up some of the more monotonous arcs.
    I think (HOPE!!) we're going to see a lot more zone revamps now. They have a LOT of new high-rez art assets now, between Atlas and Praetoria, they won't have to completely rebuild it all from scratch.
  24. Actually the forum logout bug has gotten markedly WORSE for me in all this >.<

    Luckily, my new "changed" password is still getting me back in.